Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption
On the map: Diffusion models → Video generation
Abstract (arXiv)
Existing multi-person human reconstruction approaches mainly focus on recovering accurate poses or avoiding penetration, but overlook the modeling of close interactions. In this work, we tackle the task of reconstructing closely interactive humans from a monocular video. The main challenge of this task comes from insufficient visual information caused by depth ambiguity and severe inter-person occlusion. In view of this, we propose to leverage knowledge from proxemic behavior and physics to compensate the lack of visual information. This is based on the observation that human interaction has specific patterns following the social proxemics. Specifically, we first design a latent representation based on Vector Quantised-Variational AutoEncoder (VQ-VAE) to model human interaction. A proxemics and physics guided diffusion model is then introduced to denoise the initial distribution. We design the diffusion model as dual branch with each branch representing one individual such that the interaction can be modeled via cross attention. With the learned priors of VQ-VAE and physical constraint as the additional information, our proposed approach is capable of estimating accurate poses that are also proxemics and physics plausible. Experimental results on Hi4D, 3DPW, and CHI3D demonstrate that our method outperforms existing approaches. The code is available at urlhttps://github.com/boycehbz/HumanInteraction.
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 60 of its 85 references that are in the map. First posted on arXiv 17 Apr 2024.
Builds on
60 of 85 references.
Closest ancestors · 5
Same direction, newest first
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Images15 Jun
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr
- 2023Human Motion Diffusion as a Generative Prior2 Mar
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
- 2022Human Motion Diffusion Model29 Sep
Other references · 55
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2014Microsoft COCO: Common Objects in Contextcited by 17,498
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2022Scalable Diffusion Models with Transformerscited by 5,931
- 2017Neural Discrete Representation Learningcited by 4,650
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,736
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019Generating Diverse High-Fidelity Images with VQ-VAE-2cited by 1,376
- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2017End-to-end Recovery of Human Shape and Posecited by 883
38 more
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
- 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 271
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 216
- 2021Character Controllers Using Motion VAEscited by 182
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
- 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
- 2015Capturing Hands in Action using Discriminative Salient Points and Physics Simulationcited by 115
- 2022DiffPose: Toward More Reliable 3D Pose Estimationcited by 99
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
- 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
- 2021Multi-Person Extreme Motion Predictioncited by 74
- 2022DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion modelscited by 65
- 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 64
- 2022Occluded Human Mesh Recoverycited by 52
- 2021Body Meshes as Pointscited by 45
- 2022Interaction Transformer for Human Reaction Generationcited by 42
- 2023Simulation and Retargeting of Complex Multi-Character Interactionscited by 32
- 2023PSVT: End-to-End Multi-person 3D Pose and Shape Estimation with Progressive Video Transformerscited by 31
- 2022DiffuPose: Monocular 3D Human Pose Estimation via Denoising Diffusion Probabilistic Modelcited by 29
- 2023Stochastic Multi-Person 3D Motion Forecastingcited by 28
- 2021Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinementscited by 27
- 2023Trajectory-Aware Body Interaction Transformer for Multi-Person Pose Forecastingcited by 25
- 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Imagescited by 18
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2023Joint-Relation Transformer for Multi-Person Motion Predictioncited by 16
- 2023Reconstructing Three-Dimensional Models of Interacting Humanscited by 14
- 2021Multi-person Implicit Reconstruction from a Single Imagecited by 13
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
- 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Imagescited by 11
50 most cited of 55 All 55 (JSON)
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Citing papers per year: 2024: 2; 2025: 9; 2026: 7.
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- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
- 2025Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generationcited by 10
- 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animationcited by 7
- 2024Pose Priors from Language Modelscited by 6
- 2025ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimizationcited by 6
- 2024CondiMen: Conditional Multi-Person Mesh Recoverycited by 5
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4
- 2025PAMD: Plausibility-Aware Motion Diffusion Model for Long Dance Generationcited by 3
- 2025Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Spacecited by 3
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Imagescited by 0
6 more
- 2026Human Interaction-Aware 3D Reconstruction from a Single Imagecited by 0
- 2026SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidancecited by 0
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 0
- 2026InterMesh: Explicit Interaction-Aware End-to-End Multi-Person Human Mesh Recoverycited by 0
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- 2026Anny-Fit: All-Age Human Mesh Recovery6 May 2026
- 2026InterMesh: Explicit Interaction-Aware End-to-End Multi-Person Human Mesh Recovery6 May 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidance15 Apr 2026
- 2026Human Interaction-Aware 3D Reconstruction from a Single Image7 Apr 2026
- 2026Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery1 Apr 2026
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images15 Mar 2026
- 2025Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Space17 Nov 2025
- 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation16 Oct 2025
- 2025Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generation7 Oct 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
6 more
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion2 Jul 2025
- 2025PAMD: Plausibility-Aware Motion Diffusion Model for Long Dance Generation26 May 2025
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- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2024CondiMen: Conditional Multi-Person Mesh Recovery17 Dec 2024
- 2024Pose Priors from Language Models6 May 2024
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
- 2025Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generationcited by 10
- 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animationcited by 7
- 2024Pose Priors from Language Modelscited by 6
- 2025ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimizationcited by 6
- 2024CondiMen: Conditional Multi-Person Mesh Recoverycited by 5
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4
- 2025Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Spacecited by 3
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Imagescited by 0
- 2026Human Interaction-Aware 3D Reconstruction from a Single Imagecited by 0
12 most cited of 17 All 17 (JSON)
- 2026Anny-Fit: All-Age Human Mesh Recovery6 May 2026
- 2026InterMesh: Explicit Interaction-Aware End-to-End Multi-Person Human Mesh Recovery6 May 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidance15 Apr 2026
- 2026Human Interaction-Aware 3D Reconstruction from a Single Image7 Apr 2026
- 2026Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery1 Apr 2026
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images15 Mar 2026
- 2025Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Space17 Nov 2025
- 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation16 Oct 2025
- 2025Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generation7 Oct 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
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