ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modeling
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Abstract (arXiv)
Parametric body models offer expressive 3D representation of humans across a wide range of poses, shapes, and facial expressions, typically derived by learning a basis over registered 3D meshes. However, existing human mesh modeling approaches struggle to capture detailed variations across diverse body poses and shapes, largely due to limited training data diversity and restrictive modeling assumptions. Moreover, the common paradigm first optimizes the external body surface using a linear basis, then regresses internal skeletal joints from surface vertices. This approach introduces problematic dependencies between internal skeleton and outer soft tissue, limiting direct control over body height and bone lengths. To address these issues, we present ATLAS, a high-fidelity body model learned from 600k high-resolution scans captured using 240 synchronized cameras. Unlike previous methods, we explicitly decouple the shape and skeleton bases by grounding our mesh representation in the human skeleton. This decoupling enables enhanced shape expressivity, fine-grained customization of body attributes, and keypoint fitting independent of external soft-tissue characteristics. ATLAS outperforms existing methods by fitting unseen subjects in diverse poses more accurately, and quantitative evaluations show that our non-linear pose correctives more effectively capture complex poses compared to linear models.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 24 of its 63 references that are in the map. First posted on arXiv 21 Aug 2025.
Builds on
24 of 63 references.
References · 24
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12 more
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2023Rich Human Feedback for Text-to-Image Generationcited by 141
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
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Citing papers per year: 2025: 2; 2026: 10.
12 papers.
- 2026SAM 3D Body: Robust Full-Body Human Mesh Recoverycited by 69
- 2025Human Mesh Modeling for Anny Bodycited by 10
- 2025MHR: Momentum Human Rigcited by 9
- 2026Monocular Biomechanical Tracking of Fingers with Inverse Kinematics to Foundation Modelscited by 5
- 2026OnlineHMR: Video-based Online World-Grounded Human Mesh Recoverycited by 4
- 2026PEAR: Pixel-aligned Expressive humAn mesh Recoverycited by 3
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretrainingcited by 3
- 2026Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequencescited by 1
- 2026MHRGait: Gait Recognition from Momentum Human Rig Posecited by 1
- 2026Biomechanical 3D Body: Self-Supervised Distillation of Biomechanical Pose from a 3D Body Foundation Modelcited by 1
- 2026BBoxMaskPose v2: Expanding Mutual Conditioning to 3Dcited by 0
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matricescited by 0
- 2026Biomechanical 3D Body: Self-Supervised Distillation of Biomechanical Pose from a 3D Body Foundation Model30 Aug 2026
- 2026MHRGait: Gait Recognition from Momentum Human Rig Pose31 Jul 2026
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matrices20 Jul 2026
- 2026Monocular Biomechanical Tracking of Fingers with Inverse Kinematics to Foundation Models10 May 2026
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining2 Apr 2026
- 2026OnlineHMR: Video-based Online World-Grounded Human Mesh Recovery18 Mar 2026
- 2026Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequences25 Feb 2026
- 2026SAM 3D Body: Robust Full-Body Human Mesh Recovery17 Feb 2026
- 2026PEAR: Pixel-aligned Expressive humAn mesh Recovery30 Jan 2026
- 2026BBoxMaskPose v2: Expanding Mutual Conditioning to 3D21 Jan 2026
- 2025MHR: Momentum Human Rig19 Nov 2025
- 2025Human Mesh Modeling for Anny Body5 Nov 2025