1
FurE: Efficient Instance-Specific 3D Fur Reconstruction without Animal-Fur Datasets
Realistic and editable animal fur reconstruction from multi-view images is challenging due to fine-scale detail, self-occlusion and obfuscation, and, unlike human hair, the lack of animal-fur datasets. Fur usually covers most of an animal's body, with large inter-species and intra-species variability. We present FurE, an efficient strand-based animal fur reconstruction method that recovers a per-strand, editable groom by optimizing a root-conditioned latent field, decoded into strand geometry via a PCA-based decoder. We reconstruct a defurred animal body using local fur-thickness cues from a surface-constrained Gaussian Frosting representation together with part-based priors. We further show that a PCA-based decoder learned from human-hair strand data can alleviate animal-data scarcity while enabling substantially faster optimization. FurE achieves a 10x speedup in strand training over current SOTA dense per-strand optimization while retaining strand fidelity and generalizing across synthetic and real-world sequences, with quantitative and qualitative validation despite the reduction in training time.
Published: September 28, 2026
Last updated: September 28, 2026
Telescopic Language Models
One deployed language model must often serve many compute budgets, yet serving each budget still means a separate training or compression run per point. We train a Telescopic Language Model (TLM) to be that continuum: a nested-capacity Transformer supervised by stochastic prefix supervision with a full anchor. At every step, one randomly truncated prefix of the capacity axis is trained against the full next-token target, alongside one full-capacity pass, so the trained artifact is a valid language model at every depth. Two forward-backward passes per step, no architectural change, nothing extra at inference. Fixed-exit suites such as Matryoshka Language Model Suites (MLMS) occupy one point in this design space, and the point has a cost: supervising only a few fixed exits leaves the nested model at chance level everywhere else (perplexity 10^2-10^5 in our baselines). On a 200M proxy suite (20B FineWeb-Edu tokens, identical data stream for all methods), a single TLM run is a valid language model at every one of its twenty layer prefixes, in perplexity and on perplexity-sensitive downstream tasks, reducing the area under the quality-budget curve by 43-44% relative to the fixed-exit suites while matching them at full capacity, at ~12% lower GPU cost per run. The prefix sampling density is a dial: concentrating it on a few depths recovers fixed-exit quality there at the price of the continuum, so the operating points become a training-time choice rather than an architectural one. These results indicate that the training objective, not the nesting itself, is what makes a model elastic.
Published: September 28, 2026
Last updated: September 28, 2026
PDMD: Projected Distribution Matching Distillation for Video Diffusion Models
Modern video diffusion models require tens of denoising evaluations over long spatiotemporal token sequences. Distribution Matching Distillation (DMD) reduces the number of function evaluations (NFE) to just a few. However, DMD samples can degrade during training, exhibiting progressive oversaturation and artifacts. We trace this instability to critic errors, which enter successive student updates and accumulate over time. We introduce Projected Distribution Matching Distillation (PDMD) to filter critic errors. PDMD projects out the component of the DMD update parallel to the student-critic endpoint residual. At a fixed noisy query, we prove that this residual is an unbiased estimate of the critic's endpoint error. Under high-dimensional assumptions, this projection removes a constant fraction of critic error while discarding only a vanishing fraction of ideal DMD signal. Empirically, the projection stabilizes training and improves sample quality where DMD degrades and develops unnatural textures. PDMD requires only a one-line code change to DMD, with no extra loss, network, data, model pass, or multi-stage training. With Wan2.1, PDMD achieves a VBench total score of 83.73 at 4 NFE, surpassing matched DMD by 1.03 points. On MiniMax-H3 joint video-audio generation, PDMD achieves a VideoGen-Eval visual total score of 83.17, 0.41 points above the strongest distilled baseline. PDMD also achieves the best performance on all six audio metrics among the compared 4-NFE models. Qualitative comparisons and user studies favor PDMD over the distilled baselines in visual quality, motion, and audio quality. Code and models are available at https://pdmd2026.github.io/.
Published: September 28, 2026
Last updated: September 28, 2026
Learning Native Reflection in Unified Models with Interleaved Reinforcement Learning
Unified multimodal models can both look at and render images, so in principle they can repair their own generations: diagnose what an image gets wrong, revise it, observe the result, and diagnose again. Whether a revision helps is known only after it is rendered, so the reflection text and the image generation must be learned jointly, over the whole loop. Supervised fine-tuning (SFT) on reflection trajectories gives a cold start but does not find the high-success repair paths, and naive RL that optimizes only the renderer or only one head leaves most of the gain untapped. We introduce UMM-Reflection, which applies reinforcement learning (RL) to complete reflection trajectories inside one unified model: sibling trajectories share one initial image, so the group-relative advantage compares reflection strategies, and one trajectory-level advantage updates both the reflection tokens and the flow-based revisions, avoiding the combinatorial blow-up of per-round credit assignment. Unlike single-round editing or pipelines with an external critic, credit flows across rounds and to both roles of the same model, and no verifier is needed at inference. On BAGEL, UMM-Reflection improves GenEval by 12.05 points over SFT, and the gains transfer to WISE (+10.97), OneIG-Bench (+3.48), and T2I-CompBench++ (+4.63), none of which is used in training.
Published: September 28, 2026
Last updated: September 28, 2026
Retrieving Biblical Intertextual References in Karen Blixen's Seven Gothic Tales
Identifying intertextual references is central to literary scholarship, but computationally difficult when source material is transformed through paraphrase, allusion, historical language, and translation. We investigate this problem through biblical intertextuality in Karen Blixen's Seven Gothic Tales. Drawing on the commentary to a critical edition, we construct a benchmark of 189 annotated references and evaluate retrieval against all 31,170 verses of historically plausible Danish Old and New Testament translations. We compare TF-IDF and BM25 with multilingual and Danish sentence encoders, examine the effect of linguistic normalization, and fine-tune a Danish encoder using hard negatives and five-fold cross-validation. We analyze performance across automatically derived lexical-overlap strata representing quotations, paraphrases, and allusions. Linguistically normalized BM25 provides a strong zero-shot baseline, attaining an overall R@10 of 0.365 and retrieving every quotation within its ten highest-ranked verses. The best zero-shot dense model achieves a comparable overall score of 0.360 while performing better on allusions. Fine-tuning DFM-large raises its overall R@10 from 0.265 to 0.508 and more than doubles its performance on allusions, from 0.138 to 0.339. However, evaluation against editorial annotations alone understates the model's scholarly usefulness: a literary scholar judged seven of 30 selected rank-one predictions counted as false positives to be meaningful additional references. These findings show both the potential and the epistemic limits of computational intertextual retrieval. Rather than treating scholarly annotations as exhaustive or model outputs as discoveries, we propose retrieval models as heuristic co-readers that recover documented references and generate candidates for expert-led close reading.
Published: September 28, 2026
Last updated: September 28, 2026
Reliability-Gated Fusion of Consumer Head and Foot IMUs for Lower-Body 3D Pose
Sparse inertial pose estimation promises camera-free motion capture from consumer devices, but consumer sensors are unreliable: firmware-fused orientations are biased, mounting varies between sessions, and streams drift or drop out. On a new 35-take single-subject benchmark pairing an earbud head inertial measurement unit (IMU) with two smart-insole foot IMUs (SAM-3D-Body pseudo-ground-truth labels), we show the reliability problem is channel-level: a channel ablation isolates foot acceleration as the most informative input (66.6 mm vs. 79.0 mm head-only) and the firmware-fused foot orientation as the liability that destroys the gain. We therefore let the model learn how much to trust each channel of each stream: one temporal gate per stream per channel block, trained with an auxiliary reliability objective on synthetically corrupted pretraining data. The channel-gated model is the most accurate of our learned fusion arms on clean data (69.4 mm vs. 83.7 static, 86.6 ungated) and under every simulated fault (bias in training; drift, dropout eval-only); its gates suppress the natively biased foot-orientation channels on clean real data without test-time supervision and flag dropout bursts at 0.92-0.999 AUROC. Two contrasts: dropping a channel known a priori to fail is flat across foot faults but collapses when an unanticipated stream fails (head dropout: 92.9 vs. 79.3 mm); and a fine-tuned HMD-Poser is more accurate on clean data (64.4 mm) and nominally under drift, with no significant paired difference under bias or dropout, but a larger worst-case degradation from clean (+16.1 vs. +3.5 mm, single seed). Learning to gate reliability instead of sensor count is the lever for deployable sparse inertial capture. Code is available at https://github.com/ZhilinGuo/reliability-gated-imu-fusion.
Published: September 28, 2026
Last updated: September 28, 2026
Unifying Distributional Training for One-Step Visual Generation
Distributional training provides collective supervision for one-step visual generation by matching real and generated features in frozen representation spaces. We introduce a unified theoretical framework that separates distribution modeling from matching discrepancy and connects global objectives to pointwise feature updates through Wasserstein gradient flow. Under this framework, FD-Loss and Gaussian-kernel Drifting are recovered through Gaussian optimal transport and kernel-density-based KL matching, respectively. The framework motivates MGFlow, which models feature distributions with Gaussian mixtures at an adjustable granularity between global moments and sample-based representations. MGFlow supports both optimal transport and score-based matching, and couples mass-constrained sample assignment with paired component updates to address mode collapse that mixture expressivity alone does not resolve. On ImageNet 256×256, MGFlow substantially surpasses the FD-Loss baseline, achieving state-of-the-art results with 1.45 FDr^6 on pMF-H and 1.64 on JiT-H. For text-to-image generation, MGFlow post-trains FLUX.2 [klein] 4B into a one-step generator that outperforms the original four-step model on both GenEval and PickScore. Project page: https://shihaoyang0423.github.io/MGFlow-website/
Published: September 28, 2026
Last updated: September 28, 2026
DexRoam: Learning Mobile Bimanual Dexterous Manipulation from Egocentric Whole-Body Human Demonstrations
Mobile bimanual dexterous manipulation requires continuous coordination of locomotion, whole-body motion, and finger-level dexterity within a single trajectory, creating a severe robot demonstration bottleneck. Egocentric human demonstrations offer a scalable alternative, but prior approaches ease the transfer by simplifying human motion, discarding exactly the fine-grained, coupled structure such tasks depend on. We present DexRoam, a complete system for learning mobile bimanual dexterous manipulation from human demonstrations, in which whole-body motion remains continuous and coupled throughout the human-to-robot transfer process. To enable scalable collection of whole-body human manipulation demonstrations, we develop a tracker-free capture system using only a consumer VR headset and a head-mounted stereo camera, without external cameras or motion trackers. We then perform three explicit alignment stages---embodiment, action-semantic, and temporal---to map captured motion into the robot action space, preserving fine-grained whole-body motion and allowing human and robot demonstrations to be jointly learned by standard VLA policies. Real-world experiments with different VLA backbones show that human demonstrations consistently improve policy learning across training paradigms, raising average success from 29% to 56% on GR00T N1.7 and from 32% to 57% on pi0.5, while matching robot-only training with half the robot demonstrations. Ablations confirm that each alignment stage is necessary. These results highlight the potential of human demonstrations for scalable whole-body mobile manipulation with preserved fine-grained motion structure.
Published: September 28, 2026
Last updated: September 28, 2026
Scaling Long-Form Story Generation via Narrative State Tracking
LLMs have demonstrated strong capabilities in creative writing. However, scaling them to full-length novels remains challenging, as maintaining narrative consistency becomes increasingly difficult. Existing story-generation methods typically focus on stories of up to about ten thousand words, leaving their ability to scale to full-length novels underexplored. In this work, we introduce Narrative State Tracking Agent (NstAgent), a training-free agentic framework that allows LLMs to track a structured narrative state including characters, past events and future requirements. We extend an existing benchmark to compare narrative consistency across lengths, and use it together with a writing-quality benchmark to systematically evaluate stories ranging from 10K to 100K words. We show that NstAgent achieves better narrative consistency and writing quality as stories grow longer, and neither of them degrades noticeably as length increases, suggesting that it provides an effective approach to scaling story generation toward full-length novels.
Published: September 28, 2026
Last updated: September 28, 2026
TokenCast: Forecasting Token Consumption During LLM Agent Execution
When a large language model (LLM) agent executes the same task, token consumption can vary by over an order of magnitude across runs. The agent chooses its next steps based on tool feedback and intermediate results, while the growing context steadily inflates the input size of every subsequent call. The total consumption of a task is therefore hard to predict before execution and the prediction must be revised as the run unfolds. In this paper, we propose TokenCast, which learns a composable cost representation for each execution segment, recording its own consumption and the context growth it introduces. Composing adjacent segments yields a cumulative estimate that captures the extra input cost incurred when context from earlier segments is re-read by every later call. As execution unfolds, newly observed evidence refreshes the forecast, requiring no additional LLM calls and incurring a mean cumulative prediction time of 32.8 ms per run on SWE-bench Verified. Across 4 task suites and 6 agent models, TokenCast's mean absolute error reduction against the strongest comparator averages 14.5% over 96 evaluated combinations. In offline budget-control replay, TokenCast uses 21.3% fewer tokens on average than a fixed-budget policy at matched trace completion. The code is available at https://github.com/DEFENSE-SEU/TokenCast.
Published: September 28, 2026
Last updated: September 28, 2026
Statistical Learning of Contractive Dynamical Representations for Composite Adaptive Control
We present a representation-learning framework for composite adaptive tracking control under dynamically coupled disturbances. The framework connects classical disturbance-accommodating control (DAC) to recent last-layer adaptive disturbance-rejection methods. Specifically, we introduce a statistically principled hard expectation-maximization (hard-EM) procedure, with a Kalman smoother in the hard E-step, to identify dynamical representations of disturbance whose latent evolution is uniformly contractive. The learned representation evolves a latent disturbance-excitation state from measured plant features and control inputs and decodes that state into the time-varying disturbance acting on the nominal plant, thereby extending prior "fixed-decay" last-layer adaptive methods to a learned, predictive DAC-style formulation. Combined with Bayesian filtering of the learned latent state, this representation yields a composite adaptive tracking controller with predictive capability and provable exponential convergence to a bounded neighborhood. We validate our approach experimentally on a slippery ground vehicle carrying a liquid-sloshing tank and a pendulum load, and we further assess its robustness on a system of coupled Duffing oscillators. Across both settings, the method achieves accurate disturbance prediction and improved overall tracking performance relative to fixed-decay representation-learning ablations, LTI disturbance-accommodating baselines, and model-based PD baselines.
Published: September 28, 2026
Last updated: September 28, 2026
Neural Harmonic Measure Operator
We introduce Neural Harmonic Measure Operator (NHMO), a neural solver for elliptic PDE problems on variable-shape domains. The harmonic measure of a domain is the boundary probability distribution that, integrated against any boundary data, returns the Dirichlet Laplace solution. It depends only on the geometry, not on the boundary data. NHMO parameterizes the density of this measure as a transformer-based boundary kernel supervised by Walk-on-Spheres exit samples, so one trained kernel handles different boundary values on a shape with no retraining. We extend it to Poisson via a classical decomposition, with an auxiliary network amortizing the source-induced correction and avoiding the singular volume quadrature that breaks direct evaluation. At inference, new boundary values and new sources both yield PDE solutions by re-integration against the fitted kernel and lift, with no retraining. NHMO improves over four prior baselines on the MCB-B 3D variable-shape Poisson benchmark across all five categories, and is competitive with major neural-operator baselines on a controlled 2D testbed.
Published: September 28, 2026
Last updated: September 28, 2026
How to Loop MoE: Flatten the Experts, Untie the Attention
Looped Transformers reuse one block of layers several times: by spending extra computation they push a model of fixed size further, and so use its parameters more fully; while sparse mixture-of-experts (MoE) models activate only a few of many experts for each token. Looped MoE bridges these two design philosophies and gives MoE models new potential for better expert usage, but it raises a question: how to loop a MoE? We answer it with Foil. With the expert parameters and the expert compute per token held fixed, Foil (1) flattens the experts, halving the expert layers, doubling the experts per layer and doubling the passes, so that every routing decision chooses from a larger pool, and (2) unties the attention, giving each pass its own attention parameters while the experts and routers stay shared. Experiments show that Foil clearly outperforms the unflattened looped baseline: at 20B tokens every Foil model has lower pretraining loss than the baseline; at 100B tokens the loss improves monotonically with the degree of flattening, the most flattened Foil ending 0.012 nat below the baseline at equal parameters and compute, with downstream accuracy on par or better; untying the attention also yields more balanced and more confident routing at equal shape. Our ablations analyse why Foil works and turn the findings into design guidance for looped MoE: the returns of looping and of widening the expert layers amplify each other, routing confidence tracks healthy expert use better than load balance, and a sparse looped MoE should therefore use more experts per layer and more passes. Code and configurations are available at https://github.com/SR-A-W/how-to-loop-moe.
Published: September 28, 2026
Last updated: September 28, 2026
Luce: Relightable Gaussians for 3D Asset Generation
High-fidelity image-to-3D generation requires a 3D representation that captures both geometry and appearance. However, preserving fine detail across the physically based rendering (PBR) modalities needed for relighting remains challenging. To address this, we propose Luce, a 3D representation that unifies geometry and PBR materials within a voxelized multimodal Gaussian cloud, using dedicated Gaussian primitives for albedo, metallic-roughness, and surface normals. A variational autoencoder compresses this representation into a unified material-aware latent space. A rectified-flow transformer generates this latent from a single image using multi-layer features from a pretrained image encoder that preserve both semantic context and fine spatial detail. The latent is then decoded into relightable PBR Gaussians and an optional textured mesh with a tangent-space normal map. On Toys4K, Luce achieves state-of-the-art single-image-to-3D generation, improving FID by 28% over the strongest baseline. We further evaluate Luce on a benchmark of AI-generated images depicting diverse subjects and materials, where it improves the CLIP image-alignment score over the best baseline (0.8519 vs. 0.8299). Luce generates relightable, geometrically accurate, and materially faithful assets that preserve fine details such as text, logos, and inscriptions.
Published: August 25, 2026
Last updated: September 28, 2026
KV-streams for Efficient Compaction in Agentic Reinforcement Learning
Scaling the horizon of agentic LLMs is bottlenecked by the need to fit ever longer context traces in GPU memory. Context compaction has been the most popular mechanism to alleviate this issue, keeping GPU memory constant for a given trace. Unfortunately, most compaction strategies rely on prefilling the LLM context many times over, hindering training throughput. To alleviate this bottleneck and enable efficient trainable compaction, we propose KV-streams, a plug-and-play strategy compatible with any compaction strategy that substantially increases throughput while showing no evidence of hindering performance. KV-streams enable scalable compaction by streaming the KV cache forward rather than flushing it after each compaction. We show that KV-streams enable three different compaction strategies, achieving a 2.6 to 5x wall-clock speedup in training. Beyond efficiency, we find that the streamed KV cache can act as a recurrent state, carrying forward information that has long since disappeared from the context. Specifically, in a controlled setting we show that, contrary to prior work, RL alone is all that is needed for this behavior to emerge. Overall, we show KV-streams to be an efficient and lightweight plug-and-play addition to any post-training pipeline.
Published: September 28, 2026
Last updated: September 28, 2026
Robust Active Learning for Few-Shot Example Selection in Text-to-SQL
Domain-specific text-to-SQL systems ground a large language model by retrieving annotated few-shot examples, and each example needs expert-written SQL. We treat the choice of which queries to annotate as constrained experimental design on the low-dimensional manifold of query embeddings, with query-dependent annotation noise, a partition matroid constraint that spreads selections across semantic domains, and an unknown covariance structure. We propose a stratified greedy algorithm that maximizes a heteroscedastic information-gain objective. We prove that the objective is monotone and submodular under query-dependent noise, so stratified greedy selection carries a 1/2-approximation guarantee under the partition constraint. Under kernel misspecification the guarantee degrades by an additive spectral term; we compute it on both experimental pools and find it too large for the bound to be quantitatively informative. To connect the design objective to the downstream task, we give a retrieval model that bounds few-shot accuracy from below by per-domain fill distance, demonstration noise, and domain coverage, and we calibrate its locality assumption on both pools. On an enterprise supply-chain corpus and on the BIRD benchmark, the selected banks improve cross-domain retrieval and end-to-end LLM SQL over random and distance-based selection at the same annotation budget. Stratified controls and pre-specified tests show that the gain comes from the partition constraint: uniform sampling within each stratum matches the full method in the oracle-label evaluations, farthest-point selection within strata adds a little at small budgets, and the noise weighting has no measurable effect. The practical advice is to annotate one example per domain per batch from the first batch on.
Published: June 08, 2026
Last updated: September 28, 2026
Towards Communication-Efficient Social Intelligence in Language Agents
Socially intelligent language agents must negotiate, coordinate, and resolve conflicting preferences while respecting the time and attention of both participants. Balancing these demands is challenging because agents must convey enough to address a partner's constraints and advance their goals without adding words that do not help the interaction. In this paper, we propose Teacher-Assisted Communication Training (TACT) to improve social goal attainment while reducing communication cost, making interactions with agents more productive and less demanding. We first characterize communication efficiency in terms of action strategy and expression, whose effects extend beyond the current utterance to the partner's response and subsequent exchanges. We design TACT to revise student-generated actions, test the revisions through partner responses, and distill useful feedback into the student. An expression specialist removes unnecessary detail while preserving the intended action, while a strategy specialist proposes alternatives that may better address the partner's constraints. To determine which revision helps, TACT samples a partner response for each candidate and selects a teacher reference by balancing local goal support against action-token cost. That reference guides on-policy distillation on the student's own generation prefixes, allowing the student to act independently at deployment. We evaluate TACT on SOTOPIA and AgentSense. On SOTOPIA, it achieves the highest Goal among the evaluated methods on All and Hard while using substantially fewer target tokens than SFT+SDPO. On AgentSense, it improves goal success over the initial student while reducing target tokens and interaction messages.
Published: September 28, 2026
Last updated: September 28, 2026
Improving Test-Time Scaling with Adaptive Looped Transformers
Looped transformers have demonstrated promising parameter efficiency by reusing layers for latent computation. Prior studies compare looped and non-looped models at matched parameters or per-token FLOPs. However, to the best of our knowledge, whether looping improves test-time scaling as outputs grow longer remains underexplored. Through post-training looped transformers, we study the accuracy-compute slope, measured as the accuracy gain per doubling of test-time decoding FLOPs. We find that existing looped transformers often yield steeper slopes than their non-looped baseline, yet underperform it at matched compute. While fixed-depth looping spends extra iterations on every token, our analysis shows that many tokens do not benefit from extra iterations. We therefore propose TaH2, which enables the model to focus extra iterations on the tokens that benefit from looping. It jointly post-trains the backbone and an iteration decider through lookahead depth supervision, which uses online labels indicating whether further iteration improves the prediction. TaH2 improves both the efficiency and attainable accuracy of test-time scaling. On challenging AIME benchmarks, TaH2 improves the accuracy-compute slope by 53% (2.74 vs. 1.79) over the non-looped baseline, exceeding the baseline's peak accuracy by about 3.4 points at matched test-time compute. As the maximum iteration depth increases, existing looped models largely plateau, while TaH2's gain over the non-looped baseline continues to grow from +2.8 points at depth 2 to +3.9 points at depth 8. Our code is available at https://github.com/thu-nics/TaH.
Published: September 28, 2026
Last updated: September 28, 2026
Squeeze3D: Extreme Neural Compression with Latent Space Bridging
We propose Squeeze3D, a novel framework that leverages implicit prior knowledge learnt by existing pre-trained encoders and decoders to compress 3D data at extremely high compression ratios. Our approach bridges the latent spaces between a pre-trained encoder and a pretrained decoder model through trainable mapping networks. Any 3D asset represented as a mesh, point cloud, or radiance field is first encoded by the pre-trained encoder and then transformed (i.e. compressed) into a highly compact latent code by a mapping network. This latent code can effectively be used as an extremely compressed representation of the mesh, point cloud, or radiance field. A mapping network transforms the compressed latent code into the latent space of a powerful generative model; the decoder of this generative model then recreates the original 3D asset (i.e. decompression). Squeeze3D is trained entirely on generated synthetic data and does not require any 3D datasets. The Squeeze3D architecture can be flexibly used with existing pre-trained 3D encoders and existing generative models. It can flexibly support different formats, including meshes, point clouds, and radiance fields. Our experiments demonstrate that Squeeze3D achieves compression ratios of up to 2187× for textured meshes, 58.5× for point clouds, and more than 650× for radiance fields while maintaining visual quality comparable to many existing methods. Squeeze3D only incurs a small compression and decompression latency since it does not involve training object-specific networks to compress an object.
Published: June 09, 2025
Last updated: September 28, 2026
Near-Optimal Bounds for Testing Residual-String Equality and Parenthesis Languages
Residual-String Equality, denoted , is the property consisting of all pairs of strings over {0,1,*} that are equal after deleting all `*' symbols from them. This property was first introduced by Fischer, Magniez, and Starikovskaya (SODA 2018), who used it to show a lower bound on testing the languages, where _m is the language consisting of balanced sequences of parentheses over m parenthesis types. They showed that testing on inputs of length n requires Ω(n^1/5) queries, and presented a reduction from testing to testing _m where m ≥ 2. Furthermore, they showed that _m can be tested with O(n^2/5+δ) queries for every constant proximity parameter, where δ>0 is an arbitrarily small constant. In this work, we nearly close the remaining gap, by showing that testing , and hence _m where m≥ 2, requires Ω(n^2/5) queries. We also show a stronger lower bound of Ω(√(n)) for testers that make non-adaptive queries. We establish that the Ω(√(n)) bound is nearly tight, by presenting a non-adaptive tester for that uses O(n^1/2+δ) queries for an arbitrarily small constant δ>0. Furthermore, we extend this non-adaptive tester to the languages, with the same query complexity. Finally, we improve the dependence on the proximity parameter ε in the tester of Fischer, Magniez, and Starikovskaya, reducing it from O(1/ε)^poly(1/δ) to O(1/ε)^O(log(1/δ)).
Published: September 28, 2026
Last updated: September 28, 2026
Copy the Same, Distill the Difference: Initializing Linear Vision Transformers
Linear Vision Transformers (ViTs) are designed to replace the attention in Softmax ViTs with the linear-complexity attention operator for more efficient token routing, but they require from-scratch pre-training and typically underperform the original Softmax version. How to initialize linear ViTs both efficiently and effectively still remains unclear. In this work, we explicitly ask: given that most foundation ViTs are built on the mainstream Softmax attention, can linear ViTs benefit from their pre-trained weights? Recent works on Attention Transfer show that attention is the effective transferable component between Softmax ViTs, suggesting attention alone suffices for such reuse. However, we find the opposite for Softmax-to-linear transfer. The attention weights are operator-specific: copying them barely helps, and is sometimes even worse than random initialization. Instead, the attention's token routing behavior can be recovered through distillation with a proper loss design, letting linear ViTs reduce the gap and even match Softmax ones. In contrast, the MLP weights, which carry the learned representation, are operator-agnostic: they can be transferred by simple direct copying, which already carries most of the benefit of the pre-trained weights. Thus, copying MLPs can serve as an effective foundation for Softmax-to-linear transfer: paired with the distilled attention, linear ViTs eventually close the remaining gap and even surpass Softmax ones. These findings hold consistently across various linear ViT variants, different model sizes, and diverse datasets. We hope this study deepens the understanding of reusing pre-trained weights across attention operators: copy what stays the same and distill what differs, to recover the benefit across the Softmax-to-linear boundary.
Published: September 28, 2026
Last updated: September 28, 2026
FinAutoRubric: Expert-Guided Automatic Rubric Generation for Evaluating Financial Research Agents
Evaluating finance research agents requires rubrics that reflect expert standards and fix the values correct as of an information cutoff. Expert-reviewed finance benchmarks rely on fixed, per-item rubrics, which are costly to extend and cannot encode each institution's own standard. In FinAutoRubric, experts specify reusable evaluation guidance, while agents and code carry out query-specific rubric generation, review, and validation. This expert guidance governs every agent, as prompts and as rules that code enforces, and a Task Bank of reusable criteria carries it across tasks. In long-horizon loops that follow the expert guidance, a writer agent researches every expected value and a reviewer agent verifies it, and failures escalate to a human. On three expert-authored finance benchmarks, its rubrics track expert scoring as closely as the strongest evaluated generator while stating the expert rubric's expected value for more criteria, their scores agree with human grading, and in-house analysts prefer them in a blind review. The released 100-query FinAutoRubric Benchmark, built from in-house analysts' key questions across 78 tasks and eight asset classes, shows that rubrics from an earlier model generation still leave headroom for a later one.
Published: September 28, 2026
Last updated: September 28, 2026
InfiniHand: Streaming World-Space Hand Motion Estimation from Egocentric Video
World-space hand motion estimation from egocentric video requires recovering 3D articulated hand geometry while tracking camera egomotion. Existing approaches heavily rely on cascading independent hand pose estimators and SLAM systems, resulting in error accumulation, complex pipelines, and severe computational overhead. To address these limitations, we present InfiniHand, an end-to-end streaming feed-forward framework that jointly estimates MANO parameters, camera trajectories, and hand locations directly from uncalibrated egocentric video. InfiniHand integrates persistent spatiotemporal memory with hand-centered visual features, explicitly coupling camera motion with local hand geometry within a unified architecture. We train InfiniHand in two progressive stages by first learning robust camera-space hand priors and then extending to streaming world-space reconstruction. To support this process, we aggregate a pretraining corpus of approximately 5,000 hours of egocentric data across multiple public datasets. Extensive evaluations demonstrate that InfiniHand outperforms state-of-the-art baselines on in-domain benchmarks, achieving a 21.4% reduction in ARCTIC PA-p compared to ViDiHand while substantially mitigating world-space drift. Furthermore, InfiniHand generalizes robustly to in-the-wild videos and operates at 11.19 FPS, delivering more than twice the throughput of HaWoR.
Published: September 28, 2026
Last updated: September 28, 2026
Shockingly Simple Self-retrospection Improves Agentic Models Without RL
People learn not only by repeating successful actions, but also by recounting and explaining their experiences, revising their understanding to guide future behavior. Can a language-model agent improve its future actions by training only on explanations of its own experience? We investigate this question by studying Retrospection-Only Fine-Tuning (ROFT), a minimal online procedure designed to isolate the effect of explanation-only training on subsequent behavior. The agent attempts a task, observes available feedback, generates a retrospective explanation, and is fine-tuned with a next-token prediction loss on the explanation tokens alone. The procedure uses neither an external teacher nor a reward-based policy update. In software-engineering experiments with Qwen3.5-4B, ROFT is trained on problems with mixed successful and unsuccessful base-model attempts. On held-out SWE-bench Verified and Pro, it reaches 49.2% and 26.8% solve rates after 20 updates without using a verifier, compared with GRPO's 48.0% and 25.3% after 40 updates in the evaluated runs, and makes faster early progress in training time and sampled attempts. It also learns to solve individual tasks on which all 64 sampled base-model attempts failed, showing that learning can begin without any initially successful trajectories. Behavioral analyses find that ROFT indirectly assigns credit to actions, encouraging good actions and discouraging incorrect ones. Moreover, prompting retrospections to emphasize more direct solutions yields shorter subsequent attempts even without an explicit length penalty. Together, these findings show that learning to explain can also improve learning to do, establishing self-generated retrospections as useful training targets and motivating further study of explanation-to-action transfer.
Published: September 28, 2026
Last updated: September 28, 2026
Harness Learning Enables Generalizable Test-Time Adaptation
A language-model agent is jointly defined by its model and its harness, the executable program that organizes model calls, tool use, and information flow. Because different tasks call for different ways of organizing these operations, the harness needs to be adapted using feedback from the task at hand. We introduce harness learning, which trains a proposer model to revise a solver's harness using execution feedback. We formulate this process as meta-learning over executable programs, with harness revisions playing the role of weight updates in gradient-based adaptation. We train the proposer with reinforcement learning, using the task performance of revised harnesses as the reward. At test time, the proposer uses feedback from successive executions on a new task to refine the harness, without performing any parameter-space update. Experiments on reasoning and multi-hop question answering show that harness learning improves revision quality and that the ability to adapt at test time transfers to unseen tasks. Policies trained on individual revisions can continue improving harnesses over multiple rounds, while the benefits of training on revision sequences vary across settings. These findings suggest a path towards continually learning agents that turn accumulated experience into generalizable improvements.
Published: September 28, 2026
Last updated: September 28, 2026
GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Space
Novel view synthesis from sparse images must reconcile faithful reconstruction of observed regions with plausible completion of unseen content, while maintaining world consistency across viewpoints. Existing geometry-based methods preserve observed scene structure but often struggle to complete unseen regions, whereas video generative models offer rich appearance priors but accumulate inconsistencies during sequential view generation. We propose GeoVerse, a framework that synthesizes world-consistent novel views by performing generation within the geometric latent space of a pretrained 3D foundation model and injecting appearance priors from a video generative model. Specifically, GeoVerse extracts multilevel features from Wan2.2 VACE and injects them into the geometric latent diffusion model via a ControlNet-style adapter, incorporating video-learned appearance priors to enhance structural completion. To enforce cross-view coherence, a global spatial memory continuously aggregates observed and synthesized content, reprojecting target-aligned guidance to anchor subsequent predictions to a shared scene representation. Extensive experiments across diverse datasets demonstrate improved visual quality and geometric consistency, with a 2.23 dB higher PSNR on DL3DV and 32.4% lower ATE on Mip-NeRF360 compared to GLD.
Published: September 28, 2026
Last updated: September 28, 2026
Failure-Transparent Agents: Benchmarking Post-Failure Reporting in Tool-Using Language Models
Tool-using agents can fail twice: a required tool can fail, and the agent can then report success without the evidence needed to justify it. Existing benchmarks often entangle this reporting failure with tool selection, recovery, and environment dynamics. We introduce Failure-Transparent Agents (FTA), a controlled benchmark that fixes the failed observation and required evidence state before generation, making post-failure claims directly auditable. FTA contains 100 tasks with deterministic failure traces spanning five failure families, a neutral control, and four user-pressure conditions, and evaluates unsupported claims alongside useful recovery. Across six models, three response policies, and 3,600 human-annotated responses, false-success rates are 22.8% under the baseline policy, 9.3% with a transparency instruction, and 0.8% with a structured evidence contract. Fabricated-detail rates decrease from 28.3% to 14.3% and 0.8%, while useful responses increase from 74.9% to 89.2% and 98.8%, respectively. The tested evidence-contract policy is associated with substantially lower post-failure reporting errors while useful-response rates remain high within this blocked-task benchmark.
Published: September 28, 2026
Last updated: September 28, 2026
FlowAct-R2: Beyond Talking Avatar via Streaming Multimodal References and Proactive Agent Planning
We present FlowAct-R2, a framework for interactive humanoid video generation that combines continuous multimodal control with proactive agent planning. Our method consists of two coupled components. First, a Streaming Multimodal Reference Diffusion Transformer adapts the pretrained Seedance 2.0 Mini reference-to-video backbone to accept rolling action prompts, streaming audio, and dynamically updated image, audio, and video references. Video-driven rotary positional embeddings align reference chunks with the generation timeline, while reference-plus-image conditioning and partially noised historical motion frames preserve appearance and avoid accumulated drift. Second, a Proactive Interaction Agent separates pre-online planning from online scheduling and response: it prepares a persona, a long-horizon agenda, and reusable multimodal skills in advance, then autonomously schedules behaviors, responds to audience input, and handles interruptions during a live session. FlowAct-R2 supports real-time 720p generation and hour-scale streaming across entertainment streaming, live shopping, video chatting, and live vlogging.
Published: September 28, 2026
Last updated: September 28, 2026
Impact of Patient Orientation in Single- and Multi-View Camera Environments for AI-based Rehabilitation Monitoring
Automated quality assessment of rehabilitation exercises relies heavily on accurate human pose estimation from video data. Although numerous RGB-based pose estimation methods have been proposed, the impact of camera placement on detecting clinically relevant movement errors remains insufficiently explored. To address this gap, we introduce REHAB26-ViewAngles, a dataset comprising correct and incorrect rehabilitation exercise executions captured from a wide range of camera angles. Furthermore, we propose a novel separability metric to quantify an algorithm's ability to distinguish between valid and faulty exercise repetitions. Using these tools, we analyze how various RGB-based pose-estimation strategies are suitable for exercise quality assessment under varying camera placements. In particular, we analyze single-camera 2D and 3D pose estimation and four multi-camera strategies: a combination of two orthogonal 2D views, 3D triangulation, weighted 3D fusion, and an AI-based pose-estimation transformer model specifically trained from two synchronized cameras. Our findings reveal that an optimally placed 2D camera can improve the separability by 16.9 % over the commonly used 0^∘ frontal view and frequently outperforms single-camera 3D estimation, while combining two views can further improve accuracy by up to 13.1 %. These results offer practical guidance for deploying rehabilitation monitoring in both home and clinical settings.
Published: September 28, 2026
Last updated: September 28, 2026
Superquadric Primitive Decomposition of 3D point clouds via Geometric-Aware Inlier Refinement
The decomposition of 3D point clouds into interpretable geometric primitives remains a longstanding challenge in Computer Vision and Computer Graphics. Among the available representations, superquadrics offer a compact and expressive model capable of capturing a wide range of shapes. However, their estimation is inherently challenging, as it requires solving a non-linear optimization problem and is particularly sensitive to noise, outliers, and overlapping structures. While robust estimation methods such as RANSAC and its variants achieve strong performance, they rely primarily on spatial proximity and residual-based criteria, often leading to incorrect inlier assignments across adjacent or complex arrangements of primitives. In this work, we introduce a geometric-aware framework for primitive decomposition that explicitly incorporates local surface properties into the fitting process. Specifically, we propose an inlier refinement step formulated as an energy minimization problem and solved via graph-cut optimization. Our formulation integrates geometric priors, such as normal consistency, enabling more reliable inlier selection beyond purely residual-based criteria. The approach naturally applies to both single-model estimation and multi-model decomposition. By leveraging geometric information beyond point-wise residuals, our method reduces erroneous inlier propagation and stabilizes parameter estimation. Experiments on synthetic and real datasets show consistent improvements in geometric accuracy, robustness to noise and outliers, and convergence efficiency compared to state-of-the-art RANSAC-based methods.
Published: September 28, 2026
Last updated: September 28, 2026
HOPPER: Learnable Hop Extraction for Linearized Graph Sequence Models
Graph neural networks typically propagate information through repeated message-passing layers, coupling propagation distance with the number of nonlinear transformations applied. This coupling can make deep architectures difficult to optimize and lead to over-smoothing, over-squashing, and loss of long-range information. Linearized Graph Sequence Models (LGSMs) address this issue by separating propagation depth from processing depth and representing successive propagation states of each node as a sequence. However, existing LGSMs construct these sequences using fixed graph operators, limiting their ability to adapt propagation to the input graph, node features, and downstream task. We introduce HOPPER, an end-to-end learnable extension of LGSM that learns how hop sequences should be extracted before processing by a modern state-space model. HOPPER supports feature-conditioned, structure-aware, graph and hop-adaptive propagation while preserving permutation equivariance, with standard adjacency-based and non-backtracking LGSM sequences arising as special cases of the extractor family. HOPPER is state-of-the-art or competitive across ECHO-Synth and performs strongly on City-Networks. On the LRIM physics-based long-range dependency benchmark, varying the maximum neighborhood size used for message-backtracking cancellation, corresponding to the structural memory window, substantially affects performance. Ablations further isolate the contributions of the learnable extraction mechanism and its structural and feature-adaptive components, showing that adaptive hop-sequence construction provides gains beyond the downstream sequence model alone. Together, these results demonstrate that learnable sequence extraction is a flexible and effective framework for long-range graph representation learning across synthetic, physics-based and real-world graph benchmarks.
Published: August 10, 2026
Last updated: September 28, 2026
Hard Vision, Easy Vision: What GPT-6 Astra Reveals Across Computer Vision
Frontier general-purpose systems are rapidly expanding beyond visual understanding into capabilities traditionally handled by dedicated computer-vision models. As these capabilities expand, a central question for the computer-vision community is how far this reach extends, and what remains hard. We evaluate GPT-6 Astra alongside five frontier general-purpose AI systems across 34 capabilities and 55 benchmarks spanning nine areas of computer vision. We compare their performance with dedicated models and humans where suitable references are available. Astra demonstrates broad visual capability, with substantial gains over other frontier systems in visual and spatial reasoning and several forms of structured prediction. Across the state-of-the-art systems, a consistent pattern emerges. Capabilities involving semantic interpretation, reasoning, and object-centric prediction increasingly approach or reach available reference levels. In contrast, larger gaps remain when tasks require metric geometric accuracy, faithful reconstruction, temporally consistent dense prediction, or specialized fine-grained visual knowledge. Additional reasoning and specialist tools close selected gaps, but their benefits vary across capabilities. These results map a changing landscape of computer vision in which increasingly sophisticated visual tasks are accessible through a general-purpose interface, while precise and fidelity-sensitive perception remains an important frontier.
Published: September 28, 2026
Last updated: September 28, 2026
RoboCompiler: Graph-Native Compilation of Closed-Chain Robots for Consistent Modeling, Control, and Simulation
Robots with kinematic loops, coupled actuators, and changing contacts require consistent models of configuration, motion, force, and dynamics. Yet these interfaces are often reconstructed separately for control and simulation, making closure and actuation consistency difficult to maintain. This paper presents RoboCompiler, a graph-native framework that compiles a canonical mechanism graph into a shared mechanical interface. From bodies, joints, frames, inertias, and actuator ports, it constructs closure paths and analytic residual Jacobians, then assembles feasible configurations through rank-checked continuation and correction. A tangent lift maps independent velocities to full robot and task motion, while paired actuator-port maps preserve virtual work. A constraint-curvature correction extends the reduction to accelerations and projected rigid-body dynamics, including floating-base and support modes. Cycle-local evaluation, generated Jacobians, and dependency-aware reuse enable localized updates when closure inputs change. We evaluate physical loops and task-induced constraints on a Komatsu excavator, Unitree Go2, Franka Panda, Kangaroo, and a six-UPS Stewart platform. High-precision constrained-dynamics and independent Pinocchio checks confirm mechanical consistency; MuJoCo and Isaac Sim/PhysX executions demonstrate task performance and model reuse under native contact. For Kangaroo, compilation reduces residual-and-Jacobian evaluation time by 96.7% and closed-loop rollout wall time by 66.8%, with dynamics and control held fixed.
Published: September 28, 2026
Last updated: September 28, 2026
X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resets
Reinforcement learning (RL) in simulation can train dexterous manipulation policies without robot demonstrations, but training a single generalist policy with task-agnostic rewards faces a severe exploration problem: approaching, grasping, and reorienting diverse objects with many degrees of freedom is difficult to discover from scratch. Prior works make exploration tractable with high-quality robot demonstrations, per-task reward shaping, or by restricting policies to narrow modes of behavior. We propose X-Reset, a framework that instead resolves exploration with human hand-object demonstrations. Rather than imitating or tracking retargeted human motion, X-Reset kinematically retargets hand-object states to noisy robot states, filters out states that are unstable in simulation, and samples the remainder as resets during RL training with general-purpose object-centric rewards. The resulting policy depends only on object state and goal, with demonstrations entering training through the reset distribution. We show that X-Reset trains generalist policies on 20 objects across three embodiments---a 22-DoF hand on two different arms and a parallel-jaw gripper---and resolves the exploration challenges of RL from scratch. X-Reset scales with the number of training objects, generalizes to unseen objects, can learn from imperfect hand-pose estimates, and transfers behaviors zero-shot from sim-to-real.
Published: September 28, 2026
Last updated: September 28, 2026
Lagrangian--Hamiltonian Flows for Video Prediction and Image Generation: A Symplectic Perspective
We introduce LHFM, a geometric framework for learning image dynamics. Drawing on structures central to classical mechanics, symplectic geometry, and geometric quantization, LHFM represents each image as an exact Lagrangian graph and models its evolution through image-dependent Hamiltonian flows, which yield a transport--source parameterization of image velocities. Our primary application is deterministic video prediction: LHFM-V is a recurrent model that advances frames by integrating predicted transport and source fields, and achieves the lowest reported FLOP count among the compared recurrent models with similar prediction accuracy. The image variant, LHFM-I, shows that the same construction is compatible with flow matching: in a matched experiment, it attains a lower FID than the flow-matching baseline.
Published: September 28, 2026
Last updated: September 28, 2026
Large Language Models are Shannon Lossy Compressors Not Solomonoff Induction Estimators: Self-improvement and Singularity Are Not Near Without Symbolic Model Synthesis
We connect two questions in Algorithmic Information Theory (AIT), Machine Learning (ML) and Artificial General Intelligence (AGI): whether LLMs estimate Solomonoff induction, and whether they can self-improve towards an AI Singularity. We provide theoretical, methodological and empirical answers in the negative but show how limits can be circumvented. Cross-entropy, negative log-likelihood and related next-token objectives cannot alone implement Solomonoff induction: they fit supplied conditionals rather than a program-weighted universal mixture. More computation can improve fit within a fixed objective but cannot change its inductive principle without external hyperparameter or architectural tuning; they alone do not deliver Solomonoff-Levin optimal prediction. For finite learners and observers, theoretical boundaries become less decisive and approaches diverge. Resource-bounded estimators are finite mechanism-search tools whose divergence does not violate algorithmic information conservation. All 26 served language-model checkpoints across five pre-training families, 0.8-35 billion parameters and 1.9-8.5 bits per weight, evaluated at their commitments over a closed alphabet, violate the dominance guarantee defining a universal mixture. Against a 3.32-bit bound attained by a genuine mixture, the best model trails a Krichevsky-Trofimov code by 4.5 bits, the median by 36 and the worst by 128; excess grows to every stream's end rather than settling to a constant. Served conditionals fail to form a mixture over the declared class in 79 of 91 checkpoint-designs; neither scale nor post-training closes the gap. Frontier developers adopt neurosymbolic approaches, including Fable and Astra, incorporating model synthesis via neurosymbolic computation. They are no longer purely statistical LLMs, making them better, though still limited, candidates for higher forms of induction & model synthesis.
Published: January 05, 2026
Last updated: September 28, 2026
Joint Surrogate Learning of Objectives, Constraints, and Sensitivities for Efficient Multi-objective Optimization of Neural Dynamical Systems
Gaussian process surrogates dominate constrained multi-objective optimization because they are effective in data-scarce regimes, but their cubic scaling in training samples limits their ability to capture shared structure between objectives and constraints as problems grow in dimensionality. We show that deterministic neural network surrogates, equipped with feature tokenization and adaptive output normalization, match or exceed Gaussian process accuracy, while scaling to high-dimensional output spaces and training on all data including infeasible samples. Jointly training a single Feature Tokenizer Transformer to predict objectives, constraint satisfaction, and parameter sensitivities yields a unified gradient that simultaneously improves objective values, steers toward feasibility, and identifies the most influential parameters: a coherent search signal that disjoint per-output models cannot provide. We validate this on biophysical neural optimization problems of increasing complexity. In the hardest regime, with wide, uninformed parameter bounds where random sampling finds zero feasible solutions, descending the surrogate's learned constraint gradient steers the search into the feasible region and recovers near-optimal solutions where standard surrogate optimization and constrained Bayesian optimization find none.
Published: March 22, 2026
Last updated: September 28, 2026
Memory-Efficient Looped Transformer: Decoupling Compute from Memory in Looped Language Models
Recurrent LLM architectures have emerged as a promising approach for improving reasoning, as they enable multi-step computation in the embedding space without generating intermediate tokens. Models such as Ouro perform reasoning by iteratively updating internal representations while retaining a standard Key-Value (KV) cache across iterations, causing memory consumption to grow linearly with reasoning depth. Consequently, increasing the number of reasoning iterations can lead to prohibitive memory usage, limiting the practical scalability of such architectures. In this work, we propose Memory-Efficient Looped Transformer (MELT), a novel architecture that decouples reasoning depth from memory consumption. Instead of using a standard KV cache per layer and loop, MELT maintains a single KV cache per layer that is shared across reasoning loops. This cache is updated over time via a learnable gating mechanism. To enable stable and efficient training under this architecture, we propose to train MELT using chunk-wise training in a two phase procedure: interpolated transition, followed by attention-aligned distillation, both from the LoopLM starting model to MELT. Empirically, we show that MELT models fine-tuned from pretrained Ouro parameters outperform standard LLMs of comparable size, while maintaining a memory footprint comparable to those models and dramatically smaller than Ouro's. Overall, MELT achieves constant-memory iterative reasoning without sacrificing LoopLM performance, using only a lightweight post-training procedure.
Published: May 08, 2026
Last updated: September 28, 2026
Humanoid Loco-Manipulation With Discrete VLA Model
Vision-language-action (VLA) models using discrete action tokens have proven effective for controling robotic arms on manipulation tasks. For a humanoid, however, the whole-body action space -- legs, torso, arms, and hands -- is far higher-dimensional and heterogeneous, raising tokenization, training, and real-time inference challenges that the previous VLA models do not address. We present Holo-M, to our knowledge the first discrete VLA model for humanoid loco-manipulation that intrinsically exploits the language model by extending its vocabulary with action tokens. In this model, we devise a unified action tokenizer that decomposes the humanoid action space into four body-part-specific tokenizers -- end-effector, body, hand, and kinematics -- enabling training across drastically different embodiments and data sources, including humanoid teleoperation, ego-centric human video, and simulation. By extending the language model's vocabulary with these action tokens, we avoid the knowledge-insulation problem inherent to the models that use separate continuous action experts. To meet real-time control requirements, we decode each body part's action tokens through grouped discrete diffusion decoding, rather than using autoregression on the action tokens. We have conducted extensive experiments on the SIMPLE humanoid loco-manipulation benchmark, in which Holo-M achieves the highest success rates in both the generalist and specialist evaluations, leading the second best by significant margins. We will release all the code and model weights.
Published: September 28, 2026
Last updated: September 28, 2026
Mind the RefGAP: Correcting Reference Attention in Diffusion-Based Visual Editing
Reference-guided diffusion editors struggle to faithfully reproduce user-provided references. We identify a potential bottleneck in diffusion editors: many methods provide limited reference-attention allocation. For example, in LoomVideo, edit-region queries assign less than 1% of their attention mass to the reference. We introduce RefGAP, a training-free correction that determines logit-offset magnitudes online at each layer from the reference-attention mass measured during the forward pass. Positive offsets to reference logits strengthen reference usage by edit-region queries, while negative offsets for keep-region queries limit reference-induced changes outside the edit. Two global coefficients control the correction; they are selected once on validation data from four development diffusion editors and held fixed. Across seven diffusion-based image/video editors, RefGAP improves identity fidelity in head swapping and face swapping. RefGAP achieves a fidelity-preservation trade-off comparable to separately tuned constant edit-side biases, without per-approach strength sweeps. Additional experiments on virtual try-on and background replacement evaluate transfer beyond identity editing.
Published: September 28, 2026
Last updated: September 28, 2026
ScAn-Bench: Evaluating Scaling Analysis Methodology
Recent progress in machine learning is driven by large-scale foundation models, where scaling laws and finding optimal scaling prescriptions for architecture, data, and hyperparameters are key in advancing the state-of-the-art. Therefore, it is surprising that no systematic study evaluates the methodology to obtain scaling laws and prescriptions across different model types. To shed light on this crucial blind spot and facilitate future research, we introduce the surrogate benchmarks ScAn-Bench-LLM and ScAn-Bench-VLM based on 4524 and 8024 checkpoints of language and vision-language model pipelines. On our benchmarks, we perform the first systematic evaluation of both data acquisition and extrapolation methodology for scaling analysis across different data modalities.
Published: September 28, 2026
Last updated: September 28, 2026
Reinforcing Agentic Creativity in Scientific Ideation with Night Science
Large language models (LLMs) excel at structured, verifiable tasks, but their low-entropy bias can produce homogeneous and predictable outputs, limiting their utility for open-ended scientific ideation. Effective discovery, however, spans a broader creative spectrum: from structured day science to loosely structured, serendipitous night science that reaches ideas beyond those typically considered. We introduce AI Night-Scientist, an agentic framework that uses reinforcement learning to teach models when and how to depart from predictable reasoning. Grounded in cognitive science, we model creativity along three axes: action (what to do and how creatively), process (when to explore versus exploit), and outcome (the novelty and usefulness of the resulting idea). We use these axes to train models with GRPO, exposing them to varying degrees and forms of creativity throughout training. This produces substantially more diverse scientific proposals, expanding the range of research directions by 27.8% and contribution types by 14.9% over the base model. It also improves predicted citation impact by up to 32.0 percentage points and originality by 66.2 points. These gains cannot be reproduced by simply increasing decoding temperature; instead, we find that semantic guidance specifying what kind of creativity to pursue is critical. Overall, our results suggest that creativity is a learnable, multi-level ability that can be shaped to help researchers reach ideas beyond those typically explored by LLMs.
Published: September 28, 2026
Last updated: September 28, 2026
DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Time
Video generation must account for two sources of motion, one induced by the observer's camera path and the other caused by scene dynamics. An ideal camera-controlled video model should account for both motions: let users move the camera while evolving the scene dynamics. While current models handle camera-induced motion well in static settings, they struggle for dynamic scenes: objects are static, move incorrectly, or degrade in generation quality. We introduce DynaTokens, a lightweight set of learnable scene-specific tokens that teach dynamics to an existing camera-controlled world model. Our method is motivated by a simple asymmetry between the two sources of motion: whereas camera motion affects the generated view globally, object dynamics are spatially localized. Through cross-attention, DynaTokens trains the learnable tokens from a few example trajectories for a scene while keeping the base model frozen, and enables dynamics under new query camera paths. DynaTokens achieves a better simultaneous dynamics-camera tradeoff on VBench2 and WorldScore evaluations than LoRA, block finetuning, and specialized trainable-layer baselines. Analyses of token attention, ablations, and motion temporality suggest that matching the trainable interface to the structure of the learning target is important for effective adaptation. Project website: https://glab-caltech.github.io/dynatokens/
Published: September 28, 2026
Last updated: September 28, 2026
A Unified Uncertainty Representation for Graph Neural Networks via Doubly-Spectral Stochastic Expansion
Reliable deployment of graph neural networks requires calibration, out-of-distribution (OOD) detection, and robustness to distribution shift, yet existing methods address these needs with separate models and objectives. We model uncertain node embeddings as random graph signals: graph Fourier filters capture structural variation, and a scalar orthogonal-polynomial chaos coordinate captures latent stochastic variation. The resulting doubly-spectral stochastic (DSS) expansion supplies task-matched readouts from one representation: the mean coefficient encodes class evidence for the energy-based OOD score, the higher-order coefficients encode structured logit variation, and quadrature averaging over the chaos coordinate defines the single predictive distribution used for prediction and calibration. A capacity theorem shows that, under a full-rank feature assumption, a restricted subfamily matches the chaos coefficients of any Gaussian-latent random graph signal, with exponentially decaying truncation error under a growth condition; the task-level claims are established empirically. DSS-GNN has two deployment modes: standalone, or as a residual branch beside a deterministic encoder (DSS-Hybrid). Standalone DSS-GNN achieves the lowest Brier score among the compared uncertainty-aware baselines on all 14 node classification benchmarks without post-hoc correction; DSS-Hybrid achieves the best AUROC on most node-OOD settings, competitive cross-graph OOD detection, and the strongest shifted accuracy on all 7 GOOD concept-shift benchmarks under standard empirical risk minimization (ERM). Cross-evaluating both modes on all three tasks shows that each remains effective on the other's tasks, with documented exceptions, and yields explicit deployment guidance.
Published: September 28, 2026
Last updated: September 28, 2026
MeqMuon: Matrix-Equilibrating Muon for LLM Pretraining
The success of large language models (LLMs) has been accompanied by continued growth in model size and pretraining costs. Muon offers high accuracy and training efficiency in LLM pretraining. Recent work introduces row-wise normalization into Muon to balance update magnitudes and improve pretraining performance. However, row-wise normalization alone cannot accommodate different imbalance patterns in update matrices. In this paper, we propose an improved Muon optimizer, called matrix-equilibrating Muon (MeqMuon), for LLM pretraining. MeqMuon balances both row and column magnitudes through normalization that can be automatically tailored to different imbalance patterns without manual intervention. Moreover, MeqMuon eliminates the need to store AdamW's second-moment estimates, reducing optimizer-state memory usage. Empirical results demonstrate that MeqMuon achieves better convergence performance than AdamW, Muon, and other baselines in LLM pretraining.
Published: September 28, 2026
Last updated: September 28, 2026
LQR-ArUco Fusion: Robust Hierarchical Control for Navigation and Asymmetric Manipulation in Two-Wheeled Robots
We propose a hierarchical control framework to address severe dynamic instabilities and navigational drift that arise when a two-wheeled inverted pendulum (TWIP) robot attempts asymmetric object manipulation. While two-wheeled platforms are highly manoeuvrable, their constant balancing adjustments make onboard odometry highly unreliable for precise navigation. Furthermore, the addition of a side-mounted robotic arm introduces unactuated lateral roll moments when a payload is lifted, a challenge heavily compounded on uneven terrain. To solve these coupled problems, our architecture divides the workload. An offboard vision system tracks overhead ArUco markers to provide high-latency global waypoint navigation, bypassing odometry drift. Simultaneously, a low-latency onboard control loop rejects active physical disturbances using inertial and encoder data. In our physical experiments, this dual-loop approach enabled the custom-built robot to navigate accurately, reject transient impacts from speed bumps, adapt to a dynamic seesaw ramp, and carry a payload securely without falling over its narrow wheelbase.
Published: September 28, 2026
Last updated: September 28, 2026
Distillation Defenses Easily Break After Reinforcement Learning
Distillation attacks copy the reasoning capabilities of closed-source large language models, allowing bad actors to replicate state-of-the-art performance at low cost. Attackers systematically collect a large volume of frontier model reasoning traces and then train (i.e., "distill") their own models on these traces. Existing defenses against distillation attacks are typically evaluated immediately after distillation, implicitly assuming attackers do not train their models any further. In this paper, we argue that a more realistic threat model includes further training with reinforcement learning after distillation. A misspecified threat model can give a false sense of security -- some defenses that seem effective after distillation can be broken after subsequent reinforcement learning. Practically, reinforcement learning lowers the bar for a distillation attack to be effective. We show that simple attacks can steal reasoning capabilities from existing closed-source language models using data easily obtainable from current APIs, yielding reasoning improvements equivalent to more sophisticated attacks that extract the full hidden traces. Results indicate that any distillation defense that leaks sufficient information to reconstruct approximate reasoning traces is likely ineffective. We conclude by discussing broader implications and batch-level distillation defenses which could be more effective.
Published: September 28, 2026
Last updated: September 28, 2026
ActionEngine: From Reactive to Programmatic Web Agents via State Machine Memory
Many web agents operate through a reactive execution loop: they observe the current interface, reason about the next action, execute it, and repeat. This design incurs latency and cost that grow with the number of actions, while requiring agents to repeatedly rediscover how the same web application works. We present ActionEngine, a novel architecture that replaces step-by-step reasoning with programmatic execution using reusable knowledge of the application. A Crawling Agent explores the application offline and constructs an updatable state-machine memory that represents its GUI states, the operations available in each state, and the transitions between states. Unlike trajectory memory, this representation stores how the application works rather than solutions to individual tasks. At runtime, an Execution Agent uses this memory to synthesize a complete executable program in a single planning step, which is then executed deterministically without further planning calls. When the interface changes or the memory is incomplete, a reactive fallback repairs the failed action and updates the memory for future tasks. On 655 tasks across four WebArena domains, ActionEngine achieves a 91.2% success rate, outperforming the strongest reactive baseline, Claude Code, by 8.5 percentage points while reducing average task latency by 3.2x and cost by 8x.
Published: February 24, 2026
Last updated: September 28, 2026
Provable Benefits of Regularization: Fast Rates for Adversarial Imitation Learning
We study adversarial imitation learning (AIL), in which an agent learns to imitate expert demonstrations by optimizing a policy against an adversarial reward that distinguishes expert and learner behavior. Historically, reward regularization and entropy-based policy regularization are key components of empirically successful methods such as GAIL and LS-IQ, yet their finite-sample benefits remain underexplored. We establish fast rates for jointly regularized AIL in finite-horizon Markov decision processes with general function approximation. Our model-free algorithm, Dually Regularized AIL, combines KL policy regularization with a quadratic reward penalty weighted by expert and learner occupancies. With K online episodes and N expert trajectories, we prove a O(1/K+1/N) bound on the regularized imitation gap for fixed regularization parameters. Our analysis combines an online mirror descent construction for general convex reward classes to control estimation error from finite expert data and stochastic learner feedback, with a sharp analysis of optimistic KL-regularized policy learning. To the best of our knowledge, Dually Regularized AIL is the first algorithm to simultaneously achieve O(1/ε) sample complexity in both expert demonstrations and online interactions for this regularized AIL objective, even with stochastic experts. These results provide a rigorous characterization of the complementary statistical benefits of reward and policy regularization in AIL.
Published: September 28, 2026
Last updated: September 28, 2026
Real vs. Complex Spectral Bases for Neural Operators: The Role of Green's Function Alignment
Fourier Neural Operators (FNO) learn solution operators of partial differential equations by parameterizing global convolutions in the complex Fourier domain. For real-valued PDE solutions, the complex FFT carries representational redundancy through conjugate symmetry. We introduce the Hartley Neural Operator (HNO), the exact real-valued mirror of FNO: it replaces the FFT with the purely real Discrete Hartley Transform and learns a single real multiplier per retained spectral mode, with no complex arithmetic. Because the real Hartley spectrum is not halved by conjugate symmetry, HNO retains twice as many frequency corners as FNO but one real weight where FNO carries a complex pair, so the two operators are iso-parametric at equal width and differ only in spectral basis. Our central thesis is that the best basis is a property of the operator. Self-adjoint elliptic operators (Poisson, biharmonic) have real, symmetric Green's functions that the real Hartley multiplier diagonalizes exactly, and HNO is favored there. Time-dependent operators carry phase, from oscillation in the wave equation to transport in advection, Burgers, and Navier-Stokes, which a real diagonal multiplier cannot represent, so FNO is favored there, and increasingly so with the operator's phase content, leaving the phaseless heat equation as the borderline case. Training both operators identically and benchmarking across PDE classes, initial-condition families, and boundary conditions, we find an elliptic-versus-time-dependent split that is monotone in operator phase content and matches the Green's-function theory we develop. Rather than a universal winner, our findings give a predictive rule: match the spectral basis to the symmetry of the solution operator.
Published: June 23, 2026
Last updated: September 28, 2026
No Free Labels: Limitations of LLM-as-a-Judge Without Human Grounding
Reliable evaluation of large language models (LLMs) is critical as their deployment rapidly expands, particularly in high-stakes domains such as business and finance. The LLM-as-a-Judge framework, which uses prompted LLMs to evaluate response quality, is appealing due to its scalability, low cost, and strong correlations with human stylistic preferences. However, it remains unclear how accurately these methods can assess response quality in domains where correctness matters more than style. To address this gap, we introduce the Business and Finance Fundamentals Benchmark (BFF-Bench), a dataset of 160 challenging questions and long-form responses authored by financial professionals. These experts subsequently evaluated the correctness of 1,200 responses generated by a diverse set of LLMs on both BFF-Bench and a challenging subset of MT-Bench. With this expert-annotated dataset of judgments (VERDICTS), we analyze the agreement between a suite of automated grading methods and human experts. While we observe that LLM Judges are more reliable than other grading methods, our findings reveal a clear pattern in LLM Judge performance: when not provided with a correct reference, judges show high agreement with human experts only on questions the judges were able to correctly answer themselves. We demonstrate that providing the judges with expert-written references largely mitigates this issue, highlighting the limits of using LLM-as-a-Judge without any form of human verification.
Published: March 07, 2025
Last updated: September 28, 2026
Rethinking Personalized Generation: Test-Time Alignment via Factorized Ranking Models
Aligning large language models (LLMs) to diverse user preferences is fundamentally hindered by standard alignment paradigms that optimize for monolithic users. In this work, empirical studies are first used to reveal the existence of a massive, untapped performance headroom for personalized generation through test-time alignment. We demonstrate that personalized generation is uniquely suited for test-time scaling methods like Best-of-N (BoN) because it can be viewed primarily as a candidate matching problem rather than a generator capability bottleneck. While reward models could in principle exploit this headroom, they are poorly calibrated for personalization, and their billion-parameter scale makes scoring large candidate pools prohibitively expensive. To overcome this limitation, we propose a parameter-efficient framework utilizing million-parameter scale multi-layer perceptron (MLP) ranking models. Our personalized ranking model directly reuses the internal embeddings of the base generator with minimal overhead. By scaling train-time data to provide fine-grained personalized preferences, this million-parameter ranking model accurately scores large candidate pools and can seamlessly guide generation to reduce the cost of materializing N candidates. Extensive experiments on nine datasets spanning three personalized generation settings show that our personalized ranking model effectively exploits the discovered headroom, outperforming billion-parameter generalist reward models on every dataset, with under 0.4% of their parameters and four orders of magnitude lower scoring latency.
Published: September 28, 2026
Last updated: September 28, 2026
More Efficient Parallel (Δ+1)-Edge Coloring
This paper gives two parallel algorithms for Δ+1 edge coloring, where Δ denotes the maximum degree of any vertex. The first is a deterministic parallel algorithm with Õ(Δ^3) span and Õ(m Δ^3) work. Our second algorithm and our main result is a more efficient randomized algorithm, achieving Õ(Δ^2) span and Õ(m Δ^2 ) work both with high probability. These bounds substantially improve over the recent deterministic parallel algorithm of Elkin and Khuzman, which has Õ(Δ^4) span and Õ(m Δ^5) work. Our deterministic algorithm thus represents a Õ(Δ) improvement on span and Õ(Δ^2) on work compared to their algorithm, and our randomized algorithm improves the span and work by Õ(Δ^2) and Õ(Δ^3) factors, respectively. Moreover, our improvements do not come at the expense of larger logarithmic factors.
Published: September 28, 2026
Last updated: September 28, 2026
Reasoning with Continuous Latent Diffusion
Continuous diffusion generates complete reasoning solutions through iterative refinement in latent space. We introduce Latent Flow Reasoning Models (LFRMs), an ELF-based training and inference recipe. Our experiments show that accurate decoding alone does not ensure strong reasoning performance. We therefore learn compact representations from multiple layers of a strong autoregressive teacher. Their decomposition also enables asynchronous denoising at different rates. We show that prompt encodings need only preserve the information required for the correct text-conditional score, rather than exactly match teacher features, and use a staged curriculum to learn a compact prompt encoder that replaces the teacher Transformer at inference. We adapt DiffusionNFT to learned self-conditioning guidance and incorporate gold-solution endpoints to supplement sparse rewards. Our supervised models outperform reported results from recent continuous-diffusion baselines at comparable backbone scales on mathematical reasoning and HumanEval code generation. With a 638M-parameter denoising backbone and learned prompt conditioning, post-NFT LFRM-L achieves 63.74% pass@1 on GSM8K and 24.6% on MATH500 at 64 denoising steps, and 32.85% on HumanEval and 30.18% on HumanEval+ at 128 denoising steps. Code will be available at: https://github.com/chengxiang/LFRM
Published: September 28, 2026
Last updated: September 28, 2026
Report: Progressive Disclosure of Agent Skills
Users of Workday's deployed LLM-based agents often request features which can be addressed by defining named procedures, also known as skills, in the LLM context, effectively augmenting agents' capabilities. However, as an agent's skills library grows in size, so does the agent's operational cost. Progressive disclosure (lazy-loading) of skills as needed may reduce operational costs, but its impact on overall latency and skill-retrieval quality remains unclear. In this report, we investigate the impact empirically and find that progressive disclosure improves skill-retrieval quality but marginally degrades overall latency.
Published: September 28, 2026
Last updated: September 28, 2026
Agent Priors-guided Policy Learning
Robots that learn from a few demonstrations often require two forms of generalization. Compositional generalization recombines skills to solve new tasks, and skill generalization lets the learned policy behind each skill work in new situations. The two depend on each other, yet information is lost between composition and the skills it calls. Where a skill works is determined by the structure its policy is trained with, while composition sees the skill only through a separate description, such as a name, an instruction, or a symbolic operator, that omits this structure. Our key idea is to use each policy's structural prior as part of the interface between composition and the skill. A structural prior states what a behavior depends on, for example that a grasp depends only on the gripper's pose relative to the object. Built into training, it shapes where the policy generalizes; stated in language, it tells composition where the policy applies. We instantiate this idea in Agent Priors-guided Policy Learning (APPL). A construction agent segments complete demonstrations into reusable skills, proposes several structural priors for each skill, and trains and verifies one policy per prior. A runtime agent then selects among these prior-specific policies and composes them toward new task goals using their interfaces. Across MetaWorld and long-horizon ManiSkill tasks, APPL improves out-of-distribution skill generalization and enables previously unseen skill compositions; ablating the interface information substantially reduces performance. These results support the use of training-time structural assumptions as a bridge between skill learning and skill composition.
Published: September 28, 2026
Last updated: September 28, 2026
Rethinking Circuit Evaluation: Do Circuits Explain Model Errors?
Mechanistic interpretability (MI) aims to explain a model's behaviour through analyzing its internal computations; circuit-based explanations aim to isolate these computations with compact subnetworks validated by ablating the rest of the model. We show that circuits validated this way may fail to recover the underlying mechanism of the model's behaviour by closely reproducing its successful decisions while failing to account for most of its errors. Such explanations should account for the model's particular errors as well as its successes. We evaluate this requirement by measuring exact answer agreement separately on model successes and failures, across circuit sizes and ablation settings, on IOI, Docstring, and six model-task settings from the Mechanistic Interpretability Benchmark. We discover that many tested circuits closely replicate correct behaviour while missing most of the model's errors. On indirect object identification (IOI) for GPT-2 small, under mean ablation, the manual circuit and tested automated circuits, including one trained against the model's full output distribution, agree with the model on 97.3-99.5% of prompts it answers correctly but only 11.4-41.7% of errors. An IOI case study shows that lost errors are recoverable by restoring omitted attention-heads which raise error reproduction from 14.2% to 75.1% on a separate held-out set with 0.41 percentage point decrease on correct agreement, exceeding matched random extensions and scalar-biased control. Intervention traces show how omitted computations produce specific wrong answers for a reproducible subset of errors. In all, these findings show circuits can preserve task success without adequately explaining model's failures, and support exact error reproduction as a necessary, but not sufficient, test of circuit-based explanations of model behaviour.
Published: September 28, 2026
Last updated: September 28, 2026
QuanReview: Offline, Auditable Reconciliation of Human and LLM Span Annotations
Structured span annotations, such as quantities with their units, uncertainty modifiers, and event classes, are expensive to create and hard to keep trustworthy once language models enter the loop. We present QuanReview, an open-source system for auditing and correcting such annotation layers. QuanReview aligns two annotation streams over the same documents at character level, resolves unambiguous cases by an explicit and logged policy, and routes candidate conflicts to a browser-based adjudication interface where reviewers accept either side, build field-level hybrids, or flag items for re-annotation. A campaign manager assigns documents to multiple annotators with configurable redundancy, computes agreement at document and span level, auto-merges unanimous documents, and exports the corrected layer in the original file format, so that it can replace the original annotation files directly. Applied to a 4,457-record humanitarian benchmark and an LLM extraction stream, the system fully auto-merged 8% of documents, applied automatic policy decisions to a further 1,513 records, and concentrated human attention on 3,131 candidate conflicts, a mean of 5.4 per reviewed document.
Published: September 28, 2026
Last updated: September 28, 2026
Synthetic American Option Pricing via Jump-HMM-Driven Heston Implied Volatility
Valuing American options along simulated stock paths requires an implied volatility (IV) for every option on every date. A stock-return model alone does not provide it. We built a simulator that assigned IV to American options on simulated dates for any chosen stock model. We fitted parametric and neural IV surfaces to vendor option quotes for 31 tickers. Each surface predicted IV from moneyness and time to expiration. Stock paths came from a jump hidden Markov model with capped daily returns. Each day, every option's implied variance moved partway toward its surface prediction, following the form of the Heston variance equation. Random shocks tended to raise IV when the stock fell. A binomial tree converted IV into option values and price sensitivities. Neural surfaces fitted by sector or ticker matched the quotes more closely than one parametric surface. Their errors still varied by date and carried into dollar prices. Repricing identical stock paths under five ways of updating IV changed option values before expiration, and the worst simulated short-position losses at a fixed horizon. Payoffs at expiration did not change. In forecasts of later Goldman Sachs and Eli Lilly option prices, stochastic IV did little better than fixed IV. Rerunning the forecasts with the realized stock paths pointed to stock prediction as a major source of option-price error. The hidden Markov model and an adaptive-volatility model predicted stock prices about as accurately as assuming no change, and tuning found no gain from predicting direction. The adaptive-volatility model improved predicted price ranges for Eli Lilly but not Goldman Sachs. The simulator supported reproducible comparisons of IV and stock assumptions but did not forecast better than simpler alternatives. Complete option histories and prices consistent across strikes are needed before simulated prices can replace market data.
Published: May 13, 2026
Last updated: September 28, 2026
The Hidden Perception Constraint in Task-Aware Compression
With the recent advancements of neural compressors, explicitly incorporating perception constraints into the design of compression schemes has gained significant attention. Traditionally, these perception constraints ensure that the distribution of the reconstruction does not significantly deviate from the distribution of the source, thus attesting to the perceptual quality of the reconstruction. In this work, we uncover several perception constraints that are naturally present in task-aware compression. In particular, we consider a problem where the primary task is reconstruction and the secondary task is classification (i.e., a statistical test). We study this problem at varying levels of domain information available to us and discuss how to utilize the naturally emerging perception constraints to design rate-minimal compression schemes that also maximize the utility of our secondary task. We show that in this setting, if the decision boundaries of the classifier are ill-defined (mismatch) for our source distribution, then matching onto a target distribution enhances our classification accuracy.
Published: September 28, 2026
Last updated: September 28, 2026