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Reward-free Alignment for Conflicting Objectives
Direct alignment methods are increasingly used to align large language models (LLMs) with human preferences. However, many real-world alignment problems involve multiple conflicting objectives, where naive aggregation of preferences can lead to unstable training and poor trade-offs. In particular, weighted loss methods may fail to identify update directions that simultaneously improve all objectives, and existing multi-objective approaches often rely on explicit reward models, introducing additional complexity and distorting user-specified preferences. The contributions of this paper are two-fold. First, we propose a Reward-free Alignment framework for Conflicted Objectives (RACO) that directly leverages pairwise preference data and resolves gradient conflicts via a novel clipped variant of conflict-averse gradient descent. We provide convergence guarantees to Pareto-critical points that respect user-specified objective weights, and further show that clipping can strictly improve convergence rate in the two-objective setting. Second, we improve our method using some heuristics and conduct experiments to demonstrate the compatibility of the proposed framework for LLM alignment. Both qualitative and quantitative evaluations on multi-objective summarization and safety alignment tasks across multiple LLM families (Qwen 3, Llama 3, Gemma 3) show that our method consistently achieves better Pareto trade-offs compared to existing multi-objective alignment baselines.
Published: February 02, 2026
Last updated: February 02, 2026
MEG-XL: Data-Efficient Brain-to-Text via Long-Context Pre-Training
Clinical brain-to-text interfaces are designed for paralysed patients who cannot provide extensive training recordings. Pre-training improves data-efficient generalisation by learning statistical priors across subjects, but these priors critically depend on context. While natural speech might unfold gradually over minutes, most methods pre-train with only a few seconds of context. Thus, we propose MEG-XL, a model pre-trained with 2.5 minutes of MEG context per sample, 5-300x longer than prior work, and equivalent to 191k tokens, capturing extended neural context. Fine-tuning on the task of word decoding from brain data, MEG-XL matches supervised performance with a fraction of the data (e.g. 1hr vs 50hrs) and outperforms brain foundation models. We find that models pre-trained with longer contexts learn representations that transfer better to word decoding. Our results indicate that long-context pre-training helps exploit extended neural context that other methods unnecessarily discard. Code, model weights, and instructions are available at https://github.com/neural-processing-lab/MEG-XL .
Published: February 02, 2026
Last updated: February 02, 2026
PixelGen: Pixel Diffusion Beats Latent Diffusion with Perceptual Loss
Pixel diffusion generates images directly in pixel space in an end-to-end manner, avoiding the artifacts and bottlenecks introduced by VAEs in two-stage latent diffusion. However, it is challenging to optimize high-dimensional pixel manifolds that contain many perceptually irrelevant signals, leaving existing pixel diffusion methods lagging behind latent diffusion models. We propose PixelGen, a simple pixel diffusion framework with perceptual supervision. Instead of modeling the full image manifold, PixelGen introduces two complementary perceptual losses to guide diffusion model towards learning a more meaningful perceptual manifold. An LPIPS loss facilitates learning better local patterns, while a DINO-based perceptual loss strengthens global semantics. With perceptual supervision, PixelGen surpasses strong latent diffusion baselines. It achieves an FID of 5.11 on ImageNet-256 without classifier-free guidance using only 80 training epochs, and demonstrates favorable scaling performance on large-scale text-to-image generation with a GenEval score of 0.79. PixelGen requires no VAEs, no latent representations, and no auxiliary stages, providing a simpler yet more powerful generative paradigm. Codes are publicly available at https://github.com/Zehong-Ma/PixelGen.
Published: February 02, 2026
Last updated: February 02, 2026
DESIGNER: Design-Logic-Guided Multidisciplinary Data Synthesis for LLM Reasoning
Large language models (LLMs) perform strongly on many language tasks but still struggle with complex multi-step reasoning across disciplines. Existing reasoning datasets often lack disciplinary breadth, reasoning depth, and diversity, as well as guiding principles for question synthesis. We propose DESIGNER: a DESIGN-logic-guidEd Reasoning data synthesis pipeline that leverages naturally available, extensive raw documents to generate multidisciplinary questions. The central insight is the notion of Design Logic, a form of reusable meta-knowledge that encapsulates the structured process human experts use to transform knowledge into complex exam questions, enabling LLMs to generate new questions with the same complex reasoning patterns from entirely different source texts with explicit control over difficulty, diversity, and question types. We use LLMs to reverse-engineer and abstract over 120,000 Design Logics from existing questions across various disciplines. By designing a two-stage retrieve-and-generate mechanism to match these Design Logics with raw corpus, we synthesized two large-scale reasoning datasets that span 75 disciplines: DLR-Book (3.04 million questions from the book corpus) and DLR-Web (1.66 million questions from the web corpus). Data analysis indicates that the questions synthesized by our method exhibit greater difficulty and diversity compared to those in the baseline datasets. Supervised fine-tuning (SFT) on Qwen3 and Llama3 with our data substantially improves multidisciplinary reasoning and outperforms baseline datasets. Notably, by applying SFT on the base versions of these models using only our data, we even surpass their official final models that have undergone the full post-training.
Published: August 18, 2025
Last updated: February 02, 2026
RLAnything: Forge Environment, Policy, and Reward Model in Completely Dynamic RL System
We propose RLAnything, a reinforcement learning framework that dynamically forges environment, policy, and reward models through closed-loop optimization, amplifying learning signals and strengthening the overall RL system for any LLM or agentic scenarios. Specifically, the policy is trained with integrated feedback from step-wise and outcome signals, while the reward model is jointly optimized via consistency feedback, which in turn further improves policy training. Moreover, our theory-motivated automatic environment adaptation improves training for both the reward and policy models by leveraging critic feedback from each, enabling learning from experience. Empirically, each added component consistently improves the overall system, and RLAnything yields substantial gains across various representative LLM and agentic tasks, boosting Qwen3-VL-8B-Thinking by 9.1% on OSWorld and Qwen2.5-7B-Instruct by 18.7% and 11.9% on AlfWorld and LiveBench, respectively. We also that optimized reward-model signals outperform outcomes that rely on human labels. Code: https://github.com/Gen-Verse/Open-AgentRL
Published: February 02, 2026
Last updated: February 02, 2026
RE-TRAC: REcursive TRAjectory Compression for Deep Search Agents
LLM-based deep research agents are largely built on the ReAct framework. This linear design makes it difficult to revisit earlier states, branch into alternative search directions, or maintain global awareness under long contexts, often leading to local optima, redundant exploration, and inefficient search. We propose Re-TRAC, an agentic framework that performs cross-trajectory exploration by generating a structured state representation after each trajectory to summarize evidence, uncertainties, failures, and future plans, and conditioning subsequent trajectories on this state representation. This enables iterative reflection and globally informed planning, reframing research as a progressive process. Empirical results show that Re-TRAC consistently outperforms ReAct by 15-20% on BrowseComp with frontier LLMs. For smaller models, we introduce Re-TRAC-aware supervised fine-tuning, achieving state-of-the-art performance at comparable scales. Notably, Re-TRAC shows a monotonic reduction in tool calls and token usage across rounds, indicating progressively targeted exploration driven by cross-trajectory reflection rather than redundant search.
Published: February 02, 2026
Last updated: February 02, 2026
Expanding the Capabilities of Reinforcement Learning via Text Feedback
The success of RL for LLM post-training stems from an unreasonably uninformative source: a single bit of information per rollout as binary reward or preference label. At the other extreme, distillation offers dense supervision but requires demonstrations, which are costly and difficult to scale. We study text feedback as an intermediate signal: richer than scalar rewards, yet cheaper than complete demonstrations. Textual feedback is a natural mode of human interaction and is already abundant in many real-world settings, where users, annotators, and automated judges routinely critique LLM outputs. Towards leveraging text feedback at scale, we formalize a multi-turn RL setup, RL from Text Feedback (RLTF), where text feedback is available during training but not at inference. Therefore, models must learn to internalize the feedback in order to improve their test-time single-turn performance. To do this, we propose two methods: Self Distillation (RLTF-SD), which trains the single-turn policy to match its own feedback-conditioned second-turn generations; and Feedback Modeling (RLTF-FM), which predicts the feedback as an auxiliary objective. We provide theoretical analysis on both methods, and empirically evaluate on reasoning puzzles, competition math, and creative writing tasks. Our results show that both methods consistently outperform strong baselines across benchmarks, highlighting the potential of RL with an additional source of rich supervision at scale.
Published: February 02, 2026
Last updated: February 02, 2026
Flow Policy Gradients for Robot Control
Likelihood-based policy gradient methods are the dominant approach for training robot control policies from rewards. These methods rely on differentiable action likelihoods, which constrain policy outputs to simple distributions like Gaussians. In this work, we show how flow matching policy gradients -- a recent framework that bypasses likelihood computation -- can be made effective for training and fine-tuning more expressive policies in challenging robot control settings. We introduce an improved objective that enables success in legged locomotion, humanoid motion tracking, and manipulation tasks, as well as robust sim-to-real transfer on two humanoid robots. We then present ablations and analysis on training dynamics. Results show how policies can exploit the flow representation for exploration when training from scratch, as well as improved fine-tuning robustness over baselines.
Published: February 02, 2026
Last updated: February 02, 2026
Which Reasoning Trajectories Teach Students to Reason Better? A Simple Metric of Informative Alignment
Long chain-of-thought (CoT) trajectories provide rich supervision signals for distilling reasoning from teacher to student LLMs. However, both prior work and our experiments show that trajectories from stronger teachers do not necessarily yield better students, highlighting the importance of data-student suitability in distillation. Existing methods assess suitability primarily through student likelihood, favoring trajectories that align closely with the student model's current behavior but overlooking more informative ones. Addressing this, we propose Rank-Surprisal Ratio (RSR), a simple metric that captures both alignment and informativeness to assess the suitability of a reasoning trajectory. RSR is motivated by the observation that effective trajectories typically balance learning signal strength and behavioral alignment by combining low absolute probability with relatively high-ranked tokens under the student model. Concretely, RSR is defined as the ratio of a trajectory's average token-wise rank to its average negative log-likelihood, and is straightforward to compute and interpret. Across five student models and reasoning trajectories from 11 diverse teachers, RSR strongly correlates with post-training reasoning performance (average Spearman 0.86), consistently outperforming existing metrics. We further demonstrate its practical utility in both trajectory selection and teacher selection.
Published: January 20, 2026
Last updated: February 02, 2026
Training LLMs for Divide-and-Conquer Reasoning Elevates Test-Time Scalability
Large language models (LLMs) have demonstrated strong reasoning capabilities through step-by-step chain-of-thought (CoT) reasoning. Nevertheless, at the limits of model capability, CoT often proves insufficient, and its strictly sequential nature constrains test-time scalability. A potential alternative is divide-and-conquer (DAC) reasoning, which decomposes a complex problem into subproblems to facilitate more effective exploration of the solution. Although promising, our analysis reveals a fundamental misalignment between general-purpose post-training and DAC-style inference, which limits the model's capacity to fully leverage this potential. To bridge this gap and fully unlock LLMs' reasoning capabilities on the most challenging tasks, we propose an end-to-end reinforcement learning (RL) framework to enhance their DAC-style reasoning capacity. At each step, the policy decomposes a problem into a group of subproblems, solves them sequentially, and addresses the original one conditioned on the subproblem solutions, with both decomposition and solution integrated into RL training. Under comparable training, our DAC-style framework endows the model with a higher performance ceiling and stronger test-time scalability, surpassing CoT by 8.6% in Pass@1 and 6.3% in Pass@32 on competition-level benchmarks.
Published: February 02, 2026
Last updated: February 02, 2026
AgentRx: Diagnosing AI Agent Failures from Execution Trajectories
AI agents often fail in ways that are difficult to localize because executions are probabilistic, long-horizon, multi-agent, and mediated by noisy tool outputs. We address this gap by manually annotating failed agent runs and release a novel benchmark of 115 failed trajectories spanning structured API workflows, incident management, and open-ended web/file tasks. Each trajectory is annotated with a critical failure step and a category from a grounded-theory derived, cross-domain failure taxonomy. To mitigate the human cost of failure attribution, we present AGENTRX, an automated domain-agnostic diagnostic framework that pinpoints the critical failure step in a failed agent trajectory. It synthesizes constraints, evaluates them step-by-step, and produces an auditable validation log of constraint violations with associated evidence; an LLM-based judge uses this log to localize the critical step and category. Our framework improves step localization and failure attribution over existing baselines across three domains.
Published: February 02, 2026
Last updated: February 02, 2026
MemSkill: Learning and Evolving Memory Skills for Self-Evolving Agents
Most Large Language Model (LLM) agent memory systems rely on a small set of static, hand-designed operations for extracting memory. These fixed procedures hard-code human priors about what to store and how to revise memory, making them rigid under diverse interaction patterns and inefficient on long histories. To this end, we present MemSkill, which reframes these operations as learnable and evolvable memory skills, structured and reusable routines for extracting, consolidating, and pruning information from interaction traces. Inspired by the design philosophy of agent skills, MemSkill employs a controller that learns to select a small set of relevant skills, paired with an LLM-based executor that produces skill-guided memories. Beyond learning skill selection, MemSkill introduces a designer that periodically reviews hard cases where selected skills yield incorrect or incomplete memories, and evolves the skill set by proposing refinements and new skills. Together, MemSkill forms a closed-loop procedure that improves both the skill-selection policy and the skill set itself. Experiments on LoCoMo, LongMemEval, HotpotQA, and ALFWorld demonstrate that MemSkill improves task performance over strong baselines and generalizes well across settings. Further analyses shed light on how skills evolve, offering insights toward more adaptive, self-evolving memory management for LLM agents.
Published: February 02, 2026
Last updated: February 02, 2026
HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos
Enabling humanoid robots to perform agile and adaptive interactive tasks has long been a core challenge in robotics. Current approaches are bottlenecked by either the scarcity of realistic interaction data or the need for meticulous, task-specific reward engineering, which limits their scalability. To narrow this gap, we present HumanX, a full-stack framework that compiles human video into generalizable, real-world interaction skills for humanoids, without task-specific rewards. HumanX integrates two co-designed components: XGen, a data generation pipeline that synthesizes diverse and physically plausible robot interaction data from video while supporting scalable data augmentation; and XMimic, a unified imitation learning framework that learns generalizable interaction skills. Evaluated across five distinct domains--basketball, football, badminton, cargo pickup, and reactive fighting--HumanX successfully acquires 10 different skills and transfers them zero-shot to a physical Unitree G1 humanoid. The learned capabilities include complex maneuvers such as pump-fake turnaround fadeaway jumpshots without any external perception, as well as interactive tasks like sustained human-robot passing sequences over 10 consecutive cycles--learned from a single video demonstration. Our experiments show that HumanX achieves over 8 times higher generalization success than prior methods, demonstrating a scalable and task-agnostic pathway for learning versatile, real-world robot interactive skills.
Published: February 02, 2026
Last updated: February 02, 2026
SPARKLING: Balancing Signal Preservation and Symmetry Breaking for Width-Progressive Learning
Progressive Learning (PL) reduces pre-training computational overhead by gradually increasing model scale. While prior work has extensively explored depth expansion, width expansion remains significantly understudied, with the few existing methods limited to the early stages of training. However, expanding width during the mid-stage is essential for maximizing computational savings, yet it remains a formidable challenge due to severe training instabilities. Empirically, we show that naive initialization at this stage disrupts activation statistics, triggering loss spikes, while copy-based initialization introduces gradient symmetry that hinders feature diversity. To address these issues, we propose SPARKLING (balancing Signal Preservation And symmetRy breaKing for width-progressive LearnING), a novel framework for mid-stage width expansion. Our method achieves signal preservation via RMS-scale consistency, stabilizing activation statistics during expansion. Symmetry breaking is ensured through asymmetric optimizer state resetting and learning rate re-warmup. Extensive experiments on Mixture-of-Experts (MoE) models demonstrate that, across multiple width axes and optimizer families, SPARKLING consistently outperforms training from scratch and reduces training cost by up to 35
Published: February 02, 2026
Last updated: February 02, 2026
Multi-head automated segmentation by incorporating detection head into the contextual layer neural network
Deep learning based auto segmentation is increasingly used in radiotherapy, but conventional models often produce anatomically implausible false positives, or hallucinations, in slices lacking target structures. We propose a gated multi-head Transformer architecture based on Swin U-Net, augmented with inter-slice context integration and a parallel detection head, which jointly performs slice-level structure detection via a multi-layer perceptron and pixel-level segmentation through a context-enhanced stream. Detection outputs gate the segmentation predictions to suppress false positives in anatomically invalid slices, and training uses slice-wise Tversky loss to address class imbalance. Experiments on the Prostate-Anatomical-Edge-Cases dataset from The Cancer Imaging Archive demonstrate that the gated model substantially outperforms a non-gated segmentation-only baseline, achieving a mean Dice loss of 0.013 ± 0.036 versus 0.732 ± 0.314, with detection probabilities strongly correlated with anatomical presence, effectively eliminating spurious segmentations. In contrast, the non-gated model exhibited higher variability and persistent false positives across all slices. These results indicate that detection-based gating enhances robustness and anatomical plausibility in automated segmentation applications, reducing hallucinated predictions without compromising segmentation quality in valid slices, and offers a promising approach for improving the reliability of clinical radiotherapy auto-contouring workflows.
Published: February 02, 2026
Last updated: February 02, 2026
Breaking the Reversal Curse in Autoregressive Language Models via Identity Bridge
Autoregressive large language models (LLMs) have achieved remarkable success in many complex tasks, yet they can still fail in very simple logical reasoning such as the "reversal curse" – when trained on forward knowledge data of the form "A → B" (e.g., Alice's husband is Bob), the model is unable to deduce the reversal knowledge "B ← A" (e.g., Bob's wife is Alice) during test. Extensive prior research suggests that this failure is an inherent, fundamental limit of autoregressive causal LLMs, indicating that these models tend to memorize factual-level knowledge rather than capture higher-level rules. In this paper, we challenge this view by showing that this seemingly fundamental limit can be mitigated by slightly tweaking the training data with a simple regularization data recipe called the Identity Bridge of the form "A → A" (e.g., The name of Alice is Alice). Theoretically, we prove that under this recipe, even a one-layer transformer can break the reversal curse by analyzing the implicit bias of gradient descent. Empirically, we show that a 1B pretrained language model finetuned with the proposed data recipe achieves a 40
Published: February 02, 2026
Last updated: February 02, 2026
Age-Aware Edge-Blind Federated Learning via Over-the-Air Aggregation
We study federated learning (FL) over wireless fading channels where multiple devices simultaneously send their model updates. We propose an efficient age-aware edge-blind over-the-air FL approach that does not require channel state information (CSI) at the devices. Instead, the parameter server (PS) uses multiple antennas and applies maximum-ratio combining (MRC) based on its estimated sum of the channel gains to detect the parameter updates. A key challenge is that the number of orthogonal subcarriers is limited; thus, transmitting many parameters requires multiple Orthogonal Frequency Division Multiplexing (OFDM) symbols, which increases latency. To address this, the PS selects only a small subset of model coordinates each round using AgeTop-k, which first picks the largest-magnitude entries and then chooses the k coordinates with the longest waiting times since they were last selected. This ensures that all selected parameters fit into a single OFDM symbol, reducing latency. We provide a convergence bound that highlights the advantages of using a higher number of antenna array elements and demonstrates a key trade-off: increasing k decreases compression error at the cost of increasing the effect of channel noise. Experimental results show that (i) more PS antennas greatly improve accuracy and convergence speed; (ii) AgeTop-k outperforms random selection under relatively good channel conditions; and (iii) the optimum k depends on the channel, with smaller k being better in noisy settings.
Published: February 02, 2026
Last updated: February 02, 2026
Helios 2.0: A Robust, Ultra-Low Power Gesture Recognition System Optimised for Event-Sensor based Wearables
We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience. While hand gesture recognition in computer vision has advanced significantly, critical challenges remain in creating systems that are intuitive, adaptable across diverse users and environments, and energy-efficient enough for practical wearable applications. Our approach tackles these challenges through carefully selected microgestures: lateral thumb swipes across the index finger (in both directions) and a double pinch between thumb and index fingertips. These human-centered interactions leverage natural hand movements, ensuring intuitive usability without requiring users to learn complex command sequences. To overcome variability in users and environments, we developed a novel simulation methodology that enables comprehensive domain sampling without extensive real-world data collection. Our power-optimised architecture maintains exceptional performance, achieving F1 scores above 80\% on benchmark datasets featuring diverse users and environments. The resulting models operate at just 6-8 mW when exploiting the Qualcomm Snapdragon Hexagon DSP, with our 2-channel implementation exceeding 70\% F1 accuracy and our 6-channel model surpassing 80\% F1 accuracy across all gesture classes in user studies. These results were achieved using only synthetic training data. This improves on the state-of-the-art for F1 accuracy by 20\% with a power reduction 25x when using DSP. This advancement brings deploying ultra-low-power vision systems in wearable devices closer and opens new possibilities for seamless human-computer interaction.
Published: March 10, 2025
Last updated: February 02, 2026
Avenir-Web: Human-Experience-Imitating Multimodal Web Agents with Mixture of Grounding Experts
Despite advances in multimodal large language models, autonomous web agents still struggle to reliably execute long-horizon tasks on complex and dynamic web interfaces. Existing agents often suffer from inaccurate element grounding, the absence of site-specific procedural knowledge, and unstable long-term task tracking and memory, particularly when operating over complex Document Object Model structures. To address these limitations, we introduce Avenir-Web, a web agent that achieves a new open-source state of the art on the Online-Mind2Web benchmark in real-world deployment. Avenir-Web leverages a Mixture of Grounding Experts, Experience-Imitation Planning for incorporating procedural priors, and a task-tracking checklist combined with adaptive memory to enable robust and seamless interaction across diverse user interface paradigms. We evaluate Avenir-Web on Online-Mind2Web, a rigorous benchmark of live and user-centered web tasks. Our results demonstrate that Avenir-Web significantly surpasses prior open-source agents and attains performance parity with top-tier proprietary models, thereby establishing a new open-source state of the art for reliable web agents on live websites.
Published: February 02, 2026
Last updated: February 02, 2026
Indications of Belief-Guided Agency and Meta-Cognitive Monitoring in Large Language Models
Rapid advancements in large language models (LLMs) have sparked the question whether these models possess some form of consciousness. To tackle this challenge, Butlin et al. (2023) introduced a list of indicators for consciousness in artificial systems based on neuroscientific theories. In this work, we evaluate a key indicator from this list, called HOT-3, which tests for agency guided by a general belief-formation and action selection system that updates beliefs based on meta-cognitive monitoring. We view beliefs as representations in the model's latent space that emerge in response to a given input, and introduce a metric to quantify their dominance during generation. Analyzing the dynamics between competing beliefs across models and tasks reveals three key findings: (1) external manipulations systematically modulate internal belief formation, (2) belief formation causally drives the model's action selection, and (3) models can monitor and report their own belief states. Together, these results provide empirical support for the existence of belief-guided agency and meta-cognitive monitoring in LLMs. More broadly, our work lays methodological groundwork for investigating the emergence of agency, beliefs, and meta-cognition in LLMs.
Published: February 02, 2026
Last updated: February 02, 2026
MentisOculi: Revealing the Limits of Reasoning with Mental Imagery
Frontier models are transitioning from multimodal large language models (MLLMs) that merely ingest visual information to unified multimodal models (UMMs) capable of native interleaved generation. This shift has sparked interest in using intermediate visualizations as a reasoning aid, akin to human mental imagery. Central to this idea is the ability to form, maintain, and manipulate visual representations in a goal-oriented manner. To evaluate and probe this capability, we develop MentisOculi, a procedural, stratified suite of multi-step reasoning problems amenable to visual solution, tuned to challenge frontier models. Evaluating visual strategies ranging from latent tokens to explicit generated imagery, we find they generally fail to improve performance. Analysis of UMMs specifically exposes a critical limitation: While they possess the textual reasoning capacity to solve a task and can sometimes generate correct visuals, they suffer from compounding generation errors and fail to leverage even ground-truth visualizations. Our findings suggest that despite their inherent appeal, visual thoughts do not yet benefit model reasoning. MentisOculi establishes the necessary foundation to analyze and close this gap across diverse model families.
Published: February 02, 2026
Last updated: February 02, 2026
From Directions to Regions: Decomposing Activations in Language Models via Local Geometry
Activation decomposition methods in language models are tightly coupled to geometric assumptions on how concepts are realized in activation space. Existing approaches search for individual global directions, implicitly assuming linear separability, which overlooks concepts with nonlinear or multi-dimensional structure. In this work, we leverage Mixture of Factor Analyzers (MFA) as a scalable, unsupervised alternative that models the activation space as a collection of Gaussian regions with their local covariance structure. MFA decomposes activations into two compositional geometric objects: the region's centroid in activation space, and the local variation from the centroid. We train large-scale MFAs for Llama-3.1-8B and Gemma-2-2B, and show they capture complex, nonlinear structures in activation space. Moreover, evaluations on localization and steering benchmarks show that MFA outperforms unsupervised baselines, is competitive with supervised localization methods, and often achieves stronger steering performance than sparse autoencoders. Together, our findings position local geometry, expressed through subspaces, as a promising unit of analysis for scalable concept discovery and model control, accounting for complex structures that isolated directions fail to capture.
Published: February 02, 2026
Last updated: February 02, 2026
Abstract Activation Spaces for Content-Invariant Reasoning in Large Language Models
Large Language Models (LLMs) often struggle with deductive judgment in syllogistic reasoning, systematically conflating semantic plausibility with formal validity a phenomenon known as content effect. This bias persists even when models generate step-wise explanations, indicating that intermediate rationales may inherit the same semantic shortcuts that affect answers. Recent approaches propose mitigating this issue by increasing inference-time structural constraints, either by encouraging abstract intermediate representations or by intervening directly in the model's internal computations; however, reliably suppressing semantic interference remains an open challenge. To make formal deduction less sensitive to semantic content, we introduce a framework for abstraction-guided reasoning that explicitly separates structural inference from lexical semantics. We construct paired content-laden and abstract syllogisms and use the model's activations on abstract inputs to define an abstract reasoning space. We then learn lightweight Abstractors that, from content-conditioned residual-stream states, predict representations aligned with this space and integrate these predictions via multi-layer interventions during the forward pass. Using cross-lingual transfer as a test bed, we show that abstraction-aligned steering reduces content-driven errors and improves validity-sensitive performance. Our results position activation-level abstraction as a scalable mechanism for enhancing the robustness of formal reasoning in LLMs against semantic interference.
Published: February 02, 2026
Last updated: February 02, 2026
TIC-VLA: A Think-in-Control Vision-Language-Action Model for Robot Navigation in Dynamic Environments
Robots in dynamic, human-centric environments must follow language instructions while maintaining real-time reactive control. Vision-language-action (VLA) models offer a promising framework, but they assume temporally aligned reasoning and control, despite semantic inference being inherently delayed relative to real-time action. We introduce Think-in-Control (TIC)-VLA, a latency-aware framework that explicitly models delayed semantic reasoning during action generation. TIC-VLA defines a delayed semantic-control interface that conditions action generation on delayed vision-language semantic states and explicit latency metadata, in addition to current observations, enabling policies to compensate for asynchronous reasoning. We further propose a latency-consistent training pipeline that injects reasoning inference delays during imitation learning and online reinforcement learning, aligning training with asynchronous deployment. To support realistic evaluation, we present DynaNav, a physics-accurate, photo-realistic simulation suite for language-guided navigation in dynamic environments. Extensive experiments in simulation and on a real robot show that TIC-VLA consistently outperforms prior VLA models while maintaining robust real-time control under multi-second reasoning latency. Project website: https://ucla-mobility.github.io/TIC-VLA/
Published: February 02, 2026
Last updated: February 02, 2026
Conflict-Aware Client Selection for Multi-Server Federated Learning
Federated learning (FL) has emerged as a promising distributed machine learning (ML) that enables collaborative model training across clients without exposing raw data, thereby preserving user privacy and reducing communication costs. Despite these benefits, traditional single-server FL suffers from high communication latency due to the aggregation of models from a large number of clients. While multi-server FL distributes workloads across edge servers, overlapping client coverage and uncoordinated selection often lead to resource contention, causing bandwidth conflicts and training failures. To address these limitations, we propose a decentralized reinforcement learning with conflict risk prediction, named RL CRP, to optimize client selection in multi-server FL systems. Specifically, each server estimates the likelihood of client selection conflicts using a categorical hidden Markov model based on its sparse historical client selection sequence. Then, a fairness-aware reward mechanism is incorporated to promote long-term client participation for minimizing training latency and resource contention. Extensive experiments demonstrate that the proposed RL-CRP framework effectively reduces inter-server conflicts and significantly improves training efficiency in terms of convergence speed and communication cost.
Published: February 02, 2026
Last updated: February 02, 2026
Relationship-Aware Hierarchical 3D Scene Graph for Task Reasoning
Representing and understanding 3D environments in a structured manner is crucial for autonomous agents to navigate and reason about their surroundings. While traditional Simultaneous Localization and Mapping (SLAM) methods generate metric reconstructions and can be extended to metric-semantic mapping, they lack a higher level of abstraction and relational reasoning. To address this gap, 3D scene graphs have emerged as a powerful representation for capturing hierarchical structures and object relationships. In this work, we propose an enhanced hierarchical 3D scene graph that integrates open-vocabulary features across multiple abstraction levels and supports object-relational reasoning. Our approach leverages a Vision Language Model (VLM) to infer semantic relationships. Notably, we introduce a task reasoning module that combines Large Language Models (LLM) and a VLM to interpret the scene graph's semantic and relational information, enabling agents to reason about tasks and interact with their environment more intelligently. We validate our method by deploying it on a quadruped robot in multiple environments and tasks, highlighting its ability to reason about them.
Published: February 02, 2026
Last updated: February 02, 2026
Drift-Bench: Diagnosing Cooperative Breakdowns in LLM Agents under Input Faults via Multi-Turn Interaction
As Large Language Models transition to autonomous agents, user inputs frequently violate cooperative assumptions (e.g., implicit intent, missing parameters, false presuppositions, or ambiguous expressions), creating execution risks that text-only evaluations do not capture. Existing benchmarks typically assume well-specified instructions or restrict evaluation to text-only, single-turn clarification, and thus do not measure multi-turn disambiguation under grounded execution risk. We introduce Drift-Bench, the first diagnostic benchmark that evaluates agentic pragmatics under input faults through multi-turn clarification across state-oriented and service-oriented execution environments. Grounded in classical theories of communication, Drift-Bench provides a unified taxonomy of cooperative breakdowns and employs a persona-driven user simulator with the Rise evaluation protocol. Experiments show substantial performance drops under these faults, with clarification effectiveness varying across user personas and fault types. bridges clarification research and agent safety evaluation, enabling systematic diagnosis of failures that can lead to unsafe executions.
Published: February 02, 2026
Last updated: February 02, 2026
World-Gymnast: Training Robots with Reinforcement Learning in a World Model
Robot learning from interacting with the physical world is fundamentally bottlenecked by the cost of physical interaction. The two alternatives, supervised finetuning (SFT) from expert demonstrations and reinforcement learning (RL) in a software-based simulator, are limited by the amount of expert data available and the sim-to-real gap for manipulation. With the recent emergence of world models learned from real-world video-action data, we ask the question of whether training a policy in a world model can be more effective than supervised learning or software simulation in achieving better real-robot performance. We propose World-Gymnast, which performs RL finetuning of a vision-language-action (VLA) policy by rolling out the policy in an action-conditioned video world model and rewarding the rollouts with a vision-language model (VLM). On the Bridge robot setup, World-Gymnast outperforms SFT by as much as 18x and outperforms software simulator by as much as 2x. More importantly, World-Gymnast demonstrates intriguing capabilities of RL with a world model, including training on diverse language instructions and novel scenes from the world model, test-time training in a novel scene, and online iterative world model and policy improvement. Our results suggest learning a world model and training robot policies in the cloud could be the key to bridging the gap between robots that work in demonstrations and robots that can work in anyone's household.
Published: February 02, 2026
Last updated: February 02, 2026
Thinking with Comics: Enhancing Multimodal Reasoning through Structured Visual Storytelling
Chain-of-Thought reasoning has driven large language models to extend from thinking with text to thinking with images and videos. However, different modalities still have clear limitations: static images struggle to represent temporal structure, while videos introduce substantial redundancy and computational cost. In this work, we propose Thinking with Comics, a visual reasoning paradigm that uses comics as a high information-density medium positioned between images and videos. Comics preserve temporal structure, embedded text, and narrative coherence while requiring significantly lower reasoning cost. We systematically study two reasoning paths based on comics and evaluate them on a range of reasoning tasks and long-context understanding tasks. Experimental results show that Thinking with Comics outperforms Thinking with Images on multi-step temporal and causal reasoning tasks, while remaining substantially more efficient than Thinking with Video. Further analysis indicates that different comic narrative structures and styles consistently affect performance across tasks, suggesting that comics serve as an effective intermediate visual representation for improving multimodal reasoning.
Published: February 02, 2026
Last updated: February 02, 2026
Active Causal Experimentalist (ACE): Learning Intervention Strategies via Direct Preference Optimization
Discovering causal relationships requires controlled experiments, but experimentalists face a sequential decision problem: each intervention reveals information that should inform what to try next. Traditional approaches such as random sampling, greedy information maximization, and round-robin coverage treat each decision in isolation, unable to learn adaptive strategies from experience. We propose Active Causal Experimentalist (ACE), which learns experimental design as a sequential policy. Our key insight is that while absolute information gains diminish as knowledge accumulates (making value-based RL unstable), relative comparisons between candidate interventions remain meaningful throughout. ACE exploits this via Direct Preference Optimization, learning from pairwise intervention comparisons rather than non-stationary reward magnitudes. Across synthetic benchmarks, physics simulations, and economic data, ACE achieves 70-71% improvement over baselines at equal intervention budgets (p < 0.001, Cohen's d ~ 2). Notably, the learned policy autonomously discovers that collider mechanisms require concentrated interventions on parent variables, a theoretically-grounded strategy that emerges purely from experience. This suggests preference-based learning can recover principled experimental strategies, complementing theory with learned domain adaptation.
Published: February 02, 2026
Last updated: February 02, 2026
Deciding Reachability and the Covering Problem with Diagnostics for Sound Acyclic Free-Choice Workflow Nets
A central decision problem in Petri net theory is reachability asking whether a given marking can be reached from the initial marking. Related is the covering problem (or sub-marking reachbility), which decides whether there is a reachable marking covering at least the tokens in the given marking. For live and bounded free-choice nets as well as for sound free-choice workflow nets, both problems are polynomial in their computational complexity. This paper refines this complexity for the class of sound acyclic free-choice workflow nets to a quadratic polynomial, more specifically to O(P^2 + T^2). Furthermore, this paper shows the feasibility of accurately explaining why a given marking is or is not reachable. This can be achieved by three new concepts: admissibility, maximum admissibility, and diverging transitions. Admissibility requires that all places in a given marking are pairwise concurrent. Maximum admissibility states that adding a marked place to an admissible marking would make it inadmissible. A diverging transition is a transition which originally "produces" the concurrent tokens that lead to a given marking. In this paper, we provide algorithms for all these concepts and explain their computation in detail by basing them on the concepts of concurrency and post-dominance frontiers - a well known concept from compiler construction. In doing this, we present straight-forward implementations for solving (sub-marking) reachability.
Published: February 02, 2026
Last updated: February 02, 2026
Finite-Sample Wasserstein Error Bounds and Concentration Inequalities for Nonlinear Stochastic Approximation
This paper derives non-asymptotic error bounds for nonlinear stochastic approximation algorithms in the Wasserstein-p distance. To obtain explicit finite-sample guarantees for the last iterate, we develop a coupling argument that compares the discrete-time process to a limiting Ornstein-Uhlenbeck process. Our analysis applies to algorithms driven by general noise conditions, including martingale differences and functions of ergodic Markov chains. Complementing this result, we handle the convergence rate of the Polyak-Ruppert average through a direct analysis that applies under the same general setting. Assuming the driving noise satisfies a non-asymptotic central limit theorem, we show that the normalized last iterates converge to a Gaussian distribution in the p-Wasserstein distance at a rate of order γ_n^1/6, where γ_n is the step size. Similarly, the Polyak-Ruppert average is shown to converge in the Wasserstein distance at a rate of order n^-1/6. These distributional guarantees imply high-probability concentration inequalities that improve upon those derived from moment bounds and Markov's inequality. We demonstrate the utility of this approach by considering two applications: (1) linear stochastic approximation, where we explicitly quantify the transition from heavy-tailed to Gaussian behavior of the iterates, thereby bridging the gap between recent finite-sample analyses and asymptotic theory and (2) stochastic gradient descent, where we establish rate of convergence to the central limit theorem.
Published: February 02, 2026
Last updated: February 02, 2026
RANKVIDEO: Reasoning Reranking for Text-to-Video Retrieval
Reranking is a critical component of modern retrieval systems, which typically pair an efficient first-stage retriever with a more expressive model to refine results. While large reasoning models have driven rapid progress in text-centric reranking, reasoning-based reranking for video retrieval remains underexplored. To address this gap, we introduce RANKVIDEO, a reasoning-based reranker for video retrieval that explicitly reasons over query-video pairs using video content to assess relevance. RANKVIDEO is trained using a two-stage curriculum consisting of perception-grounded supervised fine-tuning followed by reranking training that combines pointwise, pairwise, and teacher confidence distillation objectives, and is supported by a data synthesis pipeline for constructing reasoning-intensive query-video pairs. Experiments on the large-scale MultiVENT 2.0 benchmark demonstrate that RANKVIDEO consistently improves retrieval performance within a two-stage framework, yielding an average improvement of 31% on nDCG@10 and outperforming text-only and vision-language reranking alternatives, while more efficient.
Published: February 02, 2026
Last updated: February 02, 2026
Certain Head, Uncertain Tail: Expert-Sample for Test-Time Scaling in Fine-Grained MoE
Test-time scaling improves LLM performance by generating multiple candidate solutions, yet token-level sampling requires temperature tuning that trades off diversity against stability. Fine-grained MoE, featuring hundreds of well-trained experts per layer and multi-expert activation per token, offers an unexplored alternative through its rich routing space. We empirically characterize fine-grained MoE routing and uncover an informative pattern: router scores exhibit a certain head of high-confidence experts followed by an uncertain tail of low-confidence candidates. While single-run greedy accuracy remains stable when fewer experts are activated, multi-sample pass@n degrades significantly-suggesting that the certain head governs core reasoning capability while the uncertain tail correlates with reasoning diversity. Motivated by these findings, we propose Expert-Sample, a training-free method that preserves high-confidence selections while injecting controlled stochasticity into the uncertain tail, enabling diverse generation without destabilizing outputs. Evaluated on multiple fine-grained MoE models across math, knowledge reasoning, and code tasks, Expert-Sample consistently improves pass@n and verification-based accuracy. On Qwen3-30B-A3B-Instruct evaluated on GPQA-Diamond with 32 parallel samples, pass@32 rises from 85.4% to 91.9%, and accuracy improves from 59.1% to 62.6% with Best-of-N verification.
Published: February 02, 2026
Last updated: February 02, 2026
Large Language Models for Mental Health: A Multilingual Evaluation
Large Language Models (LLMs) have remarkable capabilities across NLP tasks. However, their performance in multilingual contexts, especially within the mental health domain, has not been thoroughly explored. In this paper, we evaluate proprietary and open-source LLMs on eight mental health datasets in various languages, as well as their machine-translated (MT) counterparts. We compare LLM performance in zero-shot, few-shot, and fine-tuned settings against conventional NLP baselines that do not employ LLMs. In addition, we assess translation quality across language families and typologies to understand its influence on LLM performance. Proprietary LLMs and fine-tuned open-source LLMs achieve competitive F1 scores on several datasets, often surpassing state-of-the-art results. However, performance on MT data is generally lower, and the extent of this decline varies by language and typology. This variation highlights both the strengths of LLMs in handling mental health tasks in languages other than English and their limitations when translation quality introduces structural or lexical mismatches.
Published: February 02, 2026
Last updated: February 02, 2026
Energy-Efficient Neuromorphic Computing for Edge AI: A Framework with Adaptive Spiking Neural Networks and Hardware-Aware Optimization
Edge AI applications increasingly require ultra-low-power, low-latency inference. Neuromorphic computing based on event-driven spiking neural networks (SNNs) offers an attractive path, but practical deployment on resource-constrained devices is limited by training difficulty, hardware-mapping overheads, and sensitivity to temporal dynamics. We present NeuEdge, a framework that combines adaptive SNN models with hardware-aware optimization for edge deployment. NeuEdge uses a temporal coding scheme that blends rate and spike-timing patterns to reduce spike activity while preserving accuracy, and a hardware-aware training procedure that co-optimizes network structure and on-chip placement to improve utilization on neuromorphic processors. An adaptive threshold mechanism adjusts neuron excitability from input statistics, reducing energy consumption without degrading performance. Across standard vision and audio benchmarks, NeuEdge achieves 91-96% accuracy with up to 2.3 ms inference latency on edge hardware and an estimated 847 GOp/s/W energy efficiency. A case study on an autonomous-drone workload shows up to 312x energy savings relative to conventional deep neural networks while maintaining real-time operation.
Published: February 02, 2026
Last updated: February 02, 2026
UniReason 1.0: A Unified Reasoning Framework for World Knowledge Aligned Image Generation and Editing
Unified multimodal models often struggle with complex synthesis tasks that demand deep reasoning, and typically treat text-to-image generation and image editing as isolated capabilities rather than interconnected reasoning steps. To address this, we propose UniReason, a unified framework that harmonizes these two tasks through a dual reasoning paradigm. We formulate generation as world knowledge-enhanced planning to inject implicit constraints, and leverage editing capabilities for fine-grained visual refinement to further correct visual errors via self-reflection. This approach unifies generation and editing within a shared representation, mirroring the human cognitive process of planning followed by refinement. We support this framework by systematically constructing a large-scale reasoning-centric dataset (~300k samples) covering five major knowledge domains (e.g., cultural commonsense, physics, etc.) for planning, alongside an agent-generated corpus for visual self-correction. Extensive experiments demonstrate that UniReason achieves advanced performance on reasoning-intensive benchmarks such as WISE, KrisBench and UniREditBench, while maintaining superior general synthesis capabilities.
Published: February 02, 2026
Last updated: February 02, 2026
Maximizing Reliability with Bayesian Optimization
Bayesian optimization (BO) is a popular, sample-efficient technique for expensive, black-box optimization. One such problem arising in manufacturing is that of maximizing the reliability, or equivalently minimizing the probability of a failure, of a design which is subject to random perturbations - a problem that can involve extremely rare failures (P_fail = 10^-6-10^-8). In this work, we propose two BO methods based on Thompson sampling and knowledge gradient, the latter approximating the one-step Bayes-optimal policy for minimizing the logarithm of the failure probability. Both methods incorporate importance sampling to target extremely small failure probabilities. Empirical results show the proposed methods outperform existing methods in both extreme and non-extreme regimes.
Published: February 02, 2026
Last updated: February 02, 2026
Full-Batch Gradient Descent Outperforms One-Pass SGD: Sample Complexity Separation in Single-Index Learning
It is folklore that reusing training data more than once can improve the statistical efficiency of gradient-based learning. However, beyond linear regression, the theoretical advantage of full-batch gradient descent (GD, which always reuses all the data) over one-pass stochastic gradient descent (online SGD, which uses each data point only once) remains unclear. In this work, we consider learning a d-dimensional single-index model with a quadratic activation, for which it is known that one-pass SGD requires n≳ dlog d samples to achieve weak recovery. We first show that this log d factor in the sample complexity persists for full-batch spherical GD on the correlation loss; however, by simply truncating the activation, full-batch GD exhibits a favorable optimization landscape at n ≃ d samples, thereby outperforming one-pass SGD (with the same activation) in statistical efficiency. We complement this result with a trajectory analysis of full-batch GD on the squared loss from small initialization, showing that n ≳ d samples and T ≳log d gradient steps suffice to achieve strong (exact) recovery.
Published: February 02, 2026
Last updated: February 02, 2026
3D Foundation Model-Based Loop Closing for Decentralized Collaborative SLAM
Decentralized Collaborative Simultaneous Localization And Mapping (C-SLAM) techniques often struggle to identify map overlaps due to significant viewpoint variations among robots. Motivated by recent advancements in 3D foundation models, which can register images despite large viewpoint differences, we propose a robust loop closing approach that leverages these models to establish inter-robot measurements. In contrast to resource-intensive methods requiring full 3D reconstruction within a centralized map, our approach integrates foundation models into existing SLAM pipelines, yielding scalable and robust multi-robot mapping. Our contributions include: (1) integrating 3D foundation models to reliably estimate relative poses from monocular image pairs within decentralized C-SLAM; (2) introducing robust outlier mitigation techniques critical to the use of these relative poses; and (3) developing specialized pose graph optimization formulations that efficiently resolve scale ambiguities. We evaluate our method against state-of-the-art approaches, demonstrating improvements in localization and mapping accuracy, alongside significant gains in computational and memory efficiency. These results highlight the potential of our approach for deployment in large-scale multi-robot scenarios.
Published: February 02, 2026
Last updated: February 02, 2026
Embedding Perturbation may Better Reflect the Uncertainty in LLM Reasoning
Large language Models (LLMs) have achieved significant breakthroughs across diverse domains; however, they can still produce unreliable or misleading outputs. For responsible LLM application, Uncertainty Quantification (UQ) techniques are used to estimate a model's uncertainty about its outputs, indicating the likelihood that those outputs may be problematic. For LLM reasoning tasks, it is essential to estimate the uncertainty not only for the final answer, but also for the intermediate steps of the reasoning, as this can enable more fine-grained and targeted interventions. In this study, we explore what UQ metrics better reflect the LLM's ``intermediate uncertainty''during reasoning. Our study reveals that an LLMs' incorrect reasoning steps tend to contain tokens which are highly sensitive to the perturbations on the preceding token embeddings. In this way, incorrect (uncertain) intermediate steps can be readily identified using this sensitivity score as guidance in practice. In our experiments, we show such perturbation-based metric achieves stronger uncertainty quantification performance compared with baseline methods such as token (generation) probability and token entropy. Besides, different from approaches that rely on multiple sampling, the perturbation-based metrics offer better simplicity and efficiency.
Published: February 02, 2026
Last updated: February 02, 2026
SelvaMask: Segmenting Trees in Tropical Forests and Beyond
Tropical forests harbor most of the planet's tree biodiversity and are critical to global ecological balance. Canopy trees in particular play a disproportionate role in carbon storage and functioning of these ecosystems. Studying canopy trees at scale requires accurate delineation of individual tree crowns, typically performed using high-resolution aerial imagery. Despite advances in transformer-based models for individual tree crown segmentation, performance remains low in most forests, especially tropical ones. To this end, we introduce SelvaMask, a new tropical dataset containing over 8,800 manually delineated tree crowns across three Neotropical forest sites in Panama, Brazil, and Ecuador. SelvaMask features comprehensive annotations, including an inter-annotator agreement evaluation, capturing the dense structure of tropical forests and highlighting the difficulty of the task. Leveraging this benchmark, we propose a modular detection-segmentation pipeline that adapts vision foundation models (VFMs), using domain-specific detection-prompter. Our approach reaches state-of-the-art performance, outperforming both zero-shot generalist models and fully supervised end-to-end methods in dense tropical forests. We validate these gains on external tropical and temperate datasets, demonstrating that SelvaMask serves as both a challenging benchmark and a key enabler for generalized forest monitoring. Our code and dataset will be released publicly.
Published: February 02, 2026
Last updated: February 02, 2026
Repurposing Protein Language Models for Latent Flow-Based Fitness Optimization
Protein fitness optimization is challenged by a vast combinatorial landscape where high-fitness variants are extremely sparse. Many current methods either underperform or require computationally expensive gradient-based sampling. We present CHASE, a framework that repurposes the evolutionary knowledge of pretrained protein language models by compressing their embeddings into a compact latent space. By training a conditional flow-matching model with classifier-free guidance, we enable the direct generation of high-fitness variants without predictor-based guidance during the ODE sampling steps. CHASE achieves state-of-the-art performance on AAV and GFP protein design benchmarks. Finally, we show that bootstrapping with synthetic data can further enhance performance in data-constrained settings.
Published: February 02, 2026
Last updated: February 02, 2026
Poly-attention: a general scheme for higher-order self-attention
The self-attention mechanism, at the heart of the Transformer model, is able to effectively model pairwise interactions between tokens. However, numerous recent works have shown that it is unable to perform basic tasks involving detecting triples of correlated tokens, or compositional tasks where multiple input tokens need to be referenced to generate a result. Some higher-dimensional alternatives to self-attention have been proposed to address this, including higher-order attention and Strassen attention, which can perform some of these polyadic tasks in exchange for slower, superquadratic running times. In this work, we define a vast class of generalizations of self-attention, which we call poly-attention mechanisms. Our mechanisms can incorporate arbitrary higher-order (tensor) computations as well as arbitrary relationship structures between the input tokens, and they include the aforementioned alternatives as special cases. We then systematically study their computational complexity and representational strength, including giving new algorithms and matching complexity-theoretic lower bounds on the time complexity of computing the attention matrix exactly as well as approximately, and tightly determining which polyadic tasks they can each perform. Our results give interesting trade-offs between different desiderata for these mechanisms, including a tight relationship between how expressive a mechanism is, and how large the coefficients in the model may be so that the mechanism can be approximated in almost-linear time. Notably, we give a new attention mechanism which can be computed exactly in quadratic time, and which can perform function composition for any fixed number of functions. Prior mechanisms, even for just composing two functions, could only be computed in superquadratic time, and our new lower bounds show that faster algorithms for them are not possible.
Published: February 02, 2026
Last updated: February 02, 2026
How to Train Your Advisor: Steering Black-Box LLMs with Advisor Models
Frontier language models are deployed as black-box services, where model weights cannot be modified and customization is limited to prompting. We introduce Advisor Models, a method to train small open-weight models to generate dynamic, per-instance natural language advice that improves the capabilities of black-box frontier models. Advisor Models improve GPT-5's performance on RuleArena (Taxes) by 71%, reduce Gemini 3 Pro's steps taken in SWE agent tasks by 24.6%, and outperform static prompt optimizers in personalizing GPT-5 to user preferences (85-100% vs. 40-60%). We also find that advisors are transferable: an advisor trained with a low-cost student model still transfers improvements to a frontier model. Moreover, Advisor Models are robust: we observe no degradation on other benchmarks than the pipeline is trained on. Our method shows how to perform parametric optimization for black-box frontier models in a practical and cost-effective way.
Published: October 02, 2025
Last updated: February 02, 2026
SafeGround: Know When to Trust GUI Grounding Models via Uncertainty Calibration
Graphical User Interface (GUI) grounding aims to translate natural language instructions into executable screen coordinates, enabling automated GUI interaction. Nevertheless, incorrect grounding can result in costly, hard-to-reverse actions (e.g., erroneous payment approvals), raising concerns about model reliability. In this paper, we introduce SafeGround, an uncertainty-aware framework for GUI grounding models that enables risk-aware predictions through calibrations before testing. SafeGround leverages a distribution-aware uncertainty quantification method to capture the spatial dispersion of stochastic samples from outputs of any given model. Then, through the calibration process, SafeGround derives a test-time decision threshold with statistically guaranteed false discovery rate (FDR) control. We apply SafeGround on multiple GUI grounding models for the challenging ScreenSpot-Pro benchmark. Experimental results show that our uncertainty measure consistently outperforms existing baselines in distinguishing correct from incorrect predictions, while the calibrated threshold reliably enables rigorous risk control and potentials of substantial system-level accuracy improvements. Across multiple GUI grounding models, SafeGround improves system-level accuracy by up to 5.38\% percentage points over Gemini-only inference.
Published: February 02, 2026
Last updated: February 02, 2026
Uncertainty-Aware Knowledge Tracing Models
The main focus of research on Knowledge Tracing (KT) models is on model developments with the aim of improving predictive accuracy. Most of these models make the most incorrect predictions when students choose a distractor, leading to student errors going undetected. We present an approach to add new capabilities to KT models by capturing predictive uncertainty and demonstrate that a larger predictive uncertainty aligns with model incorrect predictions. We show that uncertainty in KT models is informative and that this signal would be pedagogically useful for application in an educational learning platform that can be used in a limited resource setting where understanding student ability is necessary.
Published: September 25, 2025
Last updated: February 02, 2026
Trust Region Continual Learning as an Implicit Meta-Learner
Continual learning aims to acquire tasks sequentially without catastrophic forgetting, yet standard strategies face a core tradeoff: regularization-based methods (e.g., EWC) can overconstrain updates when task optima are weakly overlapping, while replay-based methods can retain performance but drift due to imperfect replay. We study a hybrid perspective: trust region continual learning that combines generative replay with a Fisher-metric trust region constraint. We show that, under local approximations, the resulting update admits a MAML-style interpretation with a single implicit inner step: replay supplies an old-task gradient signal (query-like), while the Fisher-weighted penalty provides an efficient offline curvature shaping (support-like). This yields an emergent meta-learning property in continual learning: the model becomes an initialization that rapidly re-converges to prior task optima after each task transition, without explicitly optimizing a bilevel objective. Empirically, on task-incremental diffusion image generation and continual diffusion-policy control, trust region continual learning achieves the best final performance and retention, and consistently recovers early-task performance faster than EWC, replay, and continual meta-learning baselines.
Published: February 02, 2026
Last updated: February 02, 2026
Reward Evolution with Graph-of-Thoughts: A Bi-Level Language Model Framework for Reinforcement Learning
Designing effective reward functions remains a major challenge in reinforcement learning (RL), often requiring considerable human expertise and iterative refinement. Recent advances leverage Large Language Models (LLMs) for automated reward design, but these approaches are limited by hallucinations, reliance on human feedback, and challenges with handling complex, multi-step tasks. In this work, we introduce Reward Evolution with Graph-of-Thoughts (RE-GoT), a novel bi-level framework that enhances LLMs with structured graph-based reasoning and integrates Visual Language Models (VLMs) for automated rollout evaluation. RE-GoT first decomposes tasks into text-attributed graphs, enabling comprehensive analysis and reward function generation, and then iteratively refines rewards using visual feedback from VLMs without human intervention. Extensive experiments on 10 RoboGen and 4 ManiSkill2 tasks demonstrate that RE-GoT consistently outperforms existing LLM-based baselines. On RoboGen, our method improves average task success rates by 32.25%, with notable gains on complex multi-step tasks. On ManiSkill2, RE-GoT achieves an average success rate of 93.73% across four diverse manipulation tasks, significantly surpassing prior LLM-based approaches and even exceeding expert-designed rewards. Our results indicate that combining LLMs and VLMs with graph-of-thoughts reasoning provides a scalable and effective solution for autonomous reward evolution in RL.
Published: September 19, 2025
Last updated: February 02, 2026
FS-DFM: Fast and Accurate Long Text Generation with Few-Step Diffusion Language Models
Autoregressive language models (ARMs) deliver strong likelihoods, but are inherently serial: they generate one token per forward pass, which limits throughput and inflates latency for long sequences. Diffusion Language Models (DLMs) parallelize across positions and thus appear promising for language generation, yet standard discrete diffusion typically needs hundreds to thousands of model evaluations to reach high quality, trading serial depth for iterative breadth. We introduce FS-DFM, Few-Step Discrete Flow-Matching. A discrete flow-matching model designed for speed without sacrificing quality. The core idea is simple: make the number of sampling steps an explicit parameter and train the model to be consistent across step budgets, so one big move lands where many small moves would. We pair this with a reliable update rule that moves probability in the right direction without overshooting, and with strong teacher guidance distilled from long-run trajectories. Together, these choices make few-step sampling stable, accurate, and easy to control. On language modeling benchmarks, FS-DFM with 8 sampling steps achieves perplexity parity with a 1,024-step discrete-flow baseline for generating 1,024 tokens using a similar-size model, delivering up to 128 times faster sampling and corresponding latency/throughput gains.
Published: September 24, 2025
Last updated: February 02, 2026
Structure Enables Effective Self-Localization of Errors in LLMs
Self-correction in language models remains elusive. In this work, we explore whether language models can explicitly localize errors in incorrect reasoning, as a path toward building AI systems that can effectively correct themselves. We introduce a prompting method that structures reasoning as discrete, semantically coherent thought steps, and show that models are able to reliably localize errors within this structure, while failing to do so in conventional, unstructured chain-of-thought reasoning. Motivated by how the human brain monitors errors at discrete decision points and resamples alternatives, we introduce Iterative Correction Sampling of Thoughts (Thought-ICS), a self-correction framework. Thought-ICS iteratively prompts the model to generate reasoning one discrete and complete thought at a time--where each thought represents a deliberate decision by the model--creating natural boundaries for precise error localization. Upon verification, the model localizes the first erroneous step, and the system backtracks to generate alternative reasoning from the last correct point. When asked to correct reasoning verified as incorrect by an oracle, Thought-ICS achieves 20-40% self-correction lift. In a completely autonomous setting without external verification, it outperforms contemporary self-correction baselines.
Published: February 02, 2026
Last updated: February 02, 2026
Active Transfer Bagging: A New Approach for Accelerated Active Learning Acquisition of Data by Combined Transfer Learning and Bagging Based Models
Modern machine learning has achieved remarkable success on many problems, but this success often depends on the existence of large, labeled datasets. While active learning can dramatically reduce labeling cost when annotations are expensive, early performance is frequently dominated by the initial seed set, typically chosen at random. In many applications, however, related or approximate datasets are readily available and can be leveraged to construct a better seed set. We introduce a new method for selecting the seed data set for active learning, Active-Transfer Bagging (ATBagging). ATBagging estimates the informativeness of candidate data point from a Bayesian interpretation of bagged ensemble models by comparing in-bag and out-of-bag predictive distributions from the labeled dataset, yielding an information-gain proxy. To avoid redundant selections, we impose feature-space diversity by sampling a determinantal point process (DPP) whose kernel uses Random Fourier Features and a quality-diversity factorization that incorporates the informativeness scores. This same blended method is used for selection of new data points to collect during the active learning phase. We evaluate ATBagging on four real-world datasets covering both target-transfer and feature-shift scenarios (QM9, ERA5, Forbes 2000, and Beijing PM2.5). Across seed sizes nseed = 10-100, ATBagging improves or ties early active learning and increases area under the learning-curve relative to alternative seed subset selection methodologies in almost all cases, with strongest benefits in low-data regimes. Thus, ATBagging provides a low-cost, high reward means to initiating active learning-based data collection.
Published: February 02, 2026
Last updated: February 02, 2026
Misconception Diagnosis From Student-Tutor Dialogue: Generate, Retrieve, Rerank
Timely and accurate identification of student misconceptions is key to improving learning outcomes and pre-empting the compounding of student errors. However, this task is highly dependent on the effort and intuition of the teacher. In this work, we present a novel approach for detecting misconceptions from student-tutor dialogues using large language models (LLMs). First, we use a fine-tuned LLM to generate plausible misconceptions, and then retrieve the most promising candidates among these using embedding similarity with the input dialogue. These candidates are then assessed and re-ranked by another fine-tuned LLM to improve misconception relevance. Empirically, we evaluate our system on real dialogues from an educational tutoring platform. We consider multiple base LLM models including LLaMA, Qwen and Claude on zero-shot and fine-tuned settings. We find that our approach improves predictive performance over baseline models and that fine-tuning improves both generated misconception quality and can outperform larger closed-source models. Finally, we conduct ablation studies to both validate the importance of our generation and reranking steps on misconception generation quality.
Published: February 02, 2026
Last updated: February 02, 2026
Masked Autoencoders as Universal Speech Enhancer
Supervised speech enhancement methods have been very successful. However, in practical scenarios, there is a lack of clean speech, and self-supervised learning-based (SSL) speech enhancement methods that offer comparable enhancement performance and can be applied to other speech-related downstream applications are desired. In this work, we develop a masked autoencoder based universal speech enhancer that is agnostic to the type of distortion affecting speech, can handle multiple distortions simultaneously, and is trained in a self-supervised manner. An augmentation stack adds further distortions to the noisy input data. The masked autoencoder model learns to remove the added distortions along with reconstructing the masked regions of the spectrogram during pre-training. The pre-trained embeddings are then used by fine-tuning models trained on a small amount of paired data for specific downstream tasks. We evaluate the pre-trained features for denoising and dereverberation downstream tasks. We explore different augmentations (like single or multi-speaker) in the pre-training augmentation stack and the effect of different noisy input feature representations (like log1p compression) on pre-trained embeddings and downstream fine-tuning enhancement performance. We show that the proposed method not only outperforms the baseline but also achieves state-of-the-art performance for both in-domain and out-of-domain evaluation datasets.
Published: February 02, 2026
Last updated: February 02, 2026
Multi-Agent Monte Carlo Tree Search for Makespan-Efficient Object Rearrangement in Cluttered Spaces
Object rearrangement planning in complex, cluttered environments is a common challenge in warehouses, households, and rescue sites. Prior studies largely address monotone instances, whereas real-world tasks are often non-monotone-objects block one another and must be temporarily relocated to intermediate positions before reaching their final goals. In such settings, effective multi-agent collaboration can substantially reduce the time required to complete tasks. This paper introduces Centralized, Asynchronous, Multi-agent Monte Carlo Tree Search (CAM-MCTS), a novel framework for general-purpose makespan-efficient object rearrangement planning in challenging environments. CAM-MCTS combines centralized task assignment-where agents remain aware of each other's intended actions to facilitate globally optimized planning-with an asynchronous task execution strategy that enables agents to take on new tasks at appropriate time steps, rather than waiting for others, guided by a one-step look-ahead cost estimate. This design minimizes idle time, prevents unnecessary synchronization delays, and enhances overall system efficiency. We evaluate CAM-MCTS across a diverse set of monotone and non-monotone tasks in cluttered environments, demonstrating consistent reductions in makespan compared to strong baselines. Finally, we validate our approach on a real-world multi-agent system under different configurations, further confirming its effectiveness and robustness.
Published: February 02, 2026
Last updated: February 02, 2026
Reverse Engineering Human Preferences with Reinforcement Learning
The capabilities of Large Language Models (LLMs) are routinely evaluated by other LLMs trained to predict human preferences. This framework--known as LLM-as-a-judge--is highly scalable and relatively low cost. However, it is also vulnerable to malicious exploitation, as LLM responses can be tuned to overfit the preferences of the judge. Previous work shows that the answers generated by a candidate-LLM can be edited post hoc to maximise the score assigned to them by a judge-LLM. In this study, we adopt a different approach and use the signal provided by judge-LLMs as a reward to adversarially tune models that generate text preambles designed to boost downstream performance. We find that frozen LLMs pipelined with these models attain higher LLM-evaluation scores than existing frameworks. Crucially, unlike other frameworks which intervene directly on the model's response, our method is virtually undetectable. We also demonstrate that the effectiveness of the tuned preamble generator transfers when the candidate-LLM and the judge-LLM are replaced with models that are not used during training. These findings raise important questions about the design of more reliable LLM-as-a-judge evaluation settings. They also demonstrate that human preferences can be reverse engineered effectively, by pipelining LLMs to optimise upstream preambles via reinforcement learning--an approach that could find future applications in diverse tasks and domains beyond adversarial attacks.
Published: May 21, 2025
Last updated: February 02, 2026
Catalyst: Out-of-Distribution Detection via Elastic Scaling
Out-of-distribution (OOD) detection is critical for the safe deployment of deep neural networks. State-of-the-art post-hoc methods typically derive OOD scores from the output logits or penultimate feature vector obtained via global average pooling (GAP). We contend that this exclusive reliance on the logit or feature vector discards a rich, complementary signal: the raw channel-wise statistics of the pre-pooling feature map lost in GAP. In this paper, we introduce Catalyst, a post-hoc framework that exploits these under-explored signals. Catalyst computes an input-dependent scaling factor (γ) on-the-fly from these raw statistics (e.g., mean, standard deviation, and maximum activation). This γ is then fused with the existing baseline score, multiplicatively modulating it – an “elastic scaling” – to push the ID and OOD distributions further apart. We demonstrate Catalyst is a generalizable framework: it seamlessly integrates with logit-based methods (e.g., Energy, ReAct, SCALE) and also provides a significant boost to distance-based detectors like KNN. As a result, Catalyst achieves substantial and consistent performance gains, reducing the average False Positive Rate by 32.87 on CIFAR-10 (ResNet-18), 27.94
Published: February 02, 2026
Last updated: February 02, 2026
Terrain Costmap Generation via Scaled Preference Conditioning
Successful autonomous robot navigation in off-road domains requires the ability to generate high-quality terrain costmaps that are able to both generalize well over a wide variety of terrains and rapidly adapt relative costs at test time to meet mission-specific needs. Existing approaches for costmap generation allow for either rapid test-time adaptation of relative costs (e.g., semantic segmentation methods) or generalization to new terrain types (e.g., representation learning methods), but not both. In this work, we present scaled preference conditioned all-terrain costmap generation (SPACER), a novel approach for generating terrain costmaps that leverages synthetic data during training in order to generalize well to new terrains, and allows for rapid test-time adaptation of relative costs by conditioning on a user-specified scaled preference context. Using large-scale aerial maps, we provide empirical evidence that SPACER outperforms other approaches at generating costmaps for terrain navigation, with the lowest measured regret across varied preferences in five of seven environments for global path planning.
Published: November 14, 2025
Last updated: February 02, 2026
ReasonEdit: Editing Vision-Language Models using Human Reasoning
Model editing aims to correct errors in large, pretrained models without altering unrelated behaviors. While some recent works have edited vision-language models (VLMs), no existing editors tackle reasoning-heavy tasks, which typically require humans and models to reason about images.We therefore propose ReasonEdit, the first VLM editor to let users explain their reasoning during editing, introducing a new, practical model editing setup. ReasonEdit continuously stores human reasoning in a codebook, and retrieves only relevant facts during inference using a novel topology-balanced multimodal embedding method inspired by network science. Across four VLMs on multiple rationale-based visual question answering datasets, ReasonEdit achieves state-of-the-art editing performance, ultimately showing that using human reasoning during editing greatly improves edit generalization.
Published: February 02, 2026
Last updated: February 02, 2026
Provably Data-driven Multiple Hyper-parameter Tuning with Structured Loss Function
Data-driven algorithm design automates hyperparameter tuning, but its statistical foundations remain limited because model performance can depend on hyperparameters in implicit and highly non-smooth ways. Existing guarantees focus on the simple case of a one-dimensional (scalar) hyperparameter. This leaves the practically important, multi-dimensional hyperparameter tuning setting unresolved. We address this open question by establishing the first general framework for establishing generalization guarantees for tuning multi-dimensional hyperparameters in data-driven settings. Our approach strengthens the generalization guarantee framework for semi-algebraic function classes by exploiting tools from real algebraic geometry, yielding sharper, more broadly applicable guarantees. We then extend the analysis to hyperparameter tuning using the validation loss under minimal assumptions, and derive improved bounds when additional structure is available. Finally, we demonstrate the scope of the framework with new learnability results, including data-driven weighted group lasso and weighted fused lasso.
Published: February 02, 2026
Last updated: February 02, 2026