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PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling

arXiv 2403.16080 ↗First posted 24 Mar 2024cs.CVcited by 17

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Abstract (arXiv)

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction algorithms, recent advancements still struggle with loose or oversized clothing and overly complex poses. In part, this is due to the challenges of acquiring high-quality human datasets. To facilitate the development of these fields, in this paper, we present PKU-DyMVHumans, a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos. It comprises 8.2 million frames captured by more than 56 synchronized cameras across diverse scenarios. These sequences comprise 32 human subjects across 45 different scenarios, each with a high-detailed appearance and realistic human motion. Inspired by recent advancements in neural radiance field (NeRF)-based scene representations, we carefully set up an off-the-shelf framework that is easy to provide those state-of-the-art NeRF-based implementations and benchmark on PKU-DyMVHumans dataset. It is paving the way for various applications like fine-grained foreground/background decomposition, high-quality human reconstruction and photo-realistic novel view synthesis of a dynamic scene. Extensive studies are performed on the benchmark, demonstrating new observations and challenges that emerge from using such high-fidelity dynamic data.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 37 of its 57 references that are in the map. First posted on arXiv 24 Mar 2024.

Builds on

37 of 57 references.

References · 37

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  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
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  12. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
25 more
  1. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  2. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  3. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  4. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  5. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 6; 2025: 6; 2026: 5.

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  1. 2024A Benchmark for Gaussian Splatting Compression and Quality Assessment Studycited by 16
  2. 2024A Hierarchical Compression Technique for 3D Gaussian Splatting Compressioncited by 14
  3. 2025HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encodercited by 10
  4. 2024GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Datacited by 6
  5. 2024Free-viewpoint Human Animation with Pose-correlated Reference Selectioncited by 5
  6. 2024WildAvatar: Learning In-the-wild 3D Avatars from the Webcited by 3
  7. 20253DGS-VBench: A Comprehensive Video Quality Evaluation Benchmark for 3DGS Compressioncited by 2
  8. 2025ViDiC: Video Difference Captioningcited by 2
  9. 2026GaussianTrimmer: Online Trimming Boundaries for 3DGS Segmentationcited by 2
  10. 2024SynPlay: Large-Scale Synthetic Human Data with Real-World Diversity for Aerial-View Perceptioncited by 1
  11. 2025ViVo: A Dataset for Volumetric Video Reconstruction and Compressioncited by 1
  12. 2026Online Segment 3D Gaussians via Launching Virtual Dronescited by 1
5 more
  1. 2025Sliding Window Informative Canonical Correlation Analysiscited by 0
  2. 2025DCVC-MV: Deep Contextual Multiview Video Compression with Efficient Inter-View Predictioncited by 0
  3. 2026MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Datacited by 0
  4. 2026Does it matter which Gaussians you pick in 4D Gaussian streaming?cited by 0
  5. 2026PointSplat: Compact Gaussian Splatting via Human-Centric Predictioncited by 0