PhysDiff: Physics-Guided Human Motion Diffusion Model
On the map: Diffusion models → Video generation
Abstract (arXiv)
Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate physically-implausible motions with pronounced artifacts such as floating, foot sliding, and ground penetration. This seriously impacts the quality of generated motions and limits their real-world application. To address this issue, we present a novel physics-guided motion diffusion model (PhysDiff), which incorporates physical constraints into the diffusion process. Specifically, we propose a physics-based motion projection module that uses motion imitation in a physics simulator to project the denoised motion of a diffusion step to a physically-plausible motion. The projected motion is further used in the next diffusion step to guide the denoising diffusion process. Intuitively, the use of physics in our model iteratively pulls the motion toward a physically-plausible space, which cannot be achieved by simple post-processing. Experiments on large-scale human motion datasets show that our approach achieves state-of-the-art motion quality and improves physical plausibility drastically (>78% for all datasets).
Key facts. Cited by 365 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 75 of its 102 references that are in the map. First posted on arXiv 5 Dec 2022.
Builds on
75 of 102 references.
Closest ancestors · 3
Same direction, newest first
- 2022Diffusion Motion: Generate Text-Guided 3D Human Motion by Diffusion Model22 Oct
- 2022Human Motion Diffusion Model29 Sep
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug
Other references · 72
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- 2021Score-Based Generative Modeling with Critically-Damped Langevin Diffusioncited by 230
- 2021SNIPS: Solving Noisy Inverse Problems Stochasticallycited by 191
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- 2017HP-GAN: Probabilistic 3D human motion prediction via GANcited by 176
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50 most cited of 72 All 72 (JSON)
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Citing papers per year: 2023: 65; 2024: 109; 2025: 117; 2026: 74.
365 papers.
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- 2023MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generationcited by 529
- 2023Human Motion Diffusion as a Generative Priorcited by 354
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
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- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
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- 2024Motion Prompting: Controlling Video Generation with Motion Trajectoriescited by 176
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 164
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- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 103
- 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character controlcited by 103
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
- 2023PreDiff: Precipitation Nowcasting with Latent Diffusion Modelscited by 96
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- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 93
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
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- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 66
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- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
- 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 58
- 2024LaMP: Language-Motion Pretraining for Motion Generation, Retrieval, and Captioningcited by 58
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- 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 52
- 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 52
- 2024On the Trajectory Regularity of ODE-based Diffusion Samplingcited by 51
- 2025VLIPP: Towards Physically Plausible Video Generation with Vision and Language Informed Physical Priorcited by 49
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
- 2024StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Frameworkcited by 48
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
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- 2026Physics-Guided Conditional Diffusion Model for Rare Event Synthesis and Diagnosis for the Water-Gas Shift Reaction28 Sep 2026
- 2026LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interaction17 Sep 2026
- 2026UBone3D: Physics-Rectified Conditional Flow Matching for Anatomical 3D Shape Completion from Ultrasound10 Sep 2026
- 2026Self-Augmented Diffusion Guidance for Physics-Informed Generation27 Aug 2026
- 2026Residual Flow Matching with Dynamic Cross-Interaction for 3D Multi-Person Motion Prediction4 Aug 2026
- 2026GenPrior: Unleashing Text-to-Motion Generative Priors for Zero-Shot Skeleton-based Action Recognition3 Aug 2026
- 2026GenTrack: Physical Alignment for Robot-Native Motion Generation and Zero-Shot Humanoid Tracking2 Aug 2026
- 2026MUGEN: A Unified Framework for Efficient Motion Understanding and Generation30 Jul 2026
- 2026HumanCLAW: Can Vision-Language Models Act Through a Body?29 Jul 2026
- 2026Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection Guidance17 Jul 2026
- 2026Physics-Informed Diffusion for Biomechanically Plausible 3D Sign Language Generation16 Jul 2026
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- 2026In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physics25 Jun 2026
- 2026PatternGSL: A Structured Specification Language for Template-Free and Simulation-Ready 3D Garments23 Jun 2026
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
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- 2026NEXUS: Neural Energy Fields for Physically Consistent Contact-Rich 3D Object Dynamics12 Jun 2026
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- 2026Plan, Don't Pose: Long Composite Motion Generation with Text-Aligned BFM28 May 2026
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- 2026LaDy: Lagrangian-Dynamic Informed Network for Skeleton-based Action Segmentation via Spatial-Temporal Modulation25 Mar 2026
- 2026SafeFlow: Real-Time Text-Driven Humanoid Whole-Body Control via Physics-Guided Rectified Flow and Selective Safety Gating25 Mar 2026
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- 2023Human Motion Diffusion as a Generative Priorcited by 354
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 164
- 2023State of the Art on Diffusion Models for Visual Computingcited by 126
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character controlcited by 103
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 97
- 2023PreDiff: Precipitation Nowcasting with Latent Diffusion Modelscited by 96
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
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- 2026Self-Augmented Diffusion Guidance for Physics-Informed Generation27 Aug 2026
- 2026Residual Flow Matching with Dynamic Cross-Interaction for 3D Multi-Person Motion Prediction4 Aug 2026
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics22 Jun 2026
- 2026Physics in 2-Steps: Locking Motion Priors Before Visual Refinement Erases Them4 Jun 2026
- 2026SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Control21 May 2026
- 2026Diverse Yet Consistent: Context-Guided Diffusion with Energy-Based Joint Refinement for Multi-Agent Motion Prediction21 May 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2026Post-Hoc Guidance for Consistency Models by Joint Flow Distribution Learning10 Apr 2026
- 2026ECHO: Edge-Cloud Humanoid Orchestration for Language-to-Motion Control17 Mar 2026
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- 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
- 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 215
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2024Motion Prompting: Controlling Video Generation with Motion Trajectoriescited by 176
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 116
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
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- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 93
12 most cited of 233 All 233 (JSON)
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flattening29 Sep 2026
- 2026UBone3D: Physics-Rectified Conditional Flow Matching for Anatomical 3D Shape Completion from Ultrasound10 Sep 2026
- 2026GenPrior: Unleashing Text-to-Motion Generative Priors for Zero-Shot Skeleton-based Action Recognition3 Aug 2026
- 2026GenTrack: Physical Alignment for Robot-Native Motion Generation and Zero-Shot Humanoid Tracking2 Aug 2026
- 2026MUGEN: A Unified Framework for Efficient Motion Understanding and Generation30 Jul 2026
- 2026Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection Guidance17 Jul 2026
- 2026Physics-Informed Diffusion for Biomechanically Plausible 3D Sign Language Generation16 Jul 2026
- 2026DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction7 Jul 2026
- 2026Training-free Controllable Human Motion Generation under Heterogeneous Constraints2 Jul 2026
- 2026SNAP-FM: Sparse Nonlinear Accelerated Projection for Physics-Constrained Generative Modeling30 Jun 2026
- 2026GPC: Large-Scale Generative Pretraining for Transferable Motor Control28 Jun 2026
- 2026In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physics25 Jun 2026
12 newest of 233 All 233 (JSON)
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