mlsanityData to 7 Oct 2026

Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wild

arXiv 2007.15649 ↗First posted 30 Jul 2020cs.CVcited by 152

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Abstract (arXiv)

We present a method that infers spatial arrangements and shapes of humans and objects in a globally consistent 3D scene, all from a single image in-the-wild captured in an uncontrolled environment. Notably, our method runs on datasets without any scene- or object-level 3D supervision. Our key insight is that considering humans and objects jointly gives rise to "3D common sense" constraints that can be used to resolve ambiguity. In particular, we introduce a scale loss that learns the distribution of object size from data; an occlusion-aware silhouette re-projection loss to optimize object pose; and a human-object interaction loss to capture the spatial layout of objects with which humans interact. We empirically validate that our constraints dramatically reduce the space of likely 3D spatial configurations. We demonstrate our approach on challenging, in-the-wild images of humans interacting with large objects (such as bicycles, motorcycles, and surfboards) and handheld objects (such as laptops, tennis rackets, and skateboards). We quantify the ability of our approach to recover human-object arrangements and outline remaining challenges in this relatively domain. The project webpage can be found at https://jasonyzhang.com/phosa.

Key facts. Cited by 152 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Jul 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 19; 2022: 30; 2023: 34; 2024: 24; 2025: 28; 2026: 17.

152 papers.

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  1. 2021MonoScene: Monocular 3D Semantic Scene Completioncited by 357
  2. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  3. 2021Boundary IoU: Improving Object-Centric Image Segmentation Evaluationcited by 186
  4. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  5. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
  6. 2021Towards Long-Form Video Understandingcited by 146
  7. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
  8. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
  9. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
  10. 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 113
  11. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  12. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
38 more
  1. 2022RelPose: Predicting Probabilistic Relative Rotation for Single Objects in the Wildcited by 102
  2. 20233D Human Pose Estimation via Intuitive Physicscited by 100
  3. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  4. 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
  5. 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90
  6. 2023NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Spacecited by 88
  7. 2023RelPose++: Recovering 6D Poses from Sparse-view Observationscited by 87
  8. 2021Detecting Human-Object Interaction via Fabricated Compositional Learningcited by 79
  9. 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
  10. 2022Full-Body Articulated Human-Object Interactioncited by 76
  11. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
  12. 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
  13. 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 72
  14. 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
  15. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
  16. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  17. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
  18. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  19. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  20. 2021Towards unconstrained joint hand-object reconstruction from RGB videoscited by 57
  21. 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
  22. 2022CLA-NeRF: Category-Level Articulated Neural Radiance Fieldcited by 55
  23. 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
  24. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
  25. 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
  26. 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 49
  27. 2022SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance Fieldscited by 49
  28. 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
  29. 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
  30. 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
  31. 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
  32. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 42
  33. 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshescited by 41
  34. 2021D3D-HOI: Dynamic 3D Human-Object Interactions from Videoscited by 39
  35. 2022Differentiable Dynamics for Articulated 3d Human Motion Reconstructioncited by 38
  36. 2022One-shot Implicit Animatable Avatars with Model-based Priorscited by 38
  37. 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
  38. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37

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