Hand-Object Contact Consistency Reasoning for Human Grasps Generation
Not on the map. Why?
Abstract (arXiv)
While predicting robot grasps with parallel jaw grippers have been well studied and widely applied in robot manipulation tasks, the study on natural human grasp generation with a multi-finger hand remains a very challenging problem. In this paper, we propose to generate human grasps given a 3D object in the world. Our key observation is that it is crucial to model the consistency between the hand contact points and object contact regions. That is, we encourage the prior hand contact points to be close to the object surface and the object common contact regions to be touched by the hand at the same time. Based on the hand-object contact consistency, we design novel objectives in training the human grasp generation model and also a new self-supervised task which allows the grasp generation network to be adjusted even during test time. Our experiments show significant improvement in human grasp generation over state-of-the-art approaches by a large margin. More interestingly, by optimizing the model during test time with the self-supervised task, it helps achieve larger gain on unseen and out-of-domain objects. Project page: https://hwjiang1510.github.io/GraspTTA/
Key facts. Cited by 160 papers in the map (data through 7 Oct 2026). Builds on 29 of its 59 references that are in the map. First posted on arXiv 7 Apr 2021.
Builds on
29 of 59 references.
References · 29
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2013Auto-Encoding Variational Bayescited by 3,980
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2013Domain Generalization via Invariant Feature Representationcited by 622
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
- 2019Learning joint reconstruction of hands and manipulated objectscited by 377
- 2016Unsupervised Domain Adaptation with Residual Transfer Networkscited by 340
- 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 286
- 2017"Zero-Shot" Super-Resolution using Deep Internal Learningcited by 285
- 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 237
- 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
- 2020Long-term Human Motion Prediction with Scene Contextcited by 191
17 more
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
- 2020Semantic Photo Manipulation with a Generative Image Priorcited by 178
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
- 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
- 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 139
- 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
- 2017Domain Adaptation for Visual Applications: A Comprehensive Surveycited by 127
- 2017AffordanceNet: An End-to-End Deep Learning Approach for Object Affordance Detectioncited by 126
- 2015Capturing Hands in Action using Discriminative Salient Points and Physics Simulationcited by 115
- 2020HOPE-Net: A Graph-based Model for Hand-Object Pose Estimationcited by 112
- 2020State-Only Imitation Learning for Dexterous Manipulationcited by 90
- 2019ContactGrasp: Functional Multi-finger Grasp Synthesis from Contactcited by 87
- 2019Putting Humans in a Scene: Learning Affordance in 3D Indoor Environmentscited by 72
- 2018Online Model Distillation for Efficient Video Inferencecited by 60
- 2020Use the Force, Luke! Learning to Predict Physical Forces by Simulating Effectscited by 40
- 2021SuctionNet-1Billion: A Large-Scale Benchmark for Suction Graspingcited by 32
- 2019Generalized Feedback Loop for Joint Hand-Object Pose Estimationcited by 22
Built on by
Citing papers per year: 2021: 9; 2022: 18; 2023: 26; 2024: 51; 2025: 31; 2026: 25.
160 papers.
Sort:
By area:
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videoscited by 116
- 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 113
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
38 more
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 78
- 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
- 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
- 2024Human-Object Interaction from Human-Level Instructionscited by 62
- 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 59
- 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 54
- 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
- 2023Physically Plausible Full-Body Hand-Object Interaction Synthesiscited by 52
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
- 2021Human Hands as Probes for Interactive Object Understandingcited by 51
- 2023AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Posecited by 47
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
- 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 41
- 2024DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenescited by 41
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Datacited by 37
- 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrationscited by 34
- 2021Test-Time Personalization with a Transformer for Human Pose Estimationcited by 33
- 2024RealDex: Towards Human-like Grasping for Robotic Dexterous Handcited by 33
- 2024ViViDex: Learning Vision-based Dexterous Manipulation from Human Videoscited by 33
- 2025HOIGPT: Learning Long Sequence Hand-Object Interaction with Language Modelscited by 32
- 2023UGG: Unified Generative Graspingcited by 30
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 29
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
- 2022Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human Motioncited by 27
50 most cited of 160 All 160 (JSON)
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generation7 Oct 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026CoToGrasp: Contact-Topology-Conditioned Dexterous Grasp Synthesis via Canonical Workspace Learning20 Aug 2026
- 2026GOAG: Generative and Object-Agnostic Grasp Planner for Dexterous Robotic Manipulation20 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026JointHOI: Jointly Generating Contact Maps Enhances Hand Object Interaction Generation2 Jul 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026KPGrasp: Scalable Keypoint Flow Matching for Dexterous Grasp Generation8 Jun 2026
38 more
- 2026NDPP-Grasp: Non-Differentiable Physical Plausibility Constraint-Guided Task-Oriented Dexterous Grasp Generation1 Jun 2026
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation1 May 2026
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching12 Apr 2026
- 2026THOM: Generating Physically Plausible Hand-Object Meshes From Text3 Apr 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026EFF-Grasp: Energy-Field Flow Matching for Physics-Aware Dexterous Grasp Generation17 Mar 2026
- 2026DuetHOI: Language-Guided Bimanual Hand--Object Motion Generation with Articulation Planning and Contact Refinement9 Mar 2026
- 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis9 Mar 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2026UniMorphGrasp: Diffusion Model with Morphology-Awareness for Cross-Embodiment Dexterous Grasp Generation31 Jan 2026
- 2026DextER: Language-driven Dexterous Grasp Generation with Embodied Reasoning22 Jan 2026
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos3 Jan 2026
- 2025Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation1 Dec 2025
- 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation3 Nov 2025
- 2025MOGRAS: Human Motion with Grasping in 3D Scenes25 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions16 Oct 2025
- 2025CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representations29 Sep 2025
- 2025CoopDiff: Anticipating 3D Human-object Interactions via Contact-consistent Decoupled Diffusion10 Aug 2025
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos21 Jul 2025
- 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos16 Jul 2025
- 2025Task-Oriented Human Grasp Synthesis via Context- and Task-Aware Diffusers15 Jul 2025
- 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scale3 Jul 2025
- 2025A Unified Transformer-Based Framework with Pretraining For Whole Body Grasping Motion Generation1 Jul 2025
- 2025Dex1B: Learning with 1B Demonstrations for Dexterous Manipulation20 Jun 2025
- 2025Rodrigues Network for Learning Robot Actions3 Jun 2025
- 2025HuMoCon: Concept Discovery for Human Motion Understanding27 May 2025
- 2025Hand-Shadow Poser11 May 2025
- 2025Web2Grasp: Learning Functional Grasps from Web Images of Hand-Object Interactions7 May 2025
- 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations4 May 2025
- 2025PartHOI: Part-based Hand-Object Interaction Transfer via Generalized Cylinders29 Apr 2025
- 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomy26 Apr 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
- 2025How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactions16 Apr 2025
- 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectories28 Mar 2025
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning27 Mar 2025
- 2025G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation25 Mar 2025
50 newest of 160 All 160 (JSON)
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Datacited by 37
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 11
- 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Modelcited by 10
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusioncited by 7
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
12 most cited of 19 All 19 (JSON)
- 2026KPGrasp: Scalable Keypoint Flow Matching for Dexterous Grasp Generation8 Jun 2026
- 2026NDPP-Grasp: Non-Differentiable Physical Plausibility Constraint-Guided Task-Oriented Dexterous Grasp Generation1 Jun 2026
- 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching12 Apr 2026
- 2026EFF-Grasp: Energy-Field Flow Matching for Physics-Aware Dexterous Grasp Generation17 Mar 2026
- 2026UniMorphGrasp: Diffusion Model with Morphology-Awareness for Cross-Embodiment Dexterous Grasp Generation31 Jan 2026
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos3 Jan 2026
- 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation3 Nov 2025
- 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model30 Dec 2024
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Models16 Dec 2024
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusion22 Nov 2024
- 2024Hessian-Informed Flow Matching15 Oct 2024
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion14 Sep 2024
12 newest of 19 All 19 (JSON)
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 113
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
- 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 78
12 most cited of 133 All 133 (JSON)
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generation7 Oct 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026CoToGrasp: Contact-Topology-Conditioned Dexterous Grasp Synthesis via Canonical Workspace Learning20 Aug 2026
- 2026GOAG: Generative and Object-Agnostic Grasp Planner for Dexterous Robotic Manipulation20 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026JointHOI: Jointly Generating Contact Maps Enhances Hand Object Interaction Generation2 Jul 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation1 May 2026
12 newest of 133 All 133 (JSON)