mlsanityData to 14 Oct 2026

Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces

arXiv 2208.14851 ↗First posted 31 Aug 2022cs.CVcited by 13

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Abstract (arXiv)

Modeling the human body in a canonical space is a common practice for capturing and animation. But when involving the neural radiance field (NeRF), learning a static NeRF in the canonical space is not enough because the lighting of the body changes when the person moves even though the scene lighting is constant. Previous methods alleviate the inconsistency of lighting by learning a per-frame embedding, but this operation does not generalize to unseen poses. Given that the lighting condition is static in the world space while the human body is consistent in the canonical space, we propose a dual-space NeRF that models the scene lighting and the human body with two MLPs in two separate spaces. To bridge these two spaces, previous methods mostly rely on the linear blend skinning (LBS) algorithm. However, the blending weights for LBS of a dynamic neural field are intractable and thus are usually memorized with another MLP, which does not generalize to novel poses. Although it is possible to borrow the blending weights of a parametric mesh such as SMPL, the interpolation operation introduces more artifacts. In this paper, we propose to use the barycentric mapping, which can directly generalize to unseen poses and surprisingly achieves superior results than LBS with neural blending weights. Quantitative and qualitative results on the Human3.6M and the ZJU-MoCap datasets show the effectiveness of our method.

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 25 of its 31 references that are in the map. First posted on arXiv 31 Aug 2022.

Builds on

25 of 31 references.

References · 25

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  4. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  5. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  6. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
  7. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  8. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  9. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  10. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  11. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  12. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
13 more
  1. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  2. 2021Neural Articulated Radiance Fieldcited by 196
  3. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  4. 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
  5. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  6. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  7. 2019NASA: Neural Articulated Shape Approximationcited by 149
  8. 2018Instance-level Human Parsing via Part Grouping Networkcited by 134
  9. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  10. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
  11. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  12. 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 103
  13. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 90

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