InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion
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Cited by 38 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most existing research on HOI synthesis lacks comprehensive whole-body interactions with dynamic objects, e.g., often limited to manipulating small or static objects. Our task is significantly more challenging, as it requires modeling dynamic objects with various shapes, capturing whole-body motion, and ensuring physically valid interactions. To this end, we propose InterDiff, a framework comprising two key steps: (i) interaction diffusion, where we leverage a diffusion model to encode the distribution of future human-object interactions; (ii) interaction correction, where we introduce a physics-informed predictor to correct denoised HOIs in a diffusion step. Our key insight is to inject prior knowledge that the interactions under reference with respect to contact points follow a simple pattern and are easily predictable. Experiments on multiple human-object interaction datasets demonstrate the effectiveness of our method for this task, capable of producing realistic, vivid, and remarkably long-term 3D HOI predictions.
Key facts. Cited by 182 papers in the map (data through 14 Oct 2026). Builds on 100 of its 136 references that are in the map. First posted on arXiv 31 Aug 2023.
Builds on
100 of 136 references.
References · 100
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- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
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- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
- 2023Human Motion Diffusion as a Generative Priorcited by 357
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- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
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- 2021Stochastic Scene-Aware Motion Predictioncited by 203
- 2017Detecting and Recognizing Human-Object Interactionscited by 199
- 2020Long-term Human Motion Prediction with Scene Contextcited by 192
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- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
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- 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
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- 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
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- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2023Synthesizing Physical Character-Scene Interactionscited by 104
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50 most cited of 100 All 100 (JSON)
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Citing papers per year: 2023: 14; 2024: 56; 2025: 70; 2026: 42.
182 papers.
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- 2023InterControl: Zero-shot Human Interaction Generation by Controlling Every Jointcited by 23
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 22
50 most cited of 182 All 182 (JSON)
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- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
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- 2026MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation31 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
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50 newest of 182 All 182 (JSON)
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- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2024SMooDi: Stylized Motion Diffusion Modelcited by 37
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2023InterControl: Zero-shot Human Interaction Generation by Controlling Every Jointcited by 23
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12 most cited of 38 All 38 (JSON)
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12 newest of 38 All 38 (JSON)
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- 2024SkillMimic: Learning Basketball Interaction Skills from Demonstrations12 Aug 2024
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- 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 228
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
- 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 80
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 76
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12 most cited of 134 All 134 (JSON)
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modeling26 Sep 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation31 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolution29 Jun 2026
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
12 newest of 134 All 134 (JSON)
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