mlsanityData to 7 Oct 2026

HOPE: Hand-Object Pressure Estimation from Monocular Videos

arXiv 2608.06192 ↗First posted 6 Aug 2026cs.CVcited by 1

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Abstract (arXiv)

Estimating physical pressure from vision is essential for understanding contact-rich hand-object interaction. However, prior vision-based pressure estimation methods are largely limited to planar surfaces and single image input, making them difficult to apply to dynamic hand-object interaction with diverse objects. We instead formulate pressure estimation as a hand-centric video prediction problem with monocular video as input. This formulation predicts temporally evolving per-vertex normal pressure and contact directly on the hand mesh, yielding a unified output space independent of object shape and sensor layout. Building on this formulation, we propose HOPE, a framework with two key components. First, we lift tactile-glove pressure, planar-sensor pressure, and distance-based hand-object contact annotations into a shared hand vertex space, allowing bare-hand contact data to regularize pressure learning where metric labels are unavailable. Second, we introduce a vertex-anchored video transformer that treats each vertex as a persistent token, aggregates visual features and hand pose over time, and uses a contact-gated pressure head to enforce that pressure vanishes without contact. Experiments on OpenTouch, PressureVisionDB, and hand-object contact benchmarks validate HOPE across object-pressure, surface-pressure, and contact-supervised HOI settings. Despite using metric pressure supervision primarily from gloved-hand videos, HOPE generalizes to bare-hand egocentric and in-the-wild videos, producing joint contact and pressure predictions beyond the scope of contact-only or planar-pressure baselines.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 42 of its 48 references that are in the map. First posted on arXiv 6 Aug 2026.

Builds on

42 of 48 references.

References · 42

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  2. 2025DINOv3cited by 1,297
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30 more
  1. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
  2. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
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  4. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  5. 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
  6. 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
  7. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  8. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
  9. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 122
  10. 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
  11. 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
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  13. 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
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  15. 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 62
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  17. 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
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  19. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
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  22. 2024EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wildcited by 33
  23. 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
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  25. 2022PressureVision: Estimating Hand Pressure from a Single RGB Imagecited by 23
  26. 2024EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Visioncited by 18
  27. 2023PressureVision++: Estimating Fingertip Pressure from Diverse RGB Imagescited by 12
  28. 2025Learning Dense Hand Contact Estimation from Imbalanced Datacited by 12
  29. 2023Learning Explicit Contact for Implicit Reconstruction of Hand-held Objects from Monocular Imagescited by 10
  30. 2025How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactionscited by 10

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