mlsanityData to 7 Oct 2026

CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement

arXiv 2406.19353 ↗First posted 27 Jun 2024cs.CVcited by 40

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Abstract (arXiv)

Understanding how humans cooperatively rearrange household objects is critical for VR/AR and human-robot interaction. However, in-depth studies on modeling these behaviors are under-researched due to the lack of relevant datasets. We fill this gap by presenting CORE4D, a novel large-scale 4D human-object-human interaction dataset focusing on collaborative object rearrangement, which encompasses diverse compositions of various object geometries, collaboration modes, and 3D scenes. With 1K human-object-human motion sequences captured in the real world, we enrich CORE4D by contributing an iterative collaboration retargeting strategy to augment motions to a variety of novel objects. Leveraging this approach, CORE4D comprises a total of 11K collaboration sequences spanning 3K real and virtual object shapes. Benefiting from extensive motion patterns provided by CORE4D, we benchmark two tasks aiming at generating human-object interaction: human-object motion forecasting and interaction synthesis. Extensive experiments demonstrate the effectiveness of our collaboration retargeting strategy and indicate that CORE4D has posed new challenges to existing human-object interaction generation methodologies.

Key facts. Cited by 40 papers in the map (data through 7 Oct 2026). Builds on 106 of its 145 references that are in the map. First posted on arXiv 27 Jun 2024.

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106 of 145 references.

References · 106

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38 more
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50 most cited of 106 All 106 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 4; 2025: 20; 2026: 16.

40 papers.

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  1. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  2. 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 46
  3. 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
  4. 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 23
  5. 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
  6. 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
  7. 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesiscited by 12
  8. 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 10
  9. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10
  10. 2025MVHumanNet++: A Large-scale Dataset of Multi-view Daily Dressing Human Captures with Richer Annotations for 3D Human Digitizationcited by 9
  11. 2025Bridging Perspectives: A Survey on Cross-view Collaborative Intelligence with Egocentric-Exocentric Visioncited by 8
  12. 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objectscited by 7
28 more
  1. 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactionscited by 7
  2. 20253D Human Interaction Generation: A Surveycited by 6
  3. 2025AR-VRM: Imitating Human Motions for Visual Robot Manipulation with Analogical Reasoningcited by 5
  4. 2025RHINO: Learning Real-Time Humanoid-Human-Object Interaction from Human Demonstrationscited by 4
  5. 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
  6. 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Sizecited by 4
  7. 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
  8. 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 3
  9. 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 2
  10. 2025OnlineHOI: Towards Online Human-Object Interaction Generation and Perceptioncited by 2
  11. 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactionscited by 2
  12. 2025Decoupled Generative Modeling for Human-Object Interaction Synthesiscited by 2
  13. 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesiscited by 1
  14. 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
  15. 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Datacited by 1
  16. 2026THOM: Generating Physically Plausible Hand-Object Meshes From Textcited by 1
  17. 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactionscited by 1
  18. 2026SSMNBench: Diagnosing Image-based Cross-View Human-Object Understanding via Single-View Sufficiency and Multi-View Necessitycited by 1
  19. 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objectscited by 1
  20. 2025MoGIC: Boosting Motion Generation via Intention Understanding and Visual Contextcited by 0
  21. 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptionscited by 0
  22. 2026Sketch2Colab: Sketch-Conditioned Multi-Human Animation via Controllable Flow Distillationcited by 0
  23. 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
  24. 2026Rendering Multi-Human and Multi-Object with 3D Gaussian Splattingcited by 0
  25. 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergycited by 0
  26. 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 0
  27. 2026Probing Collision Grounding in Vision-Language Models for Safe Human-Robot Collaborationcited by 0
  28. 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0