GRAB: A Dataset of Whole-Body Human Grasping of Objects
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Cited by 35 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is commonly thought of as a single hand stably lifting an object, we capture the motion of the entire body and adopt the generalized notion of "whole-body grasps". Thus, we collect a new dataset, called GRAB (GRasping Actions with Bodies), of whole-body grasps, containing full 3D shape and pose sequences of 10 subjects interacting with 51 everyday objects of varying shape and size. Given MoCap markers, we fit the full 3D body shape and pose, including the articulated face and hands, as well as the 3D object pose. This gives detailed 3D meshes over time, from which we compute contact between the body and object. This is a unique dataset, that goes well beyond existing ones for modeling and understanding how humans grasp and manipulate objects, how their full body is involved, and how interaction varies with the task. We illustrate the practical value of GRAB with an example application; we train GrabNet, a conditional generative network, to predict 3D hand grasps for unseen 3D object shapes. The dataset and code are available for research purposes at https://grab.is.tue.mpg.de.
Key facts. Cited by 405 papers in the map (data through 14 Oct 2026). First posted on arXiv 25 Aug 2020.
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Citing papers per year: 2021: 19; 2022: 50; 2023: 69; 2024: 84; 2025: 93; 2026: 90.
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- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
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- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
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- 2023Object Motion Guided Human Motion Synthesiscited by 212
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
38 more
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- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
- 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 158
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 153
- 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
- 2022EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relationscited by 140
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 137
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50 most cited of 405 All 405 (JSON)
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- 2026IM-ENGINE: Image Editing for Embodied Data Generation5 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
38 more
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- 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videos15 Jun 2026
- 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scale14 Jun 2026
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians14 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026RoMo: A Large-Scale, Richly Organized Dataset and Semantic Taxonomy for Human Motion Generation25 May 2026
- 2026REACH: Hand Pose Estimation from Room Corners21 May 2026
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstruction20 May 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
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- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
- 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 51
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- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
- 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
- 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
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- 2026EgoExplorer: A Vision-Motion-Touch Observatory for Human Loco-Manipulation In Situ13 Oct 2026
- 2026MFlowHOI: Whole-Body Human-Object Interaction Generation via Part-Aware MeanFlow12 Oct 2026
- 2026DexCast: Learning Real-World Dexterous Control from Human Videos10 Oct 2026
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026DirtyMoCap: Robust Motion Capture from Unconstrained Markers17 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026IM-ENGINE: Image Editing for Embodied Data Generation5 Sep 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026EMPIRE: Explicit Manipulation Planning as a Learnable Intermediate Representation for Egocentric Hand-Motion Forecasting23 Aug 2026
12 newest of 345 All 345 (JSON)