BRIC: Bridging Kinematic Plans and Physical Control at Test Time
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
We propose BRIC, a novel test-time adaptation (TTA) framework that enables long-term human motion generation by resolving execution discrepancies between diffusion-based kinematic motion planners and reinforcement learning-based physics controllers. While diffusion models can generate diverse and expressive motions conditioned on text and scene context, they often produce physically implausible outputs, leading to execution drift during simulation. To address this, BRIC dynamically adapts the physics controller to noisy motion plans at test time, while preserving pre-trained skills via a loss function that mitigates catastrophic forgetting. In addition, BRIC introduces a lightweight test-time guidance mechanism that steers the diffusion model in the signal space without updating its parameters. By combining both adaptation strategies, BRIC ensures consistent and physically plausible long-term executions across diverse environments in an effective and efficient manner. We validate the effectiveness of BRIC on a variety of long-term tasks, including motion composition, obstacle avoidance, and human-scene interaction, achieving state-of-the-art performance across all tasks.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 40 of its 54 references that are in the map. First posted on arXiv 25 Nov 2025.
Builds on
40 of 54 references.
Closest ancestors · 2
Same direction, newest first
- 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control4 Oct
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion4 Apr
Other references · 38
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26 more
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
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- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 380
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- 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 80
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