TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding
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Abstract (arXiv)
Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However, existing technical approaches for analyzing and synthesizing hand-object manipulation are mostly limited to handling a single hand and object due to the lack of data support. To address this, we construct TACO, an extensive bimanual hand-object-interaction dataset spanning a large variety of tool-action-object compositions for daily human activities. TACO contains 2.5K motion sequences paired with third-person and egocentric views, precise hand-object 3D meshes, and action labels. To rapidly expand the data scale, we present a fully automatic data acquisition pipeline combining multi-view sensing with an optical motion capture system. With the vast research fields provided by TACO, we benchmark three generalizable hand-object-interaction tasks: compositional action recognition, generalizable hand-object motion forecasting, and cooperative grasp synthesis. Extensive experiments reveal new insights, challenges, and opportunities for advancing the studies of generalizable hand-object motion analysis and synthesis. Our data and code are available at https://taco2024.github.io.
Key facts. Cited by 85 papers in the map (data through 7 Oct 2026). Builds on 71 of its 88 references that are in the map. First posted on arXiv 16 Jan 2024.
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71 of 88 references.
References · 71
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- 2020Visual Compositional Learning for Human-Object Interaction Detectioncited by 129
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- 2021Affordance Transfer Learning for Human-Object Interaction Detectioncited by 79
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- 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
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- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
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50 most cited of 71 All 71 (JSON)
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Citing papers per year: 2024: 13; 2025: 31; 2026: 41.
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50 most cited of 85 All 85 (JSON)
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- 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learning14 Aug 2026
- 2026Iterative Erasure Count Is Not an Affine-Invariant Concept Dimension11 Aug 2026
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- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos9 Oct 2025
- 2025Ego-Exo 3D Hand Tracking in the Wild with a Mobile Multi-Camera Rig2 Oct 2025
- 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration11 Sep 2025
50 newest of 85 All 85 (JSON)
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- 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data18 May 2026
- 2026LARY: A Latent Action Representation Yielding Benchmark for Generalizable Vision-to-Action Alignment13 Apr 2026
- 2026LAP: Language-Action Pre-Training Enables Zero-shot Cross-Embodiment Transfer11 Feb 2026
- 2025Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videos15 Dec 2025
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- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generationcited by 2
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- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Textcited by 0
- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text10 Aug 2026
- 2026DreamTraj: Generating 6-DoF Object Trajectories by Reading Unrendered Video Diffusion Latents1 Aug 2026
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation22 Oct 2025
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion14 Sep 2024
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- 2026ContactFlow: A video action conditioning that transfers across embodimentscited by 0
- 2026Riemann-1.0: An Embodied World Action Model for Physical AI27 Aug 2026
- 2026ContactFlow: A video action conditioning that transfers across embodiments29 Jul 2026
- 2026World Action Models: The Next Frontier in Embodied AI12 May 2026
- 2025WorldWander: Bridging Egocentric and Exocentric Worlds in Video Generation27 Nov 2025
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 78
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 34
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 29
- 2025Challenges and Trends in Egocentric Vision: A Surveycited by 20
- 2024EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Visioncited by 18
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
12 most cited of 66 All 66 (JSON)
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026EgoFound3R: End-to-End Egocentric Hand Reconstruction in World Space with Point-Wise Interaction Attributes1 Oct 2026
- 2026TouchSight: Bare-Handed Tactile Prediction from Egocentric Video via Generative Visual Augmentation17 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026EgoTac: In-the-wild Tactile Prediction from Egocentric Vision15 Aug 2026
- 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learning14 Aug 2026
- 2026Iterative Erasure Count Is Not an Affine-Invariant Concept Dimension11 Aug 2026
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video7 Aug 2026
- 2026VLAff: Vision-Language-Affordance Model for Unified Actionable Affordances5 Aug 2026
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
12 newest of 66 All 66 (JSON)