mlsanityData to 7 Oct 2026

InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint

arXiv 2311.15864 ↗First posted 27 Nov 2023cs.CVcited by 22

On the map: Diffusion models → Video generation

Abstract (arXiv)

Text-conditioned motion synthesis has made remarkable progress with the emergence of diffusion models. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human interactions. In our approach, we strive to explore this problem by synthesizing human motion with interactions for a group of characters of any size in a zero-shot manner. The key aspect of our approach is the adaptation of human-wise interactions as pairs of human joints that can be either in contact or separated by a desired distance. In contrast to existing methods that necessitate training motion generation models on multi-human motion datasets with a fixed number of characters, our approach inherently possesses the flexibility to model human interactions involving an arbitrary number of individuals, thereby transcending the limitations imposed by the training data. We introduce a novel controllable motion generation method, InterControl, to encourage the synthesized motions maintaining the desired distance between joint pairs. It consists of a motion controller and an inverse kinematics guidance module that realistically and accurately aligns the joints of synthesized characters to the desired location. Furthermore, we demonstrate that the distance between joint pairs for human-wise interactions can be generated using an off-the-shelf Large Language Model (LLM). Experimental results highlight the capability of our framework to generate interactions with multiple human characters and its potential to work with off-the-shelf physics-based character simulators. Code is available at https://github.com/zhenzhiwang/intercontrol

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 59 of its 74 references that are in the map. First posted on arXiv 27 Nov 2023.

Builds on

59 of 74 references.

Closest ancestors · 12

Same direction, newest first

  1. 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis14 Jul
  2. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning10 Jul
  3. 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May
  4. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr
  5. 2023Human Motion Diffusion as a Generative Prior2 Mar
  6. 2023Structure and Content-Guided Video Synthesis with Diffusion Models6 Feb
  7. 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
  8. 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
  9. 2022Imagen Video: High Definition Video Generation with Diffusion Models5 Oct
  10. 2022Human Motion Diffusion Model29 Sep
  11. 2022FLAME: Free-form Language-based Motion Synthesis & Editing1 Sep
  12. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug

Other references · 47

  1. 2017Attention Is All You Needcited by 59,932
  2. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  3. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  4. 2020Language Models are Few-Shot Learnerscited by 32,199
  5. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  6. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  7. 2023GPT-4 Technical Reportcited by 18,132
  8. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  9. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
  10. 2022Classifier-Free Diffusion Guidancecited by 5,717
  11. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  12. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
35 more
  1. 2020DiffWave: A Versatile Diffusion Model for Audio Synthesiscited by 1,339
  2. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  3. 2021ILVR: Conditioning Method for Denoising Diffusion Probabilistic Modelscited by 634
  4. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  5. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  6. 2022Improving Diffusion Models for Inverse Problems using Manifold Constraintscited by 501
  7. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  8. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  9. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  10. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
  11. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
  12. 2016The KIT Motion-Language Datasetcited by 334
  13. 2022EDGE: Editable Dance Generation From Musiccited by 284
  14. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  15. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
  16. 2021Robust Motion In-betweeningcited by 223
  17. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  18. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
  19. 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
  20. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  21. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
  22. 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
  23. 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
  24. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
  25. 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
  26. 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
  27. 2021Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agentscited by 106
  28. 2023Unified Human-Scene Interaction via Prompted Chain-of-Contactscited by 91
  29. 2021Multi-Person Extreme Motion Predictioncited by 74
  30. 2020Convolutional Autoencoders for Human Motion Infillingcited by 73
  31. 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
  32. 2021Multi-Person 3D Motion Prediction with Multi-Range Transformerscited by 63
  33. 2021Single-Shot Motion Completion with Transformercited by 59
  34. 2023Simulation and Retargeting of Complex Multi-Character Interactionscited by 32
  35. 2023Stochastic Multi-Person 3D Motion Forecastingcited by 28

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 10; 2026: 11.

22 papers.

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By area:

  1. 2024LLMs Meet Multimodal Generation and Editing: A Surveycited by 35
  2. 2025A Survey on Human Interaction Motion Generationcited by 25
  3. 2025Human Motion Video Generation: A Surveycited by 25
  4. 2025DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modelingcited by 21
  5. 2025Multi-Person Interaction Generation from Two-Person Motion Priorscited by 8
  6. 2025PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groupscited by 8
  7. 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Modelscited by 6
  8. 2025FineXtrol: Controllable Motion Generation via Fine-Grained Textcited by 4
  9. 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 4
  10. 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generationcited by 4
  11. 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generationcited by 3
  12. 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizercited by 3
10 more
  1. 2025MoReact: Generating Reactive Motion from Textual Descriptionscited by 2
  2. 2025ReactDance: Hierarchical Representation for High-Fidelity and Coherent Long-Form Reactive Dance Generationcited by 1
  3. 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
  4. 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Datacited by 1
  5. 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 1
  6. 2026DyaPlex: Full-Duplex Speech-Motion Model for Dyadic Interactioncited by 1
  7. 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motioncited by 1
  8. 2026InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editingcited by 0
  9. 2026Paper Reconstruction Evaluation: Evaluating Presentation and Hallucination in AI-written Paperscited by 0
  10. 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
  2. 2026Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interaction
  3. 2026Coordinating Multiple Conditions for Trajectory-Controlled Human Motion Generation
  4. 2023Controllable Human-Object Interaction Synthesis
  5. 2025FlexMotion: Lightweight, Physics-Aware, and Controllable Human Motion Generation
  6. 2024in2IN: Leveraging individual Information to Generate Human INteractions
  7. 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models
  8. 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions