mlsanityData to 14 Oct 2026

HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting

arXiv 2405.15125 ↗First posted 24 May 2024cs.CVcited by 35

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Abstract (arXiv)

High dynamic range (HDR) novel view synthesis (NVS) aims to create photorealistic images from novel viewpoints using HDR imaging techniques. The rendered HDR images capture a wider range of brightness levels containing more details of the scene than normal low dynamic range (LDR) images. Existing HDR NVS methods are mainly based on NeRF. They suffer from long training time and slow inference speed. In this paper, we propose a new framework, High Dynamic Range Gaussian Splatting (HDR-GS), which can efficiently render novel HDR views and reconstruct LDR images with a user input exposure time. Specifically, we design a Dual Dynamic Range (DDR) Gaussian point cloud model that uses spherical harmonics to fit HDR color and employs an MLP-based tone-mapper to render LDR color. The HDR and LDR colors are then fed into two Parallel Differentiable Rasterization (PDR) processes to reconstruct HDR and LDR views. To establish the data foundation for the research of 3D Gaussian splatting-based methods in HDR NVS, we recalibrate the camera parameters and compute the initial positions for Gaussian point clouds. Experiments demonstrate that our HDR-GS surpasses the state-of-the-art NeRF-based method by 3.84 and 1.91 dB on LDR and HDR NVS while enjoying 1000x inference speed and only requiring 6.3% training time. Code and recalibrated data will be publicly available at https://github.com/caiyuanhao1998/HDR-GS . A brief video introduction of our work is available at https://youtu.be/wtU7Kcwe7ck

Key facts. Cited by 35 papers in the map (data through 14 Oct 2026). Builds on 58 of its 82 references that are in the map. First posted on arXiv 24 May 2024.

Builds on

58 of 82 references.

References · 58

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38 more
  1. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  2. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  3. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  4. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  5. 2023Gaussian Splatting SLAMcited by 415
  6. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  7. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  8. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
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  10. 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
  11. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  12. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  13. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  14. 2023Retinexformer: One-stage Retinex-based Transformer for Low-light Image Enhancementcited by 231
  15. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
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  17. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 221
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  22. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  23. 2017HDR image reconstruction from a single exposure using deep CNNscited by 167
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50 most cited of 58 All 58 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 7; 2025: 17; 2026: 11.

35 papers.

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  1. 2024Large Spatial Model: End-to-end Unposed Images to Semantic 3Dcited by 73
  2. 2025LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPScited by 41
  3. 2024PromptFix: You Prompt and We Fix the Photocited by 40
  4. 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
  5. 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
  6. 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
  7. 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
  8. 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
  9. 2025OmniVCus: Feedforward Subject-driven Video Customization with Multimodal Control Conditionscited by 17
  10. 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
  11. 2024Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Fieldcited by 12
  12. 2025GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDRcited by 12
23 more
  1. 2025GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mappingcited by 9
  2. 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
  3. 2026PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstructioncited by 7
  4. 2025LLGS: Unsupervised Gaussian Splatting for Image Enhancement and Reconstruction in Pure Dark Environmentcited by 6
  5. 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
  6. 2025Learning Neural Exposure Fields for View Synthesiscited by 4
  7. 2025GS-I3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Imagescited by 2
  8. 2025High Dynamic Range Novel View Synthesis with Single Exposurecited by 2
  9. 2025Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videoscited by 2
  10. 2026Active View Selection with Perturbed Gaussian Ensemble for Tomographic Reconstructioncited by 2
  11. 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videoscited by 1
  12. 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decompositioncited by 1
  13. 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancementcited by 1
  14. 2026Physically Inspired Gaussian Splatting for HDR Novel View Synthesiscited by 1
  15. 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decouplingcited by 1
  16. 2026P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstructioncited by 1
  17. 2024PanDORA: Casual HDR Radiance Acquisition of Indoor Scenes for Image-based Lightingcited by 0
  18. 2025Dynamic Novel View Synthesis in High Dynamic Rangecited by 0
  19. 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Eventscited by 0
  20. 2026InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstructioncited by 0
  21. 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splattingcited by 0
  22. 2026RawSLAM: Online HDR Gaussian SLAM from Linear Radiancecited by 0
  23. 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variationcited by 0