OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains
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Abstract (arXiv)
Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, and animation. However, creating high-quality 3D HOIs remains challenging due to the lack of large-scale interaction data and the difficulty of ensuring physical plausibility, especially in out-of-domain (OOD) scenarios. Current methods tend to focus either on the body or the hands, which limits their ability to produce cohesive and realistic interactions. In this paper, we propose OOD-HOI, a text-driven framework for generating whole-body human-object interactions that generalize well to new objects and actions. Our approach integrates a dual-branch reciprocal diffusion model to synthesize initial interaction poses, a contact-guided interaction refiner to improve physical accuracy based on predicted contact areas, and a dynamic adaptation mechanism which includes semantic adjustment and geometry deformation to improve robustness. Experimental results demonstrate that our OOD-HOI could generate more realistic and physically plausible 3D interaction pose in OOD scenarios compared to existing methods.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 Nov 2024.
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Citing papers per year: 2025: 5; 2026: 4.
9 papers.
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimizationcited by 18
- 20253D Human Interaction Generation: A Surveycited by 7
- 2025HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perceptioncited by 5
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptionscited by 2
- 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interactioncited by 2
- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Textcited by 0
- 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modelingcited by 0
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generationcited by 0
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modeling26 Sep 2026
- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text10 Aug 2026
- 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction30 Apr 2026
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions25 Nov 2025
- 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization18 Jun 2025
- 2025HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception2 Jun 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
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- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models
- 2025Efficient Explicit Joint-level Interaction Modeling with Mamba for Text-guided HOI Generation
- 2026Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3D
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion