InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint
On the map: Diffusion models → Video generation
Abstract (arXiv)
Text-conditioned motion synthesis has made remarkable progress with the emergence of diffusion models. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human interactions. In our approach, we strive to explore this problem by synthesizing human motion with interactions for a group of characters of any size in a zero-shot manner. The key aspect of our approach is the adaptation of human-wise interactions as pairs of human joints that can be either in contact or separated by a desired distance. In contrast to existing methods that necessitate training motion generation models on multi-human motion datasets with a fixed number of characters, our approach inherently possesses the flexibility to model human interactions involving an arbitrary number of individuals, thereby transcending the limitations imposed by the training data. We introduce a novel controllable motion generation method, InterControl, to encourage the synthesized motions maintaining the desired distance between joint pairs. It consists of a motion controller and an inverse kinematics guidance module that realistically and accurately aligns the joints of synthesized characters to the desired location. Furthermore, we demonstrate that the distance between joint pairs for human-wise interactions can be generated using an off-the-shelf Large Language Model (LLM). Experimental results highlight the capability of our framework to generate interactions with multiple human characters and its potential to work with off-the-shelf physics-based character simulators. Code is available at https://github.com/zhenzhiwang/intercontrol
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 59 of its 74 references that are in the map. First posted on arXiv 27 Nov 2023.
Builds on
59 of 74 references.
Closest ancestors · 12
Same direction, newest first
- 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis14 Jul
- 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning10 Jul
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr
- 2023Human Motion Diffusion as a Generative Prior2 Mar
- 2023Structure and Content-Guided Video Synthesis with Diffusion Models6 Feb
- 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
- 2022Imagen Video: High Definition Video Generation with Diffusion Models5 Oct
- 2022Human Motion Diffusion Model29 Sep
- 2022FLAME: Free-form Language-based Motion Synthesis & Editing1 Sep
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug
Other references · 47
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- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023GPT-4 Technical Reportcited by 18,132
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
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- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
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- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2021ILVR: Conditioning Method for Denoising Diffusion Probabilistic Modelscited by 634
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
- 2022Improving Diffusion Models for Inverse Problems using Manifold Constraintscited by 501
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
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- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
- 2021Robust Motion In-betweeningcited by 223
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
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- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
- 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
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- 2021Single-Shot Motion Completion with Transformercited by 59
- 2023Simulation and Retargeting of Complex Multi-Character Interactionscited by 32
- 2023Stochastic Multi-Person 3D Motion Forecastingcited by 28
Built on by
Citing papers per year: 2024: 1; 2025: 10; 2026: 11.
22 papers.
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- 2024LLMs Meet Multimodal Generation and Editing: A Surveycited by 35
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2025Human Motion Video Generation: A Surveycited by 25
- 2025DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modelingcited by 21
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- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 4
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- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizercited by 3
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- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
- 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Datacited by 1
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 1
- 2026DyaPlex: Full-Duplex Speech-Motion Model for Dyadic Interactioncited by 1
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motioncited by 1
- 2026InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editingcited by 0
- 2026Paper Reconstruction Evaluation: Evaluating Presentation and Hallucination in AI-written Paperscited by 0
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 0
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion4 Jun 2026
- 2026DyaPlex: Full-Duplex Speech-Motion Model for Dyadic Interaction2 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026Paper Reconstruction Evaluation: Evaluating Presentation and Hallucination in AI-written Papers1 Apr 2026
- 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data1 Apr 2026
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterance16 Mar 2026
- 2026InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editing13 Mar 2026
- 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation24 Feb 2026
- 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generation28 Jan 2026
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models22 Dec 2025
10 more
- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs8 Dec 2025
- 2025FineXtrol: Controllable Motion Generation via Fine-Grained Text24 Nov 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025Human Motion Video Generation: A Survey4 Sep 2025
- 2025PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groups25 Jul 2025
- 2025DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modeling23 Jun 2025
- 2025Multi-Person Interaction Generation from Two-Person Motion Priors23 May 2025
- 2025ReactDance: Hierarchical Representation for High-Fidelity and Coherent Long-Form Reactive Dance Generation8 May 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2024LLMs Meet Multimodal Generation and Editing: A Survey29 May 2024
- 2025Multi-Person Interaction Generation from Two-Person Motion Priorscited by 8
- 2025PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groupscited by 8
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Modelscited by 6
- 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generationcited by 3
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizercited by 3
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
- 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation24 Feb 2026
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models22 Dec 2025
- 2025PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groups25 Jul 2025
- 2025Multi-Person Interaction Generation from Two-Person Motion Priors23 May 2025
- 2024LLMs Meet Multimodal Generation and Editing: A Surveycited by 35
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2025Human Motion Video Generation: A Surveycited by 25
- 2025DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modelingcited by 21
- 2025FineXtrol: Controllable Motion Generation via Fine-Grained Textcited by 4
- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 4
- 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generationcited by 4
- 2025MoReact: Generating Reactive Motion from Textual Descriptionscited by 2
- 2025ReactDance: Hierarchical Representation for High-Fidelity and Coherent Long-Form Reactive Dance Generationcited by 1
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
- 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Datacited by 1
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 1
12 most cited of 16 All 16 (JSON)
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion4 Jun 2026
- 2026DyaPlex: Full-Duplex Speech-Motion Model for Dyadic Interaction2 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data1 Apr 2026
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterance16 Mar 2026
- 2026InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editing13 Mar 2026
- 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generation28 Jan 2026
- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs8 Dec 2025
- 2025FineXtrol: Controllable Motion Generation via Fine-Grained Text24 Nov 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025Human Motion Video Generation: A Survey4 Sep 2025
12 newest of 16 All 16 (JSON)
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