mlsanityData to 7 Oct 2026

PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling

arXiv 2304.13006 ↗First posted 25 Apr 2023cs.CVcited by 50

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Abstract (arXiv)

Creating pose-driven human avatars is about modeling the mapping from the low-frequency driving pose to high-frequency dynamic human appearances, so an effective pose encoding method that can encode high-fidelity human details is essential to human avatar modeling. To this end, we present PoseVocab, a novel pose encoding method that encourages the network to discover the optimal pose embeddings for learning the dynamic human appearance. Given multi-view RGB videos of a character, PoseVocab constructs key poses and latent embeddings based on the training poses. To achieve pose generalization and temporal consistency, we sample key rotations in so(3) of each joint rather than the global pose vectors, and assign a pose embedding to each sampled key rotation. These joint-structured pose embeddings not only encode the dynamic appearances under different key poses, but also factorize the global pose embedding into joint-structured ones to better learn the appearance variation related to the motion of each joint. To improve the representation ability of the pose embedding while maintaining memory efficiency, we introduce feature lines, a compact yet effective 3D representation, to model more fine-grained details of human appearances. Furthermore, given a query pose and a spatial position, a hierarchical query strategy is introduced to interpolate pose embeddings and acquire the conditional pose feature for dynamic human synthesis. Overall, PoseVocab effectively encodes the dynamic details of human appearance and enables realistic and generalized animation under novel poses. Experiments show that our method outperforms other state-of-the-art baselines both qualitatively and quantitatively in terms of synthesis quality. Code is available at https://github.com/lizhe00/PoseVocab.

Key facts. Cited by 50 papers in the map (data through 7 Oct 2026). Builds on 62 of its 86 references that are in the map. First posted on arXiv 25 Apr 2023.

Builds on

62 of 86 references.

References · 62

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38 more
  1. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
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  32. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
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  34. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  35. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
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50 most cited of 62 All 62 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 14; 2024: 15; 2025: 16; 2026: 5.

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  1. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  2. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  3. 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
  4. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  5. 2023AvatarVerse: High-quality & Stable 3D Avatar Creation from Text and Posecited by 60
  6. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  7. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  8. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  9. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  10. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  11. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  12. 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28
38 more
  1. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  2. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  3. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  4. 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
  5. 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modelingcited by 17
  6. 2024Gaussian Shadow Casting for Neural Characterscited by 14
  7. 2024DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humanscited by 13
  8. 20253D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representationscited by 13
  9. 2023HumanNeRF-SE: A Simple yet Effective Approach to Animate HumanNeRF with Diverse Posescited by 12
  10. 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
  11. 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
  12. 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatarscited by 10
  13. 2024SurMo: Surface-based 4D Motion Modeling for Dynamic Human Renderingcited by 9
  14. 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
  15. 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamicscited by 8
  16. 2023Leveraging Intrinsic Properties for Non-Rigid Garment Alignmentcited by 6
  17. 20243D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learningcited by 6
  18. 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstructioncited by 6
  19. 2024TexVocab: Texture Vocabulary-conditioned Human Avatarscited by 4
  20. 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesiscited by 4
  21. 2023Pose Modulated Avatars from Videocited by 3
  22. 2024NECA: Neural Customizable Human Avatarcited by 3
  23. 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
  24. 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3
  25. 2024PGAHum: Prior-Guided Geometry and Appearance Learning for High-Fidelity Animatable Human Reconstructioncited by 2
  26. 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapescited by 2
  27. 2025AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformationcited by 1
  28. 2023Reality's Canvas, Language's Brush: Crafting 3D Avatars from Monocular Videocited by 0
  29. 2024Mean of Means: A 10-dollar Solution for Human Localization with Calibration-free and Unconstrained Camera Settingscited by 0
  30. 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0
  31. 2025Mean of Means: Human Localization with Calibration-free and Unconstrained Camera Settings (extended version)cited by 0
  32. 2025MonoPartNeRF:Human Reconstruction from Monocular Video via Part-Based Neural Radiance Fieldscited by 0
  33. 2025DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspectivecited by 0
  34. 2025GaussianGAN: Real-Time Photorealistic controllable Human Avatarscited by 0
  35. 2026PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesiscited by 0
  36. 2026PiG-Avatar: Hierarchical Neural-Field-Guided Gaussian Avatarscited by 0
  37. 2026LUNA: Learning Universal 3D Human Animation Beyond Skinningcited by 0
  38. 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatarscited by 0