mlsanityData to 7 Oct 2026

Video Based Reconstruction of 3D People Models

arXiv 1803.04758 ↗First posted 13 Mar 2018cs.CVcited by 237

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Abstract (arXiv)

This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D model fits with 5mm accuracy also for clothed people. Our main contribution is a method to nonrigidly deform the silhouette cones corresponding to the dynamic human silhouettes, resulting in a visual hull in a common reference frame that enables surface reconstruction. This enables efficient estimation of a consensus 3D shape, texture and implanted animation skeleton based on a large number of frames. We present evaluation results for a number of test subjects and analyze overall performance. Requiring only a smartphone or webcam, our method enables everyone to create their own fully animatable digital double, e.g., for social VR applications or virtual try-on for online fashion shopping.

Key facts. Cited by 237 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Mar 2018.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 38; 2022: 47; 2023: 52; 2024: 53; 2025: 33; 2026: 14.

237 papers.

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  1. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  2. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
  5. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  6. 2024A Survey on 3D Gaussian Splattingcited by 221
  7. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  8. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  9. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  10. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  11. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  12. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
38 more
  1. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  2. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  3. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  4. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  5. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  6. 2021Real-time Deep Dynamic Characterscited by 133
  7. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  8. 2023GART: Gaussian Articulated Template Modelscited by 121
  9. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  10. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
  11. 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 115
  12. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  13. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  14. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  15. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  16. 20243D Gaussian as a New Era: A Surveycited by 102
  17. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  18. 2022InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interactioncited by 90
  19. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  20. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  21. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  22. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  23. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  24. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  25. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  26. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  27. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  28. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  29. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  30. 2023X-Avatar: Expressive Human Avatarscited by 66
  31. 2021StylePeople: A Generative Model of Fullbody Human Avatarscited by 62
  32. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  33. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  34. 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatarscited by 55
  35. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  36. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  37. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  38. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50

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