FUSION: Full-Body Unified Motion Prior for Body and Hands via Diffusion
Not on the map. Why?
Abstract (arXiv)
Hands are central to interacting with our surroundings and conveying gestures, making their inclusion essential for full-body motion synthesis. Despite this, existing human motion synthesis methods fall short: some ignore hand motions entirely, while others generate full-body motions only for narrowly scoped tasks under highly constrained settings. A key obstacle is the lack of large-scale datasets that jointly capture diverse full-body motion with detailed hand articulation. While some datasets capture both, they are limited in scale and diversity. Conversely, large-scale datasets typically focus either on body motion without hands or on hand motions without the body. To overcome this, we curate and unify existing hand motion datasets with large-scale body motion data to generate full-body sequences that capture both hand and body. We then propose the first diffusion-based unconditional full-body motion prior, FUSION, which jointly models body and hand motion. Despite using a pose-based motion representation, FUSION surpasses state-of-the-art skeletal control models on the Keypoint Tracking task in the HumanML3D dataset and achieves superior motion naturalness. Beyond standard benchmarks, we demonstrate that FUSION can go beyond typical uses of motion priors through two applications: (1) generating detailed full-body motion including fingers during interaction given the motion of an object, and (2) generating Self-Interaction motions using an LLM to transform natural language cues into actionable motion constraints. For these applications, we develop an optimization pipeline that refines the latent space of our diffusion model to generate task-specific motions. Experiments on these tasks highlight precise control over hand motion while maintaining plausible full-body coordination. The code will be public.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 49 of its 61 references that are in the map. First posted on arXiv 7 Jan 2026.
Builds on
49 of 61 references.
References · 49
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2019BERTScore: Evaluating Text Generation with BERTcited by 5,512
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,588
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2022Human Motion Diffusion Modelcited by 1,080
37 more
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2023Human Motion Diffusion as a Generative Priorcited by 357
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2024Guiding a Diffusion Model with a Bad Version of Itselfcited by 299
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
- 2023Object Motion Guided Human Motion Synthesiscited by 212
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2022TEACH: Temporal Action Composition for 3D Humanscited by 176
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 138
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
- 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 129
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
- 2023End-to-End Diffusion Latent Optimization Improves Classifier Guidancecited by 108
- 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 105
- 20233D Human Pose Estimation via Intuitive Physicscited by 103
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 68
- 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 64
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 64
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 62
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
- 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Modelscited by 43
- 2023A Dataset of Relighted 3D Interacting Handscited by 35
- 2024Unimotion: Unifying 3D Human Motion Synthesis and Understandingcited by 30
- 2024WANDR: Intention-guided Human Motion Generationcited by 26
- 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2023BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model
- 2026UniHand: A Unified Model for Diverse Controlled 4D Hand Motion Modeling
- 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects
- 2024Estimating Ego-Body Pose from Doubly Sparse Egocentric Video Data
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesis
- 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models
- 2022Generating Holistic 3D Human Motion from Speech