Grasping Field: Learning Implicit Representations for Human Grasps
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Abstract (arXiv)
Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than robotic manipulators); (2) the synthesized hand should conform to the surface of the object; and (3) it should interact with the object in a semantically and physically plausible manner. To make progress in this direction, we draw inspiration from the recent progress on learning-based implicit representations for 3D object reconstruction. Specifically, we propose an expressive representation for human grasp modelling that is efficient and easy to integrate with deep neural networks. Our insight is that every point in a three-dimensional space can be characterized by the signed distances to the surface of the hand and the object, respectively. Consequently, the hand, the object, and the contact area can be represented by implicit surfaces in a common space, in which the proximity between the hand and the object can be modelled explicitly. We name this 3D to 2D mapping as Grasping Field, parameterize it with a deep neural network, and learn it from data. We demonstrate that the proposed grasping field is an effective and expressive representation for human grasp generation. Specifically, our generative model is able to synthesize high-quality human grasps, given only on a 3D object point cloud. The extensive experiments demonstrate that our generative model compares favorably with a strong baseline and approaches the level of natural human grasps. Our method improves the physical plausibility of the hand-object contact reconstruction and achieves comparable performance for 3D hand reconstruction compared to state-of-the-art methods.
Key facts. Cited by 178 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Aug 2020.
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Citing papers per year: 2021: 19; 2022: 36; 2023: 50; 2024: 38; 2025: 23; 2026: 12.
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- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
- 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 122
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
38 more
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 102
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
- 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
- 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
- 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesiscited by 78
- 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
- 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
- 2024Human-Object Interaction from Human-Level Instructionscited by 62
- 2024Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitivescited by 59
- 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstructioncited by 58
- 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
- 2021Towards unconstrained joint hand-object reconstruction from RGB videoscited by 57
- 2022Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolutioncited by 54
- 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
- 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
- 2021Human Hands as Probes for Interactive Object Understandingcited by 51
- 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
- 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
- 2023AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Posecited by 47
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
- 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
- 2022Reinforcement Learning with Neural Radiance Fieldscited by 43
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2022Neural Shape Mating: Self-Supervised Object Assembly with Adversarial Shape Priorscited by 42
- 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 41
50 most cited of 178 All 178 (JSON)
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026S2MDF: A Plug-And-Play Layer for Intersection-Free Multi-Object Signed Distance Fields28 May 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions14 Apr 2026
- 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching12 Apr 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2026Towards Egocentric 3D Hand Pose Estimation in Unseen Domains10 Jan 2026
- 2026Quantum Implicit Neural Representations for Novel View Synthesis8 Jan 2026
38 more
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation1 Dec 2025
- 2025FoldPath: End-to-End Object-Centric Motion Generation via Modulated Implicit Paths3 Nov 2025
- 2025MOGRAS: Human Motion with Grasping in 3D Scenes25 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions16 Oct 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
- 2025HOSt3R: Keypoint-free Hand-Object 3D Reconstruction from RGB images22 Aug 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2025Task-Oriented Human Grasp Synthesis via Context- and Task-Aware Diffusers15 Jul 2025
- 2025ORV: 4D Occupancy-centric Robot Video Generation3 Jun 2025
- 2025Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schr"odinger Bridges3 Jun 2025
- 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgery23 May 2025
- 2025HandOcc: NeRF-based Hand Rendering with Occupancy Networks4 May 2025
- 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting12 Apr 2025
- 2025HORT: Monocular Hand-held Objects Reconstruction with Transformers27 Mar 2025
- 2025G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation25 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2025Bring Your Own Grasp Generator: Leveraging Robot Grasp Generation for Prosthetic Grasping1 Mar 2025
- 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidance28 Feb 2025
- 2025QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects27 Feb 2025
- 2025Survey on Hand Gesture Recognition from Visual Input21 Jan 2025
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping18 Dec 2024
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects6 Dec 2024
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusion22 Nov 2024
- 2024EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild21 Nov 2024
- 2024GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interaction17 Oct 2024
- 2024RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generation10 Oct 2024
- 2024Capturing complex hand movements and object interactions using machine learning-powered stretchable smart textile gloves3 Oct 2024
- 2024A Versatile and Differentiable Hand-Object Interaction Representation25 Sep 2024
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion14 Sep 2024
- 2024Joint Diffusion for Universal Hand-Object Grasp Generation6 Sep 2024
- 20243D Whole-body Grasp Synthesis with Directional Controllability29 Aug 2024
- 2024Multi-view Hand Reconstruction with a Point-Embedded Transformer20 Aug 2024
- 2024Single-image coherent reconstruction of objects and humans15 Aug 2024
- 2024PEAR: Phrase-Based Hand-Object Interaction Anticipation31 Jul 2024
50 newest of 178 All 178 (JSON)
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesiscited by 78
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Datacited by 37
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
- 2023Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videoscited by 21
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 15
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidancecited by 8
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusioncited by 7
12 most cited of 14 All 14 (JSON)
- 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching12 Apr 2026
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusion22 Nov 2024
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion14 Sep 2024
- 2024Joint Diffusion for Universal Hand-Object Grasp Generation6 Sep 2024
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis18 Apr 2024
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion26 Mar 2024
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data18 Mar 2024
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis14 Jul 2023
12 newest of 14 All 14 (JSON)
- 2025ORV: 4D Occupancy-centric Robot Video Generationcited by 16
- 2025ORV: 4D Occupancy-centric Robot Video Generation3 Jun 2025
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
- 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 122
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
12 most cited of 161 All 161 (JSON)
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026S2MDF: A Plug-And-Play Layer for Intersection-Free Multi-Object Signed Distance Fields28 May 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions14 Apr 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2026Towards Egocentric 3D Hand Pose Estimation in Unseen Domains10 Jan 2026
- 2026Quantum Implicit Neural Representations for Novel View Synthesis8 Jan 2026
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
12 newest of 161 All 161 (JSON)