mlsanityData to 14 Oct 2026

HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation

arXiv 2608.15141 ↗First posted 15 Aug 2026cs.CVcited by 2

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Abstract (arXiv)

Diffusion-based methods have dominated the HOI generation, as they enable critical contact fusions or signals to guide the diffusion process. However, they often result in high artifacts and unstable interaction quality due to error accumulation during iterative denoising. In this work, we propose HOIMask, the first generative masked framework for modeling HOI motion in discrete space. HOIMask first encodes both motion sequences and contact-aware signals into discrete 2D human and object token maps via HOI Vector Quantization (VQ), preserving fine-grained spatial-temporal structure beyond conventional 1D representations. On this basis, a generative masked modeling framework is employed to jointly capture human-object interaction dynamics, leveraging a transformer architecture designed to model complex spatial-temporal and interaction dependencies. To generate more coherent and physically plausible motions, we further introduce a novel contact-aware reconstruction guidance in discrete space during inference, which fuses contact signals to optimize HOI tokens that forces the generated motion with higher spatio-temporal consistency. With craftily designed motion interaction tokens, dedicated architecture and guidance strategy, HOIMask outperforms state-of-the-art diffusion-based methods, generating more realistic and semantically aligned HOI motions. Please refer to https://jyhflash.github.io/HOIMask/ for more results.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 66 of its 72 references that are in the map. First posted on arXiv 15 Aug 2026.

Builds on

66 of 72 references.

References · 66

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects
  2. 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactions
  3. 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement
  4. 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text
  5. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
  6. 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification
  7. 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching
  8. 2026OneHOI: Unifying Human-Object Interaction Generation and Editing