mlsanityData to 14 Oct 2026

ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors

arXiv 2603.04338 ↗First posted 4 Mar 2026cs.CVcited by 0

On the map: Diffusion models → Video generation

Abstract (arXiv)

Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage video diffusion models to synthesize human-object interactions, they are largely confined to rigid-object manipulation and lack explicit 4D geometric reasoning. To bridge this gap, we formulate articulated HOI synthesis as a 4D reconstruction problem from monocular video priors: given only a video generated by a diffusion model, we reconstruct a full 4D articulated scene without any 3D supervision. This reconstruction-based approach treats the generated 2D video as supervision for an inverse rendering problem, recovering geometrically consistent and physically plausible 4D scenes that naturally respect contact, articulation, and temporal coherence. We introduce ArtHOI, the first zero-shot framework for articulated human-object interaction synthesis via 4D reconstruction from video priors. Our key designs are: 1) Flow-based part segmentation: leveraging optical flow as a geometric cue to disentangle dynamic from static regions in monocular video; 2) Decoupled reconstruction pipeline: joint optimization of human motion and object articulation is unstable under monocular ambiguity, so we first recover object articulation, then synthesize human motion conditioned on the reconstructed object states. ArtHOI bridges video-based generation and geometry-aware reconstruction, producing interactions that are both semantically aligned and physically grounded. Across diverse articulated scenes (e.g., opening fridges, cabinets, microwaves), ArtHOI significantly outperforms prior methods in contact accuracy, penetration reduction, and articulation fidelity, extending zero-shot interaction synthesis beyond rigid manipulation through reconstruction-informed synthesis.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 83 of its 94 references that are in the map. First posted on arXiv 4 Mar 2026.

Builds on

83 of 94 references.

Closest ancestors · 7

Same direction, newest first

  1. 2025Guiding Diffusion-Based Articulated Object Generation by Partial Point Cloud Alignment and Physical Plausibility Constraints1 Aug
  2. 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects18 Jun
  3. 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr
  4. 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulation21 Nov
  5. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar
  6. 2023Controllable Human-Object Interaction Synthesis6 Dec
  7. 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis14 Jul

Other references · 76

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  5. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  6. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  7. 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
  8. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  9. 2023CoTracker: It is Better to Track Togethercited by 522
  10. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
  11. 2022Expanding Language-Image Pretrained Models for General Video Recognitioncited by 321
  12. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
38 more
  1. 2025SAM 3D: 3Dfy Anything in Imagescited by 247
  2. 2023Object Motion Guided Human Motion Synthesiscited by 212
  3. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
  4. 2024CAT4D: Create Anything in 4D with Multi-View Video Diffusion Modelscited by 161
  5. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
  6. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  7. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
  8. 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
  9. 2024Stereo4D: Learning How Things Move in 3D from Internet Stereo Videoscited by 89
  10. 2025St4RTrack: Simultaneous 4D Reconstruction and Tracking in the Worldcited by 89
  11. 2022Full-Body Articulated Human-Object Interactioncited by 78
  12. 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 77
  13. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  14. 2025Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstructioncited by 67
  15. 2023X-Avatar: Expressive Human Avatarscited by 66
  16. 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
  17. 2024Autonomous Character-Scene Interaction Synthesis from Text Instructioncited by 56
  18. 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
  19. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
  20. 2024Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Cameracited by 51
  21. 2025SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generationcited by 48
  22. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  23. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  24. 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 44
  25. 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 42
  26. 2024MeshArt: Generating Articulated Meshes with Structure-Guided Transformerscited by 41
  27. 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
  28. 2021D3D-HOI: Dynamic 3D Human-Object Interactions from Videoscited by 39
  29. 2022Understanding 3D Object Articulation in Internet Videoscited by 36
  30. 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splattingcited by 35
  31. 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
  32. 2025Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistencycited by 35
  33. 2025V2M4: 4D Mesh Animation Reconstruction from a Single Monocular Videocited by 33
  34. 2025Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesiscited by 33
  35. 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 31
  36. 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Videocited by 29
  37. 20244Real-Video: Learning Generalizable Photo-Realistic 4D Video Diffusioncited by 27
  38. 2025VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Stepcited by 27

50 most cited of 76 All 76 (JSON)

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Articulated Object Reconstruction from Rest-State Observation
  2. 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions
  3. 2026HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaboration
  4. 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos
  5. 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image
  6. 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors
  7. 2026AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion
  8. 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction