OmniControl: Control Any Joint at Any Time for Human Motion Generation
Not on the map. Why?
Cited by 63 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present a novel approach named OmniControl for incorporating flexible spatial control signals into a text-conditioned human motion generation model based on the diffusion process. Unlike previous methods that can only control the pelvis trajectory, OmniControl can incorporate flexible spatial control signals over different joints at different times with only one model. Specifically, we propose analytic spatial guidance that ensures the generated motion can tightly conform to the input control signals. At the same time, realism guidance is introduced to refine all the joints to generate more coherent motion. Both the spatial and realism guidance are essential and they are highly complementary for balancing control accuracy and motion realism. By combining them, OmniControl generates motions that are realistic, coherent, and consistent with the spatial constraints. Experiments on HumanML3D and KIT-ML datasets show that OmniControl not only achieves significant improvement over state-of-the-art methods on pelvis control but also shows promising results when incorporating the constraints over other joints.
Key facts. Cited by 238 papers in the map (data through 14 Oct 2026). Builds on 55 of its 64 references that are in the map. First posted on arXiv 12 Oct 2023.
Builds on
55 of 64 references.
References · 55
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2021Zero-Shot Text-to-Image Generationcited by 4,288
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,979
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022Human Motion Diffusion Modelcited by 1,080
38 more
- 2023GLIGEN: Open-Set Grounded Text-to-Image Generationcited by 781
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
- 2021ILVR: Conditioning Method for Denoising Diffusion Probabilistic Modelscited by 635
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2022Improving Diffusion Models for Inverse Problems using Manifold Constraintscited by 508
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
- 2023Human Motion Diffusion as a Generative Priorcited by 357
- 2016The KIT Motion-Language Datasetcited by 338
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2023Object Motion Guided Human Motion Synthesiscited by 212
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
- 2021Stochastic Scene-Aware Motion Predictioncited by 203
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
- 2021Character Controllers Using Motion VAEscited by 184
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 158
- 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 138
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
- 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
- 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2022Accelerating Diffusion Models via Early Stop of the Diffusion Processcited by 100
- 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
- 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
- 2023NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesiscited by 78
50 most cited of 55 All 55 (JSON)
Built on by
Citing papers per year: 2023: 10; 2024: 59; 2025: 93; 2026: 76.
238 papers.
Sort:
By area:
- 2025Step1X-Edit: A Practical Framework for General Image Editingcited by 429
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2023MMM: Generative Masked Motion Modelcited by 131
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 91
- 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
38 more
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 71
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 67
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 64
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
- 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 59
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 57
- 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 53
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
- 2024StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Frameworkcited by 50
- 2024Generating Human Motion in 3D Scenes from Text Descriptionscited by 49
- 2025Inference-time Scaling of Diffusion Models through Classical Searchcited by 49
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
- 2024Motion-Agent: A Conversational Framework for Human Motion Generation with LLMscited by 47
- 2025FullDiT: Multi-Task Video Generative Foundation Model with Full Attentioncited by 47
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2024The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motioncited by 46
- 2025ControlVLA: Few-shot Object-centric Adaptation for Pre-trained Vision-Language-Action Modelscited by 43
- 2024FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesiscited by 42
- 2025AnyTop: Character Animation Diffusion with Any Topologycited by 41
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 39
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 38
- 2024SMooDi: Stylized Motion Diffusion Modelcited by 37
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 37
- 2024Enabling Synergistic Full-Body Control in Prompt-Based Co-Speech Motion Generationcited by 35
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 32
- 2024Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfercited by 31
- 2024Unimotion: Unifying 3D Human Motion Synthesis and Understandingcited by 30
- 2025MotionLab: Unified Human Motion Generation and Editing via the Motion-Condition-Motion Paradigmcited by 30
- 2024Learning from Massive Human Videos for Universal Humanoid Pose Controlcited by 29
- 2025Absolute Coordinates Make Motion Generation Easycited by 29
- 2025Ready-to-React: Online Reaction Policy for Two-Character Interaction Generationcited by 28
- 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Predictioncited by 27
- 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Modelcited by 26
50 most cited of 238 All 238 (JSON)
- 2026MFlowHOI: Whole-Body Human-Object Interaction Generation via Part-Aware MeanFlow12 Oct 2026
- 2026CleanMDM: Clean Motion Diffusion Model for Multimodal Motion Cleanup4 Oct 2026
- 2026Streaming Multi-Track Timeline Control for 3D Human Motion Generation2 Oct 2026
- 2026A Benchmark for Spatially Grounded Gesture Generation2 Oct 2026
- 2026Parasitic Co-Denoising: Unlocking 3D Human Motion Generation in a Frozen Video Diffusion Model2 Oct 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation27 Sep 2026
- 2026MotionMaestro: Masked Tokenization for Unified Motion Generation26 Sep 2026
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training22 Sep 2026
- 2026Generative Embodied Multiple Behavior Control Systems for Human-like Agents19 Sep 2026
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimization18 Sep 2026
38 more
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Multi-Modal Controlled Coherent Motion Generation10 Sep 2026
- 2026Everybody Tracking Every Body30 Aug 2026
- 2026InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Control26 Aug 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026Marionette: Predicting World States, Rendering Geometry, Painting Appearance14 Aug 2026
- 2026MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation31 Jul 2026
- 2026Evaluation-Verification Reward for Consistent Multi-Reference Image Editing31 Jul 2026
- 2026HumanCLAW: Can Vision-Language Models Act Through a Body?29 Jul 2026
- 2026STEER: Steerable Dyadic Head Avatars26 Jul 2026
- 2026MIME: Multimodal Interactive Motion Encoder18 Jul 2026
- 2026Per-Stroke Temporal Control for Text-to-Motion via Action Units and Action-Detection Guidance17 Jul 2026
- 2026Ego-Human Motion Prediction with 3D-Aware LLM8 Jul 2026
- 2026Training-free Controllable Human Motion Generation under Heterogeneous Constraints2 Jul 2026
- 2026InterCMDM: Block-Causal Diffusion for Autoregressive Human Interaction Generation2 Jul 2026
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
- 2026Context-Aware Autoregressive Diffusion for Gloss-Wise Sign Language Production19 Jun 2026
- 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactions16 Jun 2026
- 2026EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control7 Jun 2026
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion4 Jun 2026
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text3 Jun 2026
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing31 May 2026
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning29 May 2026
- 2026AnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modeling28 May 2026
- 2026Self-Intersection-Aware 3D Human Motion Generation Using an Efficient Human Sphere Proxy26 May 2026
- 2026CollectionLoRA: Collecting 50 Effects in 1 LoRA via Multi-Teacher On-Policy Distillation25 May 2026
- 2026EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion23 May 2026
- 2026DrawMotion: Generating 3D Human Motions by Freehand Drawing20 May 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatars14 May 2026
- 2026SCAMP: Sparse-anchor Control is One Small Projection14 May 2026
- 2026Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation13 May 2026
- 2026Generative Motion In-betweening by Diffusion over Continuous Implicit Representations12 May 2026
- 2026UniCustom: Unified Visual Conditioning for Multi-Reference Image Generation12 May 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026MaMi-HOI: Harmonizing Global Kinematics and Local Geometry for Human-Object Interaction Generation7 May 2026
- 2026Lifting Embodied World Models for Planning and Control28 Apr 2026
50 newest of 238 All 238 (JSON)
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 71
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 57
- 2024StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Frameworkcited by 50
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 39
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 38
12 most cited of 62 All 62 (JSON)
- 2026CleanMDM: Clean Motion Diffusion Model for Multimodal Motion Cleanup4 Oct 2026
- 2026Parasitic Co-Denoising: Unlocking 3D Human Motion Generation in a Frozen Video Diffusion Model2 Oct 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026InterCMDM: Block-Causal Diffusion for Autoregressive Human Interaction Generation2 Jul 2026
- 2026CollectionLoRA: Collecting 50 Effects in 1 LoRA via Multi-Teacher On-Policy Distillation25 May 2026
- 2026EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion23 May 2026
- 2026Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation13 May 2026
- 2026Generative Motion In-betweening by Diffusion over Continuous Implicit Representations12 May 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026MMControl: Unified Multi-Modal Control for Joint Audio-Video Generation21 Apr 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
12 newest of 62 All 62 (JSON)
- 2024Motion-Agent: A Conversational Framework for Human Motion Generation with LLMscited by 47
- 2025Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agentscited by 8
- 2026Paper Reconstruction Evaluation: Evaluating Presentation and Hallucination in AI-written Paperscited by 0
- 2026Paper Reconstruction Evaluation: Evaluating Presentation and Hallucination in AI-written Papers1 Apr 2026
- 2025Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents6 Oct 2025
- 2024Motion-Agent: A Conversational Framework for Human Motion Generation with LLMs27 May 2024
- 2026HumanCLAW: Can Vision-Language Models Act Through a Body?29 Jul 2026
- 2024Return-Aligned Decision Transformercited by 3
- 2024Return-Aligned Decision Transformer6 Feb 2024
- 2025Step1X-Edit: A Practical Framework for General Image Editingcited by 429
- 2023MMM: Generative Masked Motion Modelcited by 131
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 91
- 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 67
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
12 most cited of 162 All 162 (JSON)
- 2026MFlowHOI: Whole-Body Human-Object Interaction Generation via Part-Aware MeanFlow12 Oct 2026
- 2026Streaming Multi-Track Timeline Control for 3D Human Motion Generation2 Oct 2026
- 2026A Benchmark for Spatially Grounded Gesture Generation2 Oct 2026
- 2026FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation27 Sep 2026
- 2026MotionMaestro: Masked Tokenization for Unified Motion Generation26 Sep 2026
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training22 Sep 2026
- 2026Generative Embodied Multiple Behavior Control Systems for Human-like Agents19 Sep 2026
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimization18 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Multi-Modal Controlled Coherent Motion Generation10 Sep 2026
- 2026Everybody Tracking Every Body30 Aug 2026
12 newest of 162 All 162 (JSON)