MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Captures
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Abstract (arXiv)
In this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while remarkable progress has been made with models trained on large-scale synthetic and real-captured object data like Objaverse and MVImgNet, a similar level of progress has not been observed in the domain of human-centric tasks partially due to the lack of a large-scale human dataset. Existing datasets of high-fidelity 3D human capture continue to be mid-sized due to the significant challenges in acquiring large-scale high-quality 3D human data. To bridge this gap, we present MVHumanNet, a dataset that comprises multi-view human action sequences of 4,500 human identities. The primary focus of our work is on collecting human data that features a large number of diverse identities and everyday clothing using a multi-view human capture system, which facilitates easily scalable data collection. Our dataset contains 9,000 daily outfits, 60,000 motion sequences and 645 million frames with extensive annotations, including human masks, camera parameters, 2D and 3D keypoints, SMPL/SMPLX parameters, and corresponding textual descriptions. To explore the potential of MVHumanNet in various 2D and 3D visual tasks, we conducted pilot studies on view-consistent action recognition, human NeRF reconstruction, text-driven view-unconstrained human image generation, as well as 2D view-unconstrained human image and 3D avatar generation. Extensive experiments demonstrate the performance improvements and effective applications enabled by the scale provided by MVHumanNet. As the current largest-scale 3D human dataset, we hope that the release of MVHumanNet data with annotations will foster further innovations in the domain of 3D human-centric tasks at scale.
Key facts. Cited by 54 papers in the map (data through 14 Oct 2026). Builds on 55 of its 76 references that are in the map. First posted on arXiv 5 Dec 2023.
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50 most cited of 55 All 55 (JSON)
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- 2025FlexIP: Dynamic Control of Preservation and Personality for Customized Image Generation10 Apr 2025
- 2025SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets9 Apr 2025
- 2025Exploring Disentangled and Controllable Human Image Synthesis: From End-to-End to Stage-by-Stage25 Mar 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
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- 2025Pippo: High-Resolution Multi-View Humans from a Single Image11 Feb 2025
- 2025GAS: Generative Avatar Synthesis from a Single Image10 Feb 2025
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction3 Feb 2025
- 2024Free-viewpoint Human Animation with Pose-correlated Reference Selection23 Dec 2024
- 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Image19 Dec 2024
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- 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splattingcited by 1
- 2025Hyper Diffusion Avatars: Dynamic Human Avatar Generation using Network Weight Space Diffusioncited by 1
- 2025Blur2Sharp: Human Novel Pose and View Synthesis with Generative Prior Refinementcited by 0
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- 2026An Evaluation Framework for Generating Multi-View Images of a Person in a Scene4 Sep 2026
- 2025Blur2Sharp: Human Novel Pose and View Synthesis with Generative Prior Refinement9 Dec 2025
- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis8 Oct 2025
- 2025Hyper Diffusion Avatars: Dynamic Human Avatar Generation using Network Weight Space Diffusion4 Sep 2025
- 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting4 Jun 2025
- 2025GAS: Generative Avatar Synthesis from a Single Image10 Feb 2025
- 2024GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data27 Nov 2024
- 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
- 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
- 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
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- 2026Latent Dynamics for Full Body Avatar Animation20 May 2026
- 2026ReImagine: Rethinking Controllable High-Quality Human Video Generation via Image-First Synthesis21 Apr 2026
- 20263DTV: A Feedforward Interpolation Network for Real-Time View Synthesis13 Apr 2026
- 2026GenFusion: Feed-forward Human Performance Capture via Progressive Canonical Space Updates30 Mar 2026
12 newest of 45 All 45 (JSON)