mlsanityData to 7 Oct 2026

InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction

arXiv 2403.19652 ↗First posted 28 Mar 2024cs.CV cs.AIcited by 63

On the map: Diffusion models → Video generation

Abstract (arXiv)

Text-conditioned human motion generation has experienced significant advancements with diffusion models trained on extensive motion capture data and corresponding textual annotations. However, extending such success to 3D dynamic human-object interaction (HOI) generation faces notable challenges, primarily due to the lack of large-scale interaction data and comprehensive descriptions that align with these interactions. This paper takes the initiative and showcases the potential of generating human-object interactions without direct training on text-interaction pair data. Our key insight in achieving this is that interaction semantics and dynamics can be decoupled. Being unable to learn interaction semantics through supervised training, we instead leverage pre-trained large models, synergizing knowledge from a large language model and a text-to-motion model. While such knowledge offers high-level control over interaction semantics, it cannot grasp the intricacies of low-level interaction dynamics. To overcome this issue, we further introduce a world model designed to comprehend simple physics, modeling how human actions influence object motion. By integrating these components, our novel framework, InterDreamer, is able to generate text-aligned 3D HOI sequences in a zero-shot manner. We apply InterDreamer to the BEHAVE and CHAIRS datasets, and our comprehensive experimental analysis demonstrates its capability to generate realistic and coherent interaction sequences that seamlessly align with the text directives.

Key facts. Cited by 63 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 127 of its 184 references that are in the map. First posted on arXiv 28 Mar 2024.

Builds on

127 of 184 references.

Closest ancestors · 17

Same direction, newest first

  1. 2024THOR: Text to Human-Object Interaction Diffusion via Relation Intervention17 Mar
  2. 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing22 Dec
  3. 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models11 Dec
  4. 2023Controllable Human-Object Interaction Synthesis6 Dec
  5. 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation4 Dec
  6. 2023Priority-Centric Human Motion Generation in Discrete Latent Space28 Aug
  7. 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis27 Jul
  8. 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis14 Jul
  9. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr
  10. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model3 Apr
  11. 2023Human Motion Diffusion as a Generative Prior2 Mar
  12. 2023Single Motion Diffusion12 Feb
5 more
  1. 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
  2. 2022BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Prediction25 Nov
  3. 2022Human Motion Diffusion Model29 Sep
  4. 2022FLAME: Free-form Language-based Motion Synthesis & Editing1 Sep
  5. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug

Other references · 110

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  4. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  5. 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 12,865
  6. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
  7. 2020Denoising Diffusion Implicit Modelscited by 9,655
  8. 2020Retrieval-Augmented Generation for Knowledge-Intensive NLP Taskscited by 9,160
  9. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
  10. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  11. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
  12. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
38 more
  1. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  4. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  5. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  6. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  7. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  8. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
  9. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
  10. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  11. 2022DayDreamer: World Models for Physical Robot Learningcited by 372
  12. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
  13. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
  14. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  15. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  16. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
  17. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
  18. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
  19. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  20. 2023Object Motion Guided Human Motion Synthesiscited by 206
  21. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  22. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 194
  23. 2020Long-term Human Motion Prediction with Scene Contextcited by 191
  24. 2020DLow: Diversifying Latent Flows for Diverse Human Motion Predictioncited by 184
  25. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  26. 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
  27. 2022Masked World Models for Visual Controlcited by 169
  28. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
  29. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
  30. 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
  31. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  32. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
  33. 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
  34. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
  35. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  36. 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
  37. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
  38. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121

50 most cited of 110 All 110 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 14; 2025: 27; 2026: 22.

63 papers.

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  1. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
  2. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  3. 2024Human-Object Interaction from Human-Level Instructionscited by 62
  4. 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 46
  5. 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
  6. 2024SMooDi: Stylized Motion Diffusion Modelcited by 37
  7. 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
  8. 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
  9. 2025Absolute Coordinates Make Motion Generation Easycited by 27
  10. 2024SkillMimic: Learning Basketball Interaction Skills from Demonstrationscited by 25
  11. 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animationcited by 25
  12. 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
38 more
  1. 2025A Survey on Human Interaction Motion Generationcited by 25
  2. 2024MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotationscited by 14
  3. 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
  4. 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
  5. 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsingcited by 13
  6. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  7. 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Modelcited by 12
  8. 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
  9. 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 10
  10. 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objectscited by 10
  11. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10
  12. 2024DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Imagecited by 9
  13. 2025Target-Aware Video Diffusion Modelscited by 7
  14. 2025StyleMotif: Multi-Modal Motion Stylization using Style-Content Cross Fusioncited by 7
  15. 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objectscited by 7
  16. 2026FrankenMotion: Part-level Human Motion Generation and Compositioncited by 7
  17. 20253D Human Interaction Generation: A Surveycited by 6
  18. 2025DETACH: Cross-domain Learning for Long-Horizon Tasks via Mixture of Disentangled Expertscited by 5
  19. 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
  20. 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animationcited by 5
  21. 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
  22. 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidancecited by 4
  23. 2025ECHO: Ego-Centric modeling of Human-Object interactionscited by 4
  24. 2025Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contextscited by 4
  25. 2025Versatile Physics-based Character Control with Hybrid Latent Representationcited by 3
  26. 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 3
  27. 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 2
  28. 2024SMGDiff: Soccer Motion Generation using diffusion probabilistic modelscited by 2
  29. 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generationcited by 2
  30. 2026Multimodal Priors-Augmented Text-Driven 3D Human-Object Interaction Generationcited by 2
  31. 2026HandX: Scaling Bimanual Motion and Interaction Generationcited by 2
  32. 2026Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptorscited by 2
  33. 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Modelscited by 1
  34. 2025UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenescited by 1
  35. 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videoscited by 1
  36. 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesiscited by 1
  37. 2026Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUscited by 1
  38. 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interactioncited by 1

50 most cited of 63 All 63 (JSON)

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  1. 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactions
  2. 2024OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains
  3. 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models
  4. 2025Efficient Explicit Joint-level Interaction Modeling with Mamba for Text-guided HOI Generation
  5. 2025InteracTalker: Prompt-Based Human-Object Interaction with Co-Speech Gesture Generation
  6. 2024Generating Human Motion in 3D Scenes from Text Descriptions
  7. 2024InterMask: 3D Human Interaction Generation via Collaborative Masked Modeling
  8. 2024F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions