mlsanityData to 14 Oct 2026

InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation

arXiv 2509.09555 ↗First posted 11 Sep 2025cs.CVcited by 32

Not on the map. Why?

Abstract (arXiv)

While large-scale human motion capture datasets have advanced human motion generation, modeling and generating dynamic 3D human-object interactions (HOIs) remain challenging due to dataset limitations. Existing datasets often lack extensive, high-quality motion and annotation and exhibit artifacts such as contact penetration, floating, and incorrect hand motions. To address these issues, we introduce InterAct, a large-scale 3D HOI benchmark featuring dataset and methodological advancements. First, we consolidate and standardize 21.81 hours of HOI data from diverse sources, enriching it with detailed textual annotations. Second, we propose a unified optimization framework to enhance data quality by reducing artifacts and correcting hand motions. Leveraging the principle of contact invariance, we maintain human-object relationships while introducing motion variations, expanding the dataset to 30.70 hours. Third, we define six benchmarking tasks and develop a unified HOI generative modeling perspective, achieving state-of-the-art performance. Extensive experiments validate the utility of our dataset as a foundational resource for advancing 3D human-object interaction generation. To support continued research in this area, the dataset is publicly available at https://github.com/wzyabcas/InterAct, and will be actively maintained.

Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Builds on 102 of its 130 references that are in the map. First posted on arXiv 11 Sep 2025.

Builds on

102 of 130 references.

References · 102

  1. 2020Language Models are Few-Shot Learnerscited by 32,419
  2. 2019Sentence-BERT: Sentence Embeddings using Siamese BERT-Networkscited by 9,170
  3. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
  4. 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
  5. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  6. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  7. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  8. 2022Human Motion Diffusion Modelcited by 1,080
  9. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  10. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  11. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  12. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
38 more
  1. 2022DayDreamer: World Models for Physical Robot Learningcited by 400
  2. 2016The KIT Motion-Language Datasetcited by 338
  3. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  4. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  5. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  6. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
  7. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  8. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
  9. 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
  10. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  11. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  12. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
  13. 2023Object Motion Guided Human Motion Synthesiscited by 212
  14. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
  15. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  16. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
  17. 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
  18. 2020Long-term Human Motion Prediction with Scene Contextcited by 192
  19. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
  20. 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
  21. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
  22. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
  23. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  24. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
  25. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
  26. 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
  27. 2023Dataset Diffusion: Diffusion-based Synthetic Dataset Generation for Pixel-Level Semantic Segmentationcited by 112
  28. 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
  29. 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
  30. 2023Controllable Human-Object Interaction Synthesiscited by 109
  31. 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character controlcited by 109
  32. 2023Scaling Laws of Synthetic Images for Model Training ... for Nowcited by 108
  33. 2023Synthesizing Physical Character-Scene Interactionscited by 104
  34. 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
  35. 2019Efficient Learning on Point Clouds with Basis Point Setscited by 103
  36. 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
  37. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  38. 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 93

50 most cited of 102 All 102 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 29.

32 papers.

Sort:

By area:

  1. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
  2. 2026FrankenMotion: Part-level Human Motion Generation and Compositioncited by 10
  3. 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animationcited by 6
  4. 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
  5. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  6. 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 4
  7. 2025Decoupled Generative Modeling for Human-Object Interaction Synthesiscited by 3
  8. 2026ViHOI: Human-Object Interaction Synthesis with Visual Priorscited by 3
  9. 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Frameworkcited by 3
  10. 2026HandX: Scaling Bimanual Motion and Interaction Generationcited by 2
  11. 2026Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptorscited by 2
  12. 2026Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUscited by 2
20 more
  1. 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interactioncited by 2
  2. 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 2
  3. 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generationcited by 2
  4. 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesiscited by 1
  5. 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 1
  6. 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scenecited by 1
  7. 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objectscited by 1
  8. 2026HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interactioncited by 1
  9. 2026Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3Dcited by 0
  10. 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Imagecited by 0
  11. 2026Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllerscited by 0
  12. 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0
  13. 2026IMAGIN-4D: Image-Guided Controllable Interaction Generationcited by 0
  14. 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusioncited by 0
  15. 2026RF-HOI: Recognize Human-Object Interaction with Radio Frequency Signalscited by 0
  16. 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photographcited by 0
  17. 2026Identity-Aware Human-Object Interaction Motion Captioningcited by 0
  18. 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modelingcited by 0
  19. 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generationcited by 0
  20. 2026COSMI: COmpositional Synthesis of Multi-object Interactionscited by 0