Structured Local Radiance Fields for Human Avatar Modeling
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Abstract (arXiv)
It is extremely challenging to create an animatable clothed human avatar from RGB videos, especially for loose clothes due to the difficulties in motion modeling. To address this problem, we introduce a novel representation on the basis of recent neural scene rendering techniques. The core of our representation is a set of structured local radiance fields, which are anchored to the pre-defined nodes sampled on a statistical human body template. These local radiance fields not only leverage the flexibility of implicit representation in shape and appearance modeling, but also factorize cloth deformations into skeleton motions, node residual translations and the dynamic detail variations inside each individual radiance field. To learn our representation from RGB data and facilitate pose generalization, we propose to learn the node translations and the detail variations in a conditional generative latent space. Overall, our method enables automatic construction of animatable human avatars for various types of clothes without the need for scanning subject-specific templates, and can generate realistic images with dynamic details for novel poses. Experiment show that our method outperforms state-of-the-art methods both qualitatively and quantitatively.
Key facts. Cited by 116 papers in the map (data through 7 Oct 2026). Builds on 59 of its 92 references that are in the map. First posted on arXiv 28 Mar 2022.
Builds on
59 of 92 references.
References · 59
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50 most cited of 59 All 59 (JSON)
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Citing papers per year: 2022: 12; 2023: 46; 2024: 27; 2025: 19; 2026: 12.
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- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
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- 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2023GART: Gaussian Articulated Template Modelscited by 121
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- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
- 20243D Gaussian as a New Era: A Surveycited by 102
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- 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
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- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
- 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
- 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2023Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videoscited by 44
- 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
- 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
- 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
- 2023Control4D: Efficient 4D Portrait Editing with Textcited by 32
- 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2023NPC: Neural Point Characters from Videocited by 26
- 2024Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusioncited by 24
- 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Streamcited by 23
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
- 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
- 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
- 2024CloSe: A 3D Clothing Segmentation Dataset and Modelcited by 21
- 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothingcited by 19
- 2023Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modelingcited by 19
- 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wildcited by 19
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
- 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modelingcited by 17
- 2024PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modelingcited by 17
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
- 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
- 2023Animatable 3D Gaussians for High-fidelity Synthesis of Human Motionscited by 15
- 2023SlimmeRF: Slimmable Radiance Fieldscited by 15
- 2023Implicit Neural Head Synthesis via Controllable Local Deformation Fieldscited by 14
- 2024Gaussian Shadow Casting for Neural Characterscited by 14
- 2022Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spacescited by 13
- 2023HumanNeRF-SE: A Simple yet Effective Approach to Animate HumanNeRF with Diverse Posescited by 12
50 most cited of 116 All 116 (JSON)
- 2026PHOSA: Photorealistic 3D Sign Avatar Modeling and Benchmark24 Sep 2026
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Textures20 Aug 2026
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026VolHuMe: a High-Resolution Large Scale Dataset of Volumetric Human Meshes22 Jun 2026
- 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapes3 May 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2026F3G-Avatar : Face Focused Full-body Gaussian Avatar10 Apr 2026
- 2026UNICA: A Unified Neural Framework for Controllable 3D Avatars3 Apr 2026
- 2026InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstruction11 Mar 2026
- 2026MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Data9 Mar 2026
- 2026PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis22 Feb 2026
- 2026Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization12 Jan 2026
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- 2025STG-Avatar: Animatable Human Avatars via Spacetime Gaussian25 Oct 2025
- 2025GaussianGAN: Real-Time Photorealistic controllable Human Avatars1 Sep 2025
- 2025DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspective30 Aug 2025
- 2025ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modeling21 Aug 2025
- 2025OpenHuman4D: Open-Vocabulary 4D Human Parsing14 Jul 2025
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling7 Jun 2025
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- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
- 2025MVHumanNet++: A Large-scale Dataset of Multi-view Daily Dressing Human Captures with Richer Annotations for 3D Human Digitization3 May 2025
- 2025Real-Time Animatable 2DGS-Avatars with Detail Enhancement from Monocular Videos1 May 2025
- 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs17 Apr 2025
- 2025Exploring Disentangled and Controllable Human Image Synthesis: From End-to-End to Stage-by-Stage25 Mar 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
- 20252DGS-Avatar: Animatable High-fidelity Clothed Avatar via 2D Gaussian Splatting4 Mar 2025
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction3 Feb 2025
- 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos23 Jan 2025
- 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians13 Jan 2025
- 2024Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures17 Dec 2024
- 2024SEED4D: A Synthetic Ego--Exo Dynamic 4D Data Generator, Driving Dataset and Benchmark1 Dec 2024
- 2024HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features5 Nov 2024
- 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild23 Sep 2024
- 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatars20 Aug 2024
- 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modeling16 Jul 2024
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videos15 Jul 2024
- 2024Interactive Rendering of Relightable and Animatable Gaussian Avatars15 Jul 2024
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos11 Jul 2024
- 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images5 Jul 2024
- 2024WildAvatar: Learning In-the-wild 3D Avatars from the Web2 Jul 2024
- 2024Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion13 Jun 2024
- 2024Representing Animatable Avatar via Factorized Neural Fields2 Jun 2024
- 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh28 May 2024
- 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting24 May 2024
- 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh11 Apr 2024
- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations5 Apr 2024
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generation1 Apr 2024
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatars31 Mar 2024
50 newest of 116 All 116 (JSON)
- 2024Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusioncited by 24
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
- 2023FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Modelscited by 7
- 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splattingcited by 1
- 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting4 Jun 2025
- 2024Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion13 Jun 2024
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generation1 Apr 2024
- 2023FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models1 Jun 2023
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
- 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
12 most cited of 111 All 111 (JSON)
- 2026PHOSA: Photorealistic 3D Sign Avatar Modeling and Benchmark24 Sep 2026
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Textures20 Aug 2026
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026VolHuMe: a High-Resolution Large Scale Dataset of Volumetric Human Meshes22 Jun 2026
- 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapes3 May 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2026F3G-Avatar : Face Focused Full-body Gaussian Avatar10 Apr 2026
- 2026UNICA: A Unified Neural Framework for Controllable 3D Avatars3 Apr 2026
- 2026InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstruction11 Mar 2026
- 2026MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Data9 Mar 2026
- 2026PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis22 Feb 2026
- 2026Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization12 Jan 2026
12 newest of 111 All 111 (JSON)