Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control
Not on the map. Why?
Abstract (arXiv)
We present MSCoT, a multi-scale, coarse-to-fine model for test-time human motion synthesis and control. Unlike recent approaches that rely on multiple iterative denoising/token-prediction steps, or modules tailored for specific control signals, MSCoT discretizes motion into a multi-scale hierarchical representation and predicts the entire token sequence at each temporal scale in a coarse-to-fine fashion. Building on this coarse-to-fine paradigm, we propose an efficient multi-scale token guidance strategy that overcomes the challenge of discrete sampling and steers the token distribution towards the control goals, allowing for fast and flexible control. To address the limitations of a discrete codebook, a lightweight token refiner further adds continuous residuals to the discrete token embeddings and allows differentiable test-time refinement optimization to ensure precise alignment with the control objectives. MSCoT is able to produce quality motions, consistent with the control constraints, while offering substantially faster sampling than diffusion-based approaches. Experiments on popular benchmarks demonstrate state-of-the-art controllable text-to-motion generation performance of MSCoT over existing baselines, with better motion quality (48% FID improvement), higher control accuracy (-61% avg error), and 10 × faster inference speed on HumanML3D.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 101 of its 113 references that are in the map. First posted on arXiv 14 May 2026.
Builds on
101 of 113 references.
References · 101
- 2017Attention Is All You Needcited by 60,361
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2016Feature Pyramid Networks for Object Detectioncited by 5,036
- 2017Neural Discrete Representation Learningcited by 4,712
- 2020Taming Transformers for High-Resolution Image Synthesiscited by 3,253
- 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,988
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022Human Motion Diffusion Modelcited by 1,080
- 2016An overview of gradient descent optimization algorithmscited by 1,033
38 more
- 2024Visual Autoregressive Modeling: Scalable Image Generation via Next-Scale Predictioncited by 1,023
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
- 2021SoundStream: An End-to-End Neural Audio Codeccited by 771
- 2022Autoregressive Image Generation using Residual Quantizationcited by 722
- 2023Language Model Beats Diffusion -- Tokenizer is Key to Visual Generationcited by 640
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2023Finite Scalar Quantization: VQ-VAE Made Simplecited by 440
- 2023Universal Guidance for Diffusion Modelscited by 437
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
- 2023Human Motion Diffusion as a Generative Priorcited by 357
- 2016The KIT Motion-Language Datasetcited by 338
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2018Learning 3D Human Dynamics from Videocited by 316
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 246
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
- 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 212
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 138
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
50 most cited of 101 All 101 (JSON)
Built on by
Not cited yet.