Efficient Explicit Joint-level Interaction Modeling with Mamba for Text-guided HOI Generation
On the map: State-space sequence models (S4, Mamba) → Video, motion and generative Mamba models
Abstract (arXiv)
We propose a novel approach for generating text-guided human-object interactions (HOIs) that achieves explicit joint-level interaction modeling in a computationally efficient manner. Previous methods represent the entire human body as a single token, making it difficult to capture fine-grained joint-level interactions and resulting in unrealistic HOIs. However, treating each individual joint as a token would yield over twenty times more tokens, increasing computational overhead. To address these challenges, we introduce an Efficient Explicit Joint-level Interaction Model (EJIM). EJIM features a Dual-branch HOI Mamba that separately and efficiently models spatiotemporal HOI information, as well as a Dual-branch Condition Injector for integrating text semantics and object geometry into human and object motions. Furthermore, we design a Dynamic Interaction Block and a progressive masking mechanism to iteratively filter out irrelevant joints, ensuring accurate and nuanced interaction modeling. Extensive quantitative and qualitative evaluations on public datasets demonstrate that EJIM surpasses previous works by a large margin while using only 5% of the inference time. Code is available hrefhttps://github.com/Huanggh531/EJIMhere.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Video, motion and generative Mamba models, one of 10 directions in State-space sequence models (S4, Mamba). Builds on 30 of its 39 references that are in the map. First posted on arXiv 29 Mar 2025.
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30 of 39 references.
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Other references · 29
- 2017Attention Is All You Needcited by 59,932
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,266
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,616
- 2021Efficiently Modeling Long Sequences with Structured State Spacescited by 2,424
- 2022Human Motion Diffusion Modelcited by 1,062
- 2022Hungry Hungry Hippos: Towards Language Modeling with State Space Modelscited by 495
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
- 2023Human Motion Diffusion as a Generative Priorcited by 354
17 more
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2023Object Motion Guided Human Motion Synthesiscited by 206
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2023MMM: Generative Masked Motion Modelcited by 129
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2023Synthesizing Physical Character-Scene Interactionscited by 102
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 89
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
- 2024BAMM: Bidirectional Autoregressive Motion Modelcited by 54
- 2024Light-T2M: A Lightweight and Fast Model for Text-to-motion Generationcited by 21
- 2024Multimodal Action Quality Assessmentcited by 20
- 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generationcited by 19
- 2025Progressive Human Motion Generation Based on Text and Few Motion Framescited by 8
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Citing papers per year: 2026: 2.
2 papers.
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Close in wording, no citation either way
- 2024OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
- 2024F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Intervention
- 2026OneHOI: Unifying Human-Object Interaction Generation and Editing
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions