mlsanityData to 7 Oct 2026

ARCH++: Animation-Ready Clothed Human Reconstruction Revisited

arXiv 2108.07845 ↗First posted 17 Aug 2021cs.CV cs.GRcited by 174

Not on the map. Why?

Cited by 21 in Diffusion models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both the visible regions from input views and the unseen regions. While prior work shows great promise of reconstructing animatable clothed humans with various topologies, we observe that there exist fundamental limitations resulting in sub-optimal reconstruction quality. In this paper, we revisit the major steps of image-based avatar reconstruction and address the limitations with ARCH++. First, we introduce an end-to-end point based geometry encoder to better describe the semantics of the underlying 3D human body, in replacement of previous hand-crafted features. Second, in order to address the occupancy ambiguity caused by topological changes of clothed humans in the canonical pose, we propose a co-supervising framework with cross-space consistency to jointly estimate the occupancy in both the posed and canonical spaces. Last, we use image-to-image translation networks to further refine detailed geometry and texture on the reconstructed surface, which improves the fidelity and consistency across arbitrary viewpoints. In the experiments, we demonstrate improvements over the state of the art on both public benchmarks and user studies in reconstruction quality and realism.

Key facts. Cited by 174 papers in the map (data through 7 Oct 2026). Builds on 49 of its 81 references that are in the map. First posted on arXiv 17 Aug 2021.

Builds on

49 of 81 references.

References · 49

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
  2. 2014ImageNet Large Scale Visual Recognition Challengecited by 8,441
  3. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
  4. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  5. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
  6. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  7. 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
  8. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  9. 2017High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANscited by 1,176
  10. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  11. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  12. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
37 more
  1. 2017End-to-end Recovery of Human Shape and Posecited by 883
  2. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  3. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
  4. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  5. 2018Generative Image Inpainting with Contextual Attentioncited by 578
  6. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  7. 2019PointRend: Image Segmentation as Renderingcited by 439
  8. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  9. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  10. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  11. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
  12. 2018Video Based Reconstruction of 3D People Modelscited by 237
  13. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  14. 2017Unite the People: Closing the Loop Between 3D and 2D Human Representationscited by 205
  15. 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
  16. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  17. 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
  18. 2018Deep Appearance Models for Face Renderingcited by 164
  19. 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
  20. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  21. 2018BodyNet: Volumetric Inference of 3D Human Body Shapescited by 141
  22. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  23. 2020Contextual Residual Aggregation for Ultra High-Resolution Image Inpaintingcited by 124
  24. 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 118
  25. 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
  26. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  27. 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
  28. 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
  29. 2018DeepWrinkles: Accurate and Realistic Clothing Modelingcited by 90
  30. 2017Detailed, accurate, human shape estimation from clothed 3D scan sequencescited by 89
  31. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  32. 2018SiCloPe: Silhouette-Based Clothed Peoplecited by 68
  33. 2019Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Imagescited by 67
  34. 2019FACSIMILE: Fast and Accurate Scans From an Image in Less Than a Secondcited by 35
  35. 20183D Human Body Reconstruction from a Single Image via Volumetric Regressioncited by 29
  36. 2018Volumetric performance capture from minimal camera viewpointscited by 17
  37. 2020UNOC: Understanding Occlusion for Embodied Presence in Virtual Realitycited by 7

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 40; 2023: 52; 2024: 41; 2025: 22; 2026: 13.

174 papers.

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  1. 2021Neural Fields in Visual Computing and Beyondcited by 539
  2. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
  5. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  6. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  7. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  8. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  9. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  10. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  11. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  12. 2023GART: Gaussian Articulated Template Modelscited by 121
38 more
  1. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  2. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  3. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  4. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  5. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
  6. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  7. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  8. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  9. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  10. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
  11. 2023High-fidelity 3D Human Digitization from Single 2K Resolution Imagescited by 70
  12. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
  13. 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
  14. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  15. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  16. 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
  17. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  18. 2022MPS-NeRF: Generalizable 3D Human Rendering from Multiview Imagescited by 52
  19. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  20. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  21. 2024GaussianHair: Hair Modeling and Rendering with Light-aware Gaussianscited by 48
  22. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  23. 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Camerascited by 43
  24. 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42
  25. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
  26. 20223D Clothed Human Reconstruction in the Wildcited by 41
  27. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  28. 2022One-shot Implicit Animatable Avatars with Model-based Priorscited by 38
  29. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  30. 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
  31. 2023AvatarBooth: High-Quality and Customizable 3D Human Avatar Generationcited by 37
  32. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  33. 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
  34. 2023Learning Clothing and Pose Invariant 3D Shape Representation for Long-Term Person Re-Identificationcited by 34
  35. 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatarscited by 33
  36. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
  37. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  38. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30

50 most cited of 174 All 174 (JSON)