HumanTOMATO: Text-aligned Whole-body Motion Generation
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Abstract (arXiv)
This work targets a novel text-driven whole-body motion generation task, which takes a given textual description as input and aims at generating high-quality, diverse, and coherent facial expressions, hand gestures, and body motions simultaneously. Previous works on text-driven motion generation tasks mainly have two limitations: they ignore the key role of fine-grained hand and face controlling in vivid whole-body motion generation, and lack a good alignment between text and motion. To address such limitations, we propose a Text-aligned whOle-body Motion generATiOn framework, named HumanTOMATO, which is the first attempt to our knowledge towards applicable holistic motion generation in this research area. To tackle this challenging task, our solution includes two key designs: (1) a Holistic Hierarchical VQ-VAE (aka H2VQ) and a Hierarchical-GPT for fine-grained body and hand motion reconstruction and generation with two structured codebooks; and (2) a pre-trained text-motion-alignment model to help generated motion align with the input textual description explicitly. Comprehensive experiments verify that our model has significant advantages in both the quality of generated motions and their alignment with text.
Key facts. Cited by 104 papers in the map (data through 14 Oct 2026). Builds on 66 of its 80 references that are in the map. First posted on arXiv 19 Oct 2023.
Builds on
66 of 80 references.
References · 66
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38 more
- 2020MPNet: Masked and Permuted Pre-training for Language Understandingcited by 981
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
- 2021SoundStream: An End-to-End Neural Audio Codeccited by 771
- 2022High Fidelity Neural Audio Compressioncited by 687
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Zero-Shot Image Restoration Using Denoising Diffusion Null-Space Modelcited by 583
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2023Simple and Controllable Music Generationcited by 488
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
- 2016The KIT Motion-Language Datasetcited by 338
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 212
- 2019Are Anchor Points Really Indispensable in Label-Noise Learning?cited by 208
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2022Generating Holistic 3D Human Motion from Speechcited by 180
- 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
- 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178
- 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 158
- 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
- 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 124
- 2022Selective-Supervised Contrastive Learning with Noisy Labelscited by 112
- 2017Text2Action: Generative Adversarial Synthesis from Language to Actioncited by 106
- 2021Learning Speech-driven 3D Conversational Gestures from Videocited by 98
- 2022Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesiscited by 93
- 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
- 2022FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generationcited by 88
50 most cited of 66 All 66 (JSON)
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Citing papers per year: 2023: 4; 2024: 37; 2025: 43; 2026: 20.
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- 2023A Unified Framework for Multimodal, Multi-Part Human Motion Synthesiscited by 12
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- 2024Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Spacecited by 10
- 2024MotionRL: Align Text-to-Motion Generation to Human Preferences with Multi-Reward Reinforcement Learningcited by 10
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- 2024Story3D-Agent: Exploring 3D Storytelling Visualization with Large Language Modelscited by 9
- 2025MotionDreamer: One-to-Many Motion Synthesis with Localized Generative Masked Transformercited by 9
- 2024You Think, You ACT: The New Task of Arbitrary Text to Motion Generationcited by 8
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50 most cited of 104 All 104 (JSON)
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- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
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50 newest of 104 All 104 (JSON)
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- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 18
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- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13
- 2025DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Priorcited by 13
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12 most cited of 17 All 17 (JSON)
- 2026DC-Motion: Decoupling Structure and Details via Discrete-Continuous Tokens for Human Motion Generation28 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
- 2025DeMoGen: Towards Decompositional Human Motion Generation with Energy-Based Diffusion Models26 Dec 2025
- 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation22 Oct 2025
- 2025DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior1 Aug 2025
- 2025Separate to Collaborate: Dual-Stream Diffusion Model for Coordinated Piano Hand Motion Synthesis14 Apr 2025
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model30 Dec 2024
- 2024Two-in-One: Unified Multi-Person Interactive Motion Generation by Latent Diffusion Transformer21 Dec 2024
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning25 Nov 2024
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing24 Oct 2024
12 newest of 17 All 17 (JSON)
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
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- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 76
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
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- 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 53
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
- 2024TAPTR: Tracking Any Point with Transformers as Detectioncited by 45
12 most cited of 78 All 78 (JSON)
- 2026Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordination10 Oct 2026
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026BeatDance: Generating Beat-Consistent 3D Dance with Hierarchical Spatial-Temporal Modeling29 Sep 2026
- 2026SignRR: Retrieve and Refine Real Motion for Sign Language Production28 Aug 2026
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026MRBench: A Comprehensive Benchmark for Human Motion-Text Retrieval8 Aug 2026
- 2026GenTrack: Physical Alignment for Robot-Native Motion Generation and Zero-Shot Humanoid Tracking2 Aug 2026
- 2026Motion4Motion: Motion Transfer Across Subjects at Inference13 Jul 2026
- 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objects8 Jul 2026
- 2026HandX: Scaling Bimanual Motion and Interaction Generation30 Mar 2026
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
12 newest of 78 All 78 (JSON)