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Knowing the Self, Understanding the World: A Dual-Cognition Benchmark for UAV Spatio-temporal Reasoning with MLLMs
Multimodal large language models have achieved strong performance across diverse vision-language tasks, yet their capabilities in UAV scenarios remain insufficiently explored. Recent UAV-oriented benchmarks have begun to evaluate MLLMs in aerial scenarios, but they typically focus on scene understanding, event recognition, or navigation completion, rather than jointly assessing the dual-cognition capability required for UAV agents: reasoning about both the UAV's own state and the external environment in multiview spatio-temporal contexts. To address this gap, we present UAV-DualCog, a benchmark for aerial multiview spatio-temporal reasoning built on this dual-cognition perspective. UAV-DualCog includes both image and video tasks to jointly evaluate self-state and environment-state reasoning, while requiring spatial or temporal grounding beyond discrete answer prediction. We also develop an automated pipeline that constructs data from scene-level semantic point clouds, yielding a scalable benchmark with diverse scenes, hundreds of landmarks, and thousands of QA samples. Extensive evaluations show that current MLLMs remain far from reliable in UAV dual cognition. Self-state reasoning, viewpoint transformation, precise spatial grounding, and temporal interval localization are persistent bottlenecks, and additional validation with thinking/frontier models and a human baseline confirms that the benchmark is understandable to humans but challenging for existing models. We further construct UAV-DualCog-Train from disjoint scenes and show through a lightweight optimization probe that it provides useful structured supervision, suggesting its value not only as an evaluation benchmark but also as a data resource for advancing MLLM-based UAV agents. Project website and supplementary materials: https://uav-dualcog.lozumi.com
Published: July 17, 2026
Last updated: July 17, 2026
MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction
Humans can infer how objects are likely to move from passive observation: a cup may be lifted, a drawer may slide, and a lid may rotate shut. Such predictions expose the physical consequences of interaction needed to act in the real world. We study how to learn this anticipation from ordinary monocular videos of human-object interaction. Given a short observed video context, MotionForesight predicts future 3D trajectories for points on the manipulated object. This casts interaction prediction as object-centered 3D motion forecasting without any assumptions on the object properties. Our key insight is that video prediction models already encode rich priors about how objects move during human interactions. We redirect these priors from pixel prediction toward future 3D scene flow. We start from a dense 3D tracker built on a pretrained video model, generate pseudo-ground-truth tracks from complete clips, and train the forecaster using only the observed frames. We replace future RGB and geometry with learned mask latents and train a lightweight adapter to turn the retrospective tracking representation into a forward predictor, while freezing the large video and tracking components. Using just 40k human videos and no auxiliary inputs such as language, MotionForesight generalizes across diverse out-of-distribution objects, environments, viewpoints, and interactions. It also outperforms substantially larger models that use over a million training videos. These results show that we can efficiently re-purpose video priors into explicit geometric forecasts for embodied intelligence. https://motionforesight.github.io/
Published: July 17, 2026
Last updated: July 17, 2026
FVAttn: Adaptive Sparse Attention with Runtime Load Balancing for Video Generation
Video Diffusion Transformers process long spatio-temporal sequences, making self-attention the main bottleneck in high-resolution video generation. Training-free sparse attention reduces this cost, but adaptive Top-p routing creates uneven per-head workloads under multi-GPU sequence parallelism. The resulting workload heterogeneity turns sparse attention into a rank-level straggler problem. We present , a training-free sparse-attention system that improves the distributed execution efficiency of adaptive sparse attention under multi-GPU sequence parallelism. uses Top-p routing, a Top-k safety floor, and video-aware block organization as the sparse-routing frontend, then repairs the materialized mask at runtime. Runtime Load Balancing migrates a small number of heavy heads via P2P communication to shorten the current critical path. Slack-Aware Sparse Augmentation fills residual non-critical-rank slack with additional high-value blocks, while overlap hides scheduling and migration overhead behind existing computation. On step-distilled Wan2.2 I2V, reduces average load imbalance from 1.34 to 1.08 and delivers a 4.41× attention speedup over FlashAttention, while achieving a 2.02–2.11× DiT inference speedup with competitive video quality.
Published: July 17, 2026
Last updated: July 17, 2026
Searching Videos as Trees: Self-Correcting Agents for Grounded Long Video QA
Grounded long-video question answering (Grounded LVQA) requires answering a question about a long video while localizing the short evidence interval that supports the answer. Recent agentic methods frame this task as multi-turn exploration with a single crop_video(start, end) action, which supports coarse-to-fine narrowing but provides no primitive for fine-to-coarse backtracking. As a result, these agents typically converge prematurely and cannot recover from an early mistake. We propose VideoTreeSearch (VTS), a framework that casts grounded LVQA as iterative self-correcting search over an adaptive temporal tree. VTS constructs a non-uniform tree from visual scene boundaries so that each node corresponds to a semantically coherent segment, and trains an agent to navigate the tree through four discrete operations: zoom_in, zoom_out, shift, and answer. These operations expose backtracking and recovery as explicit, learnable primitives rather than implicit behaviors. To train this navigation, we introduce a trajectory synthesis pipeline that produces multi-step paths through the tree, including deliberate detours into incorrect branches followed by recovery. We use these trajectories for supervised fine-tuning, followed by reinforcement learning with grounding and answer-accuracy rewards. On three Grounded LVQA benchmarks (CG-Bench, Haystack-LVBench, Haystack-Ego4D), VTS outperforms the strongest prior agentic methods by +12.5 mIoU on CG-Bench and +7.4 T-F1 on Haystack-Ego4D. The learned policy also transfers to general long-video QA, surpassing all prior agentic baselines on Video-MME, MLVU, and LVBench by up to +7.1 accuracy points. Ablations confirm that self-correcting hierarchical search is the central mechanism behind these gains: removing either adaptive descent or explicit backtracking substantially degrades performance. Code is available at https://github.com/CeeZh/VTS.
Published: July 17, 2026
Last updated: July 17, 2026
Handroid: Bridging Dexterous Hand and Humanoid
Dexterous hands and humanoid robots are typically developed as distinct embodiments: the former enable contact-rich manipulation at the object scale, whereas the latter provide mobility and whole-body interaction in human-centered environments. We introduce Handroid, a desktop-scale dual-embodiment robot that integrates both capabilities within a single reconfigurable platform. Handroid reuses one 27-DoF electromechanical body as either a dexterous hand or a desktop humanoid, measuring 0.33 m in height and 2.05 kg in weight. In the dexterous hand embodiment, 20 DoFs form an anthropomorphic hand closely matching the kinematic structure of the human hand. In the humanoid embodiment, the same articulated modules are reconfigured into a humanoid with a head, arms, and legs, including a 12-DoF lower-limb structure for locomotion and whole-body motion. Handroid further provides a unified control and learning framework supporting hand teleoperation, dexterous grasping, in-hand manipulation, humanoid locomotion, gait generation, and interactive motion authoring. We validate the platform through real-world dexterous manipulation, reinforcement-learning-based locomotion, keyframe motion deployment, and a long-horizon task involving embodiment reconfiguration, locomotion, docking, and dexterous pick-and-place. These results position Handroid as a compact and reproducible platform for advancing morphology-reconfigurable robotics and cross-embodiment robot learning.
Published: July 17, 2026
Last updated: July 17, 2026
PagedWeight: Efficient MoE LLM Serving with Dynamic Quality-Aware Weight Quantization
Mixture-of-Experts (MoE) is a popular class of large language models (LLMs), offering high efficiency and accuracy. However, in KV-cache-intensive serving scenarios, MoEs often exhibit a tension between the GPU memory requirements of the model weights and the growing KV cache. We propose PagedWeight, a novel management method for MoE LLM serving that dynamically quantizes MoE model's weights at runtime and balances expert-weight precision with the KV cache sizes. PagedWeight exposes and effectively navigates the complex tradeoff between the model's task accuracy, memory consumption, and throughput/latency. Across several memory-sensitive MoE serving scenarios, PagedWeight improves the quality-memory tradeoff over several existing quantization baselines. PagedWeight achieves FP16-equivalent accuracy with up to 72.0
Published: July 17, 2026
Last updated: July 17, 2026
A Blueprint for Equilibrium-Based Differentiable Continuous-Variable Thermodynamic Computing
To address the escalating energy and latency demands of machine-learning workloads, we introduce a blueprint for an energy-efficient and fast thermodynamic computing stack that leverages stochastic analog processes in physical hardware. In this work, we focus on energy-based thermodynamic computing where the stochastic process is well described by Langevin dynamics with tunable energy potentials. The implementation of such potentials in physical hardware enables us to generate and sample from basic parameterized energy-based models. We demonstrate how to construct and train popular classes of machine learning models based on these hardware-native energy-based models, using the framework of probabilistic graphical models. We analyze the runtime and energy consumption of different models in this thermodynamic paradigm based on theoretical considerations and numerical studies. As a preliminary experimental realization of such hardware, we present our stochastic analog superconducting circuits driven by thermal noise. Together, these results outline a path toward energy-efficient thermodynamic hardware for probabilistic machine learning.
Published: July 17, 2026
Last updated: July 17, 2026
Vision-Language Assistant for Emotional Reactions to Risky Driving
This study introduces a vision-language pipeline that detects risky driving behaviors and generates emotionally expressive responses to support driver awareness and comfort. Although vision-language models have advanced perception and reasoning in autonomous driving, existing systems rarely consider the emotional dimension or real-world user experience. Keep Yelling Assistant (KYA) detects high-risk driving maneuvers in real time, such as sudden cut-ins. It then produces emotional responses through a large language model tailored to driver preferences. The framework comprises two core modules. The vision module uses YOLOv8 variants to detect nearby vehicles and identify risky behaviors such as sudden cut-ins. Key driving metrics, including relative distance, speed, and projected reach time, are extracted and normalized to produce a structured behavior log. The language module processes this log with user-defined emotional tone settings, such as neutral, humorous, and analytical, and generates verbal reactions using state-of-the-art large language models, including ChatGPT-4o, Claude 3, Gemini 2.5, and Copilot. We evaluated the proposed system using dashcam videos containing risky driving behaviors and a user study involving 108 participants. Participants selected preferred response styles, and the large language models were evaluated based on emotional alignment. All models received favorable ratings, although preferences varied across personas. Notably, the combination of YOLOv8s and ChatGPT-4o achieved the highest score of 4.29 out of 5.00. By integrating real-world perception with emotionally adaptive dialogue, KYA introduces a new paradigm for emotionally intelligent in-vehicle artificial intelligence. It offers promising directions for improving safety, trust, and emotional well-being in both conventional and autonomous vehicles.
Published: July 17, 2026
Last updated: July 17, 2026
Cluster-Aware Matching via Laplacian Optimal Transport
In many applications of matching, the point clouds to be matched are not merely unstructured sets of points but rather samples from distributions with an intrinsic cluster structure. In such cases, as individual points are often interchangeable within a coherent region, finding a robust region-to-region alignment is more desirable than establishing a precise point-to-point correspondence. To this end, we propose a novel approach for cluster-aware matching based on Laplacian Optimal Transport (LapOT). The key idea is to regularize the optimal transport problem with quadratic Laplacian terms constructed from similarity graphs of the point clouds, which encourages the optimal coupling to respect the cluster structure of both point sets. We also introduce Refined Simultaneous Clustering (RSC), a method that leverages the cluster-aware coupling obtained from LapOT to produce consistent partitions across the point sets, which can overcome the limitations of independent clustering and yield more stable and interpretable results. We demonstrate the effectiveness of our approach through theoretical analysis and empirical experiments, showing that LapOT indeed produces cluster-aware matching that leads to more consistent and meaningful alignments between point clouds.
Published: July 17, 2026
Last updated: July 17, 2026
Beyond Success Rate: Cost-Aware Evaluation of Offensive and Defensive Security Agents
Security-agent evaluations commonly measure peak offensive capability under generous inference budgets, emphasizing vulnerability discovery, exploit development, penetration testing, and CTF completion. Such measurements are useful but incomplete: in operational security, every reasoning step, tool call, telemetry query, and enrichment request consumes budget. We evaluate language-model security agents through this cost-success lens on offensive Cybench challenges and defensive Splunk BOTS v1 investigation challenges. Instead of reporting only best-case success, we compare models at fixed cost levels and decompose performance by inference spend and tool spend. Our results show distinct scalingregimes for red- and blue-team tasks. Offensive CTF performance improves with additional test-time compute, and scaled open-weight models can approach frontier proprietary systems while remaining cost-competitive. Defensive SOC investigation does not scale in the same way: success depends more heavily on disciplined tool use, telemetry navigation, and selective enrichment than on raw reasoning budget alone. We argue that security-agent benchmarks should measure economic efficiency and operational fit alongside task success. Cost-aware, SOC-native evaluations provide a clearer picture of which models are practically useful today and where defensive agents still need to improve. We present an interactive website with our results https://evals.frontier.security.
Published: July 16, 2026
Last updated: July 17, 2026
Physics-enhanced reinforcement learning for real-time optimal control of dynamical systems
Reinforcement learning (RL) has recently emerged as a promising feedback control strategy for nonlinear and complex dynamical systems. However, RL algorithms are sample inefficient and require a large number of interaction with the environment to synthesize optimal control strategies. Consequently, applications of RL are typically limited to sparse sensors and actuators due to the curse of dimensionality entailed by the exploration-exploitation dilemma in high-dimensional spaces. In this work, we bridge RL and traditional optimal control for dynamical system with a novel Physics-EnhAnced Reinforcement Learning (PEARL) paradigm tailored to the control of high-dimensional and parametric dynamical systems, exploiting the differentibility of their dynamics. Specifically, PEARL employs an actor-adjoint algorithm that leverages automatic differentiation to compute policy gradients over short horizons and adjoint-based sensitivities of future returns approximated via neural networks, significantly reducing the number of environment interactions, while mitigating long-term gradient instabilities. Through two challenging parametric navigation problems in unsteady flows, we show that PEARL (i) effectively exploits differentiable environments to outperform state-of-the-art RL algorithms, (ii) is sample efficient, thanks to the physics-guided policy learning, (iii) generalizes across multiple scenarios, which is crucial when dealing with parametric systems, and (iv) enables scaling RL to high-dimensional state and action spaces, without requiring low-dimensional state representations or multi-agent strategies.
Published: July 17, 2026
Last updated: July 17, 2026
Evaluating Open-Weight LLMs for Generating Structured Threat Information for Autonomous Vehicle Vulnerabilities
Connected and Autonomous Vehicles (CAVs) rely on interconnected software and hardware components, including sensors, Electronic Control Units, in-vehicle infotainment systems, and telematics units, where vulnerabilities can compromise assets, users, and vehicle operations. These vulnerabilities are commonly documented as plain text in the Common Vulnerabilities and Exposures (CVE) database; however, security practitioners require structured information about affected assets, types of weaknesses, and attack behaviors to effectively mitigate the risks from these vulnerabilities. To this end, we evaluate open-weight Large Language Models (LLMs) for generating Structured Threat Information Expression (STIX), a well-known structured format for representing threat information, for CAV-related CVEs. We construct a dataset called CAV-STIXGen that maps CAV vulnerability descriptions to STIX domain objects (SDO), STIX relationship objects (SRO), Common Weakness Enumeration (CWE), and MITRE ATT&CK techniques mappings. Using this dataset, we evaluated 11 open-weight LLMs (4B to 120B parameters) across various prompting strategies and temperatures. Single-model configurations achieve F1 scores of 0.94 for SDO, 0.63 for SRO, and 0.99 for CWE mapping, while complete MITRE ATT&CK mapping remains challenging. In a multi-agent setup, Gemma-4-31B and Codestral-22B achieve F1 scores of 0.91 for SDOs and 0.43 for SROs, respectively. Lastly, we analyze CWE and MITRE ATT&CK co-occurrences to identify recurring threat patterns in the CAV domain, demonstrating how AI-assisted vulnerability-to-STIX translation can automate threat intelligence and prioritize defense in transportation security.
Published: July 17, 2026
Last updated: July 17, 2026
An Agent-Centric Dynamical Systems Perspective on Multi-Agent Reinforcement Learning
Analysing learning in Multi-Agent Reinforcement Learning (MARL) environments is challenging, in particular with respect to individual decision-making. Practitioners frequently struggle to compare training runs due to the inherent stochasticity in algorithms arising from random dithering exploration, environment transition noise, and stochastic gradient updates to name a few. Traditional analytical approaches, such as replicator dynamics, oft rely on mean-field approximations to remove stochastic effects, but this simplification, whilst able to provide general overall trends, can lead to dissonance between analytical predictions and actual agent realisations. We propose modelling MARL training as a coupled stochastic dynamical systems, capturing both agent interactions and environmental characteristics. Leveraging tools from dynamical systems theory, we pragmatically analyse the stability and sensitivity of agent behaviour, which are key dimensions for their practical deployments, for example, in presence of strict safety requirements. This framework allows us to rigorously study the inherent stochasticity of MARL, providing a deeper understanding of system behaviour.
Published: December 08, 2025
Last updated: July 17, 2026
Vision-Language-Motion Maps: An Open-Vocabulary, Uncertainty-Aware, Queryable Motion Attribute for 3D Scene Maps
Open-vocabulary 3D maps let robots answer language queries about what and where, but they assume a static world and cannot answer queries about how scene elements behave. We introduce Vision-Language-Motion Maps (VLMM), an open-vocabulary, natural-language-queryable 3D map in which each element carries a fused motion attribute: a VLM/LLM semantic movability prior combined with geometrically observed cross-frame motion, together with a per-element uncertainty. Queries reduce to attribute filters that distinguish what has been seen to move, what could move but has not, and what stays still. On a controlled simulator benchmark with exact ground truth (AI2-THOR, three scene types) we show through ablation that the schema fields are non-substitutable: a semantic-only baseline fails motion queries even with strong features, and neither motion field substitutes for the other (the prior cannot answer "what is moving," observed motion cannot answer "what could move"). On real dynamic RGB-D (TUM and Bonn, six sequences) we show the uncertainty channel-our key difference from prior fused-motion work-consistently improves moving-vs-static average precision and reduces false motion flags, and is robust to estimated (noisy) poses. The raw confidence is not calibrated, but post-hoc isotonic calibration reaches an expected calibration error of 0.10. VLMM is a representation contribution: the closest prior maps each lack at least one of the four properties-open-vocabulary, language-queryable, fused prior-and-observed motion, and per-element uncertainty-that our combination provides.
Published: July 17, 2026
Last updated: July 17, 2026
When Does Muon Help Agentic Reinforcement Learning?
Muon is competitive with AdamW in large-scale pre-training, but its value for reinforcement-learning (RL) post-training remains unclear. We study vanilla Muon in sparse-reward agentic RL through matched single-seed comparisons with AdamW on ALFWorld using Qwen2.5-0.5B-Instruct. Under Group-in-Group Policy Optimization (GiGPO), applying Muon only to hidden weight matrices raises final-window validation success from 0.290 to 0.546 (+88%); high-rate AdamW controls retain no post-update success. The effect depends on the advantage estimator and learning rate. At 3e-5, Muon improves GRPO from 0.161 to 0.268, whereas GraphGPO's late-window gap narrows near saturation. At 1e-5, GraphGPO Muon reaches 0.901, raises normalized validation AUC from 0.399 to 0.556, and reaches 0.5 and 0.75 success 30 and 60 updates earlier, respectively. These exploratory results show that Muon can benefit agentic RL and motivate studying the policy optimizer, advantage estimator, and learning rate jointly. Multi-seed and cross-task validation remain open.
Published: July 17, 2026
Last updated: July 17, 2026
Behaviour-Conditioned Neural Processes for Adaptive Residential Short-Term Load Forecasting
Residential short-term load forecasting (STLF) is challenging because household demand is heterogeneous, temporally variable, and shaped by diverse behavioural routines. This work investigates whether inferred behavioural structure can be embedded within the forecasting mechanism of a Neural Process-based probabilistic model, rather than used only as an external grouping signal, for context-conditioned residential STLF. We propose a behaviour-conditioned Attentive Neural Process framework that treats each load profile as a forecasting task. Behavioural structure is represented by a discrete latent variable inferred from the available context and used for behaviour-conditioned decoder conditioning, while a continuous latent variable captures shared functional uncertainty across heterogeneous profiles. To enable conditioning without ground-truth behavioural labels, clustering-derived information provides weak supervision during training, whereas test-time conditioning relies only on context-inferred class distributions. Experiments on the Smart Grid, Smart City (SGSC) dataset use user-disjoint train/validation/test splits, variable context lengths, and multi-step forecast horizons, with comparisons against a label-agnostic ANP baseline and fixed-window deterministic STLF baselines. The proposed variants improve MAE and CRPS over ANP across horizons and context settings, with the largest gains under limited context. The best-performing variant achieves average reductions of 7.9% in MAE and 6.9% in CRPS relative to ANP. Compared with fixed-window baselines, this variant achieves lower RMSE across all evaluated horizons while maintaining competitive MAE, suggesting fewer large prediction deviations under heterogeneous consumption patterns. These results support single-model, uncertainty-aware forecasting across heterogeneous households, contexts, and horizons.
Published: July 17, 2026
Last updated: July 17, 2026
An Exam for Active Observers
Human vision is a closed loop: gaze is continuously redirected by intermediate hypotheses rather than a single snapshot. Decades of psychophysics and cognitive science have argued that this active observation is essential for a wide range of tasks. Whether today's multimodal large language models (MLLMs) exercise active observation is an empirical question that current vision-language benchmarks do not answer. We introduce ActiveVision, a benchmark that makes active observation measurable for MLLMs, comprising 17 tasks across 3 categories. Tasks are designed to force repeated visual perception rather than a single static description. Frontier MLLMs collapse on ActiveVision: the highest-scoring model we evaluate, GPT-5.5 at the highest exposed reasoning-effort tier, solves only 10.6% of items and scores zero on 11 of the 17 tasks, and even Claude Fable 5, despite topping most reasoning and coding leaderboards, solves just 3.5%, far behind three human participants who average 96.1%. Furthermore, much of the gap persists even when models write and run their own vision code: such code is unreliable on realistic imagery, and catching its failures itself requires the active perception the models lack. Together, these results indicate that current MLLMs lack robust active visual observation, motivating architectures and training objectives that close the perception-reasoning loop.
Published: July 17, 2026
Last updated: July 17, 2026
A JoLT for the KV Cache: Near-Lossless KV Cache Compression via Joint Tucker and JL-Residual Allocation for LLMs
The key-value (KV) cache has become the dominant memory cost of transformer inference: it grows with batch size, context length, and depth, and at long context it, rather than the model weights, sets the throughput ceiling. Existing reductions fall into two families. Low-rank methods factor two-dimensional slices of the cache, either per-head matrices or cross-layer feature blocks, and quantization methods lower the bit-width of every entry. Neither exploits the fact that the cache at a layer is naturally a third-order tensor whose three axes, the heads, the tokens, and the features, carry very different amounts of redundancy. We take this tensor view directly. Our method, JoLT (Joint Lagrangian Tucker), applies a partial Tucker decomposition that compresses only the token and feature axes while leaving the head and layer axes intact, then restores the energy that truncation discards with a rotated low-bit residual: a random orthogonal rotation followed by low-bit quantization. A single Lagrangian dual allocates the Tucker ranks and the residual bit-widths together, per layer group and separately for keys and values, under one byte budget. The result is a near-lossless 2-3x compression. Perplexity stays near-lossless on both a grouped-query-attention model (Mistral-7B-v0.3) and a multi-head-attention model (LLaMA-2-13B), and GSM8K accuracy and needle-in-a-haystack retrieval hold at the uncompressed baseline at 2x on both architectures and through 3x on the GQA model. At 2x, JoLT reconstructs the cache to relative Frobenius error 0.009 (K) and 0.006 (V) on both architectures. A randomized-SVD variant, FlashJoLT, delivers a 5-13x compression-time speedup at 1024-token context and matched quality.
Published: July 14, 2026
Last updated: July 17, 2026
Revisiting Real-Time Interval and Throughput Maximization
Job throughput maximization is the central maximization problem in scheduling. Interval scheduling is the special case of throughput maximization when jobs are intervals and therefore there is no slack available in which to schedule a job. It is interesting to know to what extent results for interval scheduling can be extended to the more general throughput problem in the real-time model. For the unweighted and proportionally weighted throughput problem (where the weight or value w_i of a job J_i is its processing time p_i), there are constant competitive real-time scheduling algorithms using preemption with restarting. More generally, the result for proportionally weighted interval scheduling can be extended to C-Benevolent weight functions. We also introduce a new real-time model in which jobs are announced before the actual release time of a job. We show that with sufficient advance notice, we can obtain a constant competitive ratio for proportionally weighted throughput without any preemption. However, this advance notice result does not extend to arbitrary C-Benevolent and D-Benevolent weight functions. Finally, we show that unlike interval scheduling, unweighted throughput using preemption with revoking admits no constant competitive ratio when the number of distinct processing times is unrestricted. More precisely, for instances with at most k distinct processing times, we give a lower bound of 1/(k+1) and a deterministic 1/(2k)-competitive algorithm.
Published: July 17, 2026
Last updated: July 17, 2026
Interaction-Aware Whole-Body Control for Compliant Object Transport
Cooperative object transport in unstructured environments remains challenging for assistive humanoids because strong, time-varying interaction forces can make tracking-centric whole-body control unreliable, especially in close-contact support tasks. This paper proposes a bio-inspired, interaction-oriented whole-body control (IO-WBC) that functions as an artificial cerebellum - an adaptive motor agent that translates upstream (skill-level) commands into stable, physically consistent whole-body behavior under contact. This work structurally separates upper-body interaction execution from lower-body support control, enabling the robot to maintain balance while shaping force exchange in a tightly coupled robot-object system. A trajectory-optimized reference generator (RG) provides a kinematic prior, while a reinforcement learning (RL) policy governs body responses under heavy-load interactions and disturbances. The policy is trained in simulation with randomized payload mass/inertia and external perturbations, and deployed via asymmetric teacher-student distillation so that the student relies only on proprioceptive histories at runtime. Extensive experiments demonstrate that IO-WBC maintains stable whole-body behavior and physical interaction even when precise velocity tracking becomes infeasible, enabling compliant object transport across a wide range of scenarios.
Published: March 04, 2026
Last updated: July 17, 2026
Agent Step Value: Auditing Evaluator-Channel Reversals in Black-Box Agent Traces
Pooling, substituting, or reusing evaluator-derived step rewards assumes that their direction survives a change of evaluation channel. The same frozen transition can violate that assumption. Process rewards vary agent states, while evaluator audits vary scoring configurations; neither first difference isolates their interaction. We define Agent Step Value (ASV) as a channel-indexed target-margin gain and identify the state-by-channel interaction on complete matched faces. Across frozen PubMed question-answering transitions, direct scoring yields a positive mean ASV, while the generated-view channel yields a negative mean. Two matched replay waves reproduce this reversal, and cross-channel sign disagreement exceeds same-channel retry disagreement by 48.0 percentage points. Matched retrieval faces localize the reversal to the generated-view coordinate and trace its direction across a readout-and-stack bridge. A source-only generation contract restores the positive mean direction on artifact-bearing retrievals and removes parser-detected substantive support claims from artifact-free before-state views. ASV turns channel sensitivity into an identified measurement problem that can be localized and tested by intervention before step rewards are reused.
Published: July 05, 2026
Last updated: July 17, 2026
PRISA: Proactive Infrastructure LiDAR Framework for Intersection Safety Assessment
Urban intersections are among the most hazardous locations in road networks, posing significant risks to vehicles and vulnerable road users (VRUs) such as pedestrians and cyclists. The complexity of multi-agent interactions demands continuous, real-time monitoring systems capable of anticipating conflicts before they escalate into crashes. We present PRISA, a modular infrastructure LiDAR framework leveraging privacy-preserving, low-light-robust roadside sensors for long-term traffic observation and real-time risk detection at the edge. The framework comprises two core components: a sensing and perception layer and a plug-and-play risk assessment module. The latter automatically curates site-specific training data from accumulated perception outputs to train a trajectory prediction model without manual annotation. It then deploys the trained model for continuous motion forecasting and dual surrogate safety evaluation, using Time-to-Collision (TTC) for longitudinal conflicts and Predicted Post-Encroachment Time (PPET) for crossing and VRU-involved interactions. PRISA is evaluated on the public R-LiViT dataset and deployed on an NVIDIA Jetson AGX Thor at a live signalized intersection in Chattanooga, Tennessee. PPET-based assessment operates at 194~ms end-to-end latency over a 2.4-second predictive horizon, with TTC-based detection and perception remaining within real-time constraints, demonstrating practical feasibility for proactive multi-agent intersection safety monitoring.
Published: July 17, 2026
Last updated: July 17, 2026
CLIFE: Camera-LiDAR Fusion Framework for Edge-Deployable Roadside VRU Perception
Reliable roadside perception of vulnerable road users (VRUs) remains challenging under occlusions, variable lighting, and diverse weather conditions, particularly under strict edge-computing and latency constraints. Existing multi-sensor fusion systems rely on cloud or server-grade infrastructure, creating a deployment gap at real-world intersections. We present CLIFE, an edge-native camera-LiDAR fusion framework that integrates targetless online calibration and lightweight late-fusion tracking entirely on a single embedded device, without cloud offloading. CLIFE adaptively refines camera-LiDAR alignment on demand and performs multi-sensor fusion and track association with O(N log N) per-frame cost. We deploy CLIFE across 12 signalized intersections in Chattanooga and conduct an in-depth evaluation at a representative intersection using synchronized camera-LiDAR data that spans diverse daytime, nighttime, and weather conditions. Our experiments demonstrate that the fusion architecture substantially enhances the perceptual range and robustness of the individual sensors under varied environmental and traffic conditions. The late-fusion core operates at 53.2 FPS on the Jetson AGX Thor, ensuring high throughput for real-time intersection-scale applications. By centering perception at the edge, CLIFE provides a deployable foundation for downstream safety applications, while reducing bandwidth and calibration overhead for agencies operating multi-intersection corridors.
Published: July 17, 2026
Last updated: July 17, 2026
VTLoc: Learning-based Tactile Contact Localization in Visual Point Clouds
Vision and touch are complementary modalities essential for robotic perception and manipulation. While vision provides global object context, touch offers precise local information at contact points. Integrating these modalities for contact localization, i.e., predicting the location of touch on an object's surface, poses significant challenges due to the need for accurate spatial alignment between tactile data and visual geometry. To address this challenge, we propose VTLoc, a novel visual-tactile framework that localizes contact points from tactile readings using a 3D point cloud as visual input. VTLoc introduces two key components: a geometric multi-modal alignment module, which reconstructs a pseudo-point cloud from fused visual-tactile features and aligns it with the visual point cloud to enforce spatial consistencies across modalities; and an iterative localizing updater, which iteratively refines the predicted contact location using fused visual-tactile features. Evaluated on a new benchmark of 100 real-world objects, VTLoc improves single-touch contact localization by reducing local-to-global correspondence ambiguity.
Published: July 17, 2026
Last updated: July 17, 2026
ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory
Recent VLM and VLA systems have improved robotic perception and action prediction, yet long-horizon embodied agents still require a general runtime layer for reasoning, memory, tool use, verification, and cross-embodiment execution. We present ABot-AgentOS, a general robotic Agent Operating System that sits above low-level controllers and provides a deliberative agent layer for scene-conditioned planning, context-isolated skill execution, multi-stage verification, multi-modal memory, and edge-cloud collaboration. To evaluate such systems, we introduce EmbodiedWorldBench, an executable benchmark with 16 indoor, outdoor, and hybrid scenes, four difficulty levels, and over 200 tasks involving navigation, object search, NPC dialogue, dynamic events, and trace-grounded scoring. ABot-AgentOS further introduces Universal Multi-modal Graph Memory, a persistent source-grounded substrate that converts dialogue, visual observations, spatial context, temporal relations, and task traces into typed nodes and edges. A failure-driven self-evolution loop converts diagnosed memory failures into gated runtime evo-assets that are promoted only to later evaluation splits, preventing current-split ground-truth leakage while enabling continual improvement. On an initial EmbodiedWorldBench subset, ABot-AgentOS improves over a single-controller baseline in both task success and goal completion. Across memory benchmarks, ABot-AgentOS Static achieves 87.5 on LoCoMo, 59.9 on OpenEQA EM-EQA, 88.6 on Mem-Gallery, and 76.5 Acc@All on NExT-QA; self-evolution further improves LoCoMo to 88.7, OpenEQA to 60.4, and Mem-Gallery to 89.0. These results suggest that a general Agent OS layer can improve long-horizon embodied execution while providing persistent, auditable memory for continual interaction.
Published: July 11, 2026
Last updated: July 17, 2026
Learning Standard Model structure from LHC data with Riemannian flow matching
In this work we demonstrate that a single transformer-based generative model can capture Standard Model structure spanning five decades of invariant mass, from the sub-GeV regime to the TeV continuum, a range that no single Monte Carlo sample covers. To achieve this we design ShellFlow, a Riemannian conditional flow matching model that, given the recorded event composition, generates each particle on its on-shell manifold. Its only physics priors are the on-shell condition and the invariant-mass formula. The model is trained on ∼ 10^9 real pp collision events from the ATLAS Open Data 13 TeV release and told nothing else. From a single training run, the model learns to reproduce all of the following: intra-particle kinematics, the dilepton resonances (J/ψ, Υ, Z) at their PDG positions, the leptonic Weinberg angle, the W and top-quark masses, and inter-particle correlations that enter no training objective. A substantial fraction of the Standard Model is thus learnable directly from recorded collision data.
Published: July 17, 2026
Last updated: July 17, 2026
A New Implementation of NeoSLAM and a Comparative Evaluation with RatSLAM
This paper presents a new implementation of the NeoSLAM algorithm. The proposed version is a complete rewrite of NeoSLAM into a modular architecture using modern frameworks that, together, enable real-time execution with minimal discarding of input data. This work also provides a comparative evaluation between NeoSLAM and RatSLAM across three datasets under varying environmental conditions. The experimental results highlight differences in mapping consistency and trajectory reconstruction, demonstrating the effectiveness and practical applicability of the proposed ROS2-based implementation. The results indicate that the new NeoSLAM outperforms the original in terms of processing throughput for real-time applications and achieves comparable performance to RatSLAM in terms of map reconstruction across the evaluated datasets.
Published: July 17, 2026
Last updated: July 17, 2026
Improving Improved Kernel PLS
Improved Kernel Partial Least Squares (IKPLS) algorithms 1 and 2 are among the fastest PLS calibration algorithms. This article focuses on two shared steps, the computation of the 𝐗 rotations, 𝐑, and the 𝐘 loadings, 𝐐, and accelerates both. For 𝐑, term-by-term accumulation is replaced by a direct evaluation strategy that requires the same number of multiplications but parallelizes better on modern hardware. For 𝐐, I identify - to the best of my knowledge, for the first time - equivalences showing that each 𝐘 loading is obtainable, up to explicitly derived constants, from quantities already computed earlier in the same iteration, and I exploit them in IKPLS to reduce the cost of each loading from Θ(KM) to Θ(M) operations whenever M = 1 or 2 ≤ M < K, with K predictor variables (number of columns in 𝐗) and M response variables (number of columns in 𝐘). Both improvements provably yield exactly the same 𝐖, 𝐏, 𝐐, 𝐑, and 𝐓 as the original algorithms. Benchmarks with NumPy (CPU) and JAX (GPU) show speedups of up to two orders of magnitude for the isolated steps and of approximately 2× (CPU) and 6× (GPU) for entire fits. Both improvements are implemented in the free, open-source Python package .
Published: July 17, 2026
Last updated: July 17, 2026
FAIR_XAI: Improving Multimodal Foundation Model Fairness via Explainability for Wellbeing Assessment
In recent years, the integration of multimodal machine learning in wellbeing assessment has offered transformative potential for monitoring mental health. However, with the rapid advancement of Vision-Language Models (VLMs), their deployment in clinical settings has raised concerns due to their lack of transparency and potential for bias. While previous research has explored the intersection of fairness and Explainable AI (XAI), its application to VLMs for wellbeing assessment and depression prediction remains under-explored. This work investigates VLM performance across laboratory (AFAR-BSFT) and naturalistic (E-DAIC) datasets, focusing on diagnostic reliability and demographic fairness. Performance varied substantially across environments and architectures; Phi3.5-Vision achieved 80.4% accuracy on E-DAIC, while Qwen2-VL struggled at 33.9%. Additionally, both models demonstrated a tendency to over-predict depression on AFAR-BSFT. Although bias existed across both architectures, Qwen2-VL showed higher gender disparities, while Phi-3.5-Vision exhibited more racial bias. Our XAI intervention framework yielded mixed results; fairness prompting achieved perfect equal opportunity for Qwen2-VL at a severe accuracy cost on E-DAIC. On AFAR-BSFT, explainability-based interventions improved procedural consistency but did not guarantee outcome fairness, sometimes amplifying racial bias. These results highlight a persistent gap between procedural transparency and equitable outcomes. We analyse these findings and consolidate concrete recommendations for addressing them, emphasising that future fairness interventions must jointly optimise predictive accuracy, demographic parity, and cross-domain generalisation.
Published: April 26, 2026
Last updated: July 17, 2026
Boosted Enhanced Quantile Regression Neural Networks with Spatiotemporal Permutation Entropy for Complex System Prognostics
This paper presents an integrative prognostic framework that combines Spatiotemporal Permutation Entropy (STPE), Boosted Enhanced Quantile Regression Neural Networks (B-EQRNNs), Gated Temporal Attention, a Spiking Neural Network (SNN) refinement stage, and a Temporal Fusion Transformer (TFT) classifier. The motivation is long-horizon fault prediction in distributed industrial electronic systems, where single-sensor or point-estimate models can miss weak spatially propagating degradation signatures and provide limited uncertainty information. The proposed pipeline first converts 70-channel sensor streams into multiscale STPE descriptors, then learns conditional quantile representations and attention-weighted temporal context before final Normal/Abnormal classification. Evaluation is reported on a nine-system industrial electronic-sensor dataset with 48-, 90-, and 168-hour prediction horizons. The comparison includes a tree-based LightGBM baseline and modern sequence baselines available under the same preprocessing protocol, including LSTM, Autoformer, and TCN models. The full pipeline reaches 81.17% accuracy at the 168-hour horizon and is evaluated with component ablations, computational-cost analysis, and an explicit reproducibility protocol. The contribution is therefore framed as a validated hybrid architecture for uncertainty-aware spatiotemporal prognostics rather than as a new standalone learning theory.
Published: July 14, 2025
Last updated: July 17, 2026
When Do Multi-Agent Systems Help? An Information Bottleneck Perspective
LLM powered multi-agent systems (MAS) have emerged as a promising paradigm for complex tasks. However, their advantages over single-agent systems (SAS) remain unclear, with performance varying inconsistently across settings. Here, we provide an information bottleneck perspective on elucidating the differences between MAS and SAS. Specifically, our key observation is that a SAS accumulates its full reasoning trace in one shared context, while a MAS uses isolated local contexts connected by bounded relay messages. We show that, under infinite relay bandwidth, any SAS can be simulated by a MAS that transmits the full upstream context. Thus, the nontrivial advantage of MAS arises under bounded relays, where compression introduces a fundamental trade-off: reducing redundant context can improve efficiency, but may also incur loss of task-relevant information. We formalize this trade-off as an information bottleneck controlled by an effective parameter β, which captures how the balance shifts with model capability, and shows that MAS gains arise when context reduction outweighs relay information loss. We conduct 18 controlled experiments across five benchmarks and three model scales to validate our theoretical studies. We observe that MAS consistently helps when relays are near-sufficient, especially for weaker models. In contrast, MAS gains shrink or reverse when relays incur information loss, especially for stronger models that can already extract useful information from redundant context and thus gain little from compression. Our study shows that multi-agent design is fundamentally an information-bottleneck optimization problem. This perspective explains when bounded inter-agent communication helps or hurts.
Published: July 17, 2026
Last updated: July 17, 2026
The Hypergraph Moore Bound
The hypergraph Moore bound conjectured by Feige (2008) controls the size of the smallest even cover in a k-uniform hypergraph in terms of the average density of hyperedges. An even cover is a set of hyperedges covering each vertex an even number of times, generalizing the notion of a cycle in a graph, so the size of the smallest non-trivial even cover provides a notion of hypergraph girth. Recent work, starting from the breakthrough result of Guruswami, Kothari, and Manohar (2022) proved the conjecture up to polylogarithmic factors, whose exponents were later gradually improved. We give a simple proof of Feige's original hypergraph Moore bound conjecture for all k ≥ 3, with no superfluous polylogarithmic factors. For the case of k even, our proof roughly follows the proof of the graph Moore bound, but works with colored walks in a Kikuchi graph built from a hypergraph and controls their growth using the polynomial method. The argument is then extended to the case of k odd by adapting a procedure in [GKM22].
Published: July 15, 2026
Last updated: July 17, 2026
ToolSciVer: Multimodal Scientific Claim Verification with Visual Tool Augmented Reinforcement Learning
Multimodal Scientific Claim Verification (MSCV) requires models to verify scientific claims using visually grounded evidence from papers, including figures, tables, charts, and textual context. However, existing methods often fail because they struggle to locate decisive visual evidence, accurately read structured scientific visuals, and integrate multimodal observations into reliable reasoning. We introduce ToolSciVer, the first tool-augmented framework for MSCV to our knowledge. ToolSciVer equips a VLM with three type-aware visual tools, table row/column focus, chart-to-structure parsing, and high-resolution region zoom, which convert dense scientific visuals into explicit, claim-facing evidence, and trains the policy with Group Relative Policy Optimization (GRPO) under a composite reward of answer correctness, format validity, length control, tool-use efficiency, and tool-validity penalties. Experiments on SciVer and MuSciClaims datasets on five VLMs from three model families (Qwen, InternVL, Gemma) demonstrate that our method achieves superior performance compared to four competitive baselines including prompting-based and RL-based tool-use methods, highlighting the effectiveness of learned, type-aware tool use for scientific claim verification.
Published: July 17, 2026
Last updated: July 17, 2026
A Methodology for Auditable Trustworthiness Levels in AI Lifecycle Governance
AI governance increasingly requires judgments about whether an AI system remains adequately trustworthy over time, whether observed changes are tolerable, and how such judgments should be documented in a transparent and contestable way. Yet existing work on AI trustworthiness remains either too high-level to support lifecycle monitoring and reassessment or too narrowly metric-driven to connect with governance needs. We therefore propose a lightweight methodology for auditable trustworthiness levels in AI governance. The methodology has two components: a formal framework for representing and learning trustworthiness levels, and a lightweight AI lifecycle governance procedure for documenting, monitoring, and reassessing them over time. The formal framework models governance-relative trustworthiness through a context-sensitive protocol of measurable dimensions and learns trustworthiness levels as interpretable rules over trustworthiness profiles. Using decision trees as an interpretable proof-of-concept model class, the methodology yields explicit trustworthiness plateaus, readable level transitions, and two simple lifecycle diagnostics: boundary margins and profile drift. The governance procedure embeds these formal objects in a conformity-oriented workflow for design-time labeling, post-deployment monitoring, reassessment, and reporting. It also assigns human responsibilities and control gates for protocol design, validation, monitoring, and reassessment. We illustrate the methodology on synthetic AI lifecycle traces involving degradation, shocks, updates, heterogeneous monitoring cadences, and system comparison. Our methodology does not replace legal or other expert judgment: it supports conformity documentation and lifecycle monitoring by providing an evidential basis for documenting and tracking AI governance-relevant changes over time.
Published: July 17, 2026
Last updated: July 17, 2026
Connectivity Maintenance and Recovery for Multi-Robot Motion Planning
Connectivity is crucial in many multi-robot applications, yet balancing connectivity maintenance and fleet traversability in obstacle-rich environments remains challenging. Reactive controllers based on control barrier functions can preserve connectivity when it is initially satisfied, but often struggle with deadlocks in cluttered environments. We propose a real-time Bézier-based constrained motion planning algorithm, namely MPC–CLF–CBF, that produces trajectories and control inputs concurrently, subject to high-order control barrier function and control Lyapunov function constraints. Our motion planner supports connectivity-aware navigation in cluttered workspaces and recovers connectivity from initially disconnected configurations and after temporary obstacle-induced separation; it also provides analytic continuous-time derivatives, facilitating its application to agile differentially flat systems such as quadrotors. In simulations with 4–12 robots, it maintains 95.8–100% graph-connected time at 20% obstacle density, compared with 48.9–61.3% for MPC–CBF, with no observed collisions. We further validate the planner in a physical experiment with 8 Crazyflie nano-quadrotors.
Published: October 03, 2025
Last updated: July 17, 2026
Toward Semantic Communication for Real-time Mobile 3D Reconstruction
Real-time mobile 3D reconstruction is fundamental to many emerging applications such as autonomous navigation and digital twin construction, where a moving platform continuously captures an image stream and transmit to a computing server for scene understanding. Unlike offline reconstruction, camera poses and scene geometry are estimated on-the-fly during acquisition, making multi-view consistency a real-time requirement and rendering geometric estimation highly sensitive to communication-induced distortions. Semantic communication (SemCom) transmits compact semantic information, offering a promising way to preserve task-critical data over unreliable links. However, existing designs are optimized at the image or single-view level and without providing explicit reliability information for geometric estimation, limiting their applicability to real-time mobile 3D reconstruction. In this context, we propose a SemCom framework for real-time mobile 3D reconstruction. The framework includes a semantic transceiver that outputs a reconstructed image alongside a pixel-wise confidence map, quantifying the reliability of each region. We further introduce a confidence-guided geometric estimation method, incorporating confidence into RANSAC-based pose initialization and bundle adjustment to reduce the influence of unreliable regions and enhance robustness under noisy channels. Simulations show that, compared to existing SemCom and traditional seperate source and channel coding, our framework maintains high image quality while significantly improving pose estimation accuracy and 3D structural consistency.
Published: July 17, 2026
Last updated: July 17, 2026
A Unified Theory of Sparsification
We study the sparsifiability of real-valued codes, a unifying abstraction that generalizes both combinatorial and continuous notions of sparsification, including spectral sparsification. In our setting, a code C ⊆ℝ_≥ 0^m is simply a collection of nonnegative real-valued vectors, and for a parameter ε> 0, a (1 ± ε)-sparsifier of C is a subset T ⊆ [m], together with weights w ∈ℝ_≥ 0^T, such that, for every c ∈ C, ∑_i ∈ T w_i c_i ∈ (1 ± ε)∑_i=1^m c_i. When C ⊆{0,1}^m, this specializes to code sparsification, and hence captures CSP sparsification, as studied by Khanna–Putterman–Sudan (SODA 2024, STOC 2025) and Brakensiek–Guruswami (STOC 2025). Similarly, for a graph G=(V,E), if one defines C={c^(x):x∈ℝ^V}⊆ℝ_≥ 0^E by c^(x)_(u,v)=(x_u-x_v)^2, then sparsifying C is exactly spectral graph sparsification, as studied by Spielman–Teng (SICOMP 2011). Although the techniques driving combinatorial and continuous sparsification have traditionally been largely disjoint, our main result is a single structural theorem governing the sparsifiability of arbitrary real-valued codes C⊆ℝ_≥ 0^m. The central parameter is continuous-valued non-redundancy (CVNRD), a real-valued analogue of non-redundancy that captures the largest approximately block-diagonal obstruction contained in C. Our theorem gives sparsifiers of size nearly-linear in CVNRD, and shows that CVNRD is also a lower-bound obstruction for the broad class of coordinate-wise unbiased randomized sparsification schemes.
Published: July 17, 2026
Last updated: July 17, 2026
RESOURCE2SKILL: Distilling Executable Agent Skills from Human-Created Multimodal Resources
Skills are a useful abstraction for software agents, turning human and agent experience into reusable procedural knowledge. Yet existing skill libraries are mostly hand-written, text-centric, or derived from agent traces, leaving tutorial videos and other multimodal human resources largely underused. We present RESOURCE2SKILL, a framework that distills multimodal resources, including tutorial videos, repositories, articles, and reference artifacts, into executable skills for software agents. RESOURCE2SKILL organizes these skills as a hierarchical multimodal Skill Wiki, where each entry combines structured text, code, visual examples, metadata, and provenance. This design preserves complementary signals from different resources: videos capture temporal operations and visual effects, code captures executable tool patterns, and articles or artifacts provide conceptual and stylistic grounding. At inference time, agents retrieve and compose relevant skills from the wiki; when coverage is insufficient, the same construction operator can acquire new skills online. Across seven practical authoring domains, RESOURCE2SKILL improves average overall score by +11.9 percentage points over no-skill agents and outperforms strong harness baselines in 26 of 28 main-aggregate model-domain cells. Ablations confirm the value of multimodal skill format, hierarchical organization, source diversity, selection strategy, and online acquisition.
Published: June 28, 2026
Last updated: July 17, 2026
BayesContact: Uncertain Pose Estimation via Visuo-Tactile Proposals and Simulation-based Inference
Contact-rich manipulation requires pose estimates that are often more accurate than what depth-only sensing provides. Existing methods, relying on vision and contact, employ costly offline training procedures that need to be retrained for new environments and geometries. We propose BayesContact, a Simulation-Based Inference framework for visuo-tactile pose estimation in peg-in-hole insertion. BayesContact maintains a particle belief over object pose and fuses depth observations with force/torque-derived contact evidence. We employ simulation based forward models to approximate these observation likelihoods. For each pose hypothesis, a renderer predicts depth measurements and a physics simulator predicts contact outcomes under guarded probing actions; both are scored against real observations to update the belief. The resulting multimodal belief also enables information-gain-based probing for active disambiguation. Across simulated geometries and real-robot experiments, BayesContact improves pose observability and insertion success over vision-only inference by 30%
Published: July 17, 2026
Last updated: July 17, 2026
CRAFT: Clustering Rubrics to Diagnose Weak LLM Capabilities and Generate Targeted Fine-Tuning Data
Evaluations should do more than measure a models current performance. They should tell us what to fix for the next model iteration and provide a way to generate targeted post training data. Most evaluation pipelines identify weak examples, topics, or categories, but they leave the underlying capability failure implicit: they say where a model fails, not why. We introduce CRAFT, a method that converts any rubric based evaluation dataset into a model specific diagnosis of weak capabilities. CRAFT treats each grading criterion as a capability probe: it extracts a capability description from every prompt rubric pair, clusters these descriptions into a hierarchical capability tree, scores the target model at every node, and selects low performing nodes dynamically across tree levels, at the granularity where each failure is clearest. The selected weak capabilities then direct the generation of targeted supervised finetuning data. Holding the data generation, finetuning, and evaluation setup fixed, we compare CRAFT against prompt level EvalTree clustering and untargeted random generation on four open source models, two professional domains (finance and legal), and 13 held out benchmarks disjoint from the diagnostic data. CRAFT achieves the strongest finance domain average for all four models under repeated temperature decoding; on legal domain, it is strongest for three of four models and remains within the decoding variance bands of the best baseline on the fourth. Diagnosing weaknesses at the level of rubric criteria, rather than prompts or categories, thus yields both a sharper picture of what a model cannot do and measurably better models after finetuning on that diagnosis.
Published: July 17, 2026
Last updated: July 17, 2026
Minimax and Bayes Optimal Best-Arm Identification
This study investigates minimax and Bayes optimal strategies for fixed-budget best-arm identification. We consider an adaptive procedure consisting of a sampling phase followed by a recommendation phase, and we design an adaptive experiment within this framework to efficiently identify the best arm, defined as the one with the highest expected outcome. In our proposed strategy, the sampling phase consists of two stages. The first stage is a pilot phase, in which we allocate samples uniformly across arms to eliminate clearly suboptimal arms and to estimate outcome variances. Before entering the second stage, we solve a Gaussian minimax game, which yields a sampling policy and a decision rule. In the second stage, samples are allocated according to this policy. After the sampling phase, the procedure enters the recommendation phase, where we select an arm using the decision rule. We prove that this single strategy is simultaneously asymptotically minimax and Bayes optimal for the simple regret, and we establish upper bounds that coincide exactly with our lower bounds, including the constant terms. The lower bounds hold against every adaptive experiment and for every fixed number of arms, and the strategy attains them without knowing the outcome distributions or the prior.
Published: June 30, 2025
Last updated: July 17, 2026
Rate-Utility Frontiers for Language Encodings: Comparing Tokens, Bytes, and Pixels Under Controlled Linguistic Content
Language models encode text as subword tokens, raw bytes, or rendered pixels, but these encodings are usually compared under modeling constraints that expose different amounts of linguistic content to models across different languages. We instead ask what each encoding preserves when both the content and the downstream capacity are controlled. Using verified parallel sentences across thirteen languages and five scripts, we compare tokens, bytes, and pixels through a shared bottleneck whose width is swept to trace rate-utility frontiers. This separates three quantities that are often conflated: the number of input positions an encoding creates, the latent capacity available after encoding, and the task-relevant information that survives compression. We evaluate three utilities: surface form preservation, cross-lingual sentence alignment, and topic classification. No encoding dominates across tasks or capacity regimes. Pixels preserve surface form best, bytes preserve cross-lingual alignment best, especially in same-script multilingual settings, and tokens support topic prediction best. These performances are not explained by sequence length alone. Short inputs can discard useful meaning, while long inputs can preserve information that compresses well. Choosing an encoding is therefore not a fixed preference for tokens, bytes, or pixels, but a rate-utility tradeoff that depends on the task, language mix, capacity regime, and compute budget.
Published: July 17, 2026
Last updated: July 17, 2026
Ruling Out to Rule In: Contrastive Hypothesis Retrieval for Medical Question Answering
Retrieval-augmented generation (RAG) grounds large language models in external medical knowledge, yet standard retrievers frequently surface hard negatives that are semantically close to the query but describe clinically distinct conditions. While existing query-expansion methods improve query representation to mitigate ambiguity, they typically focus on enriching target-relevant semantics without an explicit mechanism to selectively suppress specific, clinically plausible hard negatives. This leaves the system prone to retrieving plausible mimics that overshadow the actual diagnosis, particularly when such mimics are dominant within the corpus. We propose Contrastive Hypothesis Retrieval (CHR), a framework inspired by the process of clinical differential diagnosis. CHR generates a target hypothesis H^+ for the likely correct answer and a mimic hypothesis H^- for the most plausible incorrect alternative, then scores documents by promoting H^+-aligned evidence while penalizing H^--aligned content. Across three medical QA benchmarks and three answer generators, CHR outperforms all five baselines in every configuration, with improvements of up to 10.4 percentage points over the next-best method. On the n=587 pooled cases where CHR answers correctly while embedded hypothetical-document query expansion does not, 85.2% have no shared documents between the top-5 retrieval lists of CHR and of that baseline, consistent with substantive retrieval redirection rather than light re-ranking of the same candidates. By explicitly modeling what to avoid alongside what to find, CHR bridges clinical reasoning with retrieval mechanism design and offers a practical path to reducing hard-negative contamination in medical RAG systems.
Published: April 06, 2026
Last updated: July 17, 2026
ContactFusion: Stochastic Poisson Surface Maps from Visual and Contact Sensing
Robust and precise robotic assembly entails insertion of constituent components. Insertion success is hindered when noise in scene understanding exceeds tolerance limits, especially when fabricated with tight tolerances. In this work, we propose ContactFusion which combines global mapping with local contact information, fusing point clouds with force sensing. Our method entails a Rejection Sampling based contact occupancy sensing procedure which estimates contact locations on the end-effector from Force/Torque sensing at the wrist. We demonstrate how to fuse contact with visual information into a Stochastic Poisson Surface Map (SPSMap) - a map representation that can be updated with the Stochastic Poisson Surface Reconstruction (SPSR) algorithm. We first validate the contact occupancy sensor in simulation and show its ability to detect the contact location on the robot from force sensing information. Then, we evaluate our method in a peg-in-hole task, demonstrating an improvement in the hole pose estimate with the fusion of the contact information with the SPSMap.
Published: March 20, 2025
Last updated: July 17, 2026
Harmonizing AI Safety Thresholds
Frontier AI companies have published capability thresholds that differ substantially, making it difficult for third parties to verify whether a threshold has been crossed or to compare requirements across companies. Moreover, without common minimum thresholds, risk mitigation may be inconsistent, creating a potential race to the bottom in safety standards. We develop a methodology for deriving harmonized thresholds across three risk domains. For misuse risks (cyber and biological), we take expected harm as the key primitive and use an explicit risk-modeling approach that accounts for risk channels and model release conditions. For automated AI R&D, we base our proposed threshold on the observed rate of AI progress rather than expected harm. Our analysis expands upon prior work and highlights existing empirical gaps and limitations.
Published: July 17, 2026
Last updated: July 17, 2026
ReLink: Computational Circular Design of Planar Linkage Mechanisms Using Available Standard Parts
The Circular Economy framework emphasizes sustainability by reducing resource consumption and waste through the reuse of components and materials. This paper presents ReLink, a computational framework for the circular design of planar linkage mechanisms using available standard parts. Unlike most mechanism design methods, which assume the ability to create custom parts and infinite part availability, ReLink prioritizes the reuse of discrete, standardized components, thus minimizing the need for new parts. The framework consists of two main components: design generation, where a generative design algorithm generates mechanisms from an inventory of available parts, and inverse design, which uses optimization methods to identify designs that match a user-defined trajectory curve. The paper also examines the trade-offs between kinematic performance and CO2 footprint when incorporating new parts. Challenges such as the combinatorial nature of the design problem and the enforcement of valid solutions are addressed. By combining sustainability principles with kinematic synthesis, ReLink lays the groundwork for further research into computational circular design to support the development of systems that integrate reused components into mechanical products.
Published: June 24, 2025
Last updated: July 17, 2026
The Honest Quorum Problem: Epistemic Byzantine Fault Tolerance for Agentic Infrastructure
State machine replication (SMR) and Byzantine fault-tolerant (BFT) consensus guarantee agreement despite a bounded number of arbitrary, colluding faulty participants. However, these guarantees rely on participants outside this set correctly executing the protocol's transition semantics. Agentic validators expose a weaker boundary: an authenticated, responsive, non-equivocating, and protocol-compliant reasoning participant may still endorse a semantically invalid transition due to reasoning errors. We call this failure mode an epistemic fault, and the collective phenomenon the Honest Quorum Problem (where "honest" means protocol-compliant, not semantically correct). Such a quorum can satisfy ordinary checks while forming a certificate for an invalid transition. Thus, agreement alone does not guarantee semantic validity or execution safety. Furthermore, because agentic validators often share model weights, training distributions, prompts, or toolchains, they are highly susceptible to correlated epistemic faults. We define Epistemic Byzantine Fault Tolerance (EBFT), a fault-tolerance model for agentic infrastructure and post-deterministic distributed systems. EBFT augments the conventional Byzantine fault bound with two separate, confidence-indexed quantities: e_δ bounds coherent invalid endorsements outside the Byzantine set, and u_ε bounds unusable validator support that degrades liveness. These quantities characterize semantic safety risk and liveness degradation independently. We derive quorum-threshold conditions for semantic validity, consensus agreement, liveness, and feasible threshold selection, and outline a calibration methodology for estimating these budgets. We show that adding nominally distinct agents improves fault tolerance only when it measurably reduces the upper-tail concentration of invalid endorsements or unusable support.
Published: July 17, 2026
Last updated: July 17, 2026
Audio-Visual Flamingo: Open Audio-Visual Intelligence for Long and Complex Videos
We present Audio-Visual Flamingo (AV-Flamingo), a fully open state-of-the-art audio-visual large language model (AV-LLM) for joint understanding and reasoning over audio, images, and long-form videos. Unlike prior AV-LLMs that primarily focus on short clips, AV-Flamingo is designed for understanding and reasoning over long and complex real-world (audio-visual) videos. To support this, we make three key contributions: (i) Audio-Visual-Skills, a large-scale collection of real-world videos with ~7M caption and question-answer training instances designed to emphasize temporal, compositional, and cross-modal audio-visual reasoning; (ii) a novel three-stage curriculum that progressively trains the model from short-range perception to long-horizon multi-event reasoning; and (iii) Temporal Audio-Visual Interleaved Chain-of-Thought, a reasoning framework that explicitly grounds intermediate reasoning steps to timestamps in long audio-visual streams, improving temporal alignment and interpretability. Extensive experiments across 15+ audio-visual, omni-modal, audio, and vision benchmarks show that AV-Flamingo outperforms similarly sized open models by clear margins and remains highly competitive with, and in some cases surpasses, much larger open-weight and closed models, particularly on long and complex real-world audio-visual understanding and reasoning tasks. Beyond benchmark performance, AV-Flamingo exhibits strong real-world utility and transfers well to unseen tasks, highlighting its robustness and generalization ability.
Published: July 17, 2026
Last updated: July 17, 2026
Attention-Guided Saliency Maps for Interpreting Visualization Literacy in VLMs
Understanding how vision-language models (VLMs) interpret data visualizations remains an open problem, and is increasingly important as these models are used for analytical tasks where reliable reasoning is essential. We introduce a lightweight, diagnostic saliency map method tailored for text generation over images using transformer models, the current state-of-the-art models in visualization interpretation. Our approach aggregates the language model's attention over the visual tokens across all heads and layers, then maps this attention back onto the vision encoder's patch grid to localise it over the image, producing a direct correspondence between each generated answer token and the image regions it attended to. This yields fast, gradient-free saliency maps that expose how VLMs allocate focus across visual elements during answer generation, enabling inspection of whether model attention aligns with semantically relevant components. We evaluate our approach using a deletion metric which validates the causal faithfulness of our saliency maps to the model's behavior.
Published: July 17, 2026
Last updated: July 17, 2026
Markov Chains Approximate Message Passing
Markov chain Monte Carlo algorithms have long been observed to obtain near-optimal performance in various Bayesian inference settings. However, developing a supporting theory that makes these studies rigorous has proved challenging. In this paper, we study the classical spiked Wigner inference problem, where one aims to recover a planted Boolean spike from a noisy matrix measurement. We relate the recovery performance of Glauber dynamics on the annealed posterior to the performance of Approximate Message Passing (AMP), which is known to achieve Bayes-optimal performance. Our main results rely on the analysis of an auxiliary Markov chain called restricted Gaussian dynamics (RGD). Concretely, we establish the following results: 1. RGD can be reduced to an effective one-dimensional recursion which mirrors the evolution of the AMP iterates. 2. From a warm start, RGD rapidly converges to a fixed point in correlation space, which recovers Bayes-optimal performance when run on the posterior. 3. Conditioned on widely believed mixing results for the SK model, we recover the phase transition for non-trivial inference.
Published: December 02, 2025
Last updated: July 17, 2026
Variable Aerodynamic Damping Actuation via Co-Contraction: A Structural Analogy with Variable Stiffness Actuation
This work identifies a passive aerodynamic damping effect induced by co-contraction in antagonistic redundant propulsion. Complementing prior work on aerodynamic promptness, which addressed active wrench-rate authority along constant-wrench fibers, we study the passive side: the local derivative of aerodynamic force with respect to air-relative velocity at a trim. This derivative defines an incremental aerodynamic damping coefficient. We prove that it increases monotonically along constant-force fibers under a mild aerodynamic hardening condition, and derive this property from a first-order Blade Element Theory model exposing the relevant speed-inflow coupling. The resulting mechanism, Variable Aerodynamic Damping Actuation (VADA), is formulated as an antagonistic aerodynamic actuation module and allocation principle, structurally analogous to variable-stiffness actuation at the level of fiber motions and incremental impedance modulation. An impedance-form interpretation clarifies common- and differential-mode roles, while a propeller-data-based assessment using the UIUC Propeller Database shows that the identified damping has practical small-UAV magnitude, is comparable to ordinary low-speed body-drag damping, and depends strongly on low-advance-ratio thrust sensitivity.
Published: May 08, 2026
Last updated: July 17, 2026
Internal Pluralism and the Limits of Pairwise Comparisons
Local pairwise comparisons are a standard tool for learning how people want decision rules to work, e.g., in participatory design or alignment. However, their use builds in two strong assumptions: that local comparisons are sufficient evidence about how a person wants an automated decision rule to behave, and that people can always answer those comparisons decisively. We investigate how these assumptions may be compromised under internal pluralism: the idea that an individual evaluates decision rules according to multiple authoritative priorities about how the rule should behave. We provide a formal model of such pluralistic preferences over decision rules, which then lets us identify two distinct failures of forced local pairwise comparison data. First, priorities such as proportionality, egalitarianism, and equal treatment are inherently global: what they imply in one case can depend on what happens elsewhere, so local comparisons may fail to capture them. Second, even when priorities are representable locally, tension between strongly-held priorities can generate internal conflict, producing potentially costly behavioral distortions when comparisons are forced. We then use our model to investigate the alternative -- allowing people to report indecision -- and our findings suggest that doing so can considerably reduce the number of queries needed to learn preferences accurately. We conclude by describing how our model points toward preference-learning methods that elicit these priorities directly, yielding more faithful and interpretable accounts of what people value.
Published: July 02, 2026
Last updated: July 17, 2026
Understanding Reasoning from Pretraining to Post-Training
Reinforcement learning (RL) has become central to improving large language models (LLMs) on complex reasoning tasks, yet RL post-training is largely studied in isolation from the pretraining that precedes it. As a result, two basic questions remain open: (1) how do pretraining choices (model size, data) shape the returns to RL compute, and (2) what does RL actually do to the model? These questions are difficult to study in the standard LLM setting: pretraining corpora are vast and uncontrolled, making it hard to attribute behaviors to pretraining versus RL, and systematic compute sweeps across both stages are prohibitively expensive. To address these challenges, we use chess as a controlled testbed for studying reasoning across the full pretraining-to-post-training pipeline. We follow the standard LLM training pipeline by pretraining language models from 5M to 1B parameters on human chess games, supervised fine-tuning on synthetic reasoning traces, and running RL on chess puzzles with verifiable rewards. Using this framework, we find that the post-RL performance at given RL compute level is well-predicted from the pretraining loss, and slope of the RL reward curves improves approximately linearly with the pretraining tokens. Beyond scaling, we find that RL does not simply sharpen the SFT policy: on easy puzzles it amplifies correct moves the SFT policy already preferred, while on hard puzzles it surfaces correct moves that were nearly absent under SFT. We further test whether our findings transfer beyond chess by training a 1B language model on math-domain text, where the same predictive pattern emerges: longer-pretrained checkpoints reach higher post-RL performance and improve faster under RL. In sum, we provide a quantitative account of the pretraining-to-RL interface and a controlled testbed for studying the science of reasoning across the full pretraining-to-post-training pipeline.
Published: July 17, 2026
Last updated: July 17, 2026
Bellman-sufficient Information Complexity
We develop Bellman-sufficient information complexity, a representation-level framework for the information-theoretic minimax analysis of sequential decision making. The theory covers interactive environments unfolding over long streams of experience and benchmarks all nonanticipating algorithms. A Bellman-sufficient state closes the controlled recursion, while an index Y=χ(Ω) identifies the decision-relevant information. Upper bounds arise from a log-penalized Bellman program, and lower bounds from a Bellman-Fano comparison along a reference trajectory. When the two sides exhibit matching information growth at a common localization scale, they yield an information-risk sandwich. Within this framework, UCB, E2D, and AMS/EBO arise through calibration, one-step offsets, and robust belief optimization, respectively. As a major application, we show that maximal-information calibration can make GP-UCB polynomially suboptimal in minimax regret. For every 0<α<1/4, there exists a single bounded continuous kernel whose minimax regret is Θ(T^1-α) along an infinite sequence of horizons. On the same problem, a finite-marginal action-index AIR Bellman policy attains this order, whereas the specified anytime GP-UCB rule incurs linear regret. This separates realized information acquisition from the cost of uniform optimism and shows why localization can be essential within the Bellman recursion.
Published: June 09, 2026
Last updated: July 17, 2026
Inelastic Constitutive Kolmogorov-Arnold Networks: A generalized framework for automated discovery of interpretable inelastic material models
A key problem of solid mechanics is the identification of the constitutive law of a material, that is, the relation between strain history and stress. Machine learning has lead to considerable advances in this field lately. Here we introduce inelastic Constitutive Kolmogorov-Arnold Networks (iCKANs). This novel artificial neural network architecture can discover in an automated manner symbolic constitutive laws describing both the elastic and inelastic behavior of materials. That is, it can translate data from material testing into corresponding elastic and inelastic potential functions in closed mathematical form. We demonstrate the advantages of iCKANs using both synthetic data and experimental data of the viscoelastic polymer materials VHB 4910 and VHB 4905. The results demonstrate that iCKANs accurately capture complex viscoelastic behavior while preserving physical interpretability. It is a particular strength of iCKANs that they can process not only mechanical data but also arbitrary additional information available about a material (e.g., about temperature-dependent behavior). This makes iCKANs a powerful tool to discover in the future also how specific processing or service conditions affect the properties of materials.
Published: February 19, 2026
Last updated: July 17, 2026
Let the Body Follow: Coupled Egocentric Control for Whole-Body Robot Teleoperation
Whole-body teleoperation requires users to coordinate perception, manipulation, posture, and mobility across multiple robot components. This coordination is difficult because users must simultaneously control the robot's head, arms, torso, and base while maintaining task awareness and avoiding kinematic or environmental constraints. In this paper, we propose coupled egocentric control, a body-following teleoperation approach in which the robot's torso and base automatically respond to the operator's head and arm motions. Rather than requiring explicit touchpad commands for every torso or base adjustment, the system lets users focus on gaze and hand control: head pitch adjusts torso height, head yaw drives base rotation, end-effector height adjusts torso motion, and end-effector workspace boundaries trigger base translation. We evaluate this approach in a user study on whole-body teleoperation of a TIAGo mobile manipulator for home-care-inspired tasks. Compared with a baseline hybrid interface, coupled egocentric control improves object manipulation efficiency, reduces button-based control effort and arm singularities, lowers mental demand and overall workload, and increases ease of use, ease of learning, confidence, and user preference for torso and base control.
Published: July 17, 2026
Last updated: July 17, 2026
A Simple Algorithm for Combinatorial n-Fold ILPs Using the Steinitz Lemma
We present an algorithm for a class of n-fold ILPs whose existing algorithms in literature are often either (1) based on the augmentation framework where one starts with an arbitrary solution and then iteratively moves towards an optimal solution by solving appropriate programs; or (2) require solving a linear relaxation of the program; or (3) are based on decomposition/proximity based arguments. Combinatorial n-fold ILPs is a class of n-fold ILPs introduced and studied by Knop et al. [MP2020] that captures several other problems in a variety of domains. We present a simple and direct algorithm that solves combinatorial n-fold ILPs with unbounded non-negative variables via an application of the Steinitz lemma. Depending on the structure of the input ILP, we also improve upon the existing algorithms in the literature in terms of the running time, thereby showing an improvement that mirrors the one shown by Rohwedder [ICALP2025] contemporaneously and independently.
Published: July 04, 2025
Last updated: July 17, 2026
How Do VLMs Fail? Vision-Operation Misalignment in Compositional VQA
Compositional visual question answering requires Vision-Language Models (VLMs) to execute multiple reasoning operations like object selection, spatial relation resolution, and attribute verification. Despite strong aggregate performance, the mechanistic basis of VLM failures on this task remains underexplored. To address this gap, we analyze vision-operation misalignment in VLMs by examining how failures relate to specific reasoning operations and the internal computational pathways through which they arise and propagate. We introduce an Operation-centric mechanistic framework that decomposes VLM failures by both the reasoning operation where they originate and the internal computational pathway through which they propagate. Our analysis reveals four mechanistically distinct failure modes: grounding failure, reasoning failure, attribute extraction failure, and language prior dominance failure. Each characterized by a unique relationship between visual grounding strength and answer correctness. Through three complementary causal interventions applied across all transformer layers, we further demonstrate a pathway dissociation: grounding failures route exclusively through the feedforward network, reasoning failures route through late-layer attention, and attribute extraction failures localize to the answer-position feedforward computation. This dissociation demonstrates that different failure types require fundamentally different corrective strategies, providing a principled foundation for targeted improvements to VLM reliability in multimedia reasoning.
Published: July 17, 2026
Last updated: July 17, 2026
DADiff: Diffusion-Driven Cross-Domain Policy Adaptation for Reinforcement Learning
Transferring policies across domains poses a vital challenge in reinforcement learning, due to the dynamics mismatch between the source and target domains. In this paper, we consider the setting of online dynamics adaptation, where policies are trained in the source domain with sufficient data, while only limited interactions with the target domain are allowed. There are a few existing works that address the dynamics mismatch by employing domain classifiers, value-guided data filtering, or representation learning. Instead, we study the domain adaptation problem from a generative modeling perspective. Specifically, we introduce DADiff, a diffusion-based framework that leverages the discrepancy between source and target domain generative trajectories in the generation process of the next state to estimate the dynamics mismatch. Both reward modification and data selection variants are developed to adapt the policy to the target domain. We also provide a theoretical analysis to show that the performance difference of a given policy between the two domains is bounded by the generative trajectory deviation. More discussions on the applicability of the variants and the connection between our theoretical analysis and the prior work are further provided. We conduct extensive experiments in environments with various shifts to validate the effectiveness of our method. The results demonstrate that our method provides superior performance compared to existing approaches, effectively addressing the dynamics mismatch. We provide the code of our method at https://github.com/hanyang-chen/DADiff-release
Published: July 17, 2026
Last updated: July 17, 2026
Neural spectroscopy of AlphaFold2 reveals encoded protein conformational landscapes
AlphaFold2's 93 million parameters, shaped by the evolutionary record of protein structure encoded in the Protein Data Bank and in sequence alignments, are conventionally treated only as machinery for converting sequence to structure. We propose they are also a scientific object that can be analyzed directly: a learned encoding of protein conformational organization that can be probed and characterized. By smoothing the Evoformer's weight tensors with a Gaussian convolution and scaling the result, we show that the trained model produces physically structured conformational landscapes. Under perturbation, ubiquitin's native contacts break in the order established by decades of folding experiments. For KaiB, five independently trained models agree that the alternative fold is not recovered under perturbation. For alpha-synuclein, five models produce five different but coherent landscapes, mapping where the training signal has determined the representation and where it has not. Matched-power noise controls confirm that random corruption of equal magnitude produces debris, not conformations. The model learned to predict static structures; the conformational organization visible under perturbation was not an explicit training target, suggesting it emerged as a byproduct of that objective. AlphaFold2's weights appear to encode structural constraints, shaped by evolutionary and structural training data, that extend beyond what unperturbed inference reveals. We call the approach of reading them neural spectroscopy, and Scaled Gaussian Convolution one such protocol.
Published: July 17, 2026
Last updated: July 17, 2026