ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions
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Abstract (arXiv)
To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to engage with multiple objects in a range of sequential and casual manipulations. To achieve this goal, we introduce our ParaHome system designed to capture dynamic 3D movements of humans and objects within a common home environment. Our system features a multi-view setup with 70 synchronized RGB cameras, along with wearable motion capture devices including an IMU-based body suit and hand motion capture gloves. By leveraging the ParaHome system, we collect a new human-object interaction dataset, including 486 minutes of sequences across 207 captures with 38 participants, offering advancements with three key aspects: (1) capturing body motion and dexterous hand manipulation motion alongside multiple objects within a contextual home environment; (2) encompassing sequential and concurrent manipulations paired with text descriptions; and (3) including articulated objects with multiple parts represented by 3D parameterized models. We present detailed design justifications for our system, and perform key generative modeling experiments to demonstrate the potential of our dataset.
Key facts. Cited by 54 papers in the map (data through 7 Oct 2026). Builds on 83 of its 134 references that are in the map. First posted on arXiv 18 Jan 2024.
Builds on
83 of 134 references.
References · 83
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38 more
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- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
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50 most cited of 83 All 83 (JSON)
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Citing papers per year: 2024: 10; 2025: 20; 2026: 24.
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- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2024SINGAPO: Single Image Controlled Generation of Articulated Parts in Objectscited by 66
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
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- 2025DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Datacited by 21
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- 2025PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Imagecited by 13
- 2025Learning to Transfer Human Hand Skills for Robot Manipulationscited by 10
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10
- 2024SCRREAM : SCan, Register, REnder And Map:A Framework for Annotating Accurate and Dense 3D Indoor Scenes with a Benchmarkcited by 9
- 2025ART: Articulated Reconstruction Transformercited by 9
- 2024FORCE: Physics-aware Human-object Interactioncited by 7
- 2025Target-Aware Video Diffusion Modelscited by 7
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 7
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 7
- 20253D Human Interaction Generation: A Surveycited by 6
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Modelscited by 5
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animationcited by 5
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videoscited by 3
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- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinementcited by 3
- 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactionscited by 2
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 2
- 2026Hand Visibility Detector: Per-Keypoint Visibility Estimation for Handscited by 2
- 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videoscited by 1
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twinscited by 1
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 1
- 2026Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUscited by 1
- 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interactioncited by 1
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 1
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objectscited by 1
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generationcited by 1
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptionscited by 0
- 2026DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulationcited by 0
- 2026Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movementscited by 0
- 2026OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interactioncited by 0
- 2026Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllerscited by 0
- 2026REACH: Hand Pose Estimation from Room Cornerscited by 0
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videoscited by 0
50 most cited of 54 All 54 (JSON)
- 2026Beyond the Remembered World: Predictive 4D Belief for Persistent Navigation in Evolving Worlds30 Sep 2026
- 2026Hand Visibility Detector: Per-Keypoint Visibility Estimation for Hands12 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation7 Jul 2026
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026REACH: Hand Pose Estimation from Room Corners21 May 2026
- 2026Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers12 May 2026
- 2026OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction30 Apr 2026
38 more
- 2026Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movements30 Apr 2026
- 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction30 Apr 2026
- 2026Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUs23 Apr 2026
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos7 Apr 2026
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videos26 Mar 2026
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data19 Mar 2026
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twins13 Mar 2026
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos25 Feb 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2026DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulation9 Jan 2026
- 2025ART: Articulated Reconstruction Transformer16 Dec 2025
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions25 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Image13 Oct 2025
- 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactions9 Oct 2025
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation11 Sep 2025
- 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos31 Aug 2025
- 2025PA-HOI: A Physics-Aware Human and Object Interaction Dataset8 Aug 2025
- 2025DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Data26 May 2025
- 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations4 May 2025
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactions14 Apr 2025
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning27 Mar 2025
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Models25 Mar 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation17 Mar 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2025Learning to Transfer Human Hand Skills for Robot Manipulations7 Jan 2025
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024SCRREAM : SCan, Register, REnder And Map:A Framework for Annotating Accurate and Dense 3D Indoor Scenes with a Benchmark30 Oct 2024
- 2024SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects21 Oct 2024
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos21 Oct 2024
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild14 Jun 2024
50 newest of 54 All 54 (JSON)
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
- 2025Target-Aware Video Diffusion Modelscited by 7
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Modelscited by 5
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinementcited by 3
- 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videoscited by 1
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos31 Aug 2025
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Models25 Mar 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2024SINGAPO: Single Image Controlled Generation of Articulated Parts in Objectscited by 66
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 23
- 2025DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Datacited by 21
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 18
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generationcited by 17
12 most cited of 47 All 47 (JSON)
- 2026Beyond the Remembered World: Predictive 4D Belief for Persistent Navigation in Evolving Worlds30 Sep 2026
- 2026Hand Visibility Detector: Per-Keypoint Visibility Estimation for Hands12 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation7 Jul 2026
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026REACH: Hand Pose Estimation from Room Corners21 May 2026
- 2026Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers12 May 2026
- 2026OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction30 Apr 2026
12 newest of 47 All 47 (JSON)