mlsanityData to 7 Oct 2026

Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecasting

arXiv 2312.08983 ↗First posted 14 Dec 2023cs.CVcited by 27

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Abstract (arXiv)

We focus on the human-humanoid interaction task optionally with an object. We propose a new task named online full-body motion reaction synthesis, which generates humanoid reactions based on the human actor's motions. The previous work only focuses on human interaction without objects and generates body reactions without hand. Besides, they also do not consider the task as an online setting, which means the inability to observe information beyond the current moment in practical situations. To support this task, we construct two datasets named HHI and CoChair and propose a unified method. Specifically, we propose to construct a social affordance representation. We first select a social affordance carrier and use SE(3)-Equivariant Neural Networks to learn the local frame for the carrier, then we canonicalize the social affordance. Besides, we propose a social affordance forecasting scheme to enable the reactor to predict based on the imagined future. Experiments demonstrate that our approach can effectively generate high-quality reactions on HHI and CoChair. Furthermore, we also validate our method on existing human interaction datasets Interhuman and Chi3D.

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). Builds on 47 of its 61 references that are in the map. First posted on arXiv 14 Dec 2023.

Builds on

47 of 61 references.

References · 47

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  4. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  5. 2018Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networkscited by 687
  6. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  7. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
  8. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  9. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  10. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  11. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  12. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
35 more
  1. 2023Human Motion Diffusion as a Generative Priorcited by 354
  2. 2017On human motion prediction using recurrent neural networkscited by 336
  3. 2017DESIRE: Distant Future Prediction in Dynamic Scenes with Interacting Agentscited by 310
  4. 2020Learning from Protein Structure with Geometric Vector Perceptronscited by 308
  5. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  6. 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 245
  7. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  8. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  9. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
  10. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  11. 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
  12. 2020A Spatio-temporal Transformer for 3D Human Motion Predictioncited by 133
  13. 2018Convolutional Sequence to Sequence Model for Human Dynamicscited by 115
  14. 2018Human Motion Prediction via Spatio-Temporal Inpaintingcited by 114
  15. 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
  16. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
  17. 2021Space-Time-Separable Graph Convolutional Network for Pose Forecastingcited by 84
  18. 2019Context-aware Human Motion Predictioncited by 83
  19. 2019You2Me: Inferring Body Pose in Egocentric Video via First and Second Person Interactionscited by 82
  20. 2023HumanMAC: Masked Motion Completion for Human Motion Predictioncited by 81
  21. 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
  22. 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
  23. 2022Progressively Generating Better Initial Guesses Towards Next Stages for High-Quality Human Motion Predictioncited by 66
  24. 2022Implicit Neural Representations for Variable Length Human Motion Generationcited by 61
  25. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
  26. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
  27. 2022Spatio-Temporal Gating-Adjacency GCN for Human Motion Predictioncited by 48
  28. 2022MotionMixer: MLP-based 3D Human Body Pose Forecastingcited by 42
  29. 2022Interaction Transformer for Human Reaction Generationcited by 42
  30. 2018Long-Term Human Motion Prediction by Modeling Motion Context and Enhancing Motion Dynamiccited by 41
  31. 2022Point Primitive Transformer for Long-Term 4D Point Cloud Video Understandingcited by 35
  32. 2023Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchorscited by 34
  33. 2022Diverse Human Motion Prediction via Gumbel-Softmax Sampling from an Auxiliary Spacecited by 32
  34. 2022Motron: Multimodal Probabilistic Human Motion Forecastingcited by 30
  35. 2021Behavior-Driven Synthesis of Human Dynamicscited by 14

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 9; 2025: 10; 2026: 7.

27 papers.

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  1. 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
  2. 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 89
  3. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  4. 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
  5. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
  6. 2024InterMask: 3D Human Interaction Generation via Collaborative Masked Modelingcited by 47
  7. 2025SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulationcited by 46
  8. 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
  9. 2025DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modelingcited by 21
  10. 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
  11. 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
  12. 2025HERO: Human Reaction Generation from Videoscited by 15
15 more
  1. 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
  2. 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
  3. 2024FORCE: Physics-aware Human-object Interactioncited by 7
  4. 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidancecited by 7
  5. 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animationcited by 7
  6. 20253D Human Interaction Generation: A Surveycited by 6
  7. 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 2
  8. 2025MoReact: Generating Reactive Motion from Textual Descriptionscited by 2
  9. 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
  10. 2026Sketch2Colab: Sketch-Conditioned Multi-Human Animation via Controllable Flow Distillationcited by 0
  11. 2026NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steeringcited by 0
  12. 2026SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidancecited by 0
  13. 2026SalsaAgent: A multimodal embodied language model for interactive dance generationcited by 0
  14. 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysiscited by 0
  15. 2026Multi-Modal Controlled Coherent Motion Generationcited by 0