mlsanityData to 7 Oct 2026

Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing

arXiv 2606.01014 ↗First posted 31 May 2026cs.CV cs.AIcited by 2

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Abstract (arXiv)

We address text-based 3D human motion editing, where the goal is to preserve the style and structure of a source motion while applying edits described in natural language. The release of the MotionFix dataset has spurred active research into training-based diffusion models that directly generate an edited motion from a source motion and a text instruction. While previous works have focused primarily on learning when an edit should occur temporally, our goal is to create a model that understands not only this temporal aspect but also which specific joints are responsible for the change. Targeting this, we propose a novel architecture and a complementary auxiliary task to aid its training. Our architecture consists of two axis-anchored transformers, which extract distinct features along the joint and time dimensions respectively, and a cross-axis fusion block that integrates these representations. We further introduce an auxiliary task that trains the joint-anchored transformer to regress the Soft-DTW distance between source and target joint rotations. This objective teaches the module to understand which joints to modify and which to preserve. Through comprehensive experiments on the MotionFix dataset, we demonstrate that our method significantly improves semantic alignment with both the text instruction and the source motion, as well as the overall fidelity of the generated motion, achieving state-of-the-art results.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 40 of its 51 references that are in the map. First posted on arXiv 31 May 2026.

Builds on

40 of 51 references.

References · 40

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
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28 more
  1. 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
  2. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  3. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  4. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  5. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
  6. 2016The KIT Motion-Language Datasetcited by 334
  7. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
  8. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
  9. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  10. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 194
  11. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  12. 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 105
  13. 2020Unpaired Motion Style Transfer from Video to Animationcited by 94
  14. 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 80
  15. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
  16. 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
  17. 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 66
  18. 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 63
  19. 2023Iterative Motion Editing with Natural Languagecited by 39
  20. 2023PoseFix: Correcting 3D Human Poses with Natural Languagecited by 38
  21. 2024EnergyMoGen: Compositional Human Motion Generation with Energy-Based Diffusion Model in Latent Spacecited by 30
  22. 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Predictioncited by 26
  23. 2024GUESS:GradUally Enriching SyntheSis for Text-Driven Human Motion Generationcited by 22
  24. 2023TapMo: Shape-aware Motion Generation of Skeleton-free Characterscited by 15
  25. 2025Dynamic Motion Blending for Versatile Motion Editingcited by 13
  26. 2023Expanding Expressiveness of Diffusion Models with Limited Data via Self-Distillation based Fine-Tuningcited by 11
  27. 2024Local Action-Guided Motion Diffusion Model for Text-to-Motion Generationcited by 10
  28. 2024Shape Conditioned Human Motion Generation with Diffusion Modelcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2026InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editing
  2. 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing
  3. 2026MotionHiFlow: Text-to-motion via hierarchical flow matching
  4. 2026UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generation
  5. 2024LEAD: Latent Realignment for Human Motion Diffusion
  6. 2026Timo: Taming Multimodal Diffusion Transformer for Human Motion Generation
  7. 2023MMM: Generative Masked Motion Model
  8. 2025Absolute Coordinates Make Motion Generation Easy