Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wild
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Abstract (arXiv)
We present a method that infers spatial arrangements and shapes of humans and objects in a globally consistent 3D scene, all from a single image in-the-wild captured in an uncontrolled environment. Notably, our method runs on datasets without any scene- or object-level 3D supervision. Our key insight is that considering humans and objects jointly gives rise to "3D common sense" constraints that can be used to resolve ambiguity. In particular, we introduce a scale loss that learns the distribution of object size from data; an occlusion-aware silhouette re-projection loss to optimize object pose; and a human-object interaction loss to capture the spatial layout of objects with which humans interact. We empirically validate that our constraints dramatically reduce the space of likely 3D spatial configurations. We demonstrate our approach on challenging, in-the-wild images of humans interacting with large objects (such as bicycles, motorcycles, and surfboards) and handheld objects (such as laptops, tennis rackets, and skateboards). We quantify the ability of our approach to recover human-object arrangements and outline remaining challenges in this relatively domain. The project webpage can be found at https://jasonyzhang.com/phosa.
Key facts. Cited by 152 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Jul 2020.
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Citing papers per year: 2021: 19; 2022: 30; 2023: 34; 2024: 24; 2025: 28; 2026: 17.
152 papers.
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- 2021MonoScene: Monocular 3D Semantic Scene Completioncited by 357
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021Boundary IoU: Improving Object-Centric Image Segmentation Evaluationcited by 186
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2021Towards Long-Form Video Understandingcited by 146
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
- 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 113
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
38 more
- 2022RelPose: Predicting Probabilistic Relative Rotation for Single Objects in the Wildcited by 102
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
- 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90
- 2023NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Spacecited by 88
- 2023RelPose++: Recovering 6D Poses from Sparse-view Observationscited by 87
- 2021Detecting Human-Object Interaction via Fabricated Compositional Learningcited by 79
- 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
- 2022Full-Body Articulated Human-Object Interactioncited by 76
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 72
- 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
- 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
- 2021Towards unconstrained joint hand-object reconstruction from RGB videoscited by 57
- 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
- 2022CLA-NeRF: Category-Level Articulated Neural Radiance Fieldcited by 55
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
- 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
- 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 49
- 2022SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance Fieldscited by 49
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
- 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 42
- 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshescited by 41
- 2021D3D-HOI: Dynamic 3D Human-Object Interactions from Videoscited by 39
- 2022Differentiable Dynamics for Articulated 3d Human Motion Reconstructioncited by 38
- 2022One-shot Implicit Animatable Avatars with Model-based Priorscited by 38
- 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
50 most cited of 152 All 152 (JSON)
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion26 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitation22 Apr 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Model28 Mar 2026
38 more
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction15 Mar 2026
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures23 Feb 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
- 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows4 Jan 2026
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction12 Dec 2025
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction30 Nov 2025
- 2025Asset-Driven Sematic Reconstruction of Dynamic Scene with Multi-Human-Object Interactions29 Nov 2025
- 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting13 Nov 2025
- 2025MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactions9 Oct 2025
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation11 Sep 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
- 20253D Human Mesh Estimation from Single View RGBD11 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025HOLa: Zero-Shot HOI Detection with Low-Rank Decomposed VLM Feature Adaptation21 Jul 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing30 May 2025
- 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgery23 May 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactions14 Apr 2025
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models7 Apr 2025
- 2025PhysPose: Refining 6D Object Poses with Physical Constraints30 Mar 2025
- 2025Zero-Shot Human-Object Interaction Synthesis with Multimodal Priors25 Mar 2025
- 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactions20 Mar 2025
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions20 Mar 2025
- 20256D Object Pose Tracking in Internet Videos for Robotic Manipulation13 Mar 2025
- 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objects12 Mar 2025
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encoding8 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2025Realistic Clothed Human and Object Joint Reconstruction from a Single Image25 Feb 2025
- 2025Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objects19 Feb 2025
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild21 Nov 2024
- 2024IKEA Manuals at Work: 4D Grounding of Assembly Instructions on Internet Videos18 Nov 2024
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Models1 Oct 2024
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
50 newest of 152 All 152 (JSON)
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2023UPGPT: Universal Diffusion Model for Person Image Generation, Editing and Pose Transfercited by 12
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidancecited by 8
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 2
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Intervention17 Mar 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humans16 Aug 2023
- 2023UPGPT: Universal Diffusion Model for Person Image Generation, Editing and Pose Transfer18 Apr 2023
- 2021MonoScene: Monocular 3D Semantic Scene Completioncited by 357
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021Boundary IoU: Improving Object-Centric Image Segmentation Evaluationcited by 186
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2021Towards Long-Form Video Understandingcited by 146
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
- 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 113
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022RelPose: Predicting Probabilistic Relative Rotation for Single Objects in the Wildcited by 102
12 most cited of 141 All 141 (JSON)
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion26 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos16 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitation22 Apr 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
12 newest of 141 All 141 (JSON)