mlsanityData to 7 Oct 2026

The Power of Points for Modeling Humans in Clothing

arXiv 2109.01137 ↗First posted 2 Sep 2021cs.CV cs.GRcited by 90

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Abstract (arXiv)

Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into an animatable avatar. Automating the creation of such avatars would enable many applications in games, social networking, animation, and AR/VR to name a few. The key problem is one of representation. Standard 3D meshes are widely used in modeling the minimally-clothed body but do not readily capture the complex topology of clothing. Recent interest has shifted to implicit surface models for this task but they are computationally heavy and lack compatibility with existing 3D tools. What is needed is a 3D representation that can capture varied topology at high resolution and that can be learned from data. We argue that this representation has been with us all along -- the point cloud. Point clouds have properties of both implicit and explicit representations that we exploit to model 3D garment geometry on a human body. We train a neural network with a novel local clothing geometric feature to represent the shape of different outfits. The network is trained from 3D point clouds of many types of clothing, on many bodies, in many poses, and learns to model pose-dependent clothing deformations. The geometry feature can be optimized to fit a previously unseen scan of a person in clothing, enabling the scan to be reposed realistically. Our model demonstrates superior quantitative and qualitative results in both multi-outfit modeling and unseen outfit animation. The code is available for research purposes.

Key facts. Cited by 90 papers in the map (data through 7 Oct 2026). Builds on 60 of its 83 references that are in the map. First posted on arXiv 2 Sep 2021.

Builds on

60 of 83 references.

References · 60

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38 more
  1. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
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  3. 2019Neural Point-Based Graphicscited by 326
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  8. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
  9. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
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  13. 2021Shape As Points: A Differentiable Poisson Solvercited by 186
  14. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  15. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  16. 20183D-CODED : 3D Correspondences by Deep Deformationcited by 160
  17. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  18. 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
  19. 2017Learning Efficient Point Cloud Generation for Dense 3D Object Reconstructioncited by 133
  20. 2021Pixel Codec Avatarscited by 125
  21. 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 118
  22. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  23. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
  24. 2019Deep Mesh Reconstruction from Single RGB Images via Topology Modification Networkscited by 106
  25. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  26. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  27. 2020Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Imagescited by 101
  28. 2019Learning elementary structures for 3D shape generation and matchingcited by 98
  29. 2018DeepWrinkles: Accurate and Realistic Clothing Modelingcited by 90
  30. 2019Learning-Based Animation of Clothing for Virtual Try-Oncited by 89
  31. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
  32. 2020SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothingcited by 87
  33. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  34. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
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  38. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59

50 most cited of 60 All 60 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 3; 2022: 21; 2023: 29; 2024: 23; 2025: 5; 2026: 9.

90 papers.

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  1. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  2. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  3. 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
  4. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  5. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  6. 2023Drivable 3D Gaussian Avatarscited by 120
  7. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  8. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  9. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  10. 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
  11. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  12. 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 77
38 more
  1. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  2. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  3. 2023Learning Locally Editable Virtual Humanscited by 54
  4. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  5. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
  6. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  7. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  8. 2023Pyramid Diffusion for Fine 3D Large Scene Generationcited by 44
  9. 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulationcited by 40
  10. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  11. 2022Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networkscited by 39
  12. 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
  13. 2023Dynamic Point Fieldscited by 37
  14. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  15. 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatarscited by 33
  16. 2022SPAMs: Structured Implicit Parametric Modelscited by 29
  17. 2022Neural Point-based Shape Modeling of Humans in Challenging Clothingcited by 29
  18. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  19. 2023NPC: Neural Point Characters from Videocited by 26
  20. 2023ResFields: Residual Neural Fields for Spatiotemporal Signalscited by 26
  21. 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
  22. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  23. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  24. 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 22
  25. 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Modelscited by 22
  26. 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
  27. 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
  28. 2024CloSe: A 3D Clothing Segmentation Dataset and Modelcited by 21
  29. 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
  30. 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothingcited by 19
  31. 2022Motion Guided Deep Dynamic 3D Garmentscited by 19
  32. 2023Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priorscited by 19
  33. 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
  34. 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
  35. 2022SHARP: Shape-Aware Reconstruction of People in Loose Clothingcited by 12
  36. 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Imagescited by 12
  37. 2022NeuralTailor: Reconstructing Sewing Pattern Structures from 3D Point Clouds of Garmentscited by 10
  38. 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9

50 most cited of 90 All 90 (JSON)