mlsanityData to 7 Oct 2026

We are More than Our Joints: Predicting how 3D Bodies Move

arXiv 2012.00619 ↗First posted 1 Dec 2020cs.CVcited by 115

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Abstract (arXiv)

A key step towards understanding human behavior is the prediction of 3D human motion. Successful solutions have many applications in human tracking, HCI, and graphics. Most previous work focuses on predicting a time series of future 3D joint locations given a sequence 3D joints from the past. This Euclidean formulation generally works better than predicting pose in terms of joint rotations. Body joint locations, however, do not fully constrain 3D human pose, leaving degrees of freedom undefined, making it hard to animate a realistic human from only the joints. Note that the 3D joints can be viewed as a sparse point cloud. Thus the problem of human motion prediction can be seen as point cloud prediction. With this observation, we instead predict a sparse set of locations on the body surface that correspond to motion capture markers. Given such markers, we fit a parametric body model to recover the 3D shape and pose of the person. These sparse surface markers also carry detailed information about human movement that is not present in the joints, increasing the naturalness of the predicted motions. Using the AMASS dataset, we train MOJO, which is a novel variational autoencoder that generates motions from latent frequencies. MOJO preserves the full temporal resolution of the input motion, and sampling from the latent frequencies explicitly introduces high-frequency components into the generated motion. We note that motion prediction methods accumulate errors over time, resulting in joints or markers that diverge from true human bodies. To address this, we fit SMPL-X to the predictions at each time step, projecting the solution back onto the space of valid bodies. These valid markers are then propagated in time. Experiments show that our method produces state-of-the-art results and realistic 3D body animations. The code for research purposes is at https://yz-cnsdqz.github.io/MOJO/MOJO.html

Key facts. Cited by 115 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Dec 2020.

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Citing papers per year: 2021: 15; 2022: 24; 2023: 32; 2024: 25; 2025: 14; 2026: 5.

115 papers.

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  1. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  2. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  3. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  4. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  5. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  6. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
  7. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  8. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  9. 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
  10. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
  11. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
  12. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
38 more
  1. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  2. 2024Motion Mamba: Efficient and Long Sequence Motion Generationcited by 111
  3. 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
  4. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  5. 2023Human Motion Generation: A Surveycited by 95
  6. 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
  7. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
  8. 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
  9. 2022FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generationcited by 87
  10. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 85
  11. 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 82
  12. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  13. 2023HumanMAC: Masked Motion Completion for Human Motion Predictioncited by 81
  14. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  15. 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
  16. 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
  17. 2021Physics-based Human Motion Estimation and Synthesis from Videoscited by 65
  18. 2023Single Motion Diffusioncited by 65
  19. 2021Multi-Person 3D Motion Prediction with Multi-Range Transformerscited by 63
  20. 2021The Wanderings of Odysseus in 3D Scenescited by 59
  21. 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
  22. 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 58
  23. 2022FLAG: Flow-based 3D Avatar Generation from Sparse Observationscited by 54
  24. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
  25. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
  26. 2021THUNDR: Transformer-based 3D HUmaN Reconstruction with Markerscited by 50
  27. 2024Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Cameracited by 50
  28. 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
  29. 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
  30. 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labelscited by 45
  31. 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Modelscited by 43
  32. 2023Generating Continual Human Motion in Diverse 3D Scenescited by 39
  33. 2023PoseFix: Correcting 3D Human Poses with Natural Languagecited by 38
  34. 2024M3GPT: An Advanced Multimodal, Multitask Framework for Motion Comprehension and Generationcited by 37
  35. 2023Motion Flow Matching for Human Motion Synthesis and Editingcited by 36
  36. 2023Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchorscited by 34
  37. 2022LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Cloudscited by 32
  38. 2025HOIGPT: Learning Long Sequence Hand-Object Interaction with Language Modelscited by 32

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