Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing
Not on the map. Why?
Abstract (arXiv)
We address text-based 3D human motion editing, where the goal is to preserve the style and structure of a source motion while applying edits described in natural language. The release of the MotionFix dataset has spurred active research into training-based diffusion models that directly generate an edited motion from a source motion and a text instruction. While previous works have focused primarily on learning when an edit should occur temporally, our goal is to create a model that understands not only this temporal aspect but also which specific joints are responsible for the change. Targeting this, we propose a novel architecture and a complementary auxiliary task to aid its training. Our architecture consists of two axis-anchored transformers, which extract distinct features along the joint and time dimensions respectively, and a cross-axis fusion block that integrates these representations. We further introduce an auxiliary task that trains the joint-anchored transformer to regress the Soft-DTW distance between source and target joint rotations. This objective teaches the module to understand which joints to modify and which to preserve. Through comprehensive experiments on the MotionFix dataset, we demonstrate that our method significantly improves semantic alignment with both the text instruction and the source motion, as well as the overall fidelity of the generated motion, achieving state-of-the-art results.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 40 of its 51 references that are in the map. First posted on arXiv 31 May 2026.
Builds on
40 of 51 references.
References · 40
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023GPT-4 Technical Reportcited by 18,132
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2022Scalable Diffusion Models with Transformerscited by 5,931
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2022Video Diffusion Modelscited by 2,280
- 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,961
- 2022Imagen Video: High Definition Video Generation with Diffusion Modelscited by 1,765
- 2022Human Motion Diffusion Modelcited by 1,062
28 more
- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
- 2016The KIT Motion-Language Datasetcited by 334
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 194
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 105
- 2020Unpaired Motion Style Transfer from Video to Animationcited by 94
- 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 80
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
- 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 66
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 63
- 2023Iterative Motion Editing with Natural Languagecited by 39
- 2023PoseFix: Correcting 3D Human Poses with Natural Languagecited by 38
- 2024EnergyMoGen: Compositional Human Motion Generation with Energy-Based Diffusion Model in Latent Spacecited by 30
- 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Predictioncited by 26
- 2024GUESS:GradUally Enriching SyntheSis for Text-Driven Human Motion Generationcited by 22
- 2023TapMo: Shape-aware Motion Generation of Skeleton-free Characterscited by 15
- 2025Dynamic Motion Blending for Versatile Motion Editingcited by 13
- 2023Expanding Expressiveness of Diffusion Models with Limited Data via Self-Distillation based Fine-Tuningcited by 11
- 2024Local Action-Guided Motion Diffusion Model for Text-to-Motion Generationcited by 10
- 2024Shape Conditioned Human Motion Generation with Diffusion Modelcited by 3
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2026InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editing
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching
- 2026UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generation
- 2024LEAD: Latent Realignment for Human Motion Diffusion
- 2026Timo: Taming Multimodal Diffusion Transformer for Human Motion Generation
- 2023MMM: Generative Masked Motion Model
- 2025Absolute Coordinates Make Motion Generation Easy