WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction
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Abstract (arXiv)
In this paper, we present WonderHuman to reconstruct dynamic human avatars from a monocular video for high-fidelity novel view synthesis. Previous dynamic human avatar reconstruction methods typically require the input video to have full coverage of the observed human body. However, in daily practice, one typically has access to limited viewpoints, such as monocular front-view videos, making it a cumbersome task for previous methods to reconstruct the unseen parts of the human avatar. To tackle the issue, we present WonderHuman, which leverages 2D generative diffusion model priors to achieve high-quality, photorealistic reconstructions of dynamic human avatars from monocular videos, including accurate rendering of unseen body parts. Our approach introduces a Dual-Space Optimization technique, applying Score Distillation Sampling (SDS) in both canonical and observation spaces to ensure visual consistency and enhance realism in dynamic human reconstruction. Additionally, we present a View Selection strategy and Pose Feature Injection to enforce the consistency between SDS predictions and observed data, ensuring pose-dependent effects and higher fidelity in the reconstructed avatar. In the experiments, our method achieves SOTA performance in producing photorealistic renderings from the given monocular video, particularly for those challenging unseen parts. The project page and source code can be found at https://wyiguanw.github.io/WonderHuman/.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 88 of its 106 references that are in the map. First posted on arXiv 3 Feb 2025.
Builds on
88 of 106 references.
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38 more
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50 most cited of 88 All 88 (JSON)
Built on by
Citing papers per year: 2025: 3; 2026: 3.
6 papers.
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3Dcited by 6
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
- 2025DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspectivecited by 0
- 2026Joint Geometry-Appearance Human Reconstruction in a Unified Latent Space via Bridge Diffusioncited by 0
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpaintingcited by 0
- 2026Direct Reward Fine-Tuning on Poses for Single Image to 3D Human in the Wildcited by 0
- 2026Direct Reward Fine-Tuning on Poses for Single Image to 3D Human in the Wild3 Mar 2026
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
- 2026Joint Geometry-Appearance Human Reconstruction in a Unified Latent Space via Bridge Diffusion1 Jan 2026
- 2025DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspective30 Aug 2025
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D16 Jun 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
Similar, not cited
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- 2025GAS: Generative Avatar Synthesis from a Single Image
- 2024DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans
- 2025AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion
- 2025Hyper Diffusion Avatars: Dynamic Human Avatar Generation using Network Weight Space Diffusion
- 2025HumanGif: Single-View Human Diffusion with Generative Prior
- 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation
- 2026DiGS-Avatar: Single-Image Animatable 3D Human Reconstruction via UV-Space Diffusion