Populating 3D Scenes by Learning Human-Scene Interaction
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Cited by 20 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Humans live within a 3D space and constantly interact with it to perform tasks. Such interactions involve physical contact between surfaces that is semantically meaningful. Our goal is to learn how humans interact with scenes and leverage this to enable virtual characters to do the same. To that end, we introduce a novel Human-Scene Interaction (HSI) model that encodes proximal relationships, called POSA for "Pose with prOximitieS and contActs". The representation of interaction is body-centric, which enables it to generalize to new scenes. Specifically, POSA augments the SMPL-X parametric human body model such that, for every mesh vertex, it encodes (a) the contact probability with the scene surface and (b) the corresponding semantic scene label. We learn POSA with a VAE conditioned on the SMPL-X vertices, and train on the PROX dataset, which contains SMPL-X meshes of people interacting with 3D scenes, and the corresponding scene semantics from the PROX-E dataset. We demonstrate the value of POSA with two applications. First, we automatically place 3D scans of people in scenes. We use a SMPL-X model fit to the scan as a proxy and then find its most likely placement in 3D. POSA provides an effective representation to search for "affordances" in the scene that match the likely contact relationships for that pose. We perform a perceptual study that shows significant improvement over the state of the art on this task. Second, we show that POSA's learned representation of body-scene interaction supports monocular human pose estimation that is consistent with a 3D scene, improving on the state of the art. Our model and code are available for research purposes at https://posa.is.tue.mpg.de.
Key facts. Cited by 164 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Dec 2020.
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Citing papers per year: 2021: 12; 2022: 26; 2023: 34; 2024: 36; 2025: 32; 2026: 24.
164 papers.
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- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
38 more
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
- 2023Human Motion Generation: A Surveycited by 95
- 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
- 2023Unified Human-Scene Interaction via Prompted Chain-of-Contactscited by 91
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90
- 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 82
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2022Full-Body Articulated Human-Object Interactioncited by 76
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2022MIME: Human-Aware 3D Scene Generationcited by 57
- 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 54
- 2023Putting People in Their Place: Affordance-Aware Human Insertion into Scenescited by 53
- 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
- 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Modelscited by 43
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41
- 2023Detecting Human-Object Contact in Imagescited by 41
- 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
- 2021D3D-HOI: Dynamic 3D Human-Object Interactions from Videoscited by 39
- 2023Generating Continual Human Motion in Diverse 3D Scenescited by 39
- 2023PMP: Learning to Physically Interact with Environments using Part-wise Motion Priorscited by 38
- 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2022Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capturecited by 31
- 2022HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidancecited by 29
- 2024Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformercited by 29
- 2022Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human Motioncited by 27
- 2022Contact-aware Human Motion Forecastingcited by 27
- 2023CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactionscited by 27
50 most cited of 164 All 164 (JSON)
- 2026TERRA: Terrain-Aware Reconstruction, Retargeting and Control for Musculoskeletal Locomotion29 Sep 2026
- 2026Puppeteer: Object-Grounded Posture-Aware Co-Speech Gesture Generation31 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction7 Jul 2026
- 2026ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments2 Jul 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026Scene and Human in One World: Reconstruction in a Feedforward Pass26 Jun 2026
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026DrawMotion: Generating 3D Human Motions by Freehand Drawing20 May 2026
38 more
- 2026Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models7 May 2026
- 2026InterMesh: Explicit Interaction-Aware End-to-End Multi-Person Human Mesh Recovery6 May 2026
- 2026Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUs23 Apr 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026InHabit: Leveraging Image Foundation Models for Scalable 3D Human Placement21 Apr 2026
- 2026GRAFT: Geometric Refinement and Fitting Transformer for Human Scene Reconstruction21 Apr 2026
- 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimation14 Apr 2026
- 2026Human Interaction-Aware 3D Reconstruction from a Single Image7 Apr 2026
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems19 Mar 2026
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures23 Feb 2026
- 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generation28 Jan 2026
- 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows4 Jan 2026
- 2025Asset-Driven Sematic Reconstruction of Dynamic Scene with Multi-Human-Object Interactions29 Nov 2025
- 2025Shoe Style-Invariant and Ground-Aware Learning for Dense Foot Contact Estimation27 Nov 2025
- 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting13 Nov 2025
- 2025MOGRAS: Human Motion with Grasping in 3D Scenes25 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flows17 Oct 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025ECHO: Ego-Centric modeling of Human-Object interactions29 Aug 2025
- 2025HyperDiff: Hypergraph Guided Diffusion Model for 3D Human Pose Estimation20 Aug 2025
- 2025Populate-A-Scene: Affordance-Aware Human Video Generation1 Jul 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025HOIverse: A Synthetic Scene Graph Dataset With Human Object Interactions24 Jun 2025
- 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer15 Jun 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
- 2025Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videos3 Jun 2025
- 2025UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes19 May 2025
- 2025Learning Dense Hand Contact Estimation from Imbalanced Data16 May 2025
- 2025P2P-Insole: Human Pose Estimation Using Foot Pressure Distribution and Motion Sensors1 May 2025
- 2025How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactions16 Apr 2025
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models7 Apr 2025
- 2025FlowMotion: Target-Predictive Conditional Flow Matching for Jitter-Reduced Text-Driven Human Motion Generation2 Apr 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model21 Mar 2025
- 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactions21 Mar 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
50 newest of 164 All 164 (JSON)
- 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Modelscited by 43
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2024FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Modelscited by 23
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Modelcited by 19
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
- 2023Language-driven Scene Synthesis using Multi-conditional Diffusion Modelcited by 10
12 most cited of 20 All 20 (JSON)
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025HyperDiff: Hypergraph Guided Diffusion Model for 3D Human Pose Estimation20 Aug 2025
- 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer15 Jun 2025
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers12 Jun 2025
- 2025FlowMotion: Target-Predictive Conditional Flow Matching for Jitter-Reduced Text-Driven Human Motion Generation2 Apr 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model21 Mar 2025
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors12 Sep 2024
- 2024FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Models8 May 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance26 Mar 2024
12 newest of 20 All 20 (JSON)
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
12 most cited of 141 All 141 (JSON)
- 2026TERRA: Terrain-Aware Reconstruction, Retargeting and Control for Musculoskeletal Locomotion29 Sep 2026
- 2026Puppeteer: Object-Grounded Posture-Aware Co-Speech Gesture Generation31 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction7 Jul 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026Scene and Human in One World: Reconstruction in a Feedforward Pass26 Jun 2026
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026DrawMotion: Generating 3D Human Motions by Freehand Drawing20 May 2026
- 2026InterMesh: Explicit Interaction-Aware End-to-End Multi-Person Human Mesh Recovery6 May 2026
12 newest of 141 All 141 (JSON)