mlsanityData to 7 Oct 2026

CG-HOI: Contact-Guided 3D Human-Object Interaction Generation

arXiv 2311.16097 ↗First posted 27 Nov 2023cs.CVcited by 137

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Cited by 34 in Diffusion models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely happens in isolation without any interactions. Our key insight is that explicitly modeling contact between the human body surface and object geometry can be used as strong proxy guidance, both during training and inference. Using this guidance to bridge human and object motion enables generating more realistic and physically plausible interaction sequences, where the human body and corresponding object move in a coherent manner. Our method first learns to model human motion, object motion, and contact in a joint diffusion process, inter-correlated through cross-attention. We then leverage this learned contact for guidance during inference to synthesize realistic and coherent HOIs. Extensive evaluation shows that our joint contact-based human-object interaction approach generates realistic and physically plausible sequences, and we show two applications highlighting the capabilities of our method. Conditioned on a given object trajectory, we can generate the corresponding human motion without re-training, demonstrating strong human-object interdependency learning. Our approach is also flexible, and can be applied to static real-world 3D scene scans.

Key facts. Cited by 137 papers in the map (data through 7 Oct 2026). Builds on 105 of its 121 references that are in the map. First posted on arXiv 27 Nov 2023.

Builds on

105 of 121 references.

References · 105

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  3. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
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  11. 2022Human Motion Diffusion Modelcited by 1,062
  12. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,023
38 more
  1. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  2. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
  3. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  4. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  5. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  6. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  7. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
  8. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
  9. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
  10. 2023Human Motion Diffusion as a Generative Priorcited by 354
  11. 2017On human motion prediction using recurrent neural networkscited by 336
  12. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 294
  13. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
  14. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  15. 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 245
  16. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
  17. 2015Structural-RNN: Deep Learning on Spatio-Temporal Graphscited by 234
  18. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  19. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  20. 2023Object Motion Guided Human Motion Synthesiscited by 206
  21. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  22. 2020Long-term Human Motion Prediction with Scene Contextcited by 191
  23. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
  24. 2020DLow: Diversifying Latent Flows for Diverse Human Motion Predictioncited by 184
  25. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
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  27. 2020History Repeats Itself: Human Motion Prediction via Motion Attentioncited by 164
  28. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
  29. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  30. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
  31. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
  32. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  33. 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
  34. 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
  35. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
  36. 2019Generating 3D People in Scenes without Peoplecited by 127
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  38. 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110

50 most cited of 105 All 105 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 37; 2025: 57; 2026: 40.

137 papers.

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  1. 2023Controllable Human-Object Interaction Synthesiscited by 107
  2. 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 89
  3. 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
  4. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
  5. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  6. 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
  7. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
  8. 2024Human-Object Interaction from Human-Level Instructionscited by 62
  9. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
  10. 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 58
  11. 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 54
  12. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
38 more
  1. 2023DiffCAD: Weakly-Supervised Probabilistic CAD Model Retrieval and Alignment from an RGB Imagecited by 48
  2. 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
  3. 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 46
  4. 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Modelscited by 41
  5. 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
  6. 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 37
  7. 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 34
  8. 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
  9. 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
  10. 2025Absolute Coordinates Make Motion Generation Easycited by 27
  11. 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generationcited by 26
  12. 2025A Survey on Human Interaction Motion Generationcited by 25
  13. 2024F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactionscited by 24
  14. 2025Guiding Human-Object Interactions with Rich Geometry and Relationscited by 24
  15. 2024HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awarenesscited by 21
  16. 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
  17. 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generationcited by 19
  18. 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Modelcited by 19
  19. 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
  20. 2024InterFusion: Text-Driven Generation of 3D Human-Object Interactioncited by 18
  21. 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 18
  22. 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
  23. 2025SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidancecited by 16
  24. 2025Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animationcited by 16
  25. 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimizationcited by 16
  26. 2024Contact-aware Human Motion Generation from Textual Descriptionscited by 15
  27. 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signalscited by 15
  28. 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
  29. 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
  30. 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13
  31. 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesiscited by 12
  32. 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactionscited by 12
  33. 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 11
  34. 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
  35. 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 10
  36. 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objectscited by 10
  37. 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
  38. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10

50 most cited of 137 All 137 (JSON)