HUMOTO: A 4D Dataset of Mocap Human Object Interactions
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Abstract (arXiv)
We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 735 sequences (7,875 seconds at 30 fps), HUMOTO captures interactions with 63 precisely modeled objects and 72 articulated parts. Our innovations include a scene-driven LLM scripting pipeline creating complete, purposeful tasks with natural progression, and a mocap-and-camera recording setup to effectively handle occlusions. Spanning diverse activities from cooking to outdoor picnics, HUMOTO preserves both physical accuracy and logical task flow. Professional artists rigorously clean and verify each sequence, minimizing foot sliding and object penetrations. We also provide benchmarks compared to other datasets. HUMOTO's comprehensive full-body motion and simultaneous multi-object interactions address key data-capturing challenges and provide opportunities to advance realistic human-object interaction modeling across research domains with practical applications in animation, robotics, and embodied AI systems. Project: https://jiaxin-lu.github.io/humoto/ .
Key facts. Cited by 31 papers in the map (data through 14 Oct 2026). Builds on 60 of its 79 references that are in the map. First posted on arXiv 14 Apr 2025.
Builds on
60 of 79 references.
References · 60
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- 2018DensePose: Dense Human Pose Estimation In The Wildcited by 575
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- 2024Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperationcited by 391
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- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
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- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2022Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activitiescited by 287
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2018Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objectscited by 241
- 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 230
- 2023Object Motion Guided Human Motion Synthesiscited by 212
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 137
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
- 2023SAM-6D: Segment Anything Model Meets Zero-Shot 6D Object Pose Estimationcited by 117
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2023Controllable Human-Object Interaction Synthesiscited by 109
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 107
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
- 2023Synthesizing Physical Character-Scene Interactionscited by 104
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
- 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 93
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
- 2022Full-Body Articulated Human-Object Interactioncited by 78
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
- 2022Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Searchcited by 67
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024Human-Object Interaction from Human-Level Instructionscited by 64
- 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 57
- 2023Exploring Predicate Visual Context in Detecting Human-Object Interactionscited by 56
- 2024Autonomous Character-Scene Interaction Synthesis from Text Instructioncited by 56
- 2022Motion Policy Networkscited by 55
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 53
- 2023RLIPv2: Fast Scaling of Relational Language-Image Pre-trainingcited by 45
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
- 2024CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamicscited by 44
- 2023ViPLO: Vision Transformer based Pose-Conditioned Self-Loop Graph for Human-Object Interaction Detectioncited by 41
- 2023UGG: Unified Generative Graspingcited by 30
- 2024Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformercited by 29
50 most cited of 60 All 60 (JSON)
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Citing papers per year: 2025: 6; 2026: 25.
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- 2025Embody 3D: A Large-scale Multimodal Motion and Behavior Datasetcited by 19
- 2025SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Timecited by 11
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2026VOID: Video Object and Interaction Deletioncited by 9
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 8
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulationcited by 7
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interactioncited by 4
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 3
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- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Enginecited by 3
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- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 2
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generationcited by 2
- 2026EditStream: A Unified Autoregressive Framework for Interactive Video Generation and Editingcited by 2
- 2025Grounding Intelligence in Movementcited by 1
- 2026HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interactioncited by 1
- 2025Understanding the Representation of Older Adults in Motion Capture Locomotion Datasetscited by 0
- 2026DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulationcited by 0
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interactioncited by 0
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videoscited by 0
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusioncited by 0
- 2026RF-HOI: Recognize Human-Object Interaction with Radio Frequency Signalscited by 0
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- 2026CL4D: Contrastive Language-4D Pretraining for Vision-Language Reasoning in Dynamic Scenescited by 0
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysiscited by 0
- 2026COSMI: COmpositional Synthesis of Multi-object Interactionscited by 0
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026CL4D: Contrastive Language-4D Pretraining for Vision-Language Reasoning in Dynamic Scenes19 Aug 2026
- 2026HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction17 Aug 2026
- 2026EditStream: A Unified Autoregressive Framework for Interactive Video Generation and Editing16 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026RF-HOI: Recognize Human-Object Interaction with Radio Frequency Signals31 Jul 2026
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion26 Jun 2026
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction25 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
19 more
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026RoMo: A Large-Scale, Richly Organized Dataset and Semantic Taxonomy for Human Motion Generation25 May 2026
- 2026OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction30 Apr 2026
- 2026Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUs23 Apr 2026
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2026VOID: Video Object and Interaction Deletion2 Apr 2026
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data19 Mar 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos25 Feb 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2026DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulation9 Jan 2026
- 2025SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time31 Dec 2025
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction30 Nov 2025
- 2025Understanding the Representation of Older Adults in Motion Capture Locomotion Datasets12 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025Embody 3D: A Large-scale Multimodal Motion and Behavior Dataset17 Oct 2025
- 2025Grounding Intelligence in Movement3 Jul 2025
- 2025SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Timecited by 11
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinementcited by 3
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2025SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time31 Dec 2025
- 2025Embody 3D: A Large-scale Multimodal Motion and Behavior Datasetcited by 19
- 2026VOID: Video Object and Interaction Deletioncited by 9
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 8
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulationcited by 7
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interactioncited by 4
- 2025Efficient and Scalable Monocular Human-Object Interaction Motion Reconstructioncited by 3
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 3
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Enginecited by 3
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactionscited by 2
- 2026Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUscited by 2
- 2026RoMo: A Large-Scale, Richly Organized Dataset and Semantic Taxonomy for Human Motion Generationcited by 2
12 most cited of 26 All 26 (JSON)
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction17 Aug 2026
- 2026EditStream: A Unified Autoregressive Framework for Interactive Video Generation and Editing16 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026RF-HOI: Recognize Human-Object Interaction with Radio Frequency Signals31 Jul 2026
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026IMU-HOI: A Symbiotic Framework for Coherent Human-Object Interaction and Motion Capture via Contact-Conscious Inertial Fusion26 Jun 2026
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction25 Jun 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
12 newest of 26 All 26 (JSON)