mlsanityData to 7 Oct 2026

ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion

arXiv 2409.09300 ↗First posted 14 Sep 2024cs.CVcited by 21

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

Dynamic and dexterous manipulation of objects presents a complex challenge, requiring the synchronization of hand motions with the trajectories of objects to achieve seamless and physically plausible interactions. In this work, we introduce ManiDext, a unified hierarchical diffusion-based framework for generating hand manipulation and grasp poses based on 3D object trajectories. Our key insight is that accurately modeling the contact correspondences between objects and hands during interactions is crucial. Therefore, we propose a continuous correspondence embedding representation that specifies detailed hand correspondences at the vertex level between the object and the hand. This embedding is optimized directly on the hand mesh in a self-supervised manner, with the distance between embeddings reflecting the geodesic distance. Our framework first generates contact maps and correspondence embeddings on the object's surface. Based on these fine-grained correspondences, we introduce a novel approach that integrates the iterative refinement process into the diffusion process during the second stage of hand pose generation. At each step of the denoising process, we incorporate the current hand pose residual as a refinement target into the network, guiding the network to correct inaccurate hand poses. Introducing residuals into each denoising step inherently aligns with traditional optimization process, effectively merging generation and refinement into a single unified framework. Extensive experiments demonstrate that our approach can generate physically plausible and highly realistic motions for various tasks, including single and bimanual hand grasping as well as manipulating both rigid and articulated objects. Code will be available for research purposes.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 43 of its 57 references that are in the map. First posted on arXiv 14 Sep 2024.

Builds on

43 of 57 references.

Closest ancestors · 2

Same direction, newest first

  1. 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion26 Mar
  2. 2024GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion22 Feb

Other references · 41

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2022Video Diffusion Modelscited by 2,280
  4. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  5. 2022Human Motion Diffusion Modelcited by 1,062
  6. 2022Diffusion-LM Improves Controllable Text Generationcited by 1,006
  7. 2020WaveGrad: Estimating Gradients for Waveform Generationcited by 620
  8. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  9. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  10. 2019Learning joint reconstruction of hands and manipulated objectscited by 377
  11. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
  12. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
29 more
  1. 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 286
  2. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
  3. 2023Object Motion Guided Human Motion Synthesiscited by 206
  4. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
  5. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  6. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  7. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  8. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  9. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
  10. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
  11. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
  12. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
  13. 2023Controllable Human-Object Interaction Synthesiscited by 107
  14. 2019Efficient Learning on Point Clouds with Basis Point Setscited by 101
  15. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
  16. 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 89
  17. 2019ContactGrasp: Functional Multi-finger Grasp Synthesis from Contactcited by 87
  18. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
  19. 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
  20. 2020Continuous Surface Embeddingscited by 79
  21. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 78
  22. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
  23. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
  24. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
  25. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
  26. 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
  27. 2023MANUS: Markerless Grasp Capture using Articulated 3D Gaussianscited by 26
  28. 2022Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraintcited by 21
  29. 2023CHORD: Category-level Hand-held Object Reconstruction via Shape Deformationcited by 10

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 10; 2026: 8.

21 papers.

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By area:

  1. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  2. 2025Diffusion Models for Robotic Manipulation: A Surveycited by 39
  3. 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splattingcited by 35
  4. 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
  5. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 29
  6. 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
  7. 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesiscited by 12
  8. 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
  9. 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objectscited by 10
  10. 2025HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perceptioncited by 5
  11. 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animationcited by 5
  12. 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectoriescited by 3
9 more
  1. 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 3
  2. 2026HandX: Scaling Bimanual Motion and Interaction Generationcited by 2
  3. 2025Bimanual 3D Hand Motion and Articulation Forecasting in Everyday Imagescited by 1
  4. 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesiscited by 1
  5. 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesiscited by 1
  6. 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergycited by 0
  7. 2026DCGrasp: Distance-aware Controllable Grasp Generationcited by 0
  8. 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photographcited by 0
  9. 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generationcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024FastGrasp: Efficient Grasp Synthesis with Diffusion
  2. 2026InterMASH: A Unified Geometric Representation for Grasp Synthesis ↗
  3. 2024Joint Diffusion for Universal Hand-Object Grasp Generation
  4. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
  5. 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation
  6. 2026UniMorphGrasp: Diffusion Model with Morphology-Awareness for Cross-Embodiment Dexterous Grasp Generation
  7. 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model
  8. 2025T(R,O) Grasp: Efficient Graph Diffusion of Robot-Object Spatial Transformation for Cross-Embodiment Dexterous Grasping