CG-HOI: Contact-Guided 3D Human-Object Interaction Generation
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Cited by 34 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely happens in isolation without any interactions. Our key insight is that explicitly modeling contact between the human body surface and object geometry can be used as strong proxy guidance, both during training and inference. Using this guidance to bridge human and object motion enables generating more realistic and physically plausible interaction sequences, where the human body and corresponding object move in a coherent manner. Our method first learns to model human motion, object motion, and contact in a joint diffusion process, inter-correlated through cross-attention. We then leverage this learned contact for guidance during inference to synthesize realistic and coherent HOIs. Extensive evaluation shows that our joint contact-based human-object interaction approach generates realistic and physically plausible sequences, and we show two applications highlighting the capabilities of our method. Conditioned on a given object trajectory, we can generate the corresponding human motion without re-training, demonstrating strong human-object interdependency learning. Our approach is also flexible, and can be applied to static real-world 3D scene scans.
Key facts. Cited by 137 papers in the map (data through 7 Oct 2026). Builds on 105 of its 121 references that are in the map. First posted on arXiv 27 Nov 2023.
Builds on
105 of 121 references.
References · 105
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- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
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- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
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- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
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- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2023Object Motion Guided Human Motion Synthesiscited by 206
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
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- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
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- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
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- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
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- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
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- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
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- 2020We are More than Our Joints: Predicting how 3D Bodies Movecited by 115
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
50 most cited of 105 All 105 (JSON)
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Citing papers per year: 2023: 3; 2024: 37; 2025: 57; 2026: 40.
137 papers.
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- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 89
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2024Human-Object Interaction from Human-Level Instructionscited by 62
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
- 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 58
- 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 54
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
38 more
- 2023DiffCAD: Weakly-Supervised Probabilistic CAD Model Retrieval and Alignment from an RGB Imagecited by 48
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 46
- 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Modelscited by 41
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 37
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 34
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
- 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
- 2025Absolute Coordinates Make Motion Generation Easycited by 27
- 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generationcited by 26
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2024F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactionscited by 24
- 2025Guiding Human-Object Interactions with Rich Geometry and Relationscited by 24
- 2024HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awarenesscited by 21
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generationcited by 19
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Modelcited by 19
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
- 2024InterFusion: Text-Driven Generation of 3D Human-Object Interactioncited by 18
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 18
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
- 2025SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidancecited by 16
- 2025Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animationcited by 16
- 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimizationcited by 16
- 2024Contact-aware Human Motion Generation from Textual Descriptionscited by 15
- 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signalscited by 15
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13
- 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesiscited by 12
- 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactionscited by 12
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 11
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
- 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 10
- 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objectscited by 10
- 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10
50 most cited of 137 All 137 (JSON)
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modeling26 Sep 2026
- 2026LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interaction17 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026RF-HOI: Recognize Human-Object Interaction with Radio Frequency Signals31 Jul 2026
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis19 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026JointHOI: Jointly Generating Contact Maps Enhances Hand Object Interaction Generation2 Jul 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
38 more
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics22 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026DrawMotion: Generating 3D Human Motions by Freehand Drawing20 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026MaMi-HOI: Harmonizing Global Kinematics and Local Geometry for Human-Object Interaction Generation7 May 2026
- 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scene1 May 2026
- 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction30 Apr 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation13 Apr 2026
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2026THOM: Generating Physically Plausible Hand-Object Meshes From Text3 Apr 2026
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
- 2026ViHOI: Human-Object Interaction Synthesis with Visual Priors25 Mar 2026
- 2026GMT: Goal-Conditioned Multimodal Transformer for 6-DOF Object Trajectory Synthesis in 3D Scenes18 Mar 2026
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction15 Mar 2026
- 2026Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis13 Mar 2026
- 2026Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3D12 Mar 2026
- 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliary10 Mar 2026
- 2026Talking Together: Synthesizing Co-Located 3D Conversations from Audio9 Mar 2026
- 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection6 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2026ProjFlow: Projection Sampling with Flow Matching for Zero-Shot Exact Spatial Motion Control26 Feb 2026
- 2026Multimodal Priors-Augmented Text-Driven 3D Human-Object Interaction Generation11 Feb 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generation28 Jan 2026
- 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows4 Jan 2026
- 2025Decoupled Generative Modeling for Human-Object Interaction Synthesis22 Dec 2025
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reach18 Dec 2025
- 2025ARMFlow: AutoRegressive MeanFlow for Online 3D Human Reaction Generation18 Dec 2025
- 2025AnchorHOI: Zero-shot Generation of 4D Human-Object Interaction via Anchor-based Prior Distillation16 Dec 2025
- 2025Asset-Driven Sematic Reconstruction of Dynamic Scene with Multi-Human-Object Interactions29 Nov 2025
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions25 Nov 2025
- 2025BRIC: Bridging Kinematic Plans and Physical Control at Test Time25 Nov 2025
- 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesis24 Nov 2025
- 2025Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts17 Nov 2025
- 2025Object-Aware 4D Human Motion Generation31 Oct 2025
50 newest of 137 All 137 (JSON)
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 89
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 37
- 2024HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awarenesscited by 21
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Modelcited by 19
- 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
12 most cited of 34 All 34 (JSON)
- 2026LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interaction17 Sep 2026
- 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics22 Jun 2026
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2026ViHOI: Human-Object Interaction Synthesis with Visual Priors25 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2026ProjFlow: Projection Sampling with Flow Matching for Zero-Shot Exact Spatial Motion Control26 Feb 2026
- 2025AnchorHOI: Zero-shot Generation of 4D Human-Object Interaction via Anchor-based Prior Distillation16 Dec 2025
- 2025BRIC: Bridging Kinematic Plans and Physical Control at Test Time25 Nov 2025
- 2025Object-Aware 4D Human Motion Generation31 Oct 2025
- 2025Zero-shot Human Pose Estimation using Diffusion-based Inverse solvers2 Oct 2025
- 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos31 Aug 2025
- 2025E-React: Towards Emotionally Controlled Synthesis of Human Reactions8 Aug 2025
12 newest of 34 All 34 (JSON)
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2024Human-Object Interaction from Human-Level Instructionscited by 62
- 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 58
- 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 54
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
- 2023DiffCAD: Weakly-Supervised Probabilistic CAD Model Retrieval and Alignment from an RGB Imagecited by 48
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 46
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 34
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
12 most cited of 96 All 96 (JSON)
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modeling26 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026RF-HOI: Recognize Human-Object Interaction with Radio Frequency Signals31 Jul 2026
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis19 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026JointHOI: Jointly Generating Contact Maps Enhances Hand Object Interaction Generation2 Jul 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
12 newest of 96 All 96 (JSON)