StructLDM: Structured Latent Diffusion for 3D Human Generation
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent 3D human generative models have achieved remarkable progress by learning 3D-aware GANs from 2D images. However, existing 3D human generative methods model humans in a compact 1D latent space, ignoring the articulated structure and semantics of human body topology. In this paper, we explore more expressive and higher-dimensional latent space for 3D human modeling and propose StructLDM, a diffusion-based unconditional 3D human generative model, which is learned from 2D images. StructLDM solves the challenges imposed due to the high-dimensional growth of latent space with three key designs: 1) A semantic structured latent space defined on the dense surface manifold of a statistical human body template. 2) A structured 3D-aware auto-decoder that factorizes the global latent space into several semantic body parts parameterized by a set of conditional structured local NeRFs anchored to the body template, which embeds the properties learned from the 2D training data and can be decoded to render view-consistent humans under different poses and clothing styles. 3) A structured latent diffusion model for generative human appearance sampling. Extensive experiments validate StructLDM's state-of-the-art generation performance and illustrate the expressiveness of the structured latent space over the well-adopted 1D latent space. Notably, StructLDM enables different levels of controllable 3D human generation and editing, including pose/view/shape control, and high-level tasks including compositional generations, part-aware clothing editing, 3D virtual try-on, etc. Our project page is at: https://taohuumd.github.io/projects/StructLDM/.
Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 70 of its 82 references that are in the map. First posted on arXiv 1 Apr 2024.
Builds on
70 of 82 references.
Closest ancestors · 14
Same direction, newest first
- 2023PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation7 Dec
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- 2023AutoDecoding Latent 3D Diffusion Models7 Jul
- 2023DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusion12 Apr
- 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Models3 Apr
- 20233DGen: Triplane Latent Diffusion for Textured Mesh Generation9 Mar
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion12 Dec
- 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusion2 Dec
- 20223D Neural Field Generation using Triplane Diffusion30 Nov
- 2022LION: Latent Point Diffusion Models for 3D Shape Generation12 Oct
2 more
Other references · 56
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- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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- 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2019DwNet: Dense warp-based network for pose-guided human video generationcited by 115
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2022Generative Neural Articulated Radiance Fieldscited by 101
- 2022DifFace: Blind Face Restoration with Diffused Error Contractioncited by 97
- 2021The Power of Points for Modeling Humans in Clothingcited by 90
- 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
- 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
- 20203D Human Mesh Regression with Dense Correspondencecited by 66
- 2022Unsupervised Learning of Efficient Geometry-Aware Neural Articulated Representationscited by 65
- 2021StylePeople: A Generative Model of Fullbody Human Avatarscited by 62
- 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
- 2023Gaussian Shell Maps for Efficient 3D Human Generationcited by 61
- 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
- 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2024: 3; 2025: 11; 2026: 3.
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- 2026MagicFight: Personalized Martial Arts Combat Video Generation5 Jan 2026
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025TeRA: Rethinking Text-guided Realistic 3D Avatar Generation2 Sep 2025
- 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstruction31 Jul 2025
- 2025PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Image23 Jul 2025
- 2025Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars21 Jul 2025
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling7 Jun 2025
- 2025SmartAvatar: Text- and Image-Guided Human Avatar Generation with VLM AI Agents5 Jun 2025
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- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data27 Mar 2025
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- 2024LatentCRF: Continuous CRF for Efficient Latent Diffusion24 Dec 2024
- 2024FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controls2 Apr 2024
- 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstructioncited by 8
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Datacited by 7
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visiblecited by 5
- 2025Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatarscited by 4
- 2024JADE: Joint-aware Latent Diffusion for 3D Human Generative Modelingcited by 3
- 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splattingcited by 1
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videoscited by 1
- 2024FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controlscited by 0
- 2024LatentCRF: Continuous CRF for Efficient Latent Diffusioncited by 0
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible11 Jun 2026
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos8 Apr 2026
- 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstruction31 Jul 2025
- 2025Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars21 Jul 2025
- 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting4 Jun 2025
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data27 Mar 2025
- 2024JADE: Joint-aware Latent Diffusion for 3D Human Generative Modeling29 Dec 2024
- 2024LatentCRF: Continuous CRF for Efficient Latent Diffusion24 Dec 2024
- 2024FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controls2 Apr 2024
- 2025Disentangled Clothed Avatar Generation with Layered Representationcited by 7
- 2025Generative Human Geometry Distributioncited by 5
- 2025TeRA: Rethinking Text-guided Realistic 3D Avatar Generationcited by 5
- 2026MagicFight: Personalized Martial Arts Combat Video Generationcited by 4
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3
- 2025PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Imagecited by 2
- 2025Human Geometry Distribution for 3D Animation Generationcited by 2
- 2025SmartAvatar: Text- and Image-Guided Human Avatar Generation with VLM AI Agentscited by 0
- 2026MagicFight: Personalized Martial Arts Combat Video Generation5 Jan 2026
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025TeRA: Rethinking Text-guided Realistic 3D Avatar Generation2 Sep 2025
- 2025PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Image23 Jul 2025
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling7 Jun 2025
- 2025SmartAvatar: Text- and Image-Guided Human Avatar Generation with VLM AI Agents5 Jun 2025
- 2025Generative Human Geometry Distribution3 Mar 2025
- 2025Disentangled Clothed Avatar Generation with Layered Representation8 Jan 2025
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