HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation
Not on the map. Why?
Abstract (arXiv)
Diffusion-based methods have dominated the HOI generation, as they enable critical contact fusions or signals to guide the diffusion process. However, they often result in high artifacts and unstable interaction quality due to error accumulation during iterative denoising. In this work, we propose HOIMask, the first generative masked framework for modeling HOI motion in discrete space. HOIMask first encodes both motion sequences and contact-aware signals into discrete 2D human and object token maps via HOI Vector Quantization (VQ), preserving fine-grained spatial-temporal structure beyond conventional 1D representations. On this basis, a generative masked modeling framework is employed to jointly capture human-object interaction dynamics, leveraging a transformer architecture designed to model complex spatial-temporal and interaction dependencies. To generate more coherent and physically plausible motions, we further introduce a novel contact-aware reconstruction guidance in discrete space during inference, which fuses contact signals to optimize HOI tokens that forces the generated motion with higher spatio-temporal consistency. With craftily designed motion interaction tokens, dedicated architecture and guidance strategy, HOIMask outperforms state-of-the-art diffusion-based methods, generating more realistic and semantically aligned HOI motions. Please refer to https://jyhflash.github.io/HOIMask/ for more results.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 66 of its 72 references that are in the map. First posted on arXiv 15 Aug 2026.
Builds on
66 of 72 references.
References · 66
- 2017Attention Is All You Needcited by 60,361
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2022Scalable Diffusion Models with Transformerscited by 6,054
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2017Neural Discrete Representation Learningcited by 4,712
- 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,739
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2022MaskGIT: Masked Generative Image Transformercited by 1,099
38 more
- 2022Human Motion Diffusion Modelcited by 1,080
- 2024Visual Autoregressive Modeling: Scalable Image Generation via Next-Scale Predictioncited by 1,023
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
- 2018Image Transformercited by 772
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023Object Motion Guided Human Motion Synthesiscited by 212
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2023MMM: Generative Masked Motion Modelcited by 131
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 117
- 2023Controllable Human-Object Interaction Synthesiscited by 109
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 93
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 86
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Modelcited by 79
- 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
- 2022Full-Body Articulated Human-Object Interactioncited by 78
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
- 2024Human-Object Interaction from Human-Level Instructionscited by 64
- 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 62
- 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 55
- 2024BAMM: Bidirectional Autoregressive Motion Modelcited by 55
- 2024InterMask: 3D Human Interaction Generation via Collaborative Masked Modelingcited by 47
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 38
50 most cited of 66 All 66 (JSON)
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects
- 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactions
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement
- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification
- 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching
- 2026OneHOI: Unifying Human-Object Interaction Generation and Editing