InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction
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Abstract (arXiv)
Humans constantly interact with daily objects to accomplish tasks. To understand such interactions, computers need to reconstruct these from cameras observing whole-body interaction with scenes. This is challenging due to occlusion between the body and objects, motion blur, depth/scale ambiguities, and the low image resolution of hands and graspable object parts. To make the problem tractable, the community focuses either on interacting hands, ignoring the body, or on interacting bodies, ignoring hands. The GRAB dataset addresses dexterous whole-body interaction but uses marker-based MoCap and lacks images, while BEHAVE captures video of body object interaction but lacks hand detail. We address the limitations of prior work with InterCap, a novel method that reconstructs interacting whole-bodies and objects from multi-view RGB-D data, using the parametric whole-body model SMPL-X and known object meshes. To tackle the above challenges, InterCap uses two key observations: (i) Contact between the hand and object can be used to improve the pose estimation of both. (ii) Azure Kinect sensors allow us to set up a simple multi-view RGB-D capture system that minimizes the effect of occlusion while providing reasonable inter-camera synchronization. With this method we capture the InterCap dataset, which contains 10 subjects (5 males and 5 females) interacting with 10 objects of various sizes and affordances, including contact with the hands or feet. In total, InterCap has 223 RGB-D videos, resulting in 67,357 multi-view frames, each containing 6 RGB-D images. Our method provides pseudo ground-truth body meshes and objects for each video frame. Our InterCap method and dataset fill an important gap in the literature and support many research directions. Our data and code are areavailable for research purposes.
Key facts. Cited by 93 papers in the map (data through 14 Oct 2026). Builds on 55 of its 98 references that are in the map. First posted on arXiv 26 Sep 2022.
Builds on
55 of 98 references.
References · 55
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- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2019Learning joint reconstruction of hands and manipulated objectscited by 378
38 more
- 2016Convolutional Pose Machinescited by 325
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2018Learning 3D Human Dynamics from Videocited by 316
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
- 2018Video Based Reconstruction of 3D People Modelscited by 238
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2020Long-term Human Motion Prediction with Scene Contextcited by 192
- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
- 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 181
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
- 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
- 2019Learnable Triangulation of Human Posecited by 161
- 2022OnePose: One-Shot Object Pose Estimation without CAD Modelscited by 157
- 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
- 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
- 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
- 2017VNect: Real-time 3D Human Pose Estimation with a Single RGB Cameracited by 129
- 2019Generating 3D People in Scenes without Peoplecited by 127
- 2020Epipolar Transformerscited by 117
- 2015Capturing Hands in Action using Discriminative Salient Points and Physics Simulationcited by 115
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2017Towards Accurate Markerless Human Shape and Pose Estimation over Timecited by 92
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 91
- 2019Cross View Fusion for 3D Human Pose Estimationcited by 90
- 2016Long-term Temporal Convolutions for Action Recognitioncited by 84
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- 2017MonoPerfCap: Human Performance Capture from Monocular Videocited by 63
- 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
- 20204D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Camerascited by 49
- 2020Detecting Hands and Recognizing Physical Contact in the Wildcited by 38
50 most cited of 55 All 55 (JSON)
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Citing papers per year: 2022: 2; 2023: 16; 2024: 19; 2025: 32; 2026: 24.
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- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 76
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
- 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
- 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 57
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 53
38 more
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 44
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 38
- 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 37
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 36
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 32
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 31
- 2024Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformercited by 29
- 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistencycited by 27
- 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generationcited by 26
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 23
- 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
- 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Modelscited by 21
- 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesiscited by 20
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 16
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
- 2024MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotationscited by 14
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactionscited by 13
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2024RHOBIN Challenge: Reconstruction of Human Object Interactioncited by 10
- 2023Compositional 3D Human-Object Neural Animationcited by 9
- 2025MVHumanNet++: A Large-scale Dataset of Multi-view Daily Dressing Human Captures with Richer Annotations for 3D Human Digitizationcited by 9
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encodingcited by 8
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactionscited by 8
- 2023HOH: Markerless Multimodal Human-Object-Human Handover Dataset with Large Object Countcited by 7
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
- 2023Primitive-based 3D Human-Object Interaction Modelling and Programmingcited by 7
- 2024FORCE: Physics-aware Human-object Interactioncited by 7
- 20253D Human Interaction Generation: A Surveycited by 7
50 most cited of 93 All 93 (JSON)
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstruction8 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction17 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion26 Jun 2026
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics22 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026REACH: Hand Pose Estimation from Room Corners21 May 2026
38 more
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scene1 May 2026
- 2026Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot23 Apr 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion20 Apr 2026
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
- 2026Learning Human-Object Interaction for 3D Human Pose Estimation from LiDAR Point Clouds17 Mar 2026
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction15 Mar 2026
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures23 Feb 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2026Markerless Head Tracking for Accurate and Accessible Neuronavigation4 Feb 2026
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction12 Dec 2025
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction30 Nov 2025
- 2025Asset-Driven Sematic Reconstruction of Dynamic Scene with Multi-Human-Object Interactions29 Nov 2025
- 2025Shoe Style-Invariant and Ground-Aware Learning for Dense Foot Contact Estimation27 Nov 2025
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions25 Nov 2025
- 2025Densemarks: Learning Canonical Embeddings for Human Heads Images via Point Tracks4 Nov 2025
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation22 Oct 2025
- 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactions9 Oct 2025
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation11 Sep 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025ECHO: Ego-Centric modeling of Human-Object interactions29 Aug 2025
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions6 Aug 2025
- 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpainting1 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025Occlusion-Aware Temporally Consistent Amodal Completion for 3D Human-Object Interaction Reconstruction10 Jul 2025
- 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects18 Jun 2025
- 2025GRACE: Estimating Geometry-level 3D Human-Scene Contact from 2D Images10 May 2025
- 2025MVHumanNet++: A Large-scale Dataset of Multi-view Daily Dressing Human Captures with Richer Annotations for 3D Human Digitization3 May 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactions14 Apr 2025
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models7 Apr 2025
- 2025Robust Human Registration with Body Part Segmentation on Noisy Point Clouds4 Apr 2025
- 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation31 Mar 2025
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions20 Mar 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
50 newest of 93 All 93 (JSON)
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 38
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
- 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objectscited by 7
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generationcited by 4
- 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpaintingcited by 1
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics22 Jun 2026
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation22 Oct 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpainting1 Aug 2025
- 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects18 Jun 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Intervention17 Mar 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 76
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
- 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
- 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
- 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 57
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 53
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
12 most cited of 81 All 81 (JSON)
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstruction8 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction17 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion26 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026REACH: Hand Pose Estimation from Room Corners21 May 2026
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
12 newest of 81 All 81 (JSON)