DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control
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Abstract (arXiv)
Text-conditioned human motion generation, which allows for user interaction through natural language, has become increasingly popular. Existing methods typically generate short, isolated motions based on a single input sentence. However, human motions are continuous and can extend over long periods, carrying rich semantics. Creating long, complex motions that precisely respond to streams of text descriptions, particularly in an online and real-time setting, remains a significant challenge. Furthermore, incorporating spatial constraints into text-conditioned motion generation presents additional challenges, as it requires aligning the motion semantics specified by text descriptions with geometric information, such as goal locations and 3D scene geometry. To address these limitations, we propose DartControl, in short DART, a Diffusion-based Autoregressive motion primitive model for Real-time Text-driven motion control. Our model effectively learns a compact motion primitive space jointly conditioned on motion history and text inputs using latent diffusion models. By autoregressively generating motion primitives based on the preceding history and current text input, DART enables real-time, sequential motion generation driven by natural language descriptions. Additionally, the learned motion primitive space allows for precise spatial motion control, which we formulate either as a latent noise optimization problem or as a Markov decision process addressed through reinforcement learning. We present effective algorithms for both approaches, demonstrating our model's versatility and superior performance in various motion synthesis tasks. Experiments show our method outperforms existing baselines in motion realism, efficiency, and controllability. Video results are available on the project page: https://zkf1997.github.io/DART/.
Key facts. Cited by 80 papers in the map (data through 7 Oct 2026). Builds on 65 of its 87 references that are in the map. First posted on arXiv 7 Oct 2024.
Builds on
65 of 87 references.
References · 65
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- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
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- 2023Controllable Human-Object Interaction Synthesiscited by 107
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- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
- 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 82
50 most cited of 65 All 65 (JSON)
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Citing papers per year: 2024: 2; 2025: 26; 2026: 52.
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- 2026NECromancer: Breathing Life into Skeletons via BVH Animation6 Feb 2026
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- 2025EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformercited by 11
- 2026Causal Motion Diffusion Models for Autoregressive Motion Generationcited by 7
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Modelscited by 6
- 2025Controllable Human-centric Keyframe Interpolation with Generative Priorcited by 4
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generationcited by 2
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matchingcited by 0
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- 2026Triangular Resampling for Long-Horizon Motion Generation28 Sep 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026InterCMDM: Block-Causal Diffusion for Autoregressive Human Interaction Generation2 Jul 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2026Unified Number-Free Text-to-Motion Generation Via Flow Matching27 Mar 2026
- 2026Causal Motion Diffusion Models for Autoregressive Motion Generation26 Feb 2026
- 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generation29 Dec 2025
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models22 Dec 2025
- 2025EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformer21 Dec 2025
- 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluation30 Oct 2025
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation22 Oct 2025
12 newest of 14 All 14 (JSON)
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- 2024Autoregressive Models in Vision: A Surveycited by 39
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 33
- 2025Absolute Coordinates Make Motion Generation Easycited by 27
- 2025UniPhys: Unified Planner and Controller with Diffusion for Flexible Physics-Based Character Controlcited by 24
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
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- 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 10
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12 most cited of 62 All 62 (JSON)
- 2026AESOP: Asymmetric Human-Camera Generation with Translation-Intensity Control29 Sep 2026
- 2026FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation27 Sep 2026
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimization18 Sep 2026
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026FineMoLA: Towards Fine-Grained Motion-Language Alignment from Clip-Level Supervision2 Aug 2026
- 2026Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection Guidance17 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026ARMS: Anchor-Relational Motion Streaming for Seamless Solo-Social Motion Transitions7 Jul 2026
- 2026ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control29 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing31 May 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
12 newest of 62 All 62 (JSON)
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