mlsanityData to 14 Oct 2026

FrankenMotion: Part-level Human Motion Generation and Composition

arXiv 2601.10909 ↗First posted 15 Jan 2026cs.CVcited by 10

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Abstract (arXiv)

Human motion generation from text prompts has made remarkable progress in recent years. However, existing methods primarily rely on either sequence-level or action-level descriptions due to the absence of fine-grained, part-level motion annotations. This limits their controllability over individual body parts. In this work, we construct a high-quality motion dataset with atomic, temporally-aware part-level text annotations, leveraging the reasoning capabilities of large language models (LLMs). Unlike prior datasets that either provide synchronized part captions with fixed time segments or rely solely on global sequence labels, our dataset captures asynchronous and semantically distinct part movements at fine temporal resolution. Based on this dataset, we introduce a diffusion-based part-aware motion generation framework, namely FrankenMotion, where each body part is guided by its own temporally-structured textual prompt. This is, to our knowledge, the first work to provide atomic, temporally-aware part-level motion annotations and have a model that allows motion generation with both spatial (body part) and temporal (atomic action) control. Experiments demonstrate that FrankenMotion outperforms all previous baseline models adapted and retrained for our setting, and our model can compose motions unseen during training. Our code and dataset will be publicly available upon publication.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 60 of its 68 references that are in the map. First posted on arXiv 15 Jan 2026.

Builds on

60 of 68 references.

References · 60

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  4. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  5. 2022Human Motion Diffusion Modelcited by 1,080
  6. 2020MPNet: Masked and Permuted Pre-training for Language Understandingcited by 981
  7. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  8. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  9. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  10. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  11. 2023Human Motion Diffusion as a Generative Priorcited by 357
  12. 2016The KIT Motion-Language Datasetcited by 338
38 more
  1. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  2. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
  3. 2023Object Motion Guided Human Motion Synthesiscited by 212
  4. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
  5. 2023On the Importance of Noise Scheduling for Diffusion Modelscited by 194
  6. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
  7. 2022TEACH: Temporal Action Composition for 3D Humanscited by 176
  8. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
  9. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  10. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  11. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
  12. 2024Motion Mamba: Efficient and Long Sequence Motion Generationcited by 112
  13. 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 106
  14. 2023Human Motion Generation: A Surveycited by 96
  15. 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 91
  16. 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90
  17. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
  18. 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
  19. 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 80
  20. 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
  21. 2023ChatPose: Chatting about 3D Human Posecited by 72
  22. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
  23. 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 67
  24. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
  25. 2024Human-Object Interaction from Human-Level Instructionscited by 64
  26. 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
  27. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 53
  28. 2023Physically Plausible Full-Body Hand-Object Interaction Synthesiscited by 52
  29. 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
  30. 2024SemTalk: Holistic Co-speech Motion Generation with Frame-level Semantic Emphasiscited by 32
  31. 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 32
  32. 2024Unimotion: Unifying 3D Human Motion Synthesis and Understandingcited by 30
  33. 2024EnergyMoGen: Compositional Human Motion Generation with Energy-Based Diffusion Model in Latent Spacecited by 30
  34. 2024in2IN: Leveraging individual Information to Generate Human INteractionscited by 29
  35. 2024TIMotion: Temporal and Interactive Framework for Efficient Human-Human Motion Generationcited by 27
  36. 2023MotionScript: Natural Language Descriptions for Expressive 3D Human Motionscited by 21
  37. 2024KinMo: Kinematic-aware Human Motion Understanding and Generationcited by 21
  38. 2025Fg-T2M++: LLMs-Augmented Fine-Grained Text Driven Human Motion Generationcited by 21

50 most cited of 60 All 60 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 10.

10 papers.

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  1. 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions
  2. 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion
  3. 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation
  4. 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model
  5. 2023FG-MDM: Towards Zero-Shot Human Motion Generation via ChatGPT-Refined Descriptions
  6. 2024InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation
  7. 2023AMD: Autoregressive Motion Diffusion
  8. 2023Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphs