Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Video
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Abstract (arXiv)
We present HandAvatar, a novel representation for hand animation and rendering, which can generate smoothly compositional geometry and self-occlusion-aware texture. Specifically, we first develop a MANO-HD model as a high-resolution mesh topology to fit personalized hand shapes. Sequentially, we decompose hand geometry into per-bone rigid parts, and then re-compose paired geometry encodings to derive an across-part consistent occupancy field. As for texture modeling, we propose a self-occlusion-aware shading field (SelF). In SelF, drivable anchors are paved on the MANO-HD surface to record albedo information under a wide variety of hand poses. Moreover, directed soft occupancy is designed to describe the ray-to-surface relation, which is leveraged to generate an illumination field for the disentanglement of pose-independent albedo and pose-dependent illumination. Trained from monocular video data, our HandAvatar can perform free-pose hand animation and rendering while at the same time achieving superior appearance fidelity. We also demonstrate that HandAvatar provides a route for hand appearance editing. Project website: https://seanchenxy.github.io/HandAvatarWeb.
Key facts. Cited by 37 papers in the map (data through 13 Oct 2026). Builds on 61 of its 80 references that are in the map. First posted on arXiv 23 Nov 2022.
Builds on
61 of 80 references.
References · 61
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50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2022: 1; 2023: 4; 2024: 15; 2025: 8; 2026: 9.
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- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
- 2024URHand: Universal Relightable Handscited by 17
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 15
- 2024Authentic Hand Avatar from a Phone Scan via Universal Hand Modelcited by 13
- 20233D Points Splatting for Real-Time Dynamic Hand Reconstructioncited by 10
- 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splattingcited by 10
- 2024BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Imagecited by 8
- 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioningcited by 7
25 more
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wildcited by 5
- 20243D Visibility-aware Generalizable Neural Radiance Fields for Interacting Handscited by 4
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 4
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recoverycited by 4
- 2024Generalizable Neural Human Renderercited by 3
- 2024MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modelingcited by 3
- 2024Fine-Grained Multi-View Hand Reconstruction Using Inverse Renderingcited by 3
- 2024Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatarscited by 3
- 2025JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splattingcited by 3
- 2025SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit 3D Meshescited by 3
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Priorcited by 3
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splattingcited by 3
- 2026Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Glovescited by 3
- 2023HiFiHR: Enhancing 3D Hand Reconstruction from a Single Image via High-Fidelity Texturecited by 2
- 2024XHand: Real-time Expressive Hand Avatarcited by 2
- 2025HandOcc: NeRF-based Hand Rendering with Occupancy Networkscited by 2
- 2026AVI-HT: Adaptive Vision-IMU Fusion for 3D Hand Trackingcited by 2
- 2024NCRF: Neural Contact Radiance Fields for Free-Viewpoint Rendering of Hand-Object Interactioncited by 1
- 2025HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splattingcited by 1
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interactioncited by 1
- 2023Monocular 3D Hand Mesh Recovery via Dual Noise Estimationcited by 0
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussianscited by 0
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videoscited by 0
- 2026OASIS: Occlusion-aware Single-image Hand Avatar Reconstruction via 3D Gaussian Splattingcited by 0
- 2026OASIS: Occlusion-aware Single-image Hand Avatar Reconstruction via 3D Gaussian Splatting31 Jul 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians14 Jun 2026
- 2026AVI-HT: Adaptive Vision-IMU Fusion for 3D Hand Tracking20 May 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves21 Mar 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interaction12 Mar 2026
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos24 Feb 2026
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior7 Nov 2025
- 2025SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit 3D Meshes26 Sep 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
25 more
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
- 2025HandOcc: NeRF-based Hand Rendering with Occupancy Networks4 May 2025
- 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting12 Apr 2025
- 2025HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splatting18 Mar 2025
- 2025JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting31 Jan 2025
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild18 Dec 2024
- 2024Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatars11 Oct 2024
- 2024XHand: Real-time Expressive Hand Avatar30 Jul 2024
- 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning22 Jul 2024
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba12 Jul 2024
- 2024Fine-Grained Multi-View Hand Reconstruction Using Inverse Rendering8 Jul 2024
- 2024MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modeling23 Jun 2024
- 2024Authentic Hand Avatar from a Phone Scan via Universal Hand Model13 May 2024
- 2024Generalizable Neural Human Renderer22 Apr 2024
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects25 Mar 2024
- 2024BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Image13 Mar 2024
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priors29 Feb 2024
- 2024NCRF: Neural Contact Radiance Fields for Free-Viewpoint Rendering of Hand-Object Interaction8 Feb 2024
- 2024URHand: Universal Relightable Hands10 Jan 2024
- 20243D Visibility-aware Generalizable Neural Radiance Fields for Interacting Hands2 Jan 2024
- 2023Monocular 3D Hand Mesh Recovery via Dual Noise Estimation26 Dec 2023
- 20233D Points Splatting for Real-Time Dynamic Hand Reconstruction21 Dec 2023
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video30 Nov 2023
- 2023HiFiHR: Enhancing 3D Hand Reconstruction from a Single Image via High-Fidelity Texture25 Aug 2023
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Video19 Dec 2022
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
- 2024URHand: Universal Relightable Handscited by 17
- 2024Authentic Hand Avatar from a Phone Scan via Universal Hand Modelcited by 13
- 20233D Points Splatting for Real-Time Dynamic Hand Reconstructioncited by 10
- 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splattingcited by 10
- 2024BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Imagecited by 8
- 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioningcited by 7
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wildcited by 5
- 20243D Visibility-aware Generalizable Neural Radiance Fields for Interacting Handscited by 4
12 most cited of 35 All 35 (JSON)
- 2026OASIS: Occlusion-aware Single-image Hand Avatar Reconstruction via 3D Gaussian Splatting31 Jul 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians14 Jun 2026
- 2026AVI-HT: Adaptive Vision-IMU Fusion for 3D Hand Tracking20 May 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves21 Mar 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interaction12 Mar 2026
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos24 Feb 2026
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior7 Nov 2025
- 2025SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit 3D Meshes26 Sep 2025
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
12 newest of 35 All 35 (JSON)