LiveCap: Real-time Human Performance Capture from Monocular Video
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Abstract (arXiv)
We present the first real-time human performance capture approach that reconstructs dense, space-time coherent deforming geometry of entire humans in general everyday clothing from just a single RGB video. We propose a novel two-stage analysis-by-synthesis optimization whose formulation and implementation are designed for high performance. In the first stage, a skinned template model is jointly fitted to background subtracted input video, 2D and 3D skeleton joint positions found using a deep neural network, and a set of sparse facial landmark detections. In the second stage, dense non-rigid 3D deformations of skin and even loose apparel are captured based on a novel real-time capable algorithm for non-rigid tracking using dense photometric and silhouette constraints. Our novel energy formulation leverages automatically identified material regions on the template to model the differing non-rigid deformation behavior of skin and apparel. The two resulting non-linear optimization problems per-frame are solved with specially-tailored data-parallel Gauss-Newton solvers. In order to achieve real-time performance of over 25Hz, we design a pipelined parallel architecture using the CPU and two commodity GPUs. Our method is the first real-time monocular approach for full-body performance capture. Our method yields comparable accuracy with off-line performance capture techniques, while being orders of magnitude faster.
Key facts. Cited by 93 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Oct 2018.
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Citing papers per year: 2021: 18; 2022: 20; 2023: 20; 2024: 12; 2025: 14; 2026: 9.
93 papers.
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- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
- 2021Real-time Deep Dynamic Characterscited by 133
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
38 more
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
- 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
- 2021Shelf-Supervised Mesh Prediction in the Wildcited by 65
- 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
- 2022LiDAR-aid Inertial Poser: Large-scale Human Motion Capture by Sparse Inertial and LiDAR Sensorscited by 43
- 2021NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Camerascited by 40
- 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
- 2021HUMAN4D: A Human-Centric Multimodal Dataset for Motions and Immersive Mediacited by 29
- 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28
- 2023CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactionscited by 27
- 2021ChallenCap: Monocular 3D Capture of Challenging Human Performances using Multi-Modal Referencescited by 26
- 2022Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Modelcited by 25
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
- 2021RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Videocited by 23
- 2022PERGAMO: Personalized 3D Garments from Monocular Videocited by 22
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
- 2024LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environmentcited by 20
- 2022HybridCap: Inertia-aid Monocular Capture of Challenging Human Motionscited by 19
- 2023Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modelingcited by 19
- 2022MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenescited by 18
- 2024Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Rangingcited by 18
- 2021HUMBI: A Large Multiview Dataset of Human Body Expressions and Benchmark Challengecited by 17
- 2022Learning Variational Motion Prior for Video-based Motion Capturecited by 17
- 2024RELI11D: A Comprehensive Multimodal Human Motion Dataset and Methodcited by 16
- 2022MonoNHR: Monocular Neural Human Renderercited by 15
- 2024GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Detailscited by 14
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2022HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performancescited by 12
- 2023MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Fieldcited by 12
- 2023Point-DynRF: Point-based Dynamic Radiance Fields from a Monocular Videocited by 12
- 2024DressRecon: Freeform 4D Human Reconstruction from Monocular Videocited by 12
- 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
- 2023Relightable Neural Actor with Intrinsic Decomposition and Pose Controlcited by 11
50 most cited of 93 All 93 (JSON)
- 2026SOMA: From Surface Observations to Muscle Anatomy8 Jun 2026
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars20 May 2026
- 2026HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning19 May 2026
- 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapes3 May 2026
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding2 Apr 2026
- 2026Autoregressive Appearance Prediction for 3D Gaussian Avatars1 Apr 2026
- 2026GenFusion: Feed-forward Human Performance Capture via Progressive Canonical Space Updates30 Mar 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2025Group Inertial Poser: Multi-Person Pose and Global Translation from Sparse Inertial Sensors and Ultra-Wideband Ranging24 Oct 2025
- 2025FastHMR: Accelerating Human Mesh Recovery via Token and Layer Merging with Diffusion Decoding13 Oct 2025
- 2025Event-guided 3D Gaussian Splatting for Dynamic Human and Scene Reconstruction23 Sep 2025
38 more
- 2025PHD: Personalized 3D Human Body Fitting with Point Diffusion28 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025Learning Efficient and Generalizable Human Representation with Human Gaussian Model24 Jul 2025
- 2025UMA: Ultra-detailed Human Avatars via Multi-level Surface Alignment2 Jun 2025
- 2025Link to the Past: Temporal Propagation for Fast 3D Human Reconstruction from Monocular Video12 May 2025
- 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs17 Apr 2025
- 2025ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate27 Mar 2025
- 2025Fast and Physically-based Neural Explicit Surface for Relightable Human Avatars24 Mar 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
- 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representation7 Mar 2025
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction3 Feb 2025
- 2024Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures17 Dec 2024
- 2024GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details5 Nov 2024
- 2024DressRecon: Freeform 4D Human Reconstruction from Monocular Video30 Sep 2024
- 2024PoseAugment: Generative Human Pose Data Augmentation with Physical Plausibility for IMU-based Motion Capture21 Sep 2024
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos12 Sep 2024
- 2024OmniRe: Omni Urban Scene Reconstruction29 Aug 2024
- 2024Interactive Rendering of Relightable and Animatable Gaussian Avatars15 Jul 2024
- 2024LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment13 Jul 2024
- 2024Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Ranging30 Apr 2024
- 2024RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method28 Mar 2024
- 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering27 Mar 2024
- 2024LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment27 Feb 2024
- 2023Wild2Avatar: Rendering Humans Behind Occlusions31 Dec 2023
- 2023DLCA-Recon: Dynamic Loose Clothing Avatar Reconstruction from Monocular Videos19 Dec 2023
- 2023Relightable Neural Actor with Intrinsic Decomposition and Pose Control18 Dec 2023
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering10 Dec 2023
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting6 Dec 2023
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians4 Dec 2023
- 2023GART: Gaussian Articulated Template Models27 Nov 2023
- 2023Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps27 Nov 2023
- 2023DynamicSurf: Dynamic Neural RGB-D Surface Reconstruction with an Optimizable Feature Grid14 Nov 2023
- 2023Point-DynRF: Point-based Dynamic Radiance Fields from a Monocular Video14 Oct 2023
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Input9 Oct 2023
- 2023Mirror-Aware Neural Humans9 Sep 2023
- 2023Relightable and Animatable Neural Avatar from Sparse-View Video15 Aug 2023
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatars11 Aug 2023
- 2023VINECS: Video-based Neural Character Skinning3 Jul 2023
50 newest of 93 All 93 (JSON)
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2024OmniRe: Omni Urban Scene Reconstruction29 Aug 2024
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
- 2021Real-time Deep Dynamic Characterscited by 133
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
12 most cited of 91 All 91 (JSON)
- 2026SOMA: From Surface Observations to Muscle Anatomy8 Jun 2026
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars20 May 2026
- 2026HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning19 May 2026
- 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapes3 May 2026
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding2 Apr 2026
- 2026Autoregressive Appearance Prediction for 3D Gaussian Avatars1 Apr 2026
- 2026GenFusion: Feed-forward Human Performance Capture via Progressive Canonical Space Updates30 Mar 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2025Group Inertial Poser: Multi-Person Pose and Global Translation from Sparse Inertial Sensors and Ultra-Wideband Ranging24 Oct 2025
- 2025FastHMR: Accelerating Human Mesh Recovery via Token and Layer Merging with Diffusion Decoding13 Oct 2025
- 2025Event-guided 3D Gaussian Splatting for Dynamic Human and Scene Reconstruction23 Sep 2025
12 newest of 91 All 91 (JSON)