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DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control

arXiv 2410.05260 ↗First posted 7 Oct 2024cs.CV cs.GRcited by 80

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Abstract (arXiv)

Text-conditioned human motion generation, which allows for user interaction through natural language, has become increasingly popular. Existing methods typically generate short, isolated motions based on a single input sentence. However, human motions are continuous and can extend over long periods, carrying rich semantics. Creating long, complex motions that precisely respond to streams of text descriptions, particularly in an online and real-time setting, remains a significant challenge. Furthermore, incorporating spatial constraints into text-conditioned motion generation presents additional challenges, as it requires aligning the motion semantics specified by text descriptions with geometric information, such as goal locations and 3D scene geometry. To address these limitations, we propose DartControl, in short DART, a Diffusion-based Autoregressive motion primitive model for Real-time Text-driven motion control. Our model effectively learns a compact motion primitive space jointly conditioned on motion history and text inputs using latent diffusion models. By autoregressively generating motion primitives based on the preceding history and current text input, DART enables real-time, sequential motion generation driven by natural language descriptions. Additionally, the learned motion primitive space allows for precise spatial motion control, which we formulate either as a latent noise optimization problem or as a Markov decision process addressed through reinforcement learning. We present effective algorithms for both approaches, demonstrating our model's versatility and superior performance in various motion synthesis tasks. Experiments show our method outperforms existing baselines in motion realism, efficiency, and controllability. Video results are available on the project page: https://zkf1997.github.io/DART/.

Key facts. Cited by 80 papers in the map (data through 7 Oct 2026). Builds on 65 of its 87 references that are in the map. First posted on arXiv 7 Oct 2024.

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65 of 87 references.

References · 65

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2017Proximal Policy Optimization Algorithmscited by 14,441
  5. 2020Denoising Diffusion Implicit Modelscited by 9,655
  6. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  7. 2022Classifier-Free Diffusion Guidancecited by 5,717
  8. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  9. 2015Fast R-CNNcited by 2,930
  10. 2023InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuningcited by 2,855
  11. 2022Video Diffusion Modelscited by 2,280
  12. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
38 more
  1. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  2. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  3. 2022Human Motion Diffusion Modelcited by 1,062
  4. 2015Scheduled Sampling for Sequence Prediction with Recurrent Neural Networkscited by 779
  5. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  6. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  7. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  8. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  9. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  10. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
  11. 2023Human Motion Diffusion as a Generative Priorcited by 354
  12. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
  13. 2017On human motion prediction using recurrent neural networkscited by 336
  14. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  15. 2022EDGE: Editable Dance Generation From Musiccited by 284
  16. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
  17. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
  18. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
  19. 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 210
  20. 2023Object Motion Guided Human Motion Synthesiscited by 206
  21. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
  22. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  23. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
  24. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
  25. 2021Character Controllers Using Motion VAEscited by 182
  26. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  27. 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
  28. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 164
  29. 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 156
  30. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  31. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
  32. 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
  33. 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
  34. 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
  35. 2023Controllable Human-Object Interaction Synthesiscited by 107
  36. 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character controlcited by 103
  37. 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
  38. 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 82

50 most cited of 65 All 65 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 26; 2026: 52.

80 papers.

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  1. 2025MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Spacecited by 82
  2. 2025Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillationcited by 75
  3. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  4. 2024Autoregressive Models in Vision: A Surveycited by 39
  5. 2026Kimodo: Scaling Controllable Human Motion Generationcited by 33
  6. 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generationcited by 32
  7. 2025Absolute Coordinates Make Motion Generation Easycited by 27
  8. 2025UniPhys: Unified Planner and Controller with Diffusion for Flexible Physics-Based Character Controlcited by 24
  9. 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
  10. 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluationcited by 20
  11. 2026TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Controlcited by 14
  12. 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
38 more
  1. 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 13
  2. 2025EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformercited by 11
  3. 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 10
  4. 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisionscited by 9
  5. 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
  6. 2026Future Optical Flow Prediction Improves Robot Control & Video Generationcited by 7
  7. 2026FrankenMotion: Part-level Human Motion Generation and Compositioncited by 7
  8. 2026Causal Motion Diffusion Models for Autoregressive Motion Generationcited by 7
  9. 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Modelscited by 6
  10. 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotioncited by 5
  11. 2026Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Controlcited by 5
  12. 2025Controllable Human-centric Keyframe Interpolation with Generative Priorcited by 4
  13. 2025Moving by Looking: Towards Vision-Driven Avatar Motion Generationcited by 4
  14. 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splattingcited by 4
  15. 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generationcited by 4
  16. 2026ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planningcited by 4
  17. 2026Next-Scale Autoregressive Models for Text-to-Motion Generationcited by 4
  18. 2025UniMoGen: Universal Motion Generationcited by 3
  19. 2025Moment- and Power-Spectrum-Based Gaussianity Regularization for Text-to-Image Modelscited by 3
  20. 2026SafeFlow: Real-Time Text-Driven Humanoid Whole-Body Control via Physics-Guided Rectified Flow and Selective Safety Gatingcited by 3
  21. 2026SentiAvatar: Towards Expressive and Interactive Digital Humanscited by 3
  22. 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generationcited by 2
  23. 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
  24. 2026NECromancer: Breathing Life into Skeletons via BVH Animationcited by 2
  25. 2026SARAH: Spatially Aware Real-time Agentic Humanscited by 2
  26. 2026UniHand: A Unified Model for Diverse Controlled 4D Hand Motion Modelingcited by 2
  27. 2026U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generationcited by 2
  28. 2026PRISM: Streaming Human Motion Generation with Per-Joint Latent Decompositioncited by 2
  29. 2026Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptorscited by 2
  30. 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editingcited by 2
  31. 2025Controllable Long-term Motion Generation with Extended Joint Targetscited by 1
  32. 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reachcited by 1
  33. 2026Gradient Preconditioning for Efficient and Reliable Reward-Guided Generationcited by 1
  34. 2026T2MBench: A Benchmark for Out-of-Distribution Text-to-Motion Generationcited by 1
  35. 2026ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Datacited by 1
  36. 2026Coordinate-Based Dual-Constrained Autoregressive Motion Generationcited by 1
  37. 2026UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatarscited by 1
  38. 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 1

50 most cited of 80 All 80 (JSON)

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  1. 2023Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphs
  2. 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers
  3. 2024Generating Human Interaction Motions in Scenes with Text Control
  4. 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model
  5. 2023Enhanced Fine-grained Motion Diffusion for Text-driven Human Motion Synthesis
  6. 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions
  7. 2024Local Action-Guided Motion Diffusion Model for Text-to-Motion Generation
  8. 2024LEAD: Latent Realignment for Human Motion Diffusion