mlsanityData to 14 Oct 2026

PHOSA: Photorealistic 3D Sign Avatar Modeling and Benchmark

arXiv 2609.29292 ↗First posted 24 Sep 2026cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

In this work, we focus on photorealistic sign avatar modeling, which is crucial for effective communication with the Deaf community and is characterized by complex hand gestures and nuanced facial expressions. To this end, we introduce MVSign, the first multi-view Chinese sign language dataset co-designed with Deaf experts, featuring diverse gestures and rich annotations. For precise SMPL-X annotation, we develop a hybrid fitting pipeline that produces accurate body, hand, and facial parameters and can also be applied to the monocular setting. Building on MVSign, we propose a decoupled sign avatar representation that isolates body, head, and hand components to capture complex articulations, together with a motion-aware sampling strategy to handle motion blur and balance gesture diversity. Extensive experiments demonstrate that our method achieves high-fidelity visual results on MVSign, particularly in detailed hand and facial regions, and generalizes well to in-the-wild monocular sign language videos. Project page: https://naaapi.github.io/PHOSA.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 48 of its 65 references that are in the map. First posted on arXiv 24 Sep 2026.

Builds on

48 of 65 references.

References · 48

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
  5. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  6. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
  7. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  8. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  9. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 477
  10. 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
  11. 2023Reconstructing Hands in 3D with Transformerscited by 306
  12. 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 255
36 more
  1. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  2. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  3. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  4. 2023Visual Geometry Grounded Deep Structure From Motioncited by 227
  5. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
  6. 2021Improving Sign Language Translation with Monolingual Data by Sign Back-Translationcited by 179
  7. 2020How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Languagecited by 173
  8. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
  9. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
  10. 2022Towards Metrical Reconstruction of Human Facescited by 166
  11. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  12. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
  13. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  14. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  15. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  16. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
  17. 2023GART: Gaussian Articulated Template Modelscited by 121
  18. 2023Drivable 3D Gaussian Avatarscited by 120
  19. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  20. 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
  21. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  22. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  23. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  24. 2020Accurate 3D Hand Pose Estimation for Whole-Body 3D Human Mesh Estimationcited by 81
  25. 2021SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videoscited by 64
  26. 2023MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Capturescited by 54
  27. 2023StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Videocited by 52
  28. 2022Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videoscited by 50
  29. 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 49
  30. 2023SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmarkcited by 29
  31. 2023HandNeRF: Neural Radiance Fields for Animatable Interacting Handscited by 27
  32. 2023SignDiff: Diffusion Model for American Sign Language Productioncited by 25
  33. 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
  34. 2024A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatarscited by 19
  35. 2023Reconstructing Signing Avatars From Video Using Linguistic Priorscited by 12
  36. 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12

Built on by

Not cited yet.