The Power of Points for Modeling Humans in Clothing
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Abstract (arXiv)
Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into an animatable avatar. Automating the creation of such avatars would enable many applications in games, social networking, animation, and AR/VR to name a few. The key problem is one of representation. Standard 3D meshes are widely used in modeling the minimally-clothed body but do not readily capture the complex topology of clothing. Recent interest has shifted to implicit surface models for this task but they are computationally heavy and lack compatibility with existing 3D tools. What is needed is a 3D representation that can capture varied topology at high resolution and that can be learned from data. We argue that this representation has been with us all along -- the point cloud. Point clouds have properties of both implicit and explicit representations that we exploit to model 3D garment geometry on a human body. We train a neural network with a novel local clothing geometric feature to represent the shape of different outfits. The network is trained from 3D point clouds of many types of clothing, on many bodies, in many poses, and learns to model pose-dependent clothing deformations. The geometry feature can be optimized to fit a previously unseen scan of a person in clothing, enabling the scan to be reposed realistically. Our model demonstrates superior quantitative and qualitative results in both multi-outfit modeling and unseen outfit animation. The code is available for research purposes.
Key facts. Cited by 90 papers in the map (data through 7 Oct 2026). Builds on 60 of its 83 references that are in the map. First posted on arXiv 2 Sep 2021.
Builds on
60 of 83 references.
References · 60
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50 most cited of 60 All 60 (JSON)
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Citing papers per year: 2021: 3; 2022: 21; 2023: 29; 2024: 23; 2025: 5; 2026: 9.
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- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
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- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
- 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
- 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 77
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- 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
- 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2023Pyramid Diffusion for Fine 3D Large Scene Generationcited by 44
- 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulationcited by 40
- 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
- 2022Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networkscited by 39
- 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
- 2023Dynamic Point Fieldscited by 37
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
- 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatarscited by 33
- 2022SPAMs: Structured Implicit Parametric Modelscited by 29
- 2022Neural Point-based Shape Modeling of Humans in Challenging Clothingcited by 29
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2023NPC: Neural Point Characters from Videocited by 26
- 2023ResFields: Residual Neural Fields for Spatiotemporal Signalscited by 26
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
- 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 22
- 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Modelscited by 22
- 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
- 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
- 2024CloSe: A 3D Clothing Segmentation Dataset and Modelcited by 21
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
- 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothingcited by 19
- 2022Motion Guided Deep Dynamic 3D Garmentscited by 19
- 2023Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priorscited by 19
- 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
- 2022SHARP: Shape-Aware Reconstruction of People in Loose Clothingcited by 12
- 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Imagescited by 12
- 2022NeuralTailor: Reconstructing Sewing Pattern Structures from 3D Point Clouds of Garmentscited by 10
- 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9
50 most cited of 90 All 90 (JSON)
- 2026DiT-Garment: Garment Dynamics with Diffusion Transformers16 Sep 2026
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026Visually-grounded Humanoid Agents9 Apr 2026
- 2026InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging3 Apr 2026
- 2026Autoregressive Appearance Prediction for 3D Gaussian Avatars1 Apr 2026
- 2026UNIC: Neural Garment Deformation Field for Real-time Clothed Character Animation26 Mar 2026
- 2026MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Data9 Mar 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2025ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers2 Aug 2025
- 2025MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstruction21 Jul 2025
- 20253D Shape Generation: A Survey27 Jun 2025
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- 2025UMA: Ultra-detailed Human Avatars via Multi-level Surface Alignment2 Jun 2025
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- 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Models23 Dec 2024
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling29 Nov 2024
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views18 Nov 2024
- 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing6 Nov 2024
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images27 Sep 2024
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos11 Jul 2024
- 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images5 Jul 2024
- 2024Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories5 Jun 2024
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer12 May 2024
- 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations29 Apr 2024
- 2024SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimation23 Apr 2024
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothes6 Apr 2024
- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations5 Apr 2024
- 2024Towards Robust 3D Pose Transfer with Adversarial Learning2 Apr 2024
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generation1 Apr 2024
- 2024SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering1 Apr 2024
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatars31 Mar 2024
- 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image15 Mar 2024
- 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos26 Feb 2024
- 2024AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Model27 Jan 2024
- 2024CloSe: A 3D Clothing Segmentation Dataset and Model22 Jan 2024
- 2024Dress-Me-Up: A Dataset & Method for Self-Supervised 3D Garment Retargeting6 Jan 2024
- 2023Towards Loose-Fitting Garment Animation via Generative Model of Deformation Decomposition22 Dec 2023
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recovery15 Dec 2023
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering10 Dec 2023
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis4 Dec 2023
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians4 Dec 2023
- 2023DI-Net : Decomposed Implicit Garment Transfer Network for Digital Clothed 3D Human28 Nov 2023
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling27 Nov 2023
- 2023Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps27 Nov 2023
- 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation20 Nov 2023
- 2023Pyramid Diffusion for Fine 3D Large Scene Generation20 Nov 2023
- 2023Drivable 3D Gaussian Avatars14 Nov 2023
- 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Images6 Nov 2023
- 2023A Generative Multi-Resolution Pyramid and Normal-Conditioning 3D Cloth Draping5 Nov 2023
50 newest of 90 All 90 (JSON)
- 2023Pyramid Diffusion for Fine 3D Large Scene Generationcited by 44
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Imagescited by 5
- 2025DiffusedWrinkles: A Diffusion-Based Model for Data-Driven Garment Animationcited by 3
- 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothingcited by 0
- 2026DiT-Garment: Garment Dynamics with Diffusion Transformerscited by 0
- 2026DiT-Garment: Garment Dynamics with Diffusion Transformers16 Sep 2026
- 2025DiffusedWrinkles: A Diffusion-Based Model for Data-Driven Garment Animation24 Mar 2025
- 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing6 Nov 2024
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images27 Sep 2024
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generation1 Apr 2024
- 2023Pyramid Diffusion for Fine 3D Large Scene Generation20 Nov 2023
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
- 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
- 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 77
12 most cited of 82 All 82 (JSON)
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026Visually-grounded Humanoid Agents9 Apr 2026
- 2026InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging3 Apr 2026
- 2026Autoregressive Appearance Prediction for 3D Gaussian Avatars1 Apr 2026
- 2026UNIC: Neural Garment Deformation Field for Real-time Clothed Character Animation26 Mar 2026
- 2026MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Data9 Mar 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2025ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers2 Aug 2025
- 20253D Shape Generation: A Survey27 Jun 2025
- 2025UMA: Ultra-detailed Human Avatars via Multi-level Surface Alignment2 Jun 2025
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling29 Nov 2024
12 newest of 82 All 82 (JSON)