LEMON: Learning 3D Human-Object Interaction Relation from 2D Images
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Abstract (arXiv)
Learning 3D human-object interaction relation is pivotal to embodied AI and interaction modeling. Most existing methods approach the goal by learning to predict isolated interaction elements, e.g., human contact, object affordance, and human-object spatial relation, primarily from the perspective of either the human or the object. Which underexploit certain correlations between the interaction counterparts (human and object), and struggle to address the uncertainty in interactions. Actually, objects' functionalities potentially affect humans' interaction intentions, which reveals what the interaction is. Meanwhile, the interacting humans and objects exhibit matching geometric structures, which presents how to interact. In light of this, we propose harnessing these inherent correlations between interaction counterparts to mitigate the uncertainty and jointly anticipate the above interaction elements in 3D space. To achieve this, we present LEMON (LEarning 3D huMan-Object iNteraction relation), a unified model that mines interaction intentions of the counterparts and employs curvatures to guide the extraction of geometric correlations, combining them to anticipate the interaction elements. Besides, the 3D Interaction Relation dataset (3DIR) is collected to serve as the test bed for training and evaluation. Extensive experiments demonstrate the superiority of LEMON over methods estimating each element in isolation.
Key facts. Cited by 49 papers in the map (data through 14 Oct 2026). Builds on 79 of its 128 references that are in the map. First posted on arXiv 14 Dec 2023.
Builds on
79 of 128 references.
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50 most cited of 79 All 79 (JSON)
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Citing papers per year: 2024: 13; 2025: 22; 2026: 14.
49 papers.
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- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024DisPose: Disentangling Pose Guidance for Controllable Human Image Animationcited by 35
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 32
- 2024GREAT: Geometry-Intention Collaborative Inference for Open-Vocabulary 3D Object Affordance Groundingcited by 28
- 2024EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Viewscited by 26
- 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Modelscited by 21
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
- 2025HERO: Human Reaction Generation from Videoscited by 15
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactionscited by 13
37 more
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- 2024FIction: 4D Future Interaction Prediction from Videocited by 9
- 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priorscited by 9
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactionscited by 8
- 2024FORCE: Physics-aware Human-object Interactioncited by 7
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidancecited by 6
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 3
- 2025GRACE: Estimating Geometry-level 3D Human-Scene Contact from 2D Imagescited by 3
- 2025Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videoscited by 3
- 2025O3Afford: One-Shot 3D Object-to-Object Affordance Grounding for Generalizable Robotic Manipulationcited by 3
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
- 2025Decoupled Generative Modeling for Human-Object Interaction Synthesiscited by 3
- 2026Gloria: Consistent Character Video Generation via Content Anchorscited by 3
- 2026VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Modelcited by 2
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimationcited by 2
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generationcited by 2
- 2024Affordance Labeling and Exploration: A Manifold-Based Approachcited by 1
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Modelscited by 1
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- 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpaintingcited by 1
- 2025Object Affordance Recognition and Grounding via Multi-scale Cross-modal Representation Learningcited by 1
- 2025Monocular Visual 8D Pose Estimation for Articulated Bicycles and Cyclistscited by 1
- 2025DecoDINO: 3D Human-Scene Contact Prediction with Semantic Classificationcited by 1
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Texturescited by 1
- 2026HAMMER: Harnessing MLLM via Cross-Modal Integration for Intention-Driven 3D Affordance Groundingcited by 1
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systemscited by 1
- 2026LogiShot: Logically Coherent Cross-Shot Video Generationcited by 1
- 2025VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimationcited by 0
- 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimationcited by 0
- 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergycited by 0
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Imagecited by 0
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Modelscited by 0
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Imagecited by 0
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026LogiShot: Logically Coherent Cross-Shot Video Generation9 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergy20 Apr 2026
- 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimation14 Apr 2026
- 2026Gloria: Consistent Character Video Generation via Content Anchors31 Mar 2026
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems19 Mar 2026
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction15 Mar 2026
- 2026HAMMER: Harnessing MLLM via Cross-Modal Integration for Intention-Driven 3D Affordance Grounding2 Mar 2026
37 more
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures23 Feb 2026
- 2026VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Model10 Feb 2026
- 2025Decoupled Generative Modeling for Human-Object Interaction Synthesis22 Dec 2025
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction30 Nov 2025
- 2025VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation15 Nov 2025
- 2025DecoDINO: 3D Human-Scene Contact Prediction with Semantic Classification27 Oct 2025
- 2025Monocular Visual 8D Pose Estimation for Articulated Bicycles and Cyclists23 Oct 2025
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions16 Oct 2025
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation11 Sep 2025
- 2025O3Afford: One-Shot 3D Object-to-Object Affordance Grounding for Generalizable Robotic Manipulation7 Sep 2025
- 2025Object Affordance Recognition and Grounding via Multi-scale Cross-modal Representation Learning2 Aug 2025
- 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpainting1 Aug 2025
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance8 Jun 2025
- 2025Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videos3 Jun 2025
- 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors30 May 2025
- 2025GRACE: Estimating Geometry-level 3D Human-Scene Contact from 2D Images10 May 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
- 2025SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets9 Apr 2025
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models7 Apr 2025
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions20 Mar 2025
- 2025Reference-free Human-Object Interaction Editing12 Mar 2025
- 2025HERO: Human Reaction Generation from Videos11 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024DisPose: Disentangling Pose Guidance for Controllable Human Image Animation12 Dec 2024
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024FIction: 4D Future Interaction Prediction from Video1 Dec 2024
- 2024GREAT: Geometry-Intention Collaborative Inference for Open-Vocabulary 3D Object Affordance Grounding29 Nov 2024
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Models1 Oct 2024
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024Grounding 3D Scene Affordance From Egocentric Interactions29 Sep 2024
- 2024PEAR: Phrase-Based Hand-Object Interaction Anticipation31 Jul 2024
- 2024Affordance Labeling and Exploration: A Manifold-Based Approach22 Jul 2024
- 2024EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views22 May 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024FORCE: Physics-aware Human-object Interaction17 Mar 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 3
- 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpaintingcited by 1
- 2025Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpainting1 Aug 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2024DisPose: Disentangling Pose Guidance for Controllable Human Image Animationcited by 35
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 32
- 2024GREAT: Geometry-Intention Collaborative Inference for Open-Vocabulary 3D Object Affordance Groundingcited by 28
- 2024EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Viewscited by 26
- 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Modelscited by 21
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
- 2025HERO: Human Reaction Generation from Videoscited by 15
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactionscited by 13
- 2025SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assetscited by 12
- 2024Grounding 3D Scene Affordance From Egocentric Interactionscited by 11
12 most cited of 42 All 42 (JSON)
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026LogiShot: Logically Coherent Cross-Shot Video Generation9 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergy20 Apr 2026
- 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimation14 Apr 2026
- 2026Gloria: Consistent Character Video Generation via Content Anchors31 Mar 2026
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems19 Mar 2026
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction15 Mar 2026
- 2026HAMMER: Harnessing MLLM via Cross-Modal Integration for Intention-Driven 3D Affordance Grounding2 Mar 2026
12 newest of 42 All 42 (JSON)